Lunaris Concubine


50% of Physical Damage Converted to Cold Damage
Spectre | Y |
---|---|
Area | The Lunaris Concourse, The Lunaris Temple Level 2, The Eternal Laboratory |
Tags | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Packs |
Life
96%
Evasion
+10%
Ailment Threshold
96%
Resistance




Damage
168%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
3 Second
Damage Spread
±20%
Experience
120%
Model Size
100%
Type
DemonRanged2
Metadata
DemonFemaleRanged2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Select Monster Level
Level
68
Life
6,176
Armour
28,790
Evasion Rating
5,213
Damage
628
Spell Damage
628
Accuracy
580
Attack Time
3
Experience
12,306
Minion Life
1,340
Minion Damage
501
Ailment Threshold
6,176
Chill
20
Shock
20
Brittle
110
Scorch
20
Sap
54
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DemonFemaleRangedProjectile2
Attack, RangedAttack, Projectile, ProjectilesNotFromUser
Base Damage: 502–753
Critical Strike Chance: 5%
Attack Time: 3 sec
Your Critical Strikes cannot Freeze, Shock, or Ignite Enemies
Deals 60% less Damage
base is projectile [1]
monster projectile variation [1]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonModular/DemonFemaleRanged2"] = { name = "Lunaris Concubine", life = 0.96, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.68, damageSpread = 0.2, attackTime = 3, attackRange = 6, accuracy = 1, skillList = { "DemonFemaleRangedProjectile2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DemonFemaleRangedProjectile2"] = { name = "DemonFemaleRangedProjectile2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "active_skill_damage_+%_final", "monster_reverse_point_blank_damage_-%_at_minimum_range", "monster_projectile_variation", "base_is_projectile", "cannot_freeze_shock_ignite_on_critical", }, levels = { [1] = {-60, -60, 30, 1, levelRequirement = 60, statInterpolation = {}, cost = { }, }, }, }
50% of Physical Damage Converted to Cold Damage
Id | MonsterConvertToColdDamage2 |
---|---|
Family | ColdDamageAsPortionOfDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
Lunaris Concubine


50% of Physical Damage Converted to Cold Damage
Spectre | Y |
---|---|
Tags | demon, flesh_armour, is_unarmed, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Packs |
Life
96%
Evasion
+10%
Ailment Threshold
96%
Resistance




Damage
168%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
3 Second
Damage Spread
±20%
Experience
120%
Model Size
100%
Type
DemonRanged2
Metadata
DemonFemaleRanged2Hellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Select Monster Level
Level
68
Life
6,176
Armour
28,790
Evasion Rating
5,213
Damage
628
Spell Damage
628
Accuracy
580
Attack Time
3
Experience
12,306
Minion Life
1,340
Minion Damage
501
Ailment Threshold
6,176
Chill
20
Shock
20
Brittle
110
Scorch
20
Sap
54
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DemonFemaleRangedProjectile2
Attack, RangedAttack, Projectile, ProjectilesNotFromUser
Base Damage: 502–753
Critical Strike Chance: 5%
Attack Time: 3 sec
Your Critical Strikes cannot Freeze, Shock, or Ignite Enemies
Deals 60% less Damage
base is projectile [1]
monster projectile variation [1]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonModular/DemonFemaleRanged2Hellscape"] = { name = "Lunaris Concubine", life = 0.96, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.68, damageSpread = 0.2, attackTime = 3, attackRange = 6, accuracy = 1, skillList = { "DemonFemaleRangedProjectile2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DemonFemaleRangedProjectile2"] = { name = "DemonFemaleRangedProjectile2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "active_skill_damage_+%_final", "monster_reverse_point_blank_damage_-%_at_minimum_range", "monster_projectile_variation", "base_is_projectile", "cannot_freeze_shock_ignite_on_critical", }, levels = { [1] = {-60, -60, 30, 1, levelRequirement = 60, statInterpolation = {}, cost = { }, }, }, }
50% of Physical Damage Converted to Cold Damage
Id | MonsterConvertToColdDamage2 |
---|---|
Family | ColdDamageAsPortionOfDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
Lunaris Concubine
Spectre | Y |
---|---|
Area | The Twilight Temple |
Tags | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Packs |
Life
96%
Evasion
+10%
Ailment Threshold
96%
Resistance




Damage
168%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
3 Second
Damage Spread
±20%
Experience
120%
Model Size
100%
Type
DemonRanged2
Metadata
DemonFemaleRanged2Schism
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Select Monster Level
Level
71
Life
8,431
Armour
36,473
Evasion Rating
5,786
Damage
751
Spell Damage
751
Accuracy
652
Attack Time
3
Experience
13,139
Minion Life
1,781
Minion Damage
606
Ailment Threshold
8,431
Chill
27
Shock
27
Brittle
151
Scorch
27
Sap
74
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DemonFemaleRangedProjectile2
Attack, RangedAttack, Projectile, ProjectilesNotFromUser
Base Damage: 601–902
Critical Strike Chance: 5%
Attack Time: 3 sec
Your Critical Strikes cannot Freeze, Shock, or Ignite Enemies
Deals 60% less Damage
base is projectile [1]
monster projectile variation [1]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonModular/DemonFemaleRanged2Schism"] = { name = "Lunaris Concubine", life = 0.96, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.68, damageSpread = 0.2, attackTime = 3, attackRange = 6, accuracy = 1, skillList = { "DemonFemaleRangedProjectile2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DemonFemaleRangedProjectile2"] = { name = "DemonFemaleRangedProjectile2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "active_skill_damage_+%_final", "monster_reverse_point_blank_damage_-%_at_minimum_range", "monster_projectile_variation", "base_is_projectile", "cannot_freeze_shock_ignite_on_critical", }, levels = { [1] = {-60, -60, 30, 1, levelRequirement = 60, statInterpolation = {}, cost = { }, }, }, }
50% of Physical Damage Converted to Cold Damage
Id | MonsterConvertToColdDamage2 |
---|---|
Family | ColdDamageAsPortionOfDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
Lunaris Concubine
Spectre | Y |
---|---|
Area | The Harbour Bridge |
Tags | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Packs |
Life
96%
Evasion
+10%
Ailment Threshold
96%
Resistance




Damage
168%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
3 Second
Damage Spread
±20%
Experience
120%
Model Size
100%
Type
DemonRanged2
Metadata
DemonFemaleRanged2NewTeam
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Select Monster Level
Level
60
Life
3,550
Armour
15,178
Evasion Rating
3,912
Damage
417
Spell Damage
417
Accuracy
422
Attack Time
3
Experience
9,918
Minion Life
828
Minion Damage
325
Ailment Threshold
3,550
Chill
11
Shock
11
Brittle
64
Scorch
11
Sap
31
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DemonFemaleRangedProjectile2
Attack, RangedAttack, Projectile, ProjectilesNotFromUser
Base Damage: 334–501
Critical Strike Chance: 5%
Attack Time: 3 sec
Your Critical Strikes cannot Freeze, Shock, or Ignite Enemies
Deals 60% less Damage
base is projectile [1]
monster projectile variation [1]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/DemonFemaleRanged/DemonFemaleRanged" Positioned { team = 127 }
Object Type Codes
version 2 extends "Metadata/Monsters/DemonFemaleRanged/DemonFemaleRanged"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonModular/DemonFemaleRanged2NewTeam"] = { name = "Lunaris Concubine", life = 0.96, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.68, damageSpread = 0.2, attackTime = 3, attackRange = 6, accuracy = 1, skillList = { "DemonFemaleRangedProjectile2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DemonFemaleRangedProjectile2"] = { name = "DemonFemaleRangedProjectile2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "active_skill_damage_+%_final", "monster_reverse_point_blank_damage_-%_at_minimum_range", "monster_projectile_variation", "base_is_projectile", "cannot_freeze_shock_ignite_on_critical", }, levels = { [1] = {-60, -60, 30, 1, levelRequirement = 60, statInterpolation = {}, cost = { }, }, }, }
50% of Physical Damage Converted to Cold Damage
Id | MonsterConvertToColdDamage2 |
---|---|
Family | ColdDamageAsPortionOfDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.