Hyrri's Sister
Life
121%
Evasion
+50%
Ailment Threshold
121%
Resistance
Damage
190%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Experience
110%
Model Size
100%
Type
KaomArcher
Metadata
KaomArcher
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
83
Life
38,740
Armour
92,477
Evasion Rating
11,790
Damage
1,711
Spell Damage
1,711
Accuracy
1,036
Attack Time
1.5
Experience
14,445
Minion Life
7,382
Minion Damage
1,445
Ailment Threshold
38,740
Chill
122
Shock
122
Brittle
693
Scorch
122
Sap
338
Phys Convert Ele
300%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1369–2053
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
KaomArcherShot
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1369–2053
Critical Strike Chance: 5%
Attack Damage: 62.5%
Attack Time: 1.5 sec
50% of Physical Damage Converted to Lightning Damage
Deals 37.5% less Attack Damage
100% increased Projectile Speed
base is projectile [1]
monster projectile variation [10]
spell maximum action distance +% [-60]
Object Type
version 2
extends "Metadata/Monsters/KaomWarrior/KaomWarrior"
Actor
{
main_hand_unarmed_type = "One_Hand_Sword"
basic_action = "Emerge"
}Object Type Codes
version 2
extends "Metadata/Monsters/KaomWarrior/KaomWarrior"
Render
{
preload_buff_visual = "kaom_archer_effect"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/KaomWarrior/KaomArcher"] = {
name = "Hyrri's Sister",
life = 1.21,
fireResist = 0,
coldResist = 30,
lightningResist = 30,
chaosResist = 0,
damage = 1.9,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 9,
accuracy = 1,
weaponType1 = "Bow",
skillList = {
"MeleeAtAnimationSpeed",
"KaomArcherShot",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KaomArcherShot"] = {
name = "KaomArcherShot",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"skill_physical_damage_%_to_convert_to_lightning",
"base_projectile_speed_+%",
"base_is_projectile",
},
levels = {
[1] = {-60, 10, 50, 100, baseMultiplier = 0.625, levelRequirement = 2, statInterpolation = {}, cost = { }, },
},
}
Hyrri's Sister
DemonGain 100% of Physical Damage as Extra Cold Damage
| Spectre | N |
|---|---|
| Tags | cold_affinity, demon, has_bow, humanoid, karui, medium_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement, stone_armour |
Life
100%
Evasion
+50%
Ailment Threshold
100%
Resistance
Damage
75%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 60
Attack Time
0.75 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
SynthesisKaomArcher
Metadata
KaomArcherSpawned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion Rating
7,109
Damage
280
Spell Damage
280
Accuracy
580
Attack Time
0.75
Experience
10,255
Minion Life
1,395
Minion Damage
224
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WalkEmergeSynthesis
walk emerge distance [300]
KaomWarriorBlastRain
Attack, RangedAttack, Fire, MirageArcherCanUse, Area, ProjectileSpeed, ProjectileNumber, Totemable, Trappable, Mineable, Triggerable, Rain
Blast Rain
Base Damage: 224–336
Critical Strike Chance: 5%
Attack Damage: 39.06%
Attack Time: 0.75 sec
Cooldown Time: 2 sec
Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.
Deals 60.94% less Attack Damage
Fires 2 additional Arrows
50% of Physical Damage Converted to Cold Damage
25% less Attack Speed
active skill area of effect radius +% final [-5]
base is projectile [1]
blast rain arrow delay ms [80]
is area damage [1]
skill can fire arrows [1]
KaomArcherShot2
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 224–336
Critical Strike Chance: 5%
Attack Damage: 62.5%
Attack Time: 0.75 sec
Deals 37.5% less Attack Damage
50% of Physical Damage Converted to Cold Damage
25% less Attack Speed
base is projectile [1]
monster projectile variation [21]
spell maximum action distance +% [-60]
Object Type
version 2
extends "Metadata/Monsters/LeagueSynthesis/BossSpawnedMonsters/SynthesisPortalMonster"
Actor
{
main_hand_unarmed_type = "Bow"
}Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSynthesis/BossSpawnedMonsters/SynthesisPortalMonster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSynthesis/KaomArcherSpawned"] = {
name = "Hyrri's Sister",
life = 1,
fireResist = 0,
coldResist = 30,
lightningResist = 30,
chaosResist = 0,
damage = 0.75,
damageSpread = 0.2,
attackTime = 0.75,
attackRange = 60,
accuracy = 1,
skillList = {
"KaomArcherShot2",
"KaomWarriorBlastRain",
"WalkEmergeSynthesis",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["KaomArcherShot2"] = {
name = "KaomArcherShot2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_attack_speed_+%_final",
"base_is_projectile",
},
levels = {
[1] = {-60, 21, 50, -25, baseMultiplier = 0.625, levelRequirement = 2, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KaomWarriorBlastRain"] = {
name = "Blast Rain",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Fire] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Area] = true,
[SkillType.ProjectileSpeed] = true,
[SkillType.ProjectileNumber] = true,
[SkillType.Totemable] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Triggerable] = true,
[SkillType.Rain] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"number_of_additional_arrows",
"blast_rain_arrow_delay_ms",
"active_skill_attack_speed_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"base_is_projectile",
"is_area_damage",
"skill_can_fire_arrows",
},
levels = {
[1] = {50, 2, 80, -25, -5, baseMultiplier = 0.3906, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeSynthesis"] = {
name = "WalkEmergeSynthesis",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.72,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Gain 100% of Physical Damage as Extra Cold Damage
| Family | PhysicalAddedAsCold |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage elemental_damage Damage Physical Elemental Cold |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.