Fulminating Deceiver
Undead
undead description [1]
damage taken +% from spike traps final [-80]
SpectreY
AreaSepulchre Annex, Sepulchre Annex, Sepulchre Passage, Sepulchre Passage, Sepulchre Halls, Sepulchre Halls, Sepulchre Halls, Sepulchre Halls, Sepulchre Atrium, Sepulchre Atrium, Sepulchre Atrium, Sepulchre Annex, Sepulchre Annex, Sepulchre Passage, Sepulchre Passage, Sepulchre Halls, Sepulchre Halls, Sepulchre Halls, Sepulchre Halls, Sepulchre Atrium, Sepulchre Atrium, Sepulchre Atrium, Sepulchre Annex, Sepulchre Annex, Sepulchre Passage, Sepulchre Passage, Sepulchre Halls, Sepulchre Halls, Sepulchre Halls, Sepulchre Halls, Sepulchre Atrium, Sepulchre Atrium, Sepulchre Atrium, Sepulchre Annex, Sepulchre Annex, Sepulchre Passage, Sepulchre Passage, Sepulchre Halls, Sepulchre Halls, Sepulchre Halls, Sepulchre Halls, Sepulchre Atrium, Sepulchre Atrium, Sepulchre Atrium
Tagsbone_armour, bones, caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Packs
  • Thundrous Claimant, Storm Claimant, Fulminating Deceiver
  • Thundrous Claimant, Fulminating Deceiver
  • Life
    84%
    Energy Shield From Life
    100%
    Ailment Threshold
    84%
    Resistance
    0 0 40 0
    Damage
    60%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 46
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    Experience
    120%
    Model Size
    100%
    Type
    SkeletonCasterLightning
    Metadata
    SkeletonCasterLightningLabyrinth
    Level
    75
    Life
    11,335
    Armour
    49,865
    Evasion
    6,029
    Energy Shield
    9,436
    Damage
    340
    Spell Damage
    340
    Accuracy
    381
    Attack Time
    1.605
    Experience
    14,165
    Ailment Threshold
    11,335
    Chill
    36
    Shock
    36
    Brittle
    203
    Scorch
    36
    Sap
    99
    SkeletonProjectileLightning
    Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.95 sec
    Deals 907.6 to 2707 Lightning Damage
    33% chance to Shock enemies
    base is projectile [1]
    spell maximum action distance +% [-60]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/SkeletonCaster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/SkeletonCaster"
    
    Actor
    {
    	on_start_Revive =
    	"
    		AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_light.ao, R_Weapon );
    		AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_light.ao, L_Weapon );
    	"
    }
    
    Life
    {
    	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );"
    	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonCasterLightningLabyrinth"] = {
        name = "Fulminating Deceiver",
        life = 0.84,
        energyShield = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 46,
        accuracy = 1,
        skillList = {
            "SkeletonProjectileLightning",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonProjectileLightning"] = {
        name = "SkeletonProjectileLightning",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.95,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "base_chance_to_shock_%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, -60, 33, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.5, 1.5, -60, 33, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3},  cost = { }, },
            [3] = {1.1699999570847, 3.4900000095367, -60, 33, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    damage taken +% from spike traps final [-80]
    IdLabyrinthSpikeTrapDamageTaken1
    FamilyLabyrinthTrapDamage
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • damage taken +% from spike traps final Min: -80 Max: -80 Global