幽魂 | N |
---|---|
地区 | 冈姆的幻境, 冈姆的堡垒, 永恒的实验室, 火山炎域, 寂灵之渊 |
标签 | 施法, cold_affinity, construct, immobile, is_unarmed, karui, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour, unusable_corpse |
Packs |
生命
143%
护甲
+100%
异常状态临界值
143%
抗性
0 0 0 0
伤害
220%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
2.25 秒
伤害分布
±0%
经验值
110%
Model Size
100%
类型
MonsterTotemPuiTotem
Metadata
PuiTotem
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
80
生命
32,365
护甲
146,882
闪避值
7,124
能量护盾
0
伤害
1,668
法术伤害
1,668
命中
462
攻击间隔
2.25
经验值
13,983
异常状态临界值
32,365
冰缓
102
Shock
102
Brittle
579
Scorch
102
Sap
283
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TotemChargedBeam
图腾施放单独, 图腾, 法术, 伤害
施放间隔: 1 秒
造成 3287 - 4930 冰霜伤害
效果区域缩小 15%
图腾持续 10 秒
召唤使用一个使用该技能的图腾
base active skill totem level [80]
base skill is totemified [1]
base totem range [120]
number of totems summoned in formation [3]
效果区域缩小 15%
图腾持续 10 秒
召唤使用一个使用该技能的图腾
base active skill totem level [80]
base skill is totemified [1]
base totem range [120]
number of totems summoned in formation [3]
PuiTotemTeleportLightning
法术, 伤害, 范围, 持续时间, 陷阱技能, 图腾技能, 地雷技能, 位移, 范围法术
施放间隔: 1 秒
冷却时间: 6 秒
造成 3555 - 5333 闪电伤害
基础持续时间为 0.5 秒
is area damage [1]
基础持续时间为 0.5 秒
is area damage [1]
PuiTotemIceElementalSpear
投射物, 玩家投射物, 法术, 陷阱技能, 图腾技能, 可触发
冰元素尖矛
施放间隔: 1 秒
冷却时间: 1.5 秒
造成 634.5 - 951.7 冰霜伤害
base is projectile [1]
monster projectile variation [1]
monster reverse point blank damage -% at minimum range [20]
base is projectile [1]
monster projectile variation [1]
monster reverse point blank damage -% at minimum range [20]
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotemNonNormal" Stats { set_mana_regeneration_rate_per_minute_% = 0 set_base_maximum_mana = 600 set_monster_ignores_delve_darkness_mechanic = 1 } Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotemNonNormal"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/PuiTotem"] = { name = "Vakali Totem", life = 1.43, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.2, damageSpread = 0, attackTime = 2.25, attackRange = 6, accuracy = 1, skillList = { "PuiTotemTeleportLightning", "TotemChargedBeam", "PuiTotemIceElementalSpear", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["PuiTotemTeleportLightning"] = { name = "PuiTotemTeleportLightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Movement] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 500, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TotemChargedBeam"] = { name = "TotemChargedBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.TotemCastsAlone] = true, [SkillType.SummonsTotem] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, totem = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_active_skill_totem_level", "base_totem_duration", "base_totem_range", "number_of_totems_summoned_in_formation", "skill_range_+%", "is_totem", "base_skill_is_totemified", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 10000, 120, 3, -15, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 5, 10000, 120, 3, -15, levelRequirement = 5, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 8, 10000, 120, 3, -15, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 11, 10000, 120, 3, -15, levelRequirement = 11, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 15, 10000, 120, 3, -15, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 20, 10000, 120, 3, -15, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 24, 10000, 120, 3, -15, levelRequirement = 24, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 28, 10000, 120, 3, -15, levelRequirement = 28, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 29, 10000, 120, 3, -15, levelRequirement = 29, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 32, 10000, 120, 3, -15, levelRequirement = 32, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 36, 10000, 120, 3, -15, levelRequirement = 36, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 40, 10000, 120, 3, -15, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 45, 10000, 120, 3, -15, levelRequirement = 45, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 49, 10000, 120, 3, -15, levelRequirement = 49, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 50, 10000, 120, 3, -15, levelRequirement = 50, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 52, 10000, 120, 3, -15, levelRequirement = 52, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 56, 10000, 120, 3, -15, levelRequirement = 56, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 60, 10000, 120, 3, -15, levelRequirement = 60, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 64, 10000, 120, 3, -15, levelRequirement = 64, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 65, 10000, 120, 3, -15, levelRequirement = 65, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 66, 10000, 120, 3, -15, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 67, 10000, 120, 3, -15, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 68, 10000, 120, 3, -15, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 69, 10000, 120, 3, -15, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 70, 10000, 120, 3, -15, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 71, 10000, 120, 3, -15, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 72, 10000, 120, 3, -15, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 73, 10000, 120, 3, -15, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 74, 10000, 120, 3, -15, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 75, 10000, 120, 3, -15, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 76, 10000, 120, 3, -15, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 77, 10000, 120, 3, -15, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 78, 10000, 120, 3, -15, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 79, 10000, 120, 3, -15, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 80, 10000, 120, 3, -15, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, [36] = {0.80000001192093, 1.2000000476837, 81, 10000, 120, 3, -15, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, }, [37] = {0.80000001192093, 1.2000000476837, 82, 10000, 120, 3, -15, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PuiTotemIceElementalSpear"] = { name = "Ice Elemental Spear", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 20, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, [2] = {1.1200000047684, 1.6799999475479, 1, 20, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
+5 召唤图腾数量上限
Id | MonsterAdditionalTotems |
---|---|
Family | AdditionalTotems |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
魔力每秒回复 5.6%
Id | MonsterManaRegenerationStancePuiTotem |
---|---|
Family | BaseManaRegeneration |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource mana |
瓦卡里图腾
Vakali Totem
幽魂 | N |
---|---|
地区 | 熔岩裂隙, 熔岩裂隙, 熔岩裂隙, 熔岩裂隙, 熔岩裂隙, 熔岩裂隙, 熔岩裂隙, 熔岩裂隙 |
标签 | 施法, cold_affinity, construct, delve_monster, immobile, is_unarmed, karui, lightning_affinity, medium_height, mud_blood, no_pantheon_mod, not_dex, not_int, ranged, stone_armour, unusable_corpse |
生命
143%
护甲
+100%
异常状态临界值
143%
抗性
0 0 0 0
伤害
220%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
2.25 秒
伤害分布
±0%
经验值
110%
Model Size
100%
类型
MonsterTotemPuiTotem
Metadata
PuiTotemDelve
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
9,200
护甲
57,580
闪避值
4,739
能量护盾
0
伤害
822
法术伤害
822
命中
290
攻击间隔
2.25
经验值
11,281
异常状态临界值
9,200
冰缓
29
Shock
29
Brittle
165
Scorch
29
Sap
80
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TotemChargedBeam
图腾施放单独, 图腾, 法术, 伤害
施放间隔: 1 秒
造成 1633 - 2450 冰霜伤害
效果区域缩小 15%
图腾持续 10 秒
召唤使用一个使用该技能的图腾
base active skill totem level [68]
base skill is totemified [1]
base totem range [120]
number of totems summoned in formation [3]
效果区域缩小 15%
图腾持续 10 秒
召唤使用一个使用该技能的图腾
base active skill totem level [68]
base skill is totemified [1]
base totem range [120]
number of totems summoned in formation [3]
PuiTotemTeleportLightning
法术, 伤害, 范围, 持续时间, 陷阱技能, 图腾技能, 地雷技能, 位移, 范围法术
施放间隔: 1 秒
冷却时间: 6 秒
造成 1870 - 2805 闪电伤害
基础持续时间为 0.5 秒
is area damage [1]
基础持续时间为 0.5 秒
is area damage [1]
PuiTotemIceElementalSpear
投射物, 玩家投射物, 法术, 陷阱技能, 图腾技能, 可触发
冰元素尖矛
施放间隔: 1 秒
冷却时间: 1.5 秒
造成 434.8 - 652.2 冰霜伤害
base is projectile [1]
monster projectile variation [1]
monster reverse point blank damage -% at minimum range [20]
base is projectile [1]
monster projectile variation [1]
monster reverse point blank damage -% at minimum range [20]
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotemNonNormal" Stats { set_mana_regeneration_rate_per_minute_% = 0 set_base_maximum_mana = 600 set_monster_ignores_delve_darkness_mechanic = 1 } Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotemNonNormal"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/PuiTotemDelve"] = { name = "Vakali Totem", life = 1.43, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.2, damageSpread = 0, attackTime = 2.25, attackRange = 6, accuracy = 1, skillList = { "PuiTotemTeleportLightning", "TotemChargedBeam", "PuiTotemIceElementalSpear", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["PuiTotemTeleportLightning"] = { name = "PuiTotemTeleportLightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Movement] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 500, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TotemChargedBeam"] = { name = "TotemChargedBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.TotemCastsAlone] = true, [SkillType.SummonsTotem] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, totem = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_active_skill_totem_level", "base_totem_duration", "base_totem_range", "number_of_totems_summoned_in_formation", "skill_range_+%", "is_totem", "base_skill_is_totemified", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 10000, 120, 3, -15, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 5, 10000, 120, 3, -15, levelRequirement = 5, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 8, 10000, 120, 3, -15, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 11, 10000, 120, 3, -15, levelRequirement = 11, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 15, 10000, 120, 3, -15, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 20, 10000, 120, 3, -15, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 24, 10000, 120, 3, -15, levelRequirement = 24, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 28, 10000, 120, 3, -15, levelRequirement = 28, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 29, 10000, 120, 3, -15, levelRequirement = 29, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 32, 10000, 120, 3, -15, levelRequirement = 32, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 36, 10000, 120, 3, -15, levelRequirement = 36, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 40, 10000, 120, 3, -15, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 45, 10000, 120, 3, -15, levelRequirement = 45, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 49, 10000, 120, 3, -15, levelRequirement = 49, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 50, 10000, 120, 3, -15, levelRequirement = 50, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 52, 10000, 120, 3, -15, levelRequirement = 52, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 56, 10000, 120, 3, -15, levelRequirement = 56, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 60, 10000, 120, 3, -15, levelRequirement = 60, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 64, 10000, 120, 3, -15, levelRequirement = 64, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 65, 10000, 120, 3, -15, levelRequirement = 65, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 66, 10000, 120, 3, -15, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 67, 10000, 120, 3, -15, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 68, 10000, 120, 3, -15, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 69, 10000, 120, 3, -15, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 70, 10000, 120, 3, -15, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 71, 10000, 120, 3, -15, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 72, 10000, 120, 3, -15, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 73, 10000, 120, 3, -15, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 74, 10000, 120, 3, -15, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 75, 10000, 120, 3, -15, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 76, 10000, 120, 3, -15, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 77, 10000, 120, 3, -15, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 78, 10000, 120, 3, -15, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 79, 10000, 120, 3, -15, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 80, 10000, 120, 3, -15, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, [36] = {0.80000001192093, 1.2000000476837, 81, 10000, 120, 3, -15, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, }, [37] = {0.80000001192093, 1.2000000476837, 82, 10000, 120, 3, -15, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PuiTotemIceElementalSpear"] = { name = "Ice Elemental Spear", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 20, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, [2] = {1.1200000047684, 1.6799999475479, 1, 20, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
+5 召唤图腾数量上限
Id | MonsterAdditionalTotems |
---|---|
Family | AdditionalTotems |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
魔力每秒回复 5.6%
Id | MonsterManaRegenerationStancePuiTotem |
---|---|
Family | BaseManaRegeneration |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource mana |