Horreur crépusculaire
Démon
Zone : La Jonction de Lunaris, Le Temple de Lunaris, niv. 2, Le Laboratoire éternel, Temple lunaire, Carte
Rajoutez 100% des Dégâts physiques sous forme de Dégâts de froid
Dusk Horror
Spectre | Y |
---|---|
Area | La Jonction de Lunaris, Le Temple de Lunaris, niv. 2, Le Laboratoire éternel, Temple lunaire, Carte |
Tags | animal_claw_weapon, Lanceur de sorts, cold_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, ranged, red_blood |
Packs |
Vie
99%
Ailment Threshold
99%
Résistance
0 0 75 0
Damage
66%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 18
Attack Time
2.445 Second
Damage Spread
±20%
Expérience
110%
Model Size
100%
Type
DemonFemale2
Metadata
DemonFemale2Champion_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
71
Vie
8,694
Armure
36,473
Évasion
5,260
Bouclier d'énergie
0
Damage
295
Dégâts des sorts
295
Précision
326
Attack Time
2.445
Expérience
12,044
Ailment Threshold
8,694
Chill
27
Shock
27
Brittle
156
Scorch
27
Sap
76
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 236–354
Chances de coup critique: 5%
Attack Time: 2.445 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
LunarisWhipperFlameWhip
Spell, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Area, Fire, CanRapidFire, AreaSpell, Duration
Éruption de flammes
Chances de coup critique: 6%
Temps d'incantation: 1.63 sec.
Temps de recharge: 3 sec.
Crache des flammes qui infligent des dégâts aux ennemis devant vous. Ce sort inflige davantage de dégâts aux ennemis qui brûlent. Si ce sort touche un ennemi Embrasé, il créera du sol brûlant sous ses pieds. Vos modificateurs de dégâts ne s'appliquent pas à ce sol brûlant.
Inflige 922.1 à 1383 Dégâts de froid
active skill area of effect radius +% final [-17]
is area damage [1]
active skill area of effect radius +% final [-17]
is area damage [1]
LunarisWhipperProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Temps d'incantation: 1.63 sec.
Temps de recharge: 2 sec.
Inflige 725.1 à 1088 Dégâts de froid
Les Projectiles Transpercent toutes les cibles
base is projectile [1]
monster projectile variation [26]
Les Projectiles Transpercent toutes les cibles
base is projectile [1]
monster projectile variation [26]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Dagger" basic_action = "Emerge2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonFemale/DemonFemale2Champion_"] = { name = "Dusk Horror", life = 0.99, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 0.66, damageSpread = 0.2, attackTime = 2.445, attackRange = 18, accuracy = 1, skillList = { "Melee", "LunarisWhipperFlameWhip", "LunarisWhipperProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisWhipperFlameWhip"] = { name = "Flame Surge", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. If you hit an ignited enemy, will create burning ground under them. Your damage modifiers don't apply to this burning ground.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Duration] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.63, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -17, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisWhipperProjectile"] = { name = "LunarisWhipperProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.63, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 26, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 26, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 26, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, }
Rajoutez 100% des Dégâts physiques sous forme de Dégâts de froid
Id | MonsterPhysicalAddedAsColdSkeletonMaps |
---|---|
Family | PhysicalAddedAsCold |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
Horreur crépusculaire
Démon
Rajoutez 100% des Dégâts physiques sous forme de Dégâts de froid
Dusk Horror
Spectre | Y |
---|---|
Tags | animal_claw_weapon, Lanceur de sorts, cold_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, ranged, red_blood |
Packs |
Vie
99%
Ailment Threshold
99%
Résistance
0 0 75 0
Damage
66%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 18
Attack Time
2.445 Second
Damage Spread
±20%
Expérience
110%
Model Size
100%
Type
DemonFemale2
Metadata
DemonFemale2Champion_Hellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
6,369
Armure
28,790
Évasion
4,739
Bouclier d'énergie
0
Damage
247
Dégâts des sorts
247
Précision
290
Attack Time
2.445
Expérience
11,281
Ailment Threshold
6,369
Chill
20
Shock
20
Brittle
114
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 197–296
Chances de coup critique: 5%
Attack Time: 2.445 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
LunarisWhipperFlameWhip
Spell, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Area, Fire, CanRapidFire, AreaSpell, Duration
Éruption de flammes
Chances de coup critique: 6%
Temps d'incantation: 1.63 sec.
