Тотем Вакали
Механизм
+5 к максимальному количеству установленных тотемов
Регенерация 5.6% маны в секунду
Vakali Totem
SpectreN
AreaСон Каома, Крепость Каома, Лаборатория вечных, Карта вулкана, Карта кальдеры
TagsЧародейский, cold_affinity, construct, immobile, is_unarmed, karui, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour, unusable_corpse
Packs
  • Сон Каома: Тотем Вакали, Тотем Инуа
  • Крепость Каома: Тотем Вакали, Голем лавы
  • Лаборатория вечных: Тотем Вакали, Тотем Инуа
  • Тотем Вакали, Избранник Каома, Прислужник Лавианги
  • Тотем Инуа, Тотем Вакали
  • Здоровье
    143%
    Броня
    +100%
    Ailment Threshold
    143%
    Сопротивление
    0 0 0 0
    Damage
    220%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    2.25 Second
    Damage Spread
    ±0%
    Опыт
    110%
    Model Size
    100%
    Type
    MonsterTotemPuiTotem
    Metadata
    PuiTotem
    Уровень
    80
    Здоровье
    32,365
    Броня
    146,882
    Уклонение
    7,124
    Энергетический щит
    0
    Damage
    1,668
    Урон от чар
    1,668
    Точность
    462
    Attack Time
    2.25
    Опыт
    13,983
    Ailment Threshold
    32,365
    Chill
    102
    Shock
    102
    Brittle
    579
    Scorch
    102
    Sap
    283
    TotemChargedBeam
    TotemCastsAlone, SummonsTotem, Spell, Damage
    Время применения: 1 сек.
    Наносит от 3287 до 4930 урона от холода
    15% уменьшение радиуса действия умения
    Время существования тотема 10 секунд(-ы)
    Устанавливает тотем, который использует это умение
    base active skill totem level [80]
    base skill is totemified [1]
    base totem range [120]
    number of totems summoned in formation [3]
    PuiTotemTeleportLightning
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Movement, AreaSpell
    Время применения: 1 сек.
    Перезарядка: 6 сек.
    Наносит от 3555 до 5333 урона от молнии
    Базовая длительность - 0.5 секунд(-ы)
    is area damage [1]
    PuiTotemIceElementalSpear
    Projectile, ProjectilesFromUser, Spell, Trappable, Totemable, Triggerable
    Копьё ледяного элементаля
    Время применения: 1 сек.
    Перезарядка: 1.5 сек.
    Наносит от 634.5 до 951.7 урона от холода
    base is projectile [1]
    monster projectile variation [1]
    monster reverse point blank damage -% at minimum range [20]

    Object Type

    version 2
    extends "Metadata/Monsters/Totems/MonsterTotemNonNormal"
    
    Stats
    {
    	set_mana_regeneration_rate_per_minute_% = 0
    	set_base_maximum_mana = 600
    	set_monster_ignores_delve_darkness_mechanic = 1
    }
    
    Actor 
    { 
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Totems/MonsterTotemNonNormal"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/PuiTotem"] = {
        name = "Vakali Totem",
        life = 1.43,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.2,
        damageSpread = 0,
        attackTime = 2.25,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "PuiTotemTeleportLightning",
            "TotemChargedBeam",
            "PuiTotemIceElementalSpear",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PuiTotemTeleportLightning"] = {
        name = "PuiTotemTeleportLightning",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Movement] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 500, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TotemChargedBeam"] = {
        name = "TotemChargedBeam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.TotemCastsAlone] = true,
            [SkillType.SummonsTotem] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            totem = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_active_skill_totem_level",
            "base_totem_duration",
            "base_totem_range",
            "number_of_totems_summoned_in_formation",
            "skill_range_+%",
            "is_totem",
