Horror Tardio
Demoníaco
Receba 100% do Dano Físico como Dano de Gelo Extra
Dusk Horror
Spectre | Y |
---|---|
Area | Pátio de Lunaris, Templo Lunaris Nível 2, Laboratório Eterno, Mapa: Templo Lunar |
Tags | animal_claw_weapon, Conjurador, cold_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, ranged, red_blood |
Packs |
Vida
99%
Ailment Threshold
99%
Resistência
0 0 75 0
Damage
66%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 18
Attack Time
2.445 Second
Damage Spread
±20%
Experiência
110%
Model Size
100%
Type
DemonFemale2
Metadata
DemonFemale2Champion_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
71
Vida
8,694
Armadura
36,473
Evasão
5,260
Escudo de Energia
0
Damage
295
Dano Mágico
295
Precisão
326
Attack Time
2.445
Experiência
12,044
Ailment Threshold
8,694
Chill
27
Shock
27
Brittle
156
Scorch
27
Sap
76
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 236–354
Chance de Crítico: 5%
Attack Time: 2.445 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
LunarisWhipperFlameWhip
Spell, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Area, Fire, CanRapidFire, AreaSpell, Duration
Chicote Ardente
Chance de Crítico: 6%
Tempo de Conjuração: 1.63 seg
Recarga: 3 seg
Ataca um inimigo à sua frente com um chicote flamejante. Inimigos incendiados sofrem mais dano. Se você acertar um inimigo incendiado, solo ardente será criado em baixo deles. Seus modificadores de dano não se aplicam a este solo ardente.
Causa 922.1 a 1383 de Dano de Gelo
active skill area of effect radius +% final [-17]
is area damage [1]
active skill area of effect radius +% final [-17]
is area damage [1]
LunarisWhipperProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 1.63 seg
Recarga: 2 seg
Causa 725.1 a 1088 de Dano de Gelo
Projéteis Perfuram todos Alvos
base is projectile [1]
monster projectile variation [26]
Projéteis Perfuram todos Alvos
base is projectile [1]
monster projectile variation [26]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Dagger" basic_action = "Emerge2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonFemale/DemonFemale2Champion_"] = { name = "Dusk Horror", life = 0.99, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 0.66, damageSpread = 0.2, attackTime = 2.445, attackRange = 18, accuracy = 1, skillList = { "Melee", "LunarisWhipperFlameWhip", "LunarisWhipperProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisWhipperFlameWhip"] = { name = "Flame Surge", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. If you hit an ignited enemy, will create burning ground under them. Your damage modifiers don't apply to this burning ground.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Duration] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.63, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -17, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisWhipperProjectile"] = { name = "LunarisWhipperProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.63, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 26, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 26, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 26, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, }
Receba 100% do Dano Físico como Dano de Gelo Extra
Id | MonsterPhysicalAddedAsColdSkeletonMaps |
---|---|
Family | PhysicalAddedAsCold |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
Horror Tardio
Demoníaco
Receba 100% do Dano Físico como Dano de Gelo Extra
Dusk Horror
Spectre | Y |
---|---|
Tags | animal_claw_weapon, Conjurador, cold_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, ranged, red_blood |
Packs |
Vida
99%
Ailment Threshold
99%
Resistência
0 0 75 0
Damage
66%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 18
Attack Time
2.445 Second
Damage Spread
±20%
Experiência
110%
Model Size
100%
Type
DemonFemale2
Metadata
DemonFemale2Champion_Hellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,369
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
247
Dano Mágico
247
Precisão
290
Attack Time
2.445
Experiência
11,281
Ailment Threshold
6,369
Chill
20
Shock
20
Brittle
114
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 197–296
Chance de Crítico: 5%
Attack Time: 2.445 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
LunarisWhipperFlameWhip
Spell, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Area, Fire, CanRapidFire, AreaSpell, Duration
Chicote Ardente
Chance de Crítico: 6%
Tempo de Conjuração: 1.63 seg
Recarga: 3 seg
Ataca um inimigo à sua frente com um chicote flamejante. Inimigos incendiados sofrem mais dano. Se você acertar um inimigo incendiado, solo ardente será criado em baixo deles. Seus modificadores de dano não se aplicam a este solo ardente.
Causa 808.1 a 1212 de Dano de Gelo
active skill area of effect radius +% final [-17]
is area damage [1]
active skill area of effect radius +% final [-17]
is area damage [1]
LunarisWhipperProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 1.63 seg
Recarga: 2 seg
Causa 644.6 a 966.9 de Dano de Gelo
Projéteis Perfuram todos Alvos
base is projectile [1]
monster projectile variation [26]
Projéteis Perfuram todos Alvos
base is projectile [1]
monster projectile variation [26]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Dagger" basic_action = "Emerge2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonFemale/DemonFemale2Champion_Hellscape"] = { name = "Dusk Horror", life = 0.99, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 0.66, damageSpread = 0.2, attackTime = 2.445, attackRange = 18, accuracy = 1, skillList = { "Melee", "LunarisWhipperFlameWhip", "LunarisWhipperProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisWhipperFlameWhip"] = { name = "Flame Surge", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. If you hit an ignited enemy, will create burning ground under them. Your damage modifiers don't apply to this burning ground.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Duration] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.63, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -17, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisWhipperProjectile"] = { name = "LunarisWhipperProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.63, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 26, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 26, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 26, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, }
Receba 100% do Dano Físico como Dano de Gelo Extra
Id | MonsterPhysicalAddedAsColdSkeletonMaps |
---|---|
Family | PhysicalAddedAsCold |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
Horror Tardio
Dusk Horror
Spectre | Y |
---|---|
Area | Templo do Crepúsculo |
Tags | animal_claw_weapon, Conjurador, cold_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, ranged, red_blood |
Packs |
Vida
99%
Ailment Threshold
99%
Resistência
0 0 75 0
Damage
66%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 18
Attack Time
2.445 Second
Damage Spread
±20%
Experiência
110%
Model Size
100%
Type
DemonFemale2
Metadata
DemonFemale2Champion_Schism
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
71
Vida
8,694
Armadura
36,473
Evasão
5,260
Escudo de Energia
0
Damage
295
Dano Mágico
295
Precisão
326
Attack Time
2.445
Experiência
12,044
Ailment Threshold
8,694
Chill
27
Shock
27
Brittle
156
Scorch
27
Sap
76
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 236–354
Chance de Crítico: 5%
Attack Time: 2.445 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
LunarisWhipperFlameWhip
Spell, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Area, Fire, CanRapidFire, AreaSpell, Duration
Chicote Ardente
Chance de Crítico: 6%
Tempo de Conjuração: 1.63 seg
Recarga: 3 seg
Ataca um inimigo à sua frente com um chicote flamejante. Inimigos incendiados sofrem mais dano. Se você acertar um inimigo incendiado, solo ardente será criado em baixo deles. Seus modificadores de dano não se aplicam a este solo ardente.
Causa 922.1 a 1383 de Dano de Gelo
active skill area of effect radius +% final [-17]
is area damage [1]
active skill area of effect radius +% final [-17]
is area damage [1]
LunarisWhipperProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 1.63 seg
Recarga: 2 seg
Causa 725.1 a 1088 de Dano de Gelo
Projéteis Perfuram todos Alvos
base is projectile [1]
monster projectile variation [26]
Projéteis Perfuram todos Alvos
base is projectile [1]
monster projectile variation [26]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Dagger" basic_action = "Emerge2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonFemale/DemonFemale2Champion_Schism"] = { name = "Dusk Horror", life = 0.99, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 0.66, damageSpread = 0.2, attackTime = 2.445, attackRange = 18, accuracy = 1, skillList = { "Melee", "LunarisWhipperFlameWhip", "LunarisWhipperProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisWhipperFlameWhip"] = { name = "Flame Surge", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. If you hit an ignited enemy, will create burning ground under them. Your damage modifiers don't apply to this burning ground.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Duration] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.63, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -17, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisWhipperProjectile"] = { name = "LunarisWhipperProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.63, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 26, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 26, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 26, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, }
Receba 100% do Dano Físico como Dano de Gelo Extra
Id | MonsterPhysicalAddedAsColdSkeletonMaps |
---|---|
Family | PhysicalAddedAsCold |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
Horror Tardio
Dusk Horror
Spectre | Y |
---|---|
Area | Ponte do Porto |
Tags | animal_claw_weapon, Conjurador, cold_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, ranged, red_blood |
Packs |
Vida
99%
Ailment Threshold
99%
Resistência
0 0 75 0
Damage
66%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 18
Attack Time
2.445 Second
Damage Spread
±20%
Experiência
110%
Model Size
100%
Type
DemonFemale2
Metadata
DemonFemale2ChampionNewTeam
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
60
Vida
3,661
Armadura
15,178
Evasão
3,556
Escudo de Energia
0
Damage
164
Dano Mágico
164
Precisão
211
Attack Time
2.445
Experiência
9,092
Ailment Threshold
3,661
Chill
12
Shock
12
Brittle
65
Scorch
12
Sap
32
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 131–197
Chance de Crítico: 5%
Attack Time: 2.445 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
LunarisWhipperFlameWhip
Spell, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Area, Fire, CanRapidFire, AreaSpell, Duration
Chicote Ardente
Chance de Crítico: 6%
Tempo de Conjuração: 1.63 seg
Recarga: 3 seg
Ataca um inimigo à sua frente com um chicote flamejante. Inimigos incendiados sofrem mais dano. Se você acertar um inimigo incendiado, solo ardente será criado em baixo deles. Seus modificadores de dano não se aplicam a este solo ardente.
Causa 568.2 a 852.3 de Dano de Gelo
active skill area of effect radius +% final [-17]
is area damage [1]
active skill area of effect radius +% final [-17]
is area damage [1]
LunarisWhipperProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 1.63 seg
Recarga: 2 seg
Causa 471 a 706.5 de Dano de Gelo
Projéteis Perfuram todos Alvos
base is projectile [1]
monster projectile variation [26]
Projéteis Perfuram todos Alvos
base is projectile [1]
monster projectile variation [26]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Dagger" basic_action = "Emerge2" } Positioned { team = 127 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonFemale/DemonFemale2ChampionNewTeam"] = { name = "Dusk Horror", life = 0.99, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 0.66, damageSpread = 0.2, attackTime = 2.445, attackRange = 18, accuracy = 1, skillList = { "Melee", "LunarisWhipperFlameWhip", "LunarisWhipperProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisWhipperFlameWhip"] = { name = "Flame Surge", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. If you hit an ignited enemy, will create burning ground under them. Your damage modifiers don't apply to this burning ground.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Duration] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.63, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -17, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisWhipperProjectile"] = { name = "LunarisWhipperProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.63, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 26, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 26, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 26, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, }
Receba 100% do Dano Físico como Dano de Gelo Extra
Id | MonsterPhysicalAddedAsColdSkeletonMaps |
---|---|
Family | PhysicalAddedAsCold |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.