Temps de recharge: 3 sec.
Crache des flammes qui infligent des dégâts aux ennemis devant vous. Ce sort inflige davantage de dégâts aux ennemis qui brûlent. Si ce sort touche un ennemi Embrasé, il créera du sol brûlant sous ses pieds. Vos modificateurs de dégâts ne s'appliquent pas à ce sol brûlant.
Inflige 808.1 à 1212 Dégâts de froid
active skill area of effect radius +% final [-17]
is area damage [1]
active skill area of effect radius +% final [-17]
is area damage [1]
LunarisWhipperProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Temps d'incantation: 1.63 sec.
Temps de recharge: 2 sec.
Inflige 644.6 à 966.9 Dégâts de froid
Les Projectiles Transpercent toutes les cibles
base is projectile [1]
monster projectile variation [26]
Les Projectiles Transpercent toutes les cibles
base is projectile [1]
monster projectile variation [26]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Dagger" basic_action = "Emerge2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonFemale/DemonFemale2Champion_Hellscape"] = { name = "Dusk Horror", life = 0.99, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 0.66, damageSpread = 0.2, attackTime = 2.445, attackRange = 18, accuracy = 1, skillList = { "Melee", "LunarisWhipperFlameWhip", "LunarisWhipperProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisWhipperFlameWhip"] = { name = "Flame Surge", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. If you hit an ignited enemy, will create burning ground under them. Your damage modifiers don't apply to this burning ground.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Duration] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.63, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -17, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisWhipperProjectile"] = { name = "LunarisWhipperProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.63, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 26, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 26, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 26, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, }
Rajoutez 100% des Dégâts physiques sous forme de Dégâts de froid
Id | MonsterPhysicalAddedAsColdSkeletonMaps |
---|---|
Family | PhysicalAddedAsCold |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
Horreur crépusculaire
Dusk Horror
Spectre | Y |
---|---|
Area | Le Temple du Crépuscule |
Tags | animal_claw_weapon, Lanceur de sorts, cold_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, ranged, red_blood |
Packs |
Vie
99%
Ailment Threshold
99%
Résistance
0 0 75 0
Damage
66%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 18
Attack Time
2.445 Second
Damage Spread
±20%
Expérience
110%
Model Size
100%
Type
DemonFemale2
Metadata
DemonFemale2Champion_Schism
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
71
Vie
8,694
Armure
36,473
Évasion
5,260
Bouclier d'énergie
0
Damage
295
Dégâts des sorts
295
Précision
326
Attack Time
2.445
Expérience
12,044
Ailment Threshold
8,694
Chill
27
Shock
27
Brittle
156
Scorch
27
Sap
76
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 236–354
Chances de coup critique: 5%
Attack Time: 2.445 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
LunarisWhipperFlameWhip
Spell, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Area, Fire, CanRapidFire, AreaSpell, Duration
Éruption de flammes
Chances de coup critique: 6%
Temps d'incantation: 1.63 sec.
Temps de recharge: 3 sec.
Crache des flammes qui infligent des dégâts aux ennemis devant vous. Ce sort inflige davantage de dégâts aux ennemis qui brûlent. Si ce sort touche un ennemi Embrasé, il créera du sol brûlant sous ses pieds. Vos modificateurs de dégâts ne s'appliquent pas à ce sol brûlant.
Inflige 922.1 à 1383 Dégâts de froid
active skill area of effect radius +% final [-17]
is area damage [1]
active skill area of effect radius +% final [-17]
is area damage [1]
LunarisWhipperProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Temps d'incantation: 1.63 sec.
Temps de recharge: 2 sec.
