卡鲁族勇士
幽魂Y
地区暮光海滩, 炙热盐沼, 卡鲁要塞, 永恒的实验室, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 卡兰德之湖
标签demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, stone_armour
Packs
  • 暮光海滩, 炙热盐沼, 卡鲁要塞: 卡鲁族勇士, 卡鲁族勇士, 拉维安加的侍祭(图腾)
  • 永恒的实验室: 拉维安加的侍祭(图腾), 卡鲁族勇士, 卡鲁族勇士
  • 卡鲁族勇士, 卡鲁族勇士
  • 西里的姐妹, 卡鲁族勇士, 卡鲁族勇士, 拉维安加的侍祭(图腾)
  • 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空: 西里的姐妹, 卡鲁族勇士, 卡鲁族勇士, 拉维安加的侍祭(图腾)
  • 生命
    143%
    护甲
    +25%
    异常状态临界值
    143%
    抗性
    40 0 0 0
    伤害
    116%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 9
    攻击间隔
    1.755 秒
    伤害分布
    ±20%
    经验值
    110%
    Model Size
    100%
    类型
    KaomWarrior4
    Metadata
    KaomWarrior5
    等级
    83
    生命
    45,784
    护甲
    115,596
    闪避值
    7,860
    能量护盾
    0
    伤害
    1,044
    法术伤害
    1,044
    命中
    518
    攻击间隔
    1.755
    经验值
    14,445
    异常状态临界值
    45,784
    冰缓
    145
    Shock
    145
    Brittle
    819
    Scorch
    145
    Sap
    400
    Melee
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 836–1253
    暴击几率: 5%
    攻击间隔: 1.755 秒
    对你的敌人无情痛击。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    KaomWarriorAncestorSlam
    攻击, 范围, 可触发
    基本伤害: 836–1253
    暴击几率: 5%
    攻击伤害: 180%
    攻击伤害: 180%
    攻击间隔: 1.755 秒
    攻击伤害总增 80%
    基础持续时间为 0.3
    将物理伤害的 50% 转化为火焰伤害
    攻击速度总增 20%
    active skill area of effect radius +% final [170]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/KaomWarrior/KaomWarrior"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    	off_hand_unarmed_type = "One_Hand_Axe"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/KaomWarrior/KaomWarrior"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KaomWarrior/KaomWarrior5"] = {
        name = "Tukohama's Warrior",
        life = 1.43,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.16,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
            "KaomWarriorAncestorSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KaomWarriorAncestorSlam"] = {
        name = "KaomWarriorAncestorSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {20, 50, 300, 170, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
            [2] = {20, 50, 300, 170, baseMultiplier = 1.8, levelRequirement = 68, statInterpolation = {},  cost = { }, },
        },
    }
    
    卡鲁族勇士
    幽魂Y
    地区暮光海滩, 炙热盐沼, 卡鲁要塞, 永恒的实验室, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 卡兰德之湖
    标签demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, stone_armour
    Packs
  • 暮光海滩, 炙热盐沼, 卡鲁要塞: 卡鲁族勇士, 卡鲁族勇士, 拉维安加的侍祭(图腾)
  • 永恒的实验室: 拉维安加的侍祭(图腾), 卡鲁族勇士, 卡鲁族勇士
  • 卡鲁族勇士, 卡鲁族勇士
  • 西里的姐妹, 卡鲁族勇士, 卡鲁族勇士, 拉维安加的侍祭(图腾)
  • 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空: 西里的姐妹, 卡鲁族勇士, 卡鲁族勇士, 拉维安加的侍祭(图腾)
  • 生命
    143%
    护甲
    +25%
    异常状态临界值
    143%
    抗性
    40 0 0 0
    伤害
    116%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 9
    攻击间隔
    1.755 秒
    伤害分布
    ±20%
    经验值
    110%
    Model Size
    100%
    类型
    KaomWarrior4
    Metadata
    KaomWarrior6
    等级
    83
    生命
    45,784
    护甲
    115,596
    闪避值
    7,860
    能量护盾
    0
    伤害
    1,044
    法术伤害
    1,044
    命中
    518
    攻击间隔
    1.755
    经验值
    14,445
    异常状态临界值
    45,784
    冰缓
    145
    Shock
    145
    Brittle
    819
    Scorch
    145
    Sap
    400
    Melee
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 836–1253
    暴击几率: 5%
    攻击间隔: 1.755 秒
    对你的敌人无情痛击。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    KaomWarriorAncestorSlam
    攻击, 范围, 可触发
    基本伤害: 836–1253
    暴击几率: 5%
    攻击伤害: 180%
    攻击伤害: 180%
    攻击间隔: 1.755 秒
    攻击伤害总增 80%
    基础持续时间为 0.3
    将物理伤害的 50% 转化为火焰伤害
    攻击速度总增 20%
    active skill area of effect radius +% final [170]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/KaomWarrior/KaomWarrior"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    	off_hand_unarmed_type = "One_Hand_Axe"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/KaomWarrior/KaomWarrior"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KaomWarrior/KaomWarrior6"] = {
        name = "Tukohama's Warrior",
        life = 1.43,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.16,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
            "KaomWarriorAncestorSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KaomWarriorAncestorSlam"] = {
        name = "KaomWarriorAncestorSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {20, 50, 300, 170, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
            [2] = {20, 50, 300, 170, baseMultiplier = 1.8, levelRequirement = 68, statInterpolation = {},  cost = { }, },
        },
    }