Concubina de Lunaris


El 50% del daño físico se convierte en daño de hielo
Lunaris Concubine
Spectre | Y |
---|---|
Area | El vestíbulo de Lunaris, El templo de Lunaris nivel 2, El laboratorio eterno |
Tags | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Packs |
Vida
96%
Evasión
+10%
Ailment Threshold
96%
Resistencia




Damage
168%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
3 Second
Damage Spread
±20%
Experiencia
120%
Model Size
100%
Type
DemonRanged2
Metadata
DemonFemaleRanged2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Seleccionar Nivel de los monstruos
Nivel
68
Vida
6,176
Armadura
28,790
Evasión
5,213
Damage
628
Daño de hechizos
628
Precisión
580
Attack Time
3
Experiencia
12,306
Minion Life
1,340
Minion Damage
501
Ailment Threshold
6,176
Chill
20
Shock
20
Brittle
110
Scorch
20
Sap
54
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DemonFemaleRangedProjectile2
Attack, RangedAttack, Projectile, ProjectilesNotFromUser
Base Damage: 502–753
Probabilidad de golpe crítico: 5%
Attack Time: 3 seg
Tus golpes críticos no pueden congelar, electrocutar ni quemar a los enemigos
Inflige un 60% menos de daño
base is projectile [1]
monster projectile variation [1]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonModular/DemonFemaleRanged2"] = { name = "Lunaris Concubine", life = 0.96, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.68, damageSpread = 0.2, attackTime = 3, attackRange = 6, accuracy = 1, skillList = { "DemonFemaleRangedProjectile2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DemonFemaleRangedProjectile2"] = { name = "DemonFemaleRangedProjectile2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "active_skill_damage_+%_final", "monster_reverse_point_blank_damage_-%_at_minimum_range", "monster_projectile_variation", "base_is_projectile", "cannot_freeze_shock_ignite_on_critical", }, levels = { [1] = {-60, -60, 30, 1, levelRequirement = 60, statInterpolation = {}, cost = { }, }, }, }
El 50% del daño físico se convierte en daño de hielo
Id | MonsterConvertToColdDamage2 |
---|---|
Family | ColdDamageAsPortionOfDamage |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
Concubina de Lunaris


El 50% del daño físico se convierte en daño de hielo
Lunaris Concubine
Spectre | Y |
---|---|
Tags | demon, flesh_armour, is_unarmed, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Packs |
Vida
96%
Evasión
+10%
Ailment Threshold
96%
Resistencia




Damage
168%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
3 Second
Damage Spread
±20%
Experiencia
120%
Model Size
100%
Type
DemonRanged2
Metadata
DemonFemaleRanged2Hellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Seleccionar Nivel de los monstruos
Nivel
68
Vida
6,176
Armadura
28,790
Evasión
5,213
Damage
628
Daño de hechizos
628
Precisión
580
Attack Time
3
Experiencia
12,306
Minion Life
1,340
Minion Damage
501
Ailment Threshold
6,176
Chill
20
Shock
20
Brittle
110
Scorch
20
Sap
54
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DemonFemaleRangedProjectile2
Attack, RangedAttack, Projectile, ProjectilesNotFromUser
Base Damage: 502–753
Probabilidad de golpe crítico: 5%
Attack Time: 3 seg
Tus golpes críticos no pueden congelar, electrocutar ni quemar a los enemigos
Inflige un 60% menos de daño
base is projectile [1]
monster projectile variation [1]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonModular/DemonFemaleRanged2Hellscape"] = { name = "Lunaris Concubine", life = 0.96, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.68, damageSpread = 0.2, attackTime = 3, attackRange = 6, accuracy = 1, skillList = { "DemonFemaleRangedProjectile2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DemonFemaleRangedProjectile2"] = { name = "DemonFemaleRangedProjectile2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "active_skill_damage_+%_final", "monster_reverse_point_blank_damage_-%_at_minimum_range", "monster_projectile_variation", "base_is_projectile", "cannot_freeze_shock_ignite_on_critical", }, levels = { [1] = {-60, -60, 30, 1, levelRequirement = 60, statInterpolation = {}, cost = { }, }, }, }
El 50% del daño físico se convierte en daño de hielo
Id | MonsterConvertToColdDamage2 |
---|---|
Family | ColdDamageAsPortionOfDamage |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
Concubina de Lunaris
Lunaris Concubine
Spectre | Y |
---|---|
Area | El templo del crepúsculo |
Tags | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Packs |
Vida
96%
Evasión
+10%
Ailment Threshold
96%
Resistencia




Damage
168%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
3 Second
Damage Spread
±20%
Experiencia
120%
Model Size
100%
Type
DemonRanged2
Metadata
DemonFemaleRanged2Schism
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Seleccionar Nivel de los monstruos
Nivel
71
Vida
8,431
Armadura
36,473
Evasión
5,786
Damage
751
Daño de hechizos
751
Precisión
652
Attack Time
3
Experiencia
13,139
Minion Life
1,781
Minion Damage
606
Ailment Threshold
8,431
Chill
27
Shock
27
Brittle
151
Scorch
27
Sap
74
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DemonFemaleRangedProjectile2
Attack, RangedAttack, Projectile, ProjectilesNotFromUser
Base Damage: 601–902
Probabilidad de golpe crítico: 5%
Attack Time: 3 seg
Tus golpes críticos no pueden congelar, electrocutar ni quemar a los enemigos
Inflige un 60% menos de daño
base is projectile [1]
monster projectile variation [1]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonModular/DemonFemaleRanged2Schism"] = { name = "Lunaris Concubine", life = 0.96, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.68, damageSpread = 0.2, attackTime = 3, attackRange = 6, accuracy = 1, skillList = { "DemonFemaleRangedProjectile2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DemonFemaleRangedProjectile2"] = { name = "DemonFemaleRangedProjectile2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "active_skill_damage_+%_final", "monster_reverse_point_blank_damage_-%_at_minimum_range", "monster_projectile_variation", "base_is_projectile", "cannot_freeze_shock_ignite_on_critical", }, levels = { [1] = {-60, -60, 30, 1, levelRequirement = 60, statInterpolation = {}, cost = { }, }, }, }
El 50% del daño físico se convierte en daño de hielo
Id | MonsterConvertToColdDamage2 |
---|---|
Family | ColdDamageAsPortionOfDamage |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
Concubina de Lunaris
Lunaris Concubine
Spectre | Y |
---|---|
Area | El puente portuario |
Tags | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Packs |
Vida
96%
Evasión
+10%
Ailment Threshold
96%
Resistencia




Damage
168%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
3 Second
Damage Spread
±20%
Experiencia
120%
Model Size
100%
Type
DemonRanged2
Metadata
DemonFemaleRanged2NewTeam
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Seleccionar Nivel de los monstruos
Nivel
60
Vida
3,550
Armadura
15,178
Evasión
3,912
Damage
417
Daño de hechizos
417
Precisión
422
Attack Time
3
Experiencia
9,918
Minion Life
828
Minion Damage
325
Ailment Threshold
3,550
Chill
11
Shock
11
Brittle
64
Scorch
11
Sap
31
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DemonFemaleRangedProjectile2
Attack, RangedAttack, Projectile, ProjectilesNotFromUser
Base Damage: 334–501
Probabilidad de golpe crítico: 5%
Attack Time: 3 seg
Tus golpes críticos no pueden congelar, electrocutar ni quemar a los enemigos
Inflige un 60% menos de daño
base is projectile [1]
monster projectile variation [1]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/DemonFemaleRanged/DemonFemaleRanged" Positioned { team = 127 }
Object Type Codes
version 2 extends "Metadata/Monsters/DemonFemaleRanged/DemonFemaleRanged"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonModular/DemonFemaleRanged2NewTeam"] = { name = "Lunaris Concubine", life = 0.96, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.68, damageSpread = 0.2, attackTime = 3, attackRange = 6, accuracy = 1, skillList = { "DemonFemaleRangedProjectile2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DemonFemaleRangedProjectile2"] = { name = "DemonFemaleRangedProjectile2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "active_skill_damage_+%_final", "monster_reverse_point_blank_damage_-%_at_minimum_range", "monster_projectile_variation", "base_is_projectile", "cannot_freeze_shock_ignite_on_critical", }, levels = { [1] = {-60, -60, 30, 1, levelRequirement = 60, statInterpolation = {}, cost = { }, }, }, }
El 50% del daño físico se convierte en daño de hielo
Id | MonsterConvertToColdDamage2 |
---|---|
Family | ColdDamageAsPortionOfDamage |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
Editar
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.