Inflige 725.1 à 1088 Dégâts de froid
Les Projectiles Transpercent toutes les cibles
base is projectile [1]
monster projectile variation [26]
Les Projectiles Transpercent toutes les cibles
base is projectile [1]
monster projectile variation [26]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Dagger" basic_action = "Emerge2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonFemale/DemonFemale2Champion_Schism"] = { name = "Dusk Horror", life = 0.99, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 0.66, damageSpread = 0.2, attackTime = 2.445, attackRange = 18, accuracy = 1, skillList = { "Melee", "LunarisWhipperFlameWhip", "LunarisWhipperProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisWhipperFlameWhip"] = { name = "Flame Surge", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. If you hit an ignited enemy, will create burning ground under them. Your damage modifiers don't apply to this burning ground.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Duration] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.63, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -17, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisWhipperProjectile"] = { name = "LunarisWhipperProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.63, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 26, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 26, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 26, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, }
Rajoutez 100% des Dégâts physiques sous forme de Dégâts de froid
Id | MonsterPhysicalAddedAsColdSkeletonMaps |
---|---|
Family | PhysicalAddedAsCold |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
Horreur crépusculaire
Dusk Horror
Spectre | Y |
---|---|
Area | Le Pont portuaire |
Tags | animal_claw_weapon, Lanceur de sorts, cold_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, ranged, red_blood |
Packs |
Vie
99%
Ailment Threshold
99%
Résistance
0 0 75 0
Damage
66%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 18
Attack Time
2.445 Second
Damage Spread
±20%
Expérience
110%
Model Size
100%
Type
DemonFemale2
Metadata
DemonFemale2ChampionNewTeam
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
60
Vie
3,661
Armure
15,178
Évasion
3,556
Bouclier d'énergie
0
Damage
164
Dégâts des sorts
164
Précision
211
Attack Time
2.445
Expérience
9,092
Ailment Threshold
3,661
Chill
12
Shock
12
Brittle
65
Scorch
12
Sap
32
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 131–197
Chances de coup critique: 5%
Attack Time: 2.445 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
LunarisWhipperFlameWhip
Spell, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Area, Fire, CanRapidFire, AreaSpell, Duration
Éruption de flammes
Chances de coup critique: 6%
Temps d'incantation: 1.63 sec.
Temps de recharge: 3 sec.
Crache des flammes qui infligent des dégâts aux ennemis devant vous. Ce sort inflige davantage de dégâts aux ennemis qui brûlent. Si ce sort touche un ennemi Embrasé, il créera du sol brûlant sous ses pieds. Vos modificateurs de dégâts ne s'appliquent pas à ce sol brûlant.
Inflige 568.2 à 852.3 Dégâts de froid
active skill area of effect radius +% final [-17]
is area damage [1]
active skill area of effect radius +% final [-17]
is area damage [1]
LunarisWhipperProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Temps d'incantation: 1.63 sec.
Temps de recharge: 2 sec.
Inflige 471 à 706.5 Dégâts de froid
Les Projectiles Transpercent toutes les cibles
base is projectile [1]
monster projectile variation [26]
Les Projectiles Transpercent toutes les cibles
base is projectile [1]
monster projectile variation [26]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Dagger" basic_action = "Emerge2" } Positioned { team = 127 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonFemale/DemonFemale2ChampionNewTeam"] = { name = "Dusk Horror", life = 0.99, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 0.66, damageSpread = 0.2, attackTime = 2.445, attackRange = 18, accuracy = 1, skillList = { "Melee", "LunarisWhipperFlameWhip", "LunarisWhipperProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisWhipperFlameWhip"] = { name = "Flame Surge", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. If you hit an ignited enemy, will create burning ground under them. Your damage modifiers don't apply to this burning ground.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Duration] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.63, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -17, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisWhipperProjectile"] = { name = "LunarisWhipperProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.63, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 26, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 26, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 26, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, }
Rajoutez 100% des Dégâts physiques sous forme de Dégâts de froid
Id | MonsterPhysicalAddedAsColdSkeletonMaps |
---|---|
Family | PhysicalAddedAsCold |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |