Blackguard Chaplain
Humanoid
20% Chance to Block Spell Damage
You take 10% of Damage from Blocked Hits
You take 10% of Damage from Blocked Hits
Spectre | Y |
---|---|
Tags | caster, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Packs |
Life
160%
Energy Shield From Life
50%
Armour
+25%
Ailment Threshold
160%
Resistance
0 0 75 0
Damage
79%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 40
Attack Time
1.305 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
AxisCasterRestoreLife
Metadata
AxisCasterSextant
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
10,293
Armour
35,988
Evasion
4,739
Energy Shield
3,064
Damage
295
Spell Damage
295
Accuracy
290
Attack Time
1.305
Experience
10,255
Ailment Threshold
10,293
Chill
33
Shock
33
Brittle
184
Scorch
33
Sap
90
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 236–354
Critical Strike Chance: 5%
Attack Time: 1.305 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AxisCasterRestoreLife
Spell, Triggerable
Cast Time: 1 sec
Cooldown Time: 4 sec
Base duration is 2 seconds
restore skill life regeneration rate per minute % [10800]
restore skill life regeneration rate per minute % [10800]
AxisCasterRestoreLifeUnique
Spell, Triggerable
Cast Time: 1 sec
Cooldown Time: 30 sec
Base duration is 3 seconds
restore skill life regeneration rate per minute % [600]
restore skill life regeneration rate per minute % [600]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Wand" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_misc_beam = "HarbingerShock" preload_misc_animated = "RepeatedPulseLightning" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act3/lightning_sheild/lightning_sheild_mid.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/act3/lightning_sheild/lightning_sheild_epk.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/AxisCasterSextant"] = { name = "Blackguard Chaplain", life = 1.6, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 0.79, damageSpread = 0.2, attackTime = 1.305, attackRange = 40, accuracy = 1, weaponType1 = "Wand", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeed", "AxisCasterRestoreLife", "AxisCasterRestoreLifeUnique", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AxisCasterRestoreLife"] = { name = "AxisCasterRestoreLife", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "restore_skill_life_regeneration_rate_per_minute_%", "base_skill_effect_duration", }, levels = { [1] = {10800, 2000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AxisCasterRestoreLifeUnique"] = { name = "AxisCasterRestoreLifeUnique", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "restore_skill_life_regeneration_rate_per_minute_%", "base_skill_effect_duration", }, levels = { [1] = {600, 3000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
20% Chance to Block Spell Damage
You take 10% of Damage from Blocked Hits
Id | MonsterSpellBlock25Bypass30___ |
---|---|
Family | MonsterBlockAndBypass |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |