Krieger Tukohamas
Dämon
Tukohama's Warrior
Leben
143%
Rüstung
+25%
Ailment Threshold
143%
Widerstand
40 0 0 0
Damage
116%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 9
Attack Time
1.755 Second
Damage Spread
±20%
Erfahrung
110%
Model Size
100%
Type
KaomWarrior4
Metadata
KaomWarrior5
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
83
Leben
45,784
Rüstung
115,596
Ausweichen
7,860
Energieschild
0
Damage
1,044
Zauberschaden
1,044
Genauigkeit
518
Attack Time
1.755
Erfahrung
14,445
Ailment Threshold
45,784
Chill
145
Shock
145
Brittle
819
Scorch
145
Sap
400
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 836–1253
Kritische Trefferchance: 5%
Attack Time: 1.755 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
KaomWarriorAncestorSlam
Attack, Area, Triggerable
Base Damage: 836–1253
Kritische Trefferchance: 5%
Angriffsschaden: 180%
Angriffsschaden: 180%
Attack Time: 1.755 Sek.
Verursacht 80% mehr Angriffsschaden
Basisdauer beträgt 0.3 Sekunden
50% des physischen Schadens werden in Feuerschaden umgewandelt
20% mehr Angriffsgeschwindigkeit
active skill area of effect radius +% final [170]
is area damage [1]
Basisdauer beträgt 0.3 Sekunden
50% des physischen Schadens werden in Feuerschaden umgewandelt
20% mehr Angriffsgeschwindigkeit
active skill area of effect radius +% final [170]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/KaomWarrior/KaomWarrior" Actor { main_hand_unarmed_type = "One_Hand_Mace" off_hand_unarmed_type = "One_Hand_Axe" }
Object Type Codes
version 2 extends "Metadata/Monsters/KaomWarrior/KaomWarrior"
-- src\Data\Spectres.lua minions["Metadata/Monsters/KaomWarrior/KaomWarrior5"] = { name = "Tukohama's Warrior", life = 1.43, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.16, damageSpread = 0.2, attackTime = 1.755, attackRange = 9, accuracy = 1, skillList = { "Melee", "KaomWarriorAncestorSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KaomWarriorAncestorSlam"] = { name = "KaomWarriorAncestorSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_fire", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {20, 50, 300, 170, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {20, 50, 300, 170, baseMultiplier = 1.8, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, }
Krieger Tukohamas
Dämon
Tukohama's Warrior
Leben
143%
Rüstung
+25%
Ailment Threshold
143%
Widerstand
40 0 0 0
Damage
116%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 9
Attack Time
1.755 Second
Damage Spread
±20%
Erfahrung
110%
Model Size
100%
Type
KaomWarrior4
Metadata
KaomWarrior6
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
83
Leben
45,784
Rüstung
115,596
Ausweichen
7,860
Energieschild
0
Damage
1,044
Zauberschaden
1,044
Genauigkeit
518
Attack Time
1.755
Erfahrung
14,445
Ailment Threshold
45,784
Chill
145
Shock
145
Brittle
819
Scorch
145
Sap
400
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 836–1253
Kritische Trefferchance: 5%
Attack Time: 1.755 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
KaomWarriorAncestorSlam
Attack, Area, Triggerable
Base Damage: 836–1253
Kritische Trefferchance: 5%
Angriffsschaden: 180%
Angriffsschaden: 180%
Attack Time: 1.755 Sek.
Verursacht 80% mehr Angriffsschaden
Basisdauer beträgt 0.3 Sekunden
50% des physischen Schadens werden in Feuerschaden umgewandelt
20% mehr Angriffsgeschwindigkeit
active skill area of effect radius +% final [170]
is area damage [1]
Basisdauer beträgt 0.3 Sekunden
50% des physischen Schadens werden in Feuerschaden umgewandelt
20% mehr Angriffsgeschwindigkeit
active skill area of effect radius +% final [170]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/KaomWarrior/KaomWarrior" Actor { main_hand_unarmed_type = "One_Hand_Mace" off_hand_unarmed_type = "One_Hand_Axe" }
Object Type Codes
version 2 extends "Metadata/Monsters/KaomWarrior/KaomWarrior"
-- src\Data\Spectres.lua minions["Metadata/Monsters/KaomWarrior/KaomWarrior6"] = { name = "Tukohama's Warrior", life = 1.43, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.16, damageSpread = 0.2, attackTime = 1.755, attackRange = 9, accuracy = 1, skillList = { "Melee", "KaomWarriorAncestorSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KaomWarriorAncestorSlam"] = { name = "KaomWarriorAncestorSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_fire", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {20, 50, 300, 170, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {20, 50, 300, 170, baseMultiplier = 1.8, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.