拉维安加的侍祭(图腾)
幽魂 | Y |
---|---|
地区 | 暮光海滩, 炙热盐沼, 卡鲁要塞, 永恒的实验室, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 熔岩之湖, 卡兰德之湖 |
标签 | cannot_be_monolith, demon, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, stone_armour |
Packs |
生命
143%
护甲
+25%
异常状态临界值
143%
抗性
40 0 0 0
伤害
116%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 8
攻击间隔
1.5 秒
伤害分布
±20%
经验值
110%
Model Size
100%
类型
KaomWarrior5
Metadata
KaomWarrior7
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
83
生命
45,784
护甲
115,596
闪避值
7,860
能量护盾
0
伤害
1,044
法术伤害
1,044
命中
518
攻击间隔
1.5
经验值
14,445
异常状态临界值
45,784
冰缓
145
Shock
145
Brittle
819
Scorch
145
Sap
400
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 836–1253
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
KaomFireBeamTotem
法术, 图腾技能, DoT, 火焰, 造成燃烧, 持续时间, 引导, DegenOnlySpellDamage
灼热光线
施放间隔: 0.5 秒
冷却时间: 3 秒
发出一束灼热光线,被击中的敌人会受到不断叠加的燃烧效果。每叠加一层效果都会附加一定比例的光线基础伤害。叠满之后会造成火焰曝露。脱离光线范围后的一段时间内依然会受到燃烧伤害。增加施法速度可以加快光线的转角速度。
图腾持续 5 秒
每秒造成 898.8 基础火焰伤害
基础持续时间为 1.5 秒
召唤使用一个使用该技能的图腾
额外减益层数附加 -40% 的伤害
火焰曝露 -25% 火焰抗性
base active skill totem level [83]
base skill is totemified [1]
totem art variation [1]
totem ignores cooldown [1]
每秒造成 898.8 基础火焰伤害
基础持续时间为 1.5 秒
召唤使用一个使用该技能的图腾
额外减益层数附加 -40% 的伤害
火焰曝露 -25% 火焰抗性
base active skill totem level [83]
base skill is totemified [1]
totem art variation [1]
totem ignores cooldown [1]
KaomFireBeamTotemSpectre
法术, 图腾技能, DoT, 火焰, 造成燃烧, 持续时间, 引导, DegenOnlySpellDamage
灼热光线
施放间隔: 0.5 秒
冷却时间: 3 秒
发出一束灼热光线,被击中的敌人会受到不断叠加的燃烧效果。每叠加一层效果都会附加一定比例的光线基础伤害。叠满之后会造成火焰曝露。脱离光线范围后的一段时间内依然会受到燃烧伤害。增加施法速度可以加快光线的转角速度。
每个召唤的图腾都使图腾伤害总降 12%
图腾持续 5 秒
每秒造成 1258.6 基础火焰伤害
基础持续时间为 1.5 秒
召唤使用一个使用该技能的图腾
额外减益层数附加 -40% 的伤害
火焰曝露 -25% 火焰抗性
base active skill totem level [83]
base skill is totemified [1]
ignores totem cooldown limit [1]
totem art variation [1]
totem ignores cooldown [1]
图腾持续 5 秒
每秒造成 1258.6 基础火焰伤害
基础持续时间为 1.5 秒
召唤使用一个使用该技能的图腾
额外减益层数附加 -40% 的伤害
火焰曝露 -25% 火焰抗性
base active skill totem level [83]
base skill is totemified [1]
ignores totem cooldown limit [1]
totem art variation [1]
totem ignores cooldown [1]
Object Type
version 2 extends "Metadata/Monsters/KaomWarrior/KaomWarrior" Actor { main_hand_unarmed_type = "One_Hand_Mace" off_hand_unarmed_type = "One_Hand_Axe" }
Object Type Codes
version 2 extends "Metadata/Monsters/KaomWarrior/KaomWarrior"
-- src\Data\Spectres.lua minions["Metadata/Monsters/KaomWarrior/KaomWarrior7"] = { name = "Tukohama's Vanguard", life = 1.43, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.16, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "Melee", "KaomFireBeamTotem", "KaomFireBeamTotemSpectre", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KaomFireBeamTotem"] = { name = "Scorching Ray", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleash a beam of fire that burns enemies it touches. Remaining in the beam raises the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam turns.", skillTypes = { [SkillType.Spell] = true, [SkillType.Totemable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.CausesBurning] = true, [SkillType.Duration] = true, [SkillType.Channel] = true, [SkillType.DegenOnlySpellDamage] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, duration = true, totem = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_active_skill_totem_level", "base_skill_effect_duration", "fire_beam_additional_stack_damage_+%_final", "base_fire_damage_resistance_%", "base_totem_duration", "totem_art_variation", "is_totem", "base_skill_is_totemified", "totem_ignores_cooldown", }, levels = { [1] = {1, 1, 1500, -40, -25, 5000, 1, levelRequirement = 1, statInterpolation = {3, 2}, cost = { }, }, [2] = {1, 83, 1500, -40, -25, 5000, 1, levelRequirement = 83, statInterpolation = {3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KaomFireBeamTotemSpectre"] = { name = "Scorching Ray", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleash a beam of fire that burns enemies it touches. Remaining in the beam raises the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam turns.", skillTypes = { [SkillType.Spell] = true, [SkillType.Totemable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.CausesBurning] = true, [SkillType.Duration] = true, [SkillType.Channel] = true, [SkillType.DegenOnlySpellDamage] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, duration = true, totem = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_active_skill_totem_level", "totem_damage_+%_final_per_active_totem", "fire_beam_additional_stack_damage_+%_final", "base_fire_damage_resistance_%", "base_totem_duration", "totem_art_variation", "base_skill_effect_duration", "is_totem", "base_skill_is_totemified", "totem_ignores_cooldown", "ignores_totem_cooldown_limit", }, levels = { [1] = {1, 1, -12, -40, -25, 5000, 1, 1500, levelRequirement = 1, statInterpolation = {3, 2}, cost = { }, }, [2] = {1, 83, -12, -40, -25, 5000, 1, 1500, levelRequirement = 83, statInterpolation = {3, 2}, cost = { }, }, }, }
【灼热光线】的光束长度缩短 25%
base totem range [80]
fire beam max rotation speed +% [-75]
fire beam start angle offset variance [60]
Id | KaomWarriorSlowFireBeam |
---|---|
Family | MonsterSlowFireBeam |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster |
图腾的生命提高 250%
Id | KaomWarriorSlowFireBeam2 |
---|---|
Family | MonsterSlowFireBeam |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |