Vakali-Totem
Konstrukt
+5 zu maximaler Anzahl beschworener Totems
Regeneriert 5.6% des Manas pro Sekunde
Regeneriert 5.6% des Manas pro Sekunde
Vakali Totem
Spectre | N |
---|---|
Area | Kaoms Traum, Kaoms Feste, Das ewige Laboratorium, 'Vulkan'-Karte, 'Caldera'-Karte |
Tags | Zauberer, cold_affinity, construct, immobile, is_unarmed, karui, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour, unusable_corpse |
Packs |
Leben
143%
Rüstung
+100%
Ailment Threshold
143%
Widerstand
0 0 0 0
Damage
220%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
2.25 Second
Damage Spread
±0%
Erfahrung
110%
Model Size
100%
Type
MonsterTotemPuiTotem
Metadata
PuiTotem
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
80
Leben
32,365
Rüstung
146,882
Ausweichen
7,124
Energieschild
0
Damage
1,668
Zauberschaden
1,668
Genauigkeit
462
Attack Time
2.25
Erfahrung
13,983
Ailment Threshold
32,365
Chill
102
Shock
102
Brittle
579
Scorch
102
Sap
283
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TotemChargedBeam
TotemCastsAlone, SummonsTotem, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 3287 bis 4930 Kälteschaden
15% verkürzte Fertigkeitenreichweite
Totem ist 10 Sekunden aktiv
Beschwört ein Totem, das diese Fertigkeit nutzt
base active skill totem level [80]
base skill is totemified [1]
base totem range [120]
number of totems summoned in formation [3]
15% verkürzte Fertigkeitenreichweite
Totem ist 10 Sekunden aktiv
Beschwört ein Totem, das diese Fertigkeit nutzt
base active skill totem level [80]
base skill is totemified [1]
base totem range [120]
number of totems summoned in formation [3]
PuiTotemTeleportLightning
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Movement, AreaSpell
Zauberzeit: 1 Sek.
Abklingzeit: 6 Sek.
Verursacht 3555 bis 5333 Blitzschaden
Basisdauer beträgt 0.5 Sekunden
is area damage [1]
Basisdauer beträgt 0.5 Sekunden
is area damage [1]
PuiTotemIceElementalSpear
Projectile, ProjectilesFromUser, Spell, Trappable, Totemable, Triggerable
Eiselementar-Speer
Zauberzeit: 1 Sek.
Abklingzeit: 1.5 Sek.
Verursacht 634.5 bis 951.7 Kälteschaden
base is projectile [1]
monster projectile variation [1]
monster reverse point blank damage -% at minimum range [20]
base is projectile [1]
monster projectile variation [1]
monster reverse point blank damage -% at minimum range [20]
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotemNonNormal" Stats { set_mana_regeneration_rate_per_minute_% = 0 set_base_maximum_mana = 600 set_monster_ignores_delve_darkness_mechanic = 1 } Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotemNonNormal"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/PuiTotem"] = { name = "Vakali Totem", life = 1.43, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.2, damageSpread = 0, attackTime = 2.25, attackRange = 6, accuracy = 1, skillList = { "PuiTotemTeleportLightning", "TotemChargedBeam", "PuiTotemIceElementalSpear", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["PuiTotemTeleportLightning"] = { name = "PuiTotemTeleportLightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Movement] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 500, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TotemChargedBeam"] = { name = "TotemChargedBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.TotemCastsAlone] = true, [SkillType.SummonsTotem] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, totem = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_active_skill_totem_level", "base_totem_duration", "base_totem_range", "number_of_totems_summoned_in_formation", "skill_range_+%", "is_totem", "base_skill_is_totemified", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 10000, 120, 3, -15, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 5, 10000, 120, 3, -15, levelRequirement = 5, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 8, 10000, 120, 3, -15, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 11, 10000, 120, 3, -15, levelRequirement = 11, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 15, 10000, 120, 3, -15, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 20, 10000, 120, 3, -15, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 24, 10000, 120, 3, -15, levelRequirement = 24, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 28, 10000, 120, 3, -15, levelRequirement = 28, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 29, 10000, 120, 3, -15, levelRequirement = 29, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 32, 10000, 120, 3, -15, levelRequirement = 32, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 36, 10000, 120, 3, -15, levelRequirement = 36, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 40, 10000, 120, 3, -15, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 45, 10000, 120, 3, -15, levelRequirement = 45, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 49, 10000, 120, 3, -15, levelRequirement = 49, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 50, 10000, 120, 3, -15, levelRequirement = 50, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 52, 10000, 120, 3, -15, levelRequirement = 52, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 56, 10000, 120, 3, -15, levelRequirement = 56, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 60, 10000, 120, 3, -15, levelRequirement = 60, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 64, 10000, 120, 3, -15, levelRequirement = 64, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 65, 10000, 120, 3, -15, levelRequirement = 65, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 66, 10000, 120, 3, -15, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 67, 10000, 120, 3, -15, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 68, 10000, 120, 3, -15, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 69, 10000, 120, 3, -15, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 70, 10000, 120, 3, -15, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 71, 10000, 120, 3, -15, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 72, 10000, 120, 3, -15, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 73, 10000, 120, 3, -15, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 74, 10000, 120, 3, -15, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 75, 10000, 120, 3, -15, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 76, 10000, 120, 3, -15, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 77, 10000, 120, 3, -15, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 78, 10000, 120, 3, -15, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 79, 10000, 120, 3, -15, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 80, 10000, 120, 3, -15, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, [36] = {0.80000001192093, 1.2000000476837, 81, 10000, 120, 3, -15, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, }, [37] = {0.80000001192093, 1.2000000476837, 82, 10000, 120, 3, -15, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PuiTotemIceElementalSpear"] = { name = "Ice Elemental Spear", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 20, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, [2] = {1.1200000047684, 1.6799999475479, 1, 20, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
+5 zu maximaler Anzahl beschworener Totems
Id | MonsterAdditionalTotems |
---|---|
Family | AdditionalTotems |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Regeneriert 5.6% des Manas pro Sekunde
Id | MonsterManaRegenerationStancePuiTotem |
---|---|
Family | BaseManaRegeneration |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource mana |
Vakali-Totem
Konstrukt
Gebiet: Magmaspalte
+5 zu maximaler Anzahl beschworener Totems
Regeneriert 5.6% des Manas pro Sekunde
Regeneriert 5.6% des Manas pro Sekunde
Vakali Totem
Spectre | N |
---|---|
Area | Magmaspalte, Magmaspalte, Magmaspalte, Magmaspalte, Magmaspalte, Magmaspalte, Magmaspalte, Magmaspalte |
Tags | Zauberer, cold_affinity, construct, delve_monster, immobile, is_unarmed, karui, lightning_affinity, medium_height, mud_blood, no_pantheon_mod, not_dex, not_int, ranged, stone_armour, unusable_corpse |
Leben
143%
Rüstung
+100%
Ailment Threshold
143%
Widerstand
0 0 0 0
Damage
220%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
2.25 Second
Damage Spread
±0%
Erfahrung
110%
Model Size
100%
Type
MonsterTotemPuiTotem
Metadata
PuiTotemDelve
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
9,200
Rüstung
57,580
Ausweichen
4,739
Energieschild
0
Damage
822
Zauberschaden
822
Genauigkeit
290
Attack Time
2.25
Erfahrung
11,281
Ailment Threshold
9,200
Chill
29
Shock
29
Brittle
165
Scorch
29
Sap
80
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TotemChargedBeam
TotemCastsAlone, SummonsTotem, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 1633 bis 2450 Kälteschaden
15% verkürzte Fertigkeitenreichweite
Totem ist 10 Sekunden aktiv
Beschwört ein Totem, das diese Fertigkeit nutzt
base active skill totem level [68]
base skill is totemified [1]
base totem range [120]
number of totems summoned in formation [3]
15% verkürzte Fertigkeitenreichweite
Totem ist 10 Sekunden aktiv
Beschwört ein Totem, das diese Fertigkeit nutzt
base active skill totem level [68]
base skill is totemified [1]
base totem range [120]
number of totems summoned in formation [3]
PuiTotemTeleportLightning
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Movement, AreaSpell
Zauberzeit: 1 Sek.
Abklingzeit: 6 Sek.
Verursacht 1870 bis 2805 Blitzschaden
Basisdauer beträgt 0.5 Sekunden
is area damage [1]
Basisdauer beträgt 0.5 Sekunden
is area damage [1]
PuiTotemIceElementalSpear
Projectile, ProjectilesFromUser, Spell, Trappable, Totemable, Triggerable
Eiselementar-Speer
Zauberzeit: 1 Sek.
Abklingzeit: 1.5 Sek.
Verursacht 434.8 bis 652.2 Kälteschaden
base is projectile [1]
monster projectile variation [1]
monster reverse point blank damage -% at minimum range [20]
base is projectile [1]
monster projectile variation [1]
monster reverse point blank damage -% at minimum range [20]
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotemNonNormal" Stats { set_mana_regeneration_rate_per_minute_% = 0 set_base_maximum_mana = 600 set_monster_ignores_delve_darkness_mechanic = 1 } Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotemNonNormal"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/PuiTotemDelve"] = { name = "Vakali Totem", life = 1.43, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.2, damageSpread = 0, attackTime = 2.25, attackRange = 6, accuracy = 1, skillList = { "PuiTotemTeleportLightning", "TotemChargedBeam", "PuiTotemIceElementalSpear", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["PuiTotemTeleportLightning"] = { name = "PuiTotemTeleportLightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Movement] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 500, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TotemChargedBeam"] = { name = "TotemChargedBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.TotemCastsAlone] = true, [SkillType.SummonsTotem] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, totem = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_active_skill_totem_level", "base_totem_duration", "base_totem_range", "number_of_totems_summoned_in_formation", "skill_range_+%", "is_totem", "base_skill_is_totemified", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 10000, 120, 3, -15, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 5, 10000, 120, 3, -15, levelRequirement = 5, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 8, 10000, 120, 3, -15, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 11, 10000, 120, 3, -15, levelRequirement = 11, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 15, 10000, 120, 3, -15, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 20, 10000, 120, 3, -15, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 24, 10000, 120, 3, -15, levelRequirement = 24, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 28, 10000, 120, 3, -15, levelRequirement = 28, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 29, 10000, 120, 3, -15, levelRequirement = 29, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 32, 10000, 120, 3, -15, levelRequirement = 32, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 36, 10000, 120, 3, -15, levelRequirement = 36, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 40, 10000, 120, 3, -15, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 45, 10000, 120, 3, -15, levelRequirement = 45, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 49, 10000, 120, 3, -15, levelRequirement = 49, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 50, 10000, 120, 3, -15, levelRequirement = 50, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 52, 10000, 120, 3, -15, levelRequirement = 52, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 56, 10000, 120, 3, -15, levelRequirement = 56, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 60, 10000, 120, 3, -15, levelRequirement = 60, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 64, 10000, 120, 3, -15, levelRequirement = 64, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 65, 10000, 120, 3, -15, levelRequirement = 65, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 66, 10000, 120, 3, -15, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 67, 10000, 120, 3, -15, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 68, 10000, 120, 3, -15, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 69, 10000, 120, 3, -15, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 70, 10000, 120, 3, -15, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 71, 10000, 120, 3, -15, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 72, 10000, 120, 3, -15, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 73, 10000, 120, 3, -15, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 74, 10000, 120, 3, -15, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 75, 10000, 120, 3, -15, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 76, 10000, 120, 3, -15, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 77, 10000, 120, 3, -15, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 78, 10000, 120, 3, -15, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 79, 10000, 120, 3, -15, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 80, 10000, 120, 3, -15, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, [36] = {0.80000001192093, 1.2000000476837, 81, 10000, 120, 3, -15, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, }, [37] = {0.80000001192093, 1.2000000476837, 82, 10000, 120, 3, -15, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PuiTotemIceElementalSpear"] = { name = "Ice Elemental Spear", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 20, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, [2] = {1.1200000047684, 1.6799999475479, 1, 20, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
+5 zu maximaler Anzahl beschworener Totems
Id | MonsterAdditionalTotems |
---|---|
Family | AdditionalTotems |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Regeneriert 5.6% des Manas pro Sekunde
Id | MonsterManaRegenerationStancePuiTotem |
---|---|
Family | BaseManaRegeneration |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource mana |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.