            "base_skill_is_totemified",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 3, 10000, 120, 3, -15, levelRequirement = 3, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 5, 10000, 120, 3, -15, levelRequirement = 5, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 8, 10000, 120, 3, -15, levelRequirement = 8, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 11, 10000, 120, 3, -15, levelRequirement = 11, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 15, 10000, 120, 3, -15, levelRequirement = 15, statInterpolation = {3, 3, 1},  cost = { }, },
            [6] = {0.80000001192093, 1.2000000476837, 20, 10000, 120, 3, -15, levelRequirement = 20, statInterpolation = {3, 3, 1},  cost = { }, },
            [7] = {0.80000001192093, 1.2000000476837, 24, 10000, 120, 3, -15, levelRequirement = 24, statInterpolation = {3, 3, 1},  cost = { }, },
            [8] = {0.80000001192093, 1.2000000476837, 28, 10000, 120, 3, -15, levelRequirement = 28, statInterpolation = {3, 3, 1},  cost = { }, },
            [9] = {0.80000001192093, 1.2000000476837, 29, 10000, 120, 3, -15, levelRequirement = 29, statInterpolation = {3, 3, 1},  cost = { }, },
            [10] = {0.80000001192093, 1.2000000476837, 32, 10000, 120, 3, -15, levelRequirement = 32, statInterpolation = {3, 3, 1},  cost = { }, },
            [11] = {0.80000001192093, 1.2000000476837, 36, 10000, 120, 3, -15, levelRequirement = 36, statInterpolation = {3, 3, 1},  cost = { }, },
            [12] = {0.80000001192093, 1.2000000476837, 40, 10000, 120, 3, -15, levelRequirement = 40, statInterpolation = {3, 3, 1},  cost = { }, },
            [13] = {0.80000001192093, 1.2000000476837, 45, 10000, 120, 3, -15, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
            [14] = {0.80000001192093, 1.2000000476837, 49, 10000, 120, 3, -15, levelRequirement = 49, statInterpolation = {3, 3, 1},  cost = { }, },
            [15] = {0.80000001192093, 1.2000000476837, 50, 10000, 120, 3, -15, levelRequirement = 50, statInterpolation = {3, 3, 1},  cost = { }, },
            [16] = {0.80000001192093, 1.2000000476837, 52, 10000, 120, 3, -15, levelRequirement = 52, statInterpolation = {3, 3, 1},  cost = { }, },
            [17] = {0.80000001192093, 1.2000000476837, 56, 10000, 120, 3, -15, levelRequirement = 56, statInterpolation = {3, 3, 1},  cost = { }, },
            [18] = {0.80000001192093, 1.2000000476837, 60, 10000, 120, 3, -15, levelRequirement = 60, statInterpolation = {3, 3, 1},  cost = { }, },
            [19] = {0.80000001192093, 1.2000000476837, 64, 10000, 120, 3, -15, levelRequirement = 64, statInterpolation = {3, 3, 1},  cost = { }, },
            [20] = {0.80000001192093, 1.2000000476837, 65, 10000, 120, 3, -15, levelRequirement = 65, statInterpolation = {3, 3, 1},  cost = { }, },
            [21] = {0.80000001192093, 1.2000000476837, 66, 10000, 120, 3, -15, levelRequirement = 66, statInterpolation = {3, 3, 1},  cost = { }, },
            [22] = {0.80000001192093, 1.2000000476837, 67, 10000, 120, 3, -15, levelRequirement = 67, statInterpolation = {3, 3, 1},  cost = { }, },
            [23] = {0.80000001192093, 1.2000000476837, 68, 10000, 120, 3, -15, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
            [24] = {0.80000001192093, 1.2000000476837, 69, 10000, 120, 3, -15, levelRequirement = 69, statInterpolation = {3, 3, 1},  cost = { }, },
            [25] = {0.80000001192093, 1.2000000476837, 70, 10000, 120, 3, -15, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [26] = {0.80000001192093, 1.2000000476837, 71, 10000, 120, 3, -15, levelRequirement = 71, statInterpolation = {3, 3, 1},  cost = { }, },
            [27] = {0.80000001192093, 1.2000000476837, 72, 10000, 120, 3, -15, levelRequirement = 72, statInterpolation = {3, 3, 1},  cost = { }, },
            [28] = {0.80000001192093, 1.2000000476837, 73, 10000, 120, 3, -15, levelRequirement = 73, statInterpolation = {3, 3, 1},  cost = { }, },
            [29] = {0.80000001192093, 1.2000000476837, 74, 10000, 120, 3, -15, levelRequirement = 74, statInterpolation = {3, 3, 1},  cost = { }, },
            [30] = {0.80000001192093, 1.2000000476837, 75, 10000, 120, 3, -15, levelRequirement = 75, statInterpolation = {3, 3, 1},  cost = { }, },
            [31] = {0.80000001192093, 1.2000000476837, 76, 10000, 120, 3, -15, levelRequirement = 76, statInterpolation = {3, 3, 1},  cost = { }, },
            [32] = {0.80000001192093, 1.2000000476837, 77, 10000, 120, 3, -15, levelRequirement = 77, statInterpolation = {3, 3, 1},  cost = { }, },
            [33] = {0.80000001192093, 1.2000000476837, 78, 10000, 120, 3, -15, levelRequirement = 78, statInterpolation = {3, 3, 1},  cost = { }, },
            [34] = {0.80000001192093, 1.2000000476837, 79, 10000, 120, 3, -15, levelRequirement = 79, statInterpolation = {3, 3, 1},  cost = { }, },
            [35] = {0.80000001192093, 1.2000000476837, 80, 10000, 120, 3, -15, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
            [36] = {0.80000001192093, 1.2000000476837, 81, 10000, 120, 3, -15, levelRequirement = 81, statInterpolation = {3, 3, 1},  cost = { }, },
            [37] = {0.80000001192093, 1.2000000476837, 82, 10000, 120, 3, -15, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PuiTotemIceElementalSpear"] = {
        name = "Ice Elemental Spear",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 20, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {1.1200000047684, 1.6799999475479, 1, 20, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    +5 к максимальному количеству установленных тотемов
    IdMonsterAdditionalTotems
    FamilyAdditionalTotems
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • number of additional totems allowed Min: 5 Max: 5 Global
  • IdNothing
    FamilyNothing
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Регенерация 5.6% маны в секунду
    IdMonsterManaRegenerationStancePuiTotem
    FamilyBaseManaRegeneration
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • mana regeneration rate per minute % Min: 333 Max: 333 Global
  • Craft Tagsresource mana
    Тотем Вакали
    Механизм
    +5 к максимальному количеству установленных тотемов
    Регенерация 5.6% маны в секунду
    Vakali Totem
    SpectreN
    AreaМагмовая трещина, Магмовая трещина, Магмовая трещина, Магмовая трещина, Магмовая трещина, Магмовая трещина, Магмовая трещина, Магмовая трещина
    TagsЧародейский, cold_affinity, construct, delve_monster, immobile, is_unarmed, karui, lightning_affinity, medium_height, mud_blood, no_pantheon_mod, not_dex, not_int, ranged, stone_armour, unusable_corpse
    Здоровье
    143%
    Броня
    +100%
    Ailment Threshold
    143%
    Сопротивление
    0 0 0 0
    Damage
    220%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    2.25 Second
    Damage Spread
    ±0%
    Опыт
    110%
    Model Size
    100%
    Type
    MonsterTotemPuiTotem
    Metadata
    PuiTotemDelve
    Уровень
    68
    Здоровье
    9,200
    Броня
    57,580
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    822
    Урон от чар
    822
    Точность
    290
    Attack Time
    2.25
    Опыт
    11,281
    Ailment Threshold
    9,200
    Chill
    29
    Shock
    29
    Brittle
    165
    Scorch
    29
    Sap
    80
    TotemChargedBeam
    TotemCastsAlone, SummonsTotem, Spell, Damage
    Время применения: 1 сек.
    Наносит от 1633 до 2450 урона от холода
    15% уменьшение радиуса действия умения
    Время существования тотема 10 секунд(-ы)
    Устанавливает тотем, который использует это умение
    base active skill totem level [68]
    base skill is totemified [1]
    base totem range [120]
    number of totems summoned in formation [3]
    PuiTotemTeleportLightning
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Movement, AreaSpell
    Время применения: 1 сек.
    Перезарядка: 6 сек.
    Наносит от 1870 до 2805 урона от молнии
    Базовая длительность - 0.5 секунд(-ы)
    is area damage [1]
    PuiTotemIceElementalSpear
    Projectile, ProjectilesFromUser, Spell, Trappable, Totemable, Triggerable
    Копьё ледяного элементаля
    Время применения: 1 сек.
    Перезарядка: 1.5 сек.
    Наносит от 434.8 до 652.2 урона от холода
    base is projectile [1]
    monster projectile variation [1]
    monster reverse point blank damage -% at minimum range [20]

    Object Type

    version 2
    extends "Metadata/Monsters/Totems/MonsterTotemNonNormal"
    
    Stats
    {
    	set_mana_regeneration_rate_per_minute_% = 0
    	set_base_maximum_mana = 600
    	set_monster_ignores_delve_darkness_mechanic = 1
    }
    
    Actor 
    { 
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Totems/MonsterTotemNonNormal"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/PuiTotemDelve"] = {
        name = "Vakali Totem",
        life = 1.43,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.2,
        damageSpread = 0,
        attackTime = 2.25,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "PuiTotemTeleportLightning",
            "TotemChargedBeam",
            "PuiTotemIceElementalSpear",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PuiTotemTeleportLightning"] = {
        name = "PuiTotemTeleportLightning",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Movement] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 500, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TotemChargedBeam"] = {
        name = "TotemChargedBeam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.TotemCastsAlone] = true,
            [SkillType.SummonsTotem] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            totem = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_active_skill_totem_level",
            "base_totem_duration",
            "base_totem_range",
            "number_of_totems_summoned_in_formation",
            "skill_range_+%",
            "is_totem",
            "base_skill_is_totemified",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 3, 10000, 120, 3, -15, levelRequirement = 3, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 5, 10000, 120, 3, -15, levelRequirement = 5, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 8, 10000, 120, 3, -15, levelRequirement = 8, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 11, 10000, 120, 3, -15, levelRequirement = 11, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 15, 10000, 120, 3, -15, levelRequirement = 15, statInterpolation = {3, 3, 1},  cost = { }, },
            [6] = {0.80000001192093, 1.2000000476837, 20, 10000, 120, 3, -15, levelRequirement = 20, statInterpolation = {3, 3, 1},  cost = { }, },
            [7] = {0.80000001192093, 1.2000000476837, 24, 10000, 120, 3, -15, levelRequirement = 24, statInterpolation = {3, 3, 1},  cost = { }, },
            [8] = {0.80000001192093, 1.2000000476837, 28, 10000, 120, 3, -15, levelRequirement = 28, statInterpolation = {3, 3, 1},  cost = { }, },
            [9] = {0.80000001192093, 1.2000000476837, 29, 10000, 120, 3, -15, levelRequirement = 29, statInterpolation = {3, 3, 1},  cost = { }, },
            [10] = {0.80000001192093, 1.2000000476837, 32, 10000, 120, 3, -15, levelRequirement = 32, statInterpolation = {3, 3, 1},  cost = { }, },
            [11] = {0.80000001192093, 1.2000000476837, 36, 10000, 120, 3, -15, levelRequirement = 36, statInterpolation = {3, 3, 1},  cost = { }, },
            [12] = {0.80000001192093, 1.2000000476837, 40, 10000, 120, 3, -15, levelRequirement = 40, statInterpolation = {3, 3, 1},  cost = { }, },
            [13] = {0.80000001192093, 1.2000000476837, 45, 10000, 120, 3, -15, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
            [14] = {0.80000001192093, 1.2000000476837, 49, 10000, 120, 3, -15, levelRequirement = 49, statInterpolation = {3, 3, 1},  cost = { }, },
            [15] = {0.80000001192093, 1.2000000476837, 50, 10000, 120, 3, -15, levelRequirement = 50, statInterpolation = {3, 3, 1},  cost = { }, },
            [16] = {0.80000001192093, 1.2000000476837, 52, 10000, 120, 3, -15, levelRequirement = 52, statInterpolation = {3, 3, 1},  cost = { }, },
            [17] = {0.80000001192093, 1.2000000476837, 56, 10000, 120, 3, -15, levelRequirement = 56, statInterpolation = {3, 3, 1},  cost = { }, },
            [18] = {0.80000001192093, 1.2000000476837, 60, 10000, 120, 3, -15, levelRequirement = 60, statInterpolation = {3, 3, 1},  cost = { }, },
            [19] = {0.80000001192093, 1.2000000476837, 64, 10000, 120, 3, -15, levelRequirement = 64, statInterpolation = {3, 3, 1},  cost = { }, },
            [20] = {0.80000001192093, 1.2000000476837, 65, 10000, 120, 3, -15, levelRequirement = 65, statInterpolation = {3, 3, 1},  cost = { }, },
            [21] = {0.80000001192093, 1.2000000476837, 66, 10000, 120, 3, -15, levelRequirement = 66, statInterpolation = {3, 3, 1},  cost = { }, },
            [22] = {0.80000001192093, 1.2000000476837, 67, 10000, 120, 3, -15, levelRequirement = 67, statInterpolation = {3, 3, 1},  cost = { }, },
            [23] = {0.80000001192093, 1.2000000476837, 68, 10000, 120, 3, -15, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
            [24] = {0.80000001192093, 1.2000000476837, 69, 10000, 120, 3, -15, levelRequirement = 69, statInterpolation = {3, 3, 1},  cost = { }, },
            [25] = {0.80000001192093, 1.2000000476837, 70, 10000, 120, 3, -15, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [26] = {0.80000001192093, 1.2000000476837, 71, 10000, 120, 3, -15, levelRequirement = 71, statInterpolation = {3, 3, 1},  cost = { }, },
            [27] = {0.80000001192093, 1.2000000476837, 72, 10000, 120, 3, -15, levelRequirement = 72, statInterpolation = {3, 3, 1},  cost = { }, },
            [28] = {0.80000001192093, 1.2000000476837, 73, 10000, 120, 3, -15, levelRequirement = 73, statInterpolation = {3, 3, 1},  cost = { }, },
            [29] = {0.80000001192093, 1.2000000476837, 74, 10000, 120, 3, -15, levelRequirement = 74, statInterpolation = {3, 3, 1},  cost = { }, },
            [30] = {0.80000001192093, 1.2000000476837, 75, 10000, 120, 3, -15, levelRequirement = 75, statInterpolation = {3, 3, 1},  cost = { }, },
            [31] = {0.80000001192093, 1.2000000476837, 76, 10000, 120, 3, -15, levelRequirement = 76, statInterpolation = {3, 3, 1},  cost = { }, },
            [32] = {0.80000001192093, 1.2000000476837, 77, 10000, 120, 3, -15, levelRequirement = 77, statInterpolation = {3, 3, 1},  cost = { }, },
            [33] = {0.80000001192093, 1.2000000476837, 78, 10000, 120, 3, -15, levelRequirement = 78, statInterpolation = {3, 3, 1},  cost = { }, },
            [34] = {0.80000001192093, 1.2000000476837, 79, 10000, 120, 3, -15, levelRequirement = 79, statInterpolation = {3, 3, 1},  cost = { }, },
            [35] = {0.80000001192093, 1.2000000476837, 80, 10000, 120, 3, -15, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
            [36] = {0.80000001192093, 1.2000000476837, 81, 10000, 120, 3, -15, levelRequirement = 81, statInterpolation = {3, 3, 1},  cost = { }, },
            [37] = {0.80000001192093, 1.2000000476837, 82, 10000, 120, 3, -15, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PuiTotemIceElementalSpear"] = {
        name = "Ice Elemental Spear",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 20, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {1.1200000047684, 1.6799999475479, 1, 20, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    +5 к максимальному количеству установленных тотемов
    IdMonsterAdditionalTotems
    FamilyAdditionalTotems
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • number of additional totems allowed Min: 5 Max: 5 Global
  • IdNothing
    FamilyNothing
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Регенерация 5.6% маны в секунду
    IdMonsterManaRegenerationStancePuiTotem
    FamilyBaseManaRegeneration
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • mana regeneration rate per minute % Min: 333 Max: 333 Global
  • Craft Tagsresource mana