幽魂 | Y |
---|---|
地區 | 月影神廣場, 月影神殿:第二層, 永恆實驗室 |
標籤 | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Packs |
生命
96%
閃避
+10%
異常狀態臨界值
96%
抗性
0
40
0
0
傷害
168%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
3 秒
傷害分佈
±20%
經驗值
120%
Model Size
100%
類型
DemonRanged2
Metadata
DemonFemaleRanged2
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
6,176
護甲
28,790
閃避
4,739
能量護盾
0
傷害
628
法術傷害
628
命中
0
攻擊間隔
3
經驗值
12,306
異常狀態臨界值
6,176
冰緩
20
感電
20
易碎
110
焦灼
20
殘喘
54
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
DemonFemaleRangedProjectile2
攻擊, 範圍攻擊, 投射物, ProjectilesNotFromUser
基本傷害: 502–753
暴擊率: 5%
攻擊間隔: 3 秒
你的暴擊不能冰凍、感電或點燃敵人
造成 60% 更少傷害
base is projectile [1]
monster projectile variation [1]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60]
造成 60% 更少傷害
base is projectile [1]
monster projectile variation [1]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonModular/DemonFemaleRanged2"] = { name = "Lunaris Concubine", life = 0.96, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.68, damageSpread = 0.2, attackTime = 3, attackRange = 6, accuracy = 1, skillList = { "DemonFemaleRangedProjectile2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DemonFemaleRangedProjectile2"] = { name = "DemonFemaleRangedProjectile2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "active_skill_damage_+%_final", "monster_reverse_point_blank_damage_-%_at_minimum_range", "monster_projectile_variation", "base_is_projectile", "cannot_freeze_shock_ignite_on_critical", }, levels = { [1] = {-60, -60, 30, 1, levelRequirement = 60, statInterpolation = {}, cost = { }, }, }, }
50% 物理傷害轉換為冰冷傷害
Id | MonsterConvertToColdDamage2 |
---|---|
Family | ColdDamageAsPortionOfDamage |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
月影神侍妾
惡魔
50% 物理傷害轉換為冰冷傷害
Lunaris Concubine
幽魂 | Y |
---|---|
標籤 | demon, flesh_armour, is_unarmed, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Packs |
生命
96%
閃避
+10%
異常狀態臨界值
96%
抗性
0
40
0
0
傷害
168%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
3 秒
傷害分佈
±20%
經驗值
120%
Model Size
100%
類型
DemonRanged2
Metadata
DemonFemaleRanged2Hellscape
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
6,176
護甲
28,790
閃避
4,739
能量護盾
0
傷害
628
法術傷害
628
命中
0
攻擊間隔
3
經驗值
12,306
異常狀態臨界值
6,176
冰緩
20
感電
20
易碎
110
焦灼
20
殘喘
54
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
DemonFemaleRangedProjectile2
攻擊, 範圍攻擊, 投射物, ProjectilesNotFromUser
基本傷害: 502–753
暴擊率: 5%
攻擊間隔: 3 秒
你的暴擊不能冰凍、感電或點燃敵人
造成 60% 更少傷害
base is projectile [1]
monster projectile variation [1]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60]
造成 60% 更少傷害
base is projectile [1]
monster projectile variation [1]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonModular/DemonFemaleRanged2Hellscape"] = { name = "Lunaris Concubine", life = 0.96, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.68, damageSpread = 0.2, attackTime = 3, attackRange = 6, accuracy = 1, skillList = { "DemonFemaleRangedProjectile2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DemonFemaleRangedProjectile2"] = { name = "DemonFemaleRangedProjectile2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "active_skill_damage_+%_final", "monster_reverse_point_blank_damage_-%_at_minimum_range", "monster_projectile_variation", "base_is_projectile", "cannot_freeze_shock_ignite_on_critical", }, levels = { [1] = {-60, -60, 30, 1, levelRequirement = 60, statInterpolation = {}, cost = { }, }, }, }
50% 物理傷害轉換為冰冷傷害
Id | MonsterConvertToColdDamage2 |
---|---|
Family | ColdDamageAsPortionOfDamage |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
月影神侍妾
Lunaris Concubine
幽魂 | Y |
---|---|
地區 | 暮色神廟 |
標籤 | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Packs |
生命
96%
閃避
+10%
異常狀態臨界值
96%
抗性
0
40
0
0
傷害
168%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
3 秒
傷害分佈
±20%
經驗值
120%
Model Size
100%
類型
DemonRanged2
Metadata
DemonFemaleRanged2Schism
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
71
生命
8,431
護甲
36,473
閃避
5,260
能量護盾
0
傷害
751
法術傷害
751
命中
0
攻擊間隔
3
經驗值
13,139
異常狀態臨界值
8,431
冰緩
27
感電
27
易碎
151
焦灼
27
殘喘
74
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
DemonFemaleRangedProjectile2
攻擊, 範圍攻擊, 投射物, ProjectilesNotFromUser
基本傷害: 601–902
暴擊率: 5%
攻擊間隔: 3 秒
你的暴擊不能冰凍、感電或點燃敵人
造成 60% 更少傷害
base is projectile [1]
monster projectile variation [1]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60]
造成 60% 更少傷害
base is projectile [1]
monster projectile variation [1]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonModular/DemonFemaleRanged2Schism"] = { name = "Lunaris Concubine", life = 0.96, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.68, damageSpread = 0.2, attackTime = 3, attackRange = 6, accuracy = 1, skillList = { "DemonFemaleRangedProjectile2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DemonFemaleRangedProjectile2"] = { name = "DemonFemaleRangedProjectile2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "active_skill_damage_+%_final", "monster_reverse_point_blank_damage_-%_at_minimum_range", "monster_projectile_variation", "base_is_projectile", "cannot_freeze_shock_ignite_on_critical", }, levels = { [1] = {-60, -60, 30, 1, levelRequirement = 60, statInterpolation = {}, cost = { }, }, }, }
50% 物理傷害轉換為冰冷傷害
Id | MonsterConvertToColdDamage2 |
---|---|
Family | ColdDamageAsPortionOfDamage |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
月影神侍妾
Lunaris Concubine
幽魂 | Y |
---|---|
地區 | 海港大橋 |
標籤 | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Packs |
生命
96%
閃避
+10%
異常狀態臨界值
96%
抗性
0
40
0
0
傷害
168%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
3 秒
傷害分佈
±20%
經驗值
120%
Model Size
100%
類型
DemonRanged2
Metadata
DemonFemaleRanged2NewTeam
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
60
生命
3,550
護甲
15,178
閃避
3,556
能量護盾
0
傷害
417
法術傷害
417
命中
0
攻擊間隔
3
經驗值
9,918
異常狀態臨界值
3,550
冰緩
11
感電
11
易碎
64
焦灼
11
殘喘
31
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
DemonFemaleRangedProjectile2
攻擊, 範圍攻擊, 投射物, ProjectilesNotFromUser
基本傷害: 334–501
暴擊率: 5%
攻擊間隔: 3 秒
你的暴擊不能冰凍、感電或點燃敵人
造成 60% 更少傷害
base is projectile [1]
monster projectile variation [1]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60]
造成 60% 更少傷害
base is projectile [1]
monster projectile variation [1]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/DemonFemaleRanged/DemonFemaleRanged" Positioned { team = 127 }
Object Type Codes
version 2 extends "Metadata/Monsters/DemonFemaleRanged/DemonFemaleRanged"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonModular/DemonFemaleRanged2NewTeam"] = { name = "Lunaris Concubine", life = 0.96, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.68, damageSpread = 0.2, attackTime = 3, attackRange = 6, accuracy = 1, skillList = { "DemonFemaleRangedProjectile2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DemonFemaleRangedProjectile2"] = { name = "DemonFemaleRangedProjectile2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "active_skill_damage_+%_final", "monster_reverse_point_blank_damage_-%_at_minimum_range", "monster_projectile_variation", "base_is_projectile", "cannot_freeze_shock_ignite_on_critical", }, levels = { [1] = {-60, -60, 30, 1, levelRequirement = 60, statInterpolation = {}, cost = { }, }, }, }
50% 物理傷害轉換為冰冷傷害
Id | MonsterConvertToColdDamage2 |
---|---|
Family | ColdDamageAsPortionOfDamage |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.