Brine Vassal
Spectre | Y |
---|---|
Area | ถ้ำโทสะ, โขดหินราชันน้ำเค็ม, ห้องทดลองนิรันดร, ทะเลสาบคาลานดรา |
Tags | beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slashing_weapon, slow_movement |
Packs |
พลังชีวิต
115%
Energy Shield From Life
50%
การหลบหลีก
+50%
Ailment Threshold
115%
ค่าต้านทาน
0 40 0 0
Damage
130%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 10
Attack Time
1.755 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
ParasiticSquid
Metadata
ParasiticSquid
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
7,398
ค่าเกราะ
28,790
การหลบหลีก
7,109
โล่พลังงาน
3,064
Damage
486
ความเสียหายเวท
486
ความแม่นยำ
290
Attack Time
1.755
ค่าประสบการณ์
10,255
Ailment Threshold
7,398
Chill
23
Shock
23
Brittle
132
Scorch
23
Sap
65
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 388–583
โอกาสคริติคอล: 5%
Attack Time: 1.755 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ParasiticSquidGroundEffectTar
Spell, Area, Damage, Triggerable, Duration, AreaSpell
เวลาร่าย: 1 วินาที
ระยะเวลาพื้นฐาน 6 วินาที
ลดความเร็วในการเคลื่อนที่ 60%
active skill area of effect radius +% final [-25]
ลดความเร็วในการเคลื่อนที่ 60%
active skill area of effect radius +% final [-25]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Sword" } Animated { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { on_death = "AddAttached( Metadata/Effects/Spells/monsters_effects/ParasiteSquid/ink_sac/rig.ao,); PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/ParasiteSquid/ink_sac/rig.ao, 0 );" on_death2 = "AddAttached( Metadata/Effects/Spells/monsters_effects/ParasiteSquid/ink_sac/rig.ao, ); PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/ParasiteSquid/ink_sac/rig.ao, 1 );" on_death3 = "AddAttached( Metadata/Effects/Spells/monsters_effects/ParasiteSquid/ink_sac/rig.ao, ); PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/ParasiteSquid/ink_sac/rig.ao, 2 );" } Life { on_spawned_dead = "GoToAttachedAnimationEnd( Metadata/Effects/Spells/monsters_effects/ParasiteSquid/ink_sac/rig.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ParasiticSquid/ParasiticSquid"] = { name = "Brine Vassal", life = 1.15, energyShield = 0.5, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.3, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "ParasiticSquidGroundEffectTar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ParasiticSquidGroundEffectTar"] = { name = "ParasiticSquidGroundEffectTar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_movement_velocity_+%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {6000, -60, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }