SpectreY
AreaThe Cavern of Anger, The Brine King's Reef, The Eternal Laboratory, The Lake of Kalandra
Tagsbeast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slashing_weapon, slow_movement
Packs
  • The Cavern of Anger: Brine Vassal
  • The Brine King's Reef: Brine Vassal
  • The Eternal Laboratory: Swarthy Mollusc, Brine Vassal
  • Brine Vassal, Swarthy Mollusc
  • Brine Vassal
  • Life
    115%
    Energy Shield From Life
    50%
    Evasion
    +50%
    Ailment Threshold
    115%
    Resistance
    0 40 0 0
    Damage
    130%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Experience
    100%
    Model Size
    100%
    Type
    ParasiticSquid
    Metadata
    ParasiticSquid
    Level
    68
    Life
    7,398
    Armour
    28,790
    Evasion
    7,109
    Energy Shield
    3,064
    Damage
    486
    Spell Damage
    486
    Accuracy
    290
    Attack Time
    1.755
    Experience
    10,255
    Ailment Threshold
    7,398
    Chill
    23
    Shock
    23
    Brittle
    132
    Scorch
    23
    Sap
    65
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 388–583
    Critical Strike Chance: 5%
    Attack Time: 1.755 sec
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    ParasiticSquidGroundEffectTar
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Cast Time: 1 sec
    Base duration is 6 seconds
    60% reduced Movement Speed
    active skill area of effect radius +% final [-25]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    }
    
    Animated
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Animated
    {
    	on_death = "AddAttached( Metadata/Effects/Spells/monsters_effects/ParasiteSquid/ink_sac/rig.ao,  ); PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/ParasiteSquid/ink_sac/rig.ao, 0 );"
    	on_death2 = "AddAttached( Metadata/Effects/Spells/monsters_effects/ParasiteSquid/ink_sac/rig.ao,  ); PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/ParasiteSquid/ink_sac/rig.ao, 1 );"
    	on_death3 = "AddAttached( Metadata/Effects/Spells/monsters_effects/ParasiteSquid/ink_sac/rig.ao,  ); PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/ParasiteSquid/ink_sac/rig.ao, 2 );"
    }
    
    Life
    {
    	on_spawned_dead = "GoToAttachedAnimationEnd( Metadata/Effects/Spells/monsters_effects/ParasiteSquid/ink_sac/rig.ao );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ParasiticSquid/ParasiticSquid"] = {
        name = "Brine Vassal",
        life = 1.15,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "ParasiticSquidGroundEffectTar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ParasiticSquidGroundEffectTar"] = {
        name = "ParasiticSquidGroundEffectTar",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "base_movement_velocity_+%",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {6000, -60, -25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }