Inua-Totem
Konstrukt
Inua Totem
Spectre | N |
---|---|
Area | Kaoms Traum, Das ewige Laboratorium, Erstickender Spalt |
Tags | Zauberer, construct, immobile, is_unarmed, karui, lightning_affinity, mud_blood, not_dex, not_int, ranged, small_height, stone_armour, unusable_corpse |
Packs |
Leben
150%
Rüstung
+100%
Ailment Threshold
150%
Widerstand
0 0 0 0
Damage
120%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
2.25 Second
Damage Spread
±20%
Erfahrung
60%
Model Size
130%
Type
MonsterTotemHeiTiki
Metadata
HeiTiki
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
9,650
Rüstung
57,580
Ausweichen
4,739
Energieschild
0
Damage
448
Zauberschaden
448
Genauigkeit
290
Attack Time
2.25
Erfahrung
6,153
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterProjectileSpellHeiTiki
Spell, Projectile, ProjectilesFromUser, Triggerable
Zauberzeit: 1 Sek.
Verursacht 390.2 bis 613.2 Blitzschaden
33% weniger Zaubergeschwindigkeit
base is projectile [1]
33% weniger Zaubergeschwindigkeit
base is projectile [1]
HeiTikiTotemWait
Basisdauer beträgt 0.1 Sekunden
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotemNonNormal" Stats { mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 100000 set_monster_ignores_delve_darkness_mechanic = 1 set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotemNonNormal"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/HeiTiki"] = { name = "Inua Totem", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 2.25, attackRange = 6, accuracy = 1, skillList = { "MonsterProjectileSpellHeiTiki", "HeiTikiTotemWait", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterProjectileSpellHeiTiki"] = { name = "MonsterProjectileSpellHeiTiki", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_cast_speed_+%_final", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.1000000238419, -33, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.98000001907349, 1.539999961853, -33, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeiTikiTotemWait"] = { name = "HeiTikiTotemWait", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {100, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Inua-Totem
Konstrukt
Gebiet: Magmaspalte
Inua Totem
Spectre | N |
---|---|
Area | Magmaspalte, Magmaspalte, Magmaspalte, Magmaspalte, Magmaspalte, Magmaspalte, Magmaspalte, Magmaspalte |
Tags | Zauberer, construct, delve_monster, immobile, is_unarmed, karui, lightning_affinity, mud_blood, no_pantheon_mod, not_dex, not_int, small_height, stone_armour, unusable_corpse |
Leben
150%
Rüstung
+100%
Ailment Threshold
150%
Widerstand
0 0 0 0
Damage
120%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
2.25 Second
Damage Spread
±20%
Erfahrung
60%
Model Size
130%
Type
MonsterTotemHeiTiki
Metadata
HeiTikiDelve
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
9,650
Rüstung
57,580
Ausweichen
4,739
Energieschild
0
Damage
448
Zauberschaden
448
Genauigkeit
290
Attack Time
2.25
Erfahrung
6,153
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterProjectileSpellHeiTiki
Spell, Projectile, ProjectilesFromUser, Triggerable
Zauberzeit: 1 Sek.
Verursacht 390.2 bis 613.2 Blitzschaden
33% weniger Zaubergeschwindigkeit
base is projectile [1]
33% weniger Zaubergeschwindigkeit
base is projectile [1]
HeiTikiTotemWait
Basisdauer beträgt 0.1 Sekunden
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotemNonNormal" Stats { mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 100000 set_monster_ignores_delve_darkness_mechanic = 1 set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotemNonNormal"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/HeiTikiDelve"] = { name = "Inua Totem", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 2.25, attackRange = 6, accuracy = 1, skillList = { "MonsterProjectileSpellHeiTiki", "HeiTikiTotemWait", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterProjectileSpellHeiTiki"] = { name = "MonsterProjectileSpellHeiTiki", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_cast_speed_+%_final", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.1000000238419, -33, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.98000001907349, 1.539999961853, -33, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeiTikiTotemWait"] = { name = "HeiTikiTotemWait", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {100, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.