MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Horreur crépusculaire
Démon
IconEnemyResistanceLightningStrong
Rajoutez 100% des Dégâts physiques sous forme de Dégâts de froid
Dusk Horror
Spectre
AreaLa Jonction de Lunaris, Le Temple de Lunaris, niv. 2, Le Laboratoire éternel, Temple lunaire, Carte
Tagsanimal_claw_weapon, Lanceur de sorts, cold_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, ranged, red_blood
Packs
  • La Jonction de Lunaris, Le Temple de Lunaris, niv. 2: Horreur crépusculaire, Horreur nocture
  • Le Laboratoire éternel: Horreur crépusculaire, Horreur nocture
  • Horreur nocture, Concubine de Lunaris, Horreur crépusculaire
  • Vie
    99%
    Ailment Threshold
    99%
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightningStrong75% IconEnemyResistanceChaos0%
    Damage
    66%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 18
    Attack Time
    2.445 Second
    Damage Spread
    ±20%
    Expérience
    110%
    Model Size
    100%
    Type
    DemonFemale2
    Metadata
    DemonFemale2Champion_
    Niveau
    76
    Vie
    14,795
    Armure
    53,896
    Score d'Évasion
    6,235
    Damage
    397
    Dégâts des sorts
    397
    Précision
    792
    Attack Time
    2.445
    Expérience
    13,204
    Minion Life
    2,993
    Minion Damage
    326
    Ailment Threshold
    14,795
    Chill
    47
    Shock
    47
    Brittle
    265
    Scorch
    47
    Sap
    129
    Phys Convert Ele
    280%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 317476
    Chances de coup critique: 5%
    Attack Time: 2.445 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    LunarisWhipperFlameWhip
    Spell, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Area, Fire, CanRapidFire, AreaSpell, Duration
    Éruption de flammes
    Chances de coup critique: 6%
    Temps d'incantation: 1.63 sec.
    Temps de recharge: 3 sec.
    Crache des flammes qui infligent des dégâts aux ennemis devant vous. Ce sort inflige davantage de dégâts aux ennemis qui brûlent. Si ce sort touche un ennemi Embrasé, il créera du sol brûlant sous ses pieds. Vos modificateurs de dégâts ne s'appliquent pas à ce sol brûlant.
    active skill area of effect radius +% final [-17]
    is area damage [1]
    spell maximum base cold damage [1830]
    spell minimum base cold damage [1220]
    flamewhip
    LunarisWhipperProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Temps d'incantation: 1.63 sec.
    Temps de recharge: 2 sec.
    always pierce [1]
    base is projectile [1]
    monster projectile variation [26]
    spell maximum base cold damage [1405]
    spell minimum base cold damage [936.8]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "Dagger"
    	basic_action = "Emerge2"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DemonFemale/DemonFemale2Champion_"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 75,
        chaosResist = 0,
        name = "Dusk Horror",
        life = 0.99,
        damage = 0.66,
        damageSpread = 0.2,
        attackTime = 2.445,
        attackRange = 18,
        accuracy = 1,
        skillList = {
            "Melee",
            "LunarisWhipperFlameWhip",
            "LunarisWhipperProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LunarisWhipperFlameWhip"] = {
        name = "Flame Surge",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. If you hit an ignited enemy, will create burning ground under them. Your damage modifiers don't apply to this burning ground.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Area] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Duration] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.63,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -17, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LunarisWhipperProjectile"] = {
        name = "LunarisWhipperProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.63,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 26, levelRequirement = 58, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 26, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 26, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Rajoutez 100% des Dégâts physiques sous forme de Dégâts de froid
    FamilyPhysicalAddedAsCold
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • physical damage % to add as cold 100 100 Global
  • Craft Tagsphysical_damage elemental_damage Dégâts Physique Élémentaire Froid
    Horreur crépusculaire
    Démon
    IconEnemyResistanceLightningStrong
    Rajoutez 100% des Dégâts physiques sous forme de Dégâts de froid
    Dusk Horror
    Spectre
    Tagsanimal_claw_weapon, Lanceur de sorts, cold_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, ranged, red_blood
    Packs
  • Horreur crépusculaire, Horreur nocture, Concubine de Lunaris, Difforme lunaire
  • Vie
    99%
    Ailment Threshold
    99%
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightningStrong75% IconEnemyResistanceChaos0%
    Damage
    66%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 18
    Attack Time
    2.445 Second
    Damage Spread
    ±20%
    Expérience
    110%
    Model Size
    100%
    Type
    DemonFemale2
    Metadata
    DemonFemale2Champion_Hellscape
    Niveau
    68
    Vie
    6,369
    Armure
    28,790
    Score d'Évasion
    4,739
    Damage
    247
    Dégâts des sorts
    247
    Précision
    580
    Attack Time
    2.445
    Expérience
    11,281
    Minion Life
    1,381
    Minion Damage
    197
    Ailment Threshold
    6,369
    Chill
    20
    Shock
    20
    Brittle
    114
    Scorch
    20
    Sap
    56
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 197296
    Chances de coup critique: 5%
    Attack Time: 2.445 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    LunarisWhipperFlameWhip
    Spell, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Area, Fire, CanRapidFire, AreaSpell, Duration
    Éruption de flammes
    Chances de coup critique: 6%
    Temps d'incantation: 1.63 sec.
    Temps de recharge: 3 sec.
    Crache des flammes qui infligent des dégâts aux ennemis devant vous. Ce sort inflige davantage de dégâts aux ennemis qui brûlent. Si ce sort touche un ennemi Embrasé, il créera du sol brûlant sous ses pieds. Vos modificateurs de dégâts ne s'appliquent pas à ce sol brûlant.
    active skill area of effect radius +% final [-17]
    is area damage [1]
    spell maximum base cold damage [1167]
    spell minimum base cold damage [778.1]
    flamewhip
    LunarisWhipperProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Temps d'incantation: 1.63 sec.
    Temps de recharge: 2 sec.
    always pierce [1]
    base is projectile [1]
    monster projectile variation [26]
    spell maximum base cold damage [931]
    spell minimum base cold damage [620.7]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "Dagger"
    	basic_action = "Emerge2"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DemonFemale/DemonFemale2Champion_Hellscape"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 75,
        chaosResist = 0,
        name = "Dusk Horror",
        life = 0.99,
        damage = 0.66,
        damageSpread = 0.2,
        attackTime = 2.445,
        attackRange = 18,
        accuracy = 1,
        skillList = {
            "Melee",
            "LunarisWhipperFlameWhip",
            "LunarisWhipperProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LunarisWhipperFlameWhip"] = {
        name = "Flame Surge",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. If you hit an ignited enemy, will create burning ground under them. Your damage modifiers don't apply to this burning ground.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Area] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Duration] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.63,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -17, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LunarisWhipperProjectile"] = {
        name = "LunarisWhipperProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.63,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 26, levelRequirement = 58, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 26, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 26, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Rajoutez 100% des Dégâts physiques sous forme de Dégâts de froid
    FamilyPhysicalAddedAsCold
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • physical damage % to add as cold 100 100 Global
  • Craft Tagsphysical_damage elemental_damage Dégâts Physique Élémentaire Froid
    Horreur crépusculaire
    Démon
    IconEnemyResistanceLightningStrong
    Rajoutez 100% des Dégâts physiques sous forme de Dégâts de froid
    Dusk Horror
    Spectre
    AreaLe Temple du Crépuscule
    Tagsanimal_claw_weapon, Lanceur de sorts, cold_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, ranged, red_blood
    Packs
  • Le Temple du Crépuscule: Horreur nocture, Concubine de Lunaris, Horreur crépusculaire
  • Vie
    99%
    Ailment Threshold
    99%
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightningStrong75% IconEnemyResistanceChaos0%
    Damage
    66%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 18
    Attack Time
    2.445 Second
    Damage Spread
    ±20%
    Expérience
    110%
    Model Size
    100%
    Type
    DemonFemale2
    Metadata
    DemonFemale2Champion_Schism
    Niveau
    76
    Vie
    14,795
    Armure
    53,896
    Score d'Évasion
    6,235
    Damage
    397
    Dégâts des sorts
    397
    Précision
    792
    Attack Time
    2.445
    Expérience
    13,204
    Minion Life
    2,993
    Minion Damage
    326
    Ailment Threshold
    14,795
    Chill
    47
    Shock
    47
    Brittle
    265
    Scorch
    47
    Sap
    129
    Phys Convert Ele
    280%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 317476
    Chances de coup critique: 5%
    Attack Time: 2.445 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    LunarisWhipperFlameWhip
    Spell, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Area, Fire, CanRapidFire, AreaSpell, Duration
    Éruption de flammes
    Chances de coup critique: 6%
    Temps d'incantation: 1.63 sec.
    Temps de recharge: 3 sec.
    Crache des flammes qui infligent des dégâts aux ennemis devant vous. Ce sort inflige davantage de dégâts aux ennemis qui brûlent. Si ce sort touche un ennemi Embrasé, il créera du sol brûlant sous ses pieds. Vos modificateurs de dégâts ne s'appliquent pas à ce sol brûlant.
    active skill area of effect radius +% final [-17]
    is area damage [1]
    spell maximum base cold damage [1830]
    spell minimum base cold damage [1220]
    flamewhip
    LunarisWhipperProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Temps d'incantation: 1.63 sec.
    Temps de recharge: 2 sec.
    always pierce [1]
    base is projectile [1]
    monster projectile variation [26]
    spell maximum base cold damage [1405]
    spell minimum base cold damage [936.8]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "Dagger"
    	basic_action = "Emerge2"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DemonFemale/DemonFemale2Champion_Schism"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 75,
        chaosResist = 0,
        name = "Dusk Horror",
        life = 0.99,
        damage = 0.66,
        damageSpread = 0.2,
        attackTime = 2.445,
        attackRange = 18,
        accuracy = 1,
        skillList = {
            "Melee",
            "LunarisWhipperFlameWhip",
            "LunarisWhipperProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LunarisWhipperFlameWhip"] = {
        name = "Flame Surge",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. If you hit an ignited enemy, will create burning ground under them. Your damage modifiers don't apply to this burning ground.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Area] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Duration] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.63,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -17, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LunarisWhipperProjectile"] = {
        name = "LunarisWhipperProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.63,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 26, levelRequirement = 58, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 26, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 26, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Rajoutez 100% des Dégâts physiques sous forme de Dégâts de froid
    FamilyPhysicalAddedAsCold
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • physical damage % to add as cold 100 100 Global
  • Craft Tagsphysical_damage elemental_damage Dégâts Physique Élémentaire Froid
    Horreur crépusculaire
    Démon
    IconEnemyResistanceLightningStrong
    Rajoutez 100% des Dégâts physiques sous forme de Dégâts de froid
    Dusk Horror
    Spectre
    AreaLe Pont portuaire
    Tagsanimal_claw_weapon, Lanceur de sorts, cold_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, ranged, red_blood
    Packs
  • Le Pont portuaire: Horreur crépusculaire, Horreur nocture
  • Vie
    99%
    Ailment Threshold
    99%
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightningStrong75% IconEnemyResistanceChaos0%
    Damage
    66%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 18
    Attack Time
    2.445 Second
    Damage Spread
    ±20%
    Expérience
    110%
    Model Size
    100%
    Type
    DemonFemale2
    Metadata
    DemonFemale2ChampionNewTeam
    Niveau
    60
    Vie
    3,661
    Armure
    15,178
    Score d'Évasion
    3,556
    Damage
    164
    Dégâts des sorts
    164
    Précision
    422
    Attack Time
    2.445
    Expérience
    9,092
    Minion Life
    853
    Minion Damage
    128
    Ailment Threshold
    3,661
    Chill
    12
    Shock
    12
    Brittle
    65
    Scorch
    12
    Sap
    32
    Phys Convert Ele
    200%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 131197
    Chances de coup critique: 5%
    Attack Time: 2.445 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    LunarisWhipperFlameWhip
    Spell, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Area, Fire, CanRapidFire, AreaSpell, Duration
    Éruption de flammes
    Chances de coup critique: 6%
    Temps d'incantation: 1.63 sec.
    Temps de recharge: 3 sec.
    Crache des flammes qui infligent des dégâts aux ennemis devant vous. Ce sort inflige davantage de dégâts aux ennemis qui brûlent. Si ce sort touche un ennemi Embrasé, il créera du sol brûlant sous ses pieds. Vos modificateurs de dégâts ne s'appliquent pas à ce sol brûlant.
    active skill area of effect radius +% final [-17]
    is area damage [1]
    spell maximum base cold damage [736.3]
    spell minimum base cold damage [490.9]
    flamewhip
    LunarisWhipperProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Temps d'incantation: 1.63 sec.
    Temps de recharge: 2 sec.
    always pierce [1]
    base is projectile [1]
    monster projectile variation [26]
    spell maximum base cold damage [610.3]
    spell minimum base cold damage [406.9]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "Dagger"
    	basic_action = "Emerge2"
    }
    
    Positioned 
    { 
    	team = 127
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DemonFemale/DemonFemale2ChampionNewTeam"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 75,
        chaosResist = 0,
        name = "Dusk Horror",
        life = 0.99,
        damage = 0.66,
        damageSpread = 0.2,
        attackTime = 2.445,
        attackRange = 18,
        accuracy = 1,
        skillList = {
            "Melee",
            "LunarisWhipperFlameWhip",
            "LunarisWhipperProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LunarisWhipperFlameWhip"] = {
        name = "Flame Surge",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. If you hit an ignited enemy, will create burning ground under them. Your damage modifiers don't apply to this burning ground.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Area] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Duration] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.63,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -17, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LunarisWhipperProjectile"] = {
        name = "LunarisWhipperProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.63,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 26, levelRequirement = 58, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 26, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 26, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Rajoutez 100% des Dégâts physiques sous forme de Dégâts de froid
    FamilyPhysicalAddedAsCold
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • physical damage % to add as cold 100 100 Global
  • Craft Tagsphysical_damage elemental_damage Dégâts Physique Élémentaire Froid
    Edit

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