Tukohama's Vanguard
Demon
Area: The Coast, The Mud Flats, The Karui Fortress, The Eternal Laboratory, Memory Void, Fragmented Memory, Lava Lake Map, The Lake of Kalandra
25% reduced Scorching Ray beam length
base totem range [80]
fire beam max rotation speed +% [-75]
fire beam start angle offset variance [60]
250% increased Totem Life
kill traps mines and totems on death [1]
base totem range [80]
fire beam max rotation speed +% [-75]
fire beam start angle offset variance [60]
250% increased Totem Life
kill traps mines and totems on death [1]
Life
143%
Armour
+25%
Ailment Threshold
143%
Resistance
40 0 0 0
Damage
116%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experience
110%
Model Size
100%
Type
KaomWarrior5
Metadata
KaomWarrior7
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
83
Life
45,784
Armour
115,596
Evasion
7,860
Energy Shield
0
Damage
1,044
Spell Damage
1,044
Accuracy
518
Attack Time
1.5
Experience
14,445
Ailment Threshold
45,784
Chill
145
Shock
145
Brittle
819
Scorch
145
Sap
400
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 836–1253
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
KaomFireBeamTotem
Spell, Totemable, DamageOverTime, Fire, CausesBurning, Duration, Channel, DegenOnlySpellDamage
Scorching Ray
Cast Time: 0.5 sec
Cooldown Time: 3 sec
Unleash a beam of fire that burns enemies it touches. Remaining in the beam raises the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam turns.
Totem lasts 5 seconds
Deals 898.8 Base Fire Damage per second
Base duration is 1.5 seconds
Summons a Totem which uses this Skill
Additional Debuff stages add -40% of Damage
Fire Exposure applies -25% to Fire Resistance
base active skill totem level [83]
base skill is totemified [1]
totem art variation [1]
totem ignores cooldown [1]
Deals 898.8 Base Fire Damage per second
Base duration is 1.5 seconds
Summons a Totem which uses this Skill
Additional Debuff stages add -40% of Damage
Fire Exposure applies -25% to Fire Resistance
base active skill totem level [83]
base skill is totemified [1]
totem art variation [1]
totem ignores cooldown [1]
KaomFireBeamTotemSpectre
Spell, Totemable, DamageOverTime, Fire, CausesBurning, Duration, Channel, DegenOnlySpellDamage
Scorching Ray
Cast Time: 0.5 sec
Cooldown Time: 3 sec
Unleash a beam of fire that burns enemies it touches. Remaining in the beam raises the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam turns.
12% less Totem Damage per Summoned Totem
Totem lasts 5 seconds
Deals 1258.6 Base Fire Damage per second
Base duration is 1.5 seconds
Summons a Totem which uses this Skill
Additional Debuff stages add -40% of Damage
Fire Exposure applies -25% to Fire Resistance
base active skill totem level [83]
base skill is totemified [1]
ignores totem cooldown limit [1]
totem art variation [1]
totem ignores cooldown [1]
Totem lasts 5 seconds
Deals 1258.6 Base Fire Damage per second
Base duration is 1.5 seconds
Summons a Totem which uses this Skill
Additional Debuff stages add -40% of Damage
Fire Exposure applies -25% to Fire Resistance
base active skill totem level [83]
base skill is totemified [1]
ignores totem cooldown limit [1]
totem art variation [1]
totem ignores cooldown [1]
Object Type
version 2 extends "Metadata/Monsters/KaomWarrior/KaomWarrior" Actor { main_hand_unarmed_type = "One_Hand_Mace" off_hand_unarmed_type = "One_Hand_Axe" }
Object Type Codes
version 2 extends "Metadata/Monsters/KaomWarrior/KaomWarrior"
-- src\Data\Spectres.lua minions["Metadata/Monsters/KaomWarrior/KaomWarrior7"] = { name = "Tukohama's Vanguard", life = 1.43, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.16, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "Melee", "KaomFireBeamTotem", "KaomFireBeamTotemSpectre", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KaomFireBeamTotem"] = { name = "Scorching Ray", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleash a beam of fire that burns enemies it touches. Remaining in the beam raises the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam turns.", skillTypes = { [SkillType.Spell] = true, [SkillType.Totemable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.CausesBurning] = true, [SkillType.Duration] = true, [SkillType.Channel] = true, [SkillType.DegenOnlySpellDamage] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, duration = true, totem = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_active_skill_totem_level", "base_skill_effect_duration", "fire_beam_additional_stack_damage_+%_final", "base_fire_damage_resistance_%", "base_totem_duration", "totem_art_variation", "is_totem", "base_skill_is_totemified", "totem_ignores_cooldown", }, levels = { [1] = {1, 1, 1500, -40, -25, 5000, 1, levelRequirement = 1, statInterpolation = {3, 2}, cost = { }, }, [2] = {1, 83, 1500, -40, -25, 5000, 1, levelRequirement = 83, statInterpolation = {3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KaomFireBeamTotemSpectre"] = { name = "Scorching Ray", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleash a beam of fire that burns enemies it touches. Remaining in the beam raises the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam turns.", skillTypes = { [SkillType.Spell] = true, [SkillType.Totemable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.CausesBurning] = true, [SkillType.Duration] = true, [SkillType.Channel] = true, [SkillType.DegenOnlySpellDamage] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, duration = true, totem = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_active_skill_totem_level", "totem_damage_+%_final_per_active_totem", "fire_beam_additional_stack_damage_+%_final", "base_fire_damage_resistance_%", "base_totem_duration", "totem_art_variation", "base_skill_effect_duration", "is_totem", "base_skill_is_totemified", "totem_ignores_cooldown", "ignores_totem_cooldown_limit", }, levels = { [1] = {1, 1, -12, -40, -25, 5000, 1, 1500, levelRequirement = 1, statInterpolation = {3, 2}, cost = { }, }, [2] = {1, 83, -12, -40, -25, 5000, 1, 1500, levelRequirement = 83, statInterpolation = {3, 2}, cost = { }, }, }, }
25% reduced Scorching Ray beam length
base totem range [80]
fire beam max rotation speed +% [-75]
fire beam start angle offset variance [60]
Id | KaomWarriorSlowFireBeam |
---|---|
Family | MonsterSlowFireBeam |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster |
250% increased Totem Life
Id | KaomWarriorSlowFireBeam2 |
---|---|
Family | MonsterSlowFireBeam |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |