Baranite Thaumaturge
Humanoid
SpectreY
Spectre OverrideMetadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMageguardCasterSpectre
Tagscaster, crusader_monster, fast_movement, human, humanoid, influence_monster, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, water
Packs
  • Baranite Thaumaturge, Baranite Templar, Baranite Sister
  • Baranite Thaumaturge, Baranite Templar, Baranite Preacher
  • Life
    405%
    Energy Shield From Life
    200%
    Ailment Threshold
    405%
    Resistance
    0 0 75 0
    Damage
    150%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    150%
    Model Size
    100%
    Type
    CrusaderMageguardCaster
    Metadata
    CrusaderMageguardCaster
    Level
    68
    Life
    26,055
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    12,254
    Damage
    560
    Spell Damage
    560
    Accuracy
    290
    Attack Time
    1.5
    Experience
    15,383
    Ailment Threshold
    26,055
    Chill
    82
    Shock
    82
    Brittle
    466
    Scorch
    82
    Sap
    228
    AtlasExilesCrusaderMageguardProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.33 sec
    Deals 601.8 to 1805 Lightning Damage
    base is projectile [1]
    monster projectile variation [127]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    EmptyActionSpellCrusaderMageguard
    Spell
    Cast Time: 3 sec
    Cooldown Time: 12 sec
    skill cannot be interrupted [1]
    skill cannot be stunned [1]
    spell maximum action distance +% [-40]
    AtlasCrusaderMageguardSpawnBomb
    Triggerable, Spell
    Cast Time: 1 sec
    AtlasExileCrusaderMageguardBombExplode
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Deals 374.4 to 1123 Lightning Damage
    is area damage [1]
    AtlasCrusaderMageguardBeam
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 2.3 sec
    Cooldown Time: 8 sec
    Deals 401.2 to 1204 Lightning Damage
    is area damage [1]
    WalkEmergeAtlasInfluenceMonster
    walk emerge distance [225]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMageguardCaster"] = {
        name = "Baranite Thaumaturge",
        life = 4.05,
        energyShield = 2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 75,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "AtlasExileCrusaderMageguardBombExplode",
            "EmptyActionSpellCrusaderMageguard",
            "WalkEmergeAtlasInfluenceMonster",
            "AtlasExilesCrusaderMageguardProjectile",
            "AtlasCrusaderMageguardSpawnBomb",
            "AtlasCrusaderMageguardBeam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileCrusaderMageguardBombExplode"] = {
        name = "AtlasExileCrusaderMageguardBombExplode",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellCrusaderMageguard"] = {
        name = "EmptyActionSpellCrusaderMageguard",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {-40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeAtlasInfluenceMonster"] = {
        name = "WalkEmergeAtlasInfluenceMonster",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesCrusaderMageguardProjectile"] = {
        name = "AtlasExilesCrusaderMageguardProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.5, 1.5, 127, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasCrusaderMageguardSpawnBomb"] = {
        name = "AtlasCrusaderMageguardSpawnBomb",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasCrusaderMageguardBeam"] = {
        name = "AtlasCrusaderMageguardBeam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Baranite Thaumaturge
    Humanoid
    SpectreY
    Tagscaster, crusader_monster, fast_movement, human, humanoid, influence_monster, is_unarmed, light_armour, lightning_affinity, not_dex, not_str, ranged, water
    Life
    360%
    Energy Shield From Life
    200%
    Ailment Threshold
    360%
    Resistance
    0 0 75 0
    Damage
    150%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    150%
    Model Size
    100%
    Type
    CrusaderMageguardCasterSpectre
    Metadata
    CrusaderMageguardCasterSpectre
    Level
    68
    Life
    23,160
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    12,254
    Damage
    560
    Spell Damage
    560
    Accuracy
    290
    Attack Time
    1.5
    Experience
    15,383
    Ailment Threshold
    23,160
    Chill
    73
    Shock
    73
    Brittle
    414
    Scorch
    73
    Sap
    202
    AtlasExilesCrusaderMageguardProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.33 sec
    Deals 601.8 to 1805 Lightning Damage
    base is projectile [1]
    monster projectile variation [127]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    EmptyActionSpellCrusaderMageguard
    Spell
    Cast Time: 3 sec
    Cooldown Time: 12 sec
    skill cannot be interrupted [1]
    skill cannot be stunned [1]
    spell maximum action distance +% [-40]
    AtlasCrusaderMageguardSpawnBombSpectre
    Triggerable, Spell
    Cast Time: 1 sec
    AtlasExileCrusaderMageguardBombExplodeSpectre
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Deals 534.9 to 1605 Lightning Damage
    is area damage [1]
    AtlasCrusaderMageguardBeam
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 2.3 sec
    Cooldown Time: 8 sec
    Deals 401.2 to 1204 Lightning Damage
    is area damage [1]
    WalkEmergeAtlasInfluenceMonster
    walk emerge distance [225]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMonsterSpectreBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMonsterSpectreBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMageguardCasterSpectre"] = {
        name = "Baranite Thaumaturge",
        life = 3.6,
        energyShield = 2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 75,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "AtlasExileCrusaderMageguardBombExplodeSpectre",
            "EmptyActionSpellCrusaderMageguard",
            "WalkEmergeAtlasInfluenceMonster",
            "AtlasExilesCrusaderMageguardProjectile",
            "AtlasCrusaderMageguardSpawnBombSpectre",
            "AtlasCrusaderMageguardBeam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExileCrusaderMageguardBombExplodeSpectre"] = {
        name = "AtlasExileCrusaderMageguardBombExplodeSpectre",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellCrusaderMageguard"] = {
        name = "EmptyActionSpellCrusaderMageguard",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {-40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeAtlasInfluenceMonster"] = {
        name = "WalkEmergeAtlasInfluenceMonster",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasExilesCrusaderMageguardProjectile"] = {
        name = "AtlasExilesCrusaderMageguardProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.5, 1.5, 127, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasCrusaderMageguardSpawnBombSpectre"] = {
        name = "AtlasCrusaderMageguardSpawnBombSpectre",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasCrusaderMageguardBeam"] = {
        name = "AtlasCrusaderMageguardBeam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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