Vorhut Tukohamas
Dämon
Gebiet: Die Küste, Die Morastebenen, Die Karui-Feste, Das ewige Laboratorium, Erinnerungsfragment, Zersplitterte Erinnerung, 'Lavasee'-Karte, Der See von Kalandra
25% verkürzte Strahllänge von 'Sengender Strahl'
base totem range [80]
fire beam max rotation speed +% [-75]
fire beam start angle offset variance [60]
250% erhöhtes Totemleben
kill traps mines and totems on death [1]
base totem range [80]
fire beam max rotation speed +% [-75]
fire beam start angle offset variance [60]
250% erhöhtes Totemleben
kill traps mines and totems on death [1]
Tukohama's Vanguard
Leben
143%
Rüstung
+25%
Ailment Threshold
143%
Widerstand
40 0 0 0
Damage
116%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
110%
Model Size
100%
Type
KaomWarrior5
Metadata
KaomWarrior7
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
83
Leben
45,784
Rüstung
115,596
Ausweichen
7,860
Energieschild
0
Damage
1,044
Zauberschaden
1,044
Genauigkeit
518
Attack Time
1.5
Erfahrung
14,445
Ailment Threshold
45,784
Chill
145
Shock
145
Brittle
819
Scorch
145
Sap
400
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 836–1253
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
KaomFireBeamTotem
Spell, Totemable, DamageOverTime, Fire, CausesBurning, Duration, Channel, DegenOnlySpellDamage
Sengender Strahl
Zauberzeit: 0.5 Sek.
Abklingzeit: 3 Sek.
Entfesselt einen Feuerstrahl, der Gegner bei Berührung verbrennt. Das Verweilen innerhalb des Strahls verstärkt den Brand und fügt einen Teil des Strahlschadens phasenweise hinzu. Bei maximalen Phasen wird Feuer-Anfälligkeit verursacht. Gegner, die den Strahl verlassen, brennen noch für eine Dauer weiter. Eine erhöhte Zaubergeschwindigkeit erhöht ebenfalls die Drehgeschwindigkeit des Strahls.
Totem ist 5 Sekunden aktiv
Verursacht 898.8 Basis-Feuerschaden pro Sekunde
Basisdauer beträgt 1.5 Sekunden
Beschwört ein Totem, das diese Fertigkeit nutzt
Zusätzliche Phasen von Schwächungen fügen -40% Schaden hinzu
Feuer-Anfälligkeit wendet -25% zu Feuerwiderstand an
base active skill totem level [83]
base skill is totemified [1]
totem art variation [1]
totem ignores cooldown [1]
Verursacht 898.8 Basis-Feuerschaden pro Sekunde
Basisdauer beträgt 1.5 Sekunden
Beschwört ein Totem, das diese Fertigkeit nutzt
Zusätzliche Phasen von Schwächungen fügen -40% Schaden hinzu
Feuer-Anfälligkeit wendet -25% zu Feuerwiderstand an
base active skill totem level [83]
base skill is totemified [1]
totem art variation [1]
totem ignores cooldown [1]
KaomFireBeamTotemSpectre
Spell, Totemable, DamageOverTime, Fire, CausesBurning, Duration, Channel, DegenOnlySpellDamage
Sengender Strahl
Zauberzeit: 0.5 Sek.
Abklingzeit: 3 Sek.
Entfesselt einen Feuerstrahl, der Gegner bei Berührung verbrennt. Das Verweilen innerhalb des Strahls verstärkt den Brand und fügt einen Teil des Strahlschadens phasenweise hinzu. Bei maximalen Phasen wird Feuer-Anfälligkeit verursacht. Gegner, die den Strahl verlassen, brennen noch für eine Dauer weiter. Eine erhöhte Zaubergeschwindigkeit erhöht ebenfalls die Drehgeschwindigkeit des Strahls.
12% weniger Totemschaden pro beschworenem Totem
Totem ist 5 Sekunden aktiv
Verursacht 1258.6 Basis-Feuerschaden pro Sekunde
Basisdauer beträgt 1.5 Sekunden
Beschwört ein Totem, das diese Fertigkeit nutzt
Zusätzliche Phasen von Schwächungen fügen -40% Schaden hinzu
Feuer-Anfälligkeit wendet -25% zu Feuerwiderstand an
base active skill totem level [83]
base skill is totemified [1]
ignores totem cooldown limit [1]
totem art variation [1]
totem ignores cooldown [1]
Totem ist 5 Sekunden aktiv
Verursacht 1258.6 Basis-Feuerschaden pro Sekunde
Basisdauer beträgt 1.5 Sekunden
Beschwört ein Totem, das diese Fertigkeit nutzt
Zusätzliche Phasen von Schwächungen fügen -40% Schaden hinzu
Feuer-Anfälligkeit wendet -25% zu Feuerwiderstand an
base active skill totem level [83]
base skill is totemified [1]
ignores totem cooldown limit [1]
totem art variation [1]
totem ignores cooldown [1]
Object Type
version 2 extends "Metadata/Monsters/KaomWarrior/KaomWarrior" Actor { main_hand_unarmed_type = "One_Hand_Mace" off_hand_unarmed_type = "One_Hand_Axe" }
Object Type Codes
version 2 extends "Metadata/Monsters/KaomWarrior/KaomWarrior"
-- src\Data\Spectres.lua minions["Metadata/Monsters/KaomWarrior/KaomWarrior7"] = { name = "Tukohama's Vanguard", life = 1.43, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.16, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "Melee", "KaomFireBeamTotem", "KaomFireBeamTotemSpectre", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KaomFireBeamTotem"] = { name = "Scorching Ray", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleash a beam of fire that burns enemies it touches. Remaining in the beam raises the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam turns.", skillTypes = { [SkillType.Spell] = true, [SkillType.Totemable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.CausesBurning] = true, [SkillType.Duration] = true, [SkillType.Channel] = true, [SkillType.DegenOnlySpellDamage] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, duration = true, totem = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_active_skill_totem_level", "base_skill_effect_duration", "fire_beam_additional_stack_damage_+%_final", "base_fire_damage_resistance_%", "base_totem_duration", "totem_art_variation", "is_totem", "base_skill_is_totemified", "totem_ignores_cooldown", }, levels = { [1] = {1, 1, 1500, -40, -25, 5000, 1, levelRequirement = 1, statInterpolation = {3, 2}, cost = { }, }, [2] = {1, 83, 1500, -40, -25, 5000, 1, levelRequirement = 83, statInterpolation = {3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KaomFireBeamTotemSpectre"] = { name = "Scorching Ray", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleash a beam of fire that burns enemies it touches. Remaining in the beam raises the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam turns.", skillTypes = { [SkillType.Spell] = true, [SkillType.Totemable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.CausesBurning] = true, [SkillType.Duration] = true, [SkillType.Channel] = true, [SkillType.DegenOnlySpellDamage] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, duration = true, totem = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_active_skill_totem_level", "totem_damage_+%_final_per_active_totem", "fire_beam_additional_stack_damage_+%_final", "base_fire_damage_resistance_%", "base_totem_duration", "totem_art_variation", "base_skill_effect_duration", "is_totem", "base_skill_is_totemified", "totem_ignores_cooldown", "ignores_totem_cooldown_limit", }, levels = { [1] = {1, 1, -12, -40, -25, 5000, 1, 1500, levelRequirement = 1, statInterpolation = {3, 2}, cost = { }, }, [2] = {1, 83, -12, -40, -25, 5000, 1, 1500, levelRequirement = 83, statInterpolation = {3, 2}, cost = { }, }, }, }
25% verkürzte Strahllänge von 'Sengender Strahl'
base totem range [80]
fire beam max rotation speed +% [-75]
fire beam start angle offset variance [60]
Id | KaomWarriorSlowFireBeam |
---|---|
Family | MonsterSlowFireBeam |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster |
250% erhöhtes Totemleben
Id | KaomWarriorSlowFireBeam2 |
---|---|
Family | MonsterSlowFireBeam |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.