Concubine de Lunaris


50% des Dégâts physiques sont Convertis en Dégâts de froid
Lunaris Concubine
Spectre | Y |
---|---|
Area | La Jonction de Lunaris, Le Temple de Lunaris, niv. 2, Le Laboratoire éternel |
Tags | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Packs |
Vie
96%
Évasion
+10%
Ailment Threshold
96%
Résistance




Damage
168%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
3 Second
Damage Spread
±20%
Expérience
120%
Model Size
100%
Type
DemonRanged2
Metadata
DemonFemaleRanged2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Sélectionner Niveau des Monstres
Niveau
68
Vie
6,176
Armure
28,790
Score d'Évasion
5,213
Damage
628
Dégâts des sorts
628
Précision
580
Attack Time
3
Expérience
12,306
Minion Life
1,340
Minion Damage
501
Ailment Threshold
6,176
Chill
20
Shock
20
Brittle
110
Scorch
20
Sap
54
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DemonFemaleRangedProjectile2
Attack, RangedAttack, Projectile, ProjectilesNotFromUser
Base Damage: 502–753
Chances de coup critique: 5%
Attack Time: 3 sec.
Vos Coups critiques ne peuvent pas Geler, Électrocuter ou Embraser les Ennemis
60% de Perte de Dégâts
base is projectile [1]
monster projectile variation [1]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonModular/DemonFemaleRanged2"] = { name = "Lunaris Concubine", life = 0.96, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.68, damageSpread = 0.2, attackTime = 3, attackRange = 6, accuracy = 1, skillList = { "DemonFemaleRangedProjectile2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DemonFemaleRangedProjectile2"] = { name = "DemonFemaleRangedProjectile2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "active_skill_damage_+%_final", "monster_reverse_point_blank_damage_-%_at_minimum_range", "monster_projectile_variation", "base_is_projectile", "cannot_freeze_shock_ignite_on_critical", }, levels = { [1] = {-60, -60, 30, 1, levelRequirement = 60, statInterpolation = {}, cost = { }, }, }, }
50% des Dégâts physiques sont Convertis en Dégâts de froid
Id | MonsterConvertToColdDamage2 |
---|---|
Family | ColdDamageAsPortionOfDamage |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
Concubine de Lunaris


50% des Dégâts physiques sont Convertis en Dégâts de froid
Lunaris Concubine
Spectre | Y |
---|---|
Tags | demon, flesh_armour, is_unarmed, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Packs |
Vie
96%
Évasion
+10%
Ailment Threshold
96%
Résistance




Damage
168%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
3 Second
Damage Spread
±20%
Expérience
120%
Model Size
100%
Type
DemonRanged2
Metadata
DemonFemaleRanged2Hellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Sélectionner Niveau des Monstres
Niveau
68
Vie
6,176
Armure
28,790
Score d'Évasion
5,213
Damage
628
Dégâts des sorts
628
Précision
580
Attack Time
3
Expérience
12,306
Minion Life
1,340
Minion Damage
501
Ailment Threshold
6,176
Chill
20
Shock
20
Brittle
110
Scorch
20
Sap
54
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DemonFemaleRangedProjectile2
Attack, RangedAttack, Projectile, ProjectilesNotFromUser
Base Damage: 502–753
Chances de coup critique: 5%
Attack Time: 3 sec.
Vos Coups critiques ne peuvent pas Geler, Électrocuter ou Embraser les Ennemis
60% de Perte de Dégâts
base is projectile [1]
monster projectile variation [1]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonModular/DemonFemaleRanged2Hellscape"] = { name = "Lunaris Concubine", life = 0.96, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.68, damageSpread = 0.2, attackTime = 3, attackRange = 6, accuracy = 1, skillList = { "DemonFemaleRangedProjectile2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DemonFemaleRangedProjectile2"] = { name = "DemonFemaleRangedProjectile2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "active_skill_damage_+%_final", "monster_reverse_point_blank_damage_-%_at_minimum_range", "monster_projectile_variation", "base_is_projectile", "cannot_freeze_shock_ignite_on_critical", }, levels = { [1] = {-60, -60, 30, 1, levelRequirement = 60, statInterpolation = {}, cost = { }, }, }, }
50% des Dégâts physiques sont Convertis en Dégâts de froid
Id | MonsterConvertToColdDamage2 |
---|---|
Family | ColdDamageAsPortionOfDamage |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
Concubine de Lunaris
Lunaris Concubine
Spectre | Y |
---|---|
Area | Le Temple du Crépuscule |
Tags | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Packs |
Vie
96%
Évasion
+10%
Ailment Threshold
96%
Résistance




Damage
168%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
3 Second
Damage Spread
±20%
Expérience
120%
Model Size
100%
Type
DemonRanged2
Metadata
DemonFemaleRanged2Schism
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Sélectionner Niveau des Monstres
Niveau
71
Vie
8,431
Armure
36,473
Score d'Évasion
5,786
Damage
751
Dégâts des sorts
751
Précision
652
Attack Time
3
Expérience
13,139
Minion Life
1,781
Minion Damage
606
Ailment Threshold
8,431
Chill
27
Shock
27
Brittle
151
Scorch
27
Sap
74
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DemonFemaleRangedProjectile2
Attack, RangedAttack, Projectile, ProjectilesNotFromUser
Base Damage: 601–902
Chances de coup critique: 5%
Attack Time: 3 sec.
Vos Coups critiques ne peuvent pas Geler, Électrocuter ou Embraser les Ennemis
60% de Perte de Dégâts
base is projectile [1]
monster projectile variation [1]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonModular/DemonFemaleRanged2Schism"] = { name = "Lunaris Concubine", life = 0.96, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.68, damageSpread = 0.2, attackTime = 3, attackRange = 6, accuracy = 1, skillList = { "DemonFemaleRangedProjectile2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DemonFemaleRangedProjectile2"] = { name = "DemonFemaleRangedProjectile2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "active_skill_damage_+%_final", "monster_reverse_point_blank_damage_-%_at_minimum_range", "monster_projectile_variation", "base_is_projectile", "cannot_freeze_shock_ignite_on_critical", }, levels = { [1] = {-60, -60, 30, 1, levelRequirement = 60, statInterpolation = {}, cost = { }, }, }, }
50% des Dégâts physiques sont Convertis en Dégâts de froid
Id | MonsterConvertToColdDamage2 |
---|---|
Family | ColdDamageAsPortionOfDamage |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
Concubine de Lunaris
Lunaris Concubine
Spectre | Y |
---|---|
Area | Le Pont portuaire |
Tags | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Packs |
Vie
96%
Évasion
+10%
Ailment Threshold
96%
Résistance




Damage
168%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
3 Second
Damage Spread
±20%
Expérience
120%
Model Size
100%
Type
DemonRanged2
Metadata
DemonFemaleRanged2NewTeam
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Sélectionner Niveau des Monstres
Niveau
60
Vie
3,550
Armure
15,178
Score d'Évasion
3,912
Damage
417
Dégâts des sorts
417
Précision
422
Attack Time
3
Expérience
9,918
Minion Life
828
Minion Damage
325
Ailment Threshold
3,550
Chill
11
Shock
11
Brittle
64
Scorch
11
Sap
31
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DemonFemaleRangedProjectile2
Attack, RangedAttack, Projectile, ProjectilesNotFromUser
Base Damage: 334–501
Chances de coup critique: 5%
Attack Time: 3 sec.
Vos Coups critiques ne peuvent pas Geler, Électrocuter ou Embraser les Ennemis
60% de Perte de Dégâts
base is projectile [1]
monster projectile variation [1]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/DemonFemaleRanged/DemonFemaleRanged" Positioned { team = 127 }
Object Type Codes
version 2 extends "Metadata/Monsters/DemonFemaleRanged/DemonFemaleRanged"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonModular/DemonFemaleRanged2NewTeam"] = { name = "Lunaris Concubine", life = 0.96, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.68, damageSpread = 0.2, attackTime = 3, attackRange = 6, accuracy = 1, skillList = { "DemonFemaleRangedProjectile2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DemonFemaleRangedProjectile2"] = { name = "DemonFemaleRangedProjectile2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "active_skill_damage_+%_final", "monster_reverse_point_blank_damage_-%_at_minimum_range", "monster_projectile_variation", "base_is_projectile", "cannot_freeze_shock_ignite_on_critical", }, levels = { [1] = {-60, -60, 30, 1, levelRequirement = 60, statInterpolation = {}, cost = { }, }, }, }
50% des Dégâts physiques sont Convertis en Dégâts de froid
Id | MonsterConvertToColdDamage2 |
---|---|
Family | ColdDamageAsPortionOfDamage |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
Éditer
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.