Primal Cystcaller
Beast
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueHarvest/Blue/HarvestGoatmanT3Spectre |
Tags | avian_pursuit, beast, bludgeoning_weapon, caster, flesh_armour, goatman, has_staff, has_two_handed_melee, humanoid, lightning_affinity, mammal_beast, medium_height, not_dex, not_str, red_blood, very_slow_movement |
Life
300%
Energy Shield From Life
50%
Ailment Threshold
300%
Resistance
20 20 20 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
HarvestGoatman
Metadata
HarvestGoatmanT3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
19,300
Armour
28,790
Evasion
4,739
Energy Shield
3,064
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1.5
Experience
10,255
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSHarvestGoatmanProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.33 sec
Deals 496.5 to 744.8 Lightning Damage
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [144]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [144]
projectile uses contact position [1]
use scaled contact offset [1]
HarvestGoatmanLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Leap Slam
Base Damage: 299–448
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Cooldown Time: 2 sec
Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.
50% of Physical Damage Converted to Lightning Damage
Deals 112.8% more Damage
Base radius is 1.5 metres
cast time overrides attack duration [1]
is area damage [1]
Deals 112.8% more Damage
Base radius is 1.5 metres
cast time overrides attack duration [1]
is area damage [1]
GSHarvestGoatmanDelayedBlast
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.17 sec
Cooldown Time: 6 sec
Deals 1361 to 2528 Lightning Damage
is area damage [1]
is area damage [1]
EASHarvestEmerge
Spell
Cast Time: 1 sec
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase" Actor { main_hand_unarmed_type = "One_Hand_Mace" } Life { corpse_sink_delay_ms = 1800 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase" Life { on_death = " Call( Vines1000 ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/Goatman/stickfade.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestGoatmanT3"] = { name = "Primal Cystcaller", life = 3, energyShield = 0.5, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, weaponType1 = "Staff", skillList = { "HarvestGoatmanLeapSlam", "MPSHarvestGoatmanProjectile", "GSHarvestGoatmanDelayedBlast", "EASHarvestEmerge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HarvestGoatmanLeapSlam"] = { name = "Leap Slam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_base_area_of_effect_radius", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {0, 50, 15, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, 15, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, 15, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {150, 50, 15, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHarvestGoatmanProjectile"] = { name = "MPSHarvestGoatmanProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 144, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHarvestGoatmanDelayedBlast"] = { name = "GSHarvestGoatmanDelayedBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.69999998807907, 1.2999999523163, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Primal Cystcaller
Spectre | Y |
---|---|
Tags | avian_pursuit, beast, bludgeoning_weapon, caster, flesh_armour, goatman, has_staff, has_two_handed_melee, humanoid, lightning_affinity, mammal_beast, medium_height, not_dex, not_str, red_blood, very_slow_movement |
Packs |
Life
300%
Energy Shield From Life
50%
Ailment Threshold
300%
Resistance
20 20 20 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
HarvestGoatman
Metadata
HarvestGoatmanT3MemoryLine
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
19,300
Armour
28,790
Evasion
4,739
Energy Shield
3,064
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1.5
Experience
10,255
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSHarvestGoatmanProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.33 sec
Deals 496.5 to 744.8 Lightning Damage
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [144]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [144]
projectile uses contact position [1]
use scaled contact offset [1]
HarvestGoatmanLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Leap Slam
Base Damage: 299–448
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Cooldown Time: 2 sec
Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.
50% of Physical Damage Converted to Lightning Damage
Deals 112.8% more Damage
Base radius is 1.5 metres
cast time overrides attack duration [1]
is area damage [1]
Deals 112.8% more Damage
Base radius is 1.5 metres
cast time overrides attack duration [1]
is area damage [1]
GSHarvestGoatmanDelayedBlast
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.17 sec
Cooldown Time: 6 sec
Deals 1361 to 2528 Lightning Damage
is area damage [1]
is area damage [1]
EASHarvestEmerge
Spell
Cast Time: 1 sec
WalkEmergeBestiaryHellion
walk emerge distance [450]
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseMemoryLine" extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRareMemoryLine" Actor { main_hand_unarmed_type = "One_Hand_Mace" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseMemoryLine" extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRareMemoryLine"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestGoatmanT3MemoryLine"] = { name = "Primal Cystcaller", life = 3, energyShield = 0.5, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, weaponType1 = "Staff", skillList = { "HarvestGoatmanLeapSlam", "MPSHarvestGoatmanProjectile", "GSHarvestGoatmanDelayedBlast", "EASHarvestEmerge", "WalkEmergeBestiaryHellion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HarvestGoatmanLeapSlam"] = { name = "Leap Slam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_base_area_of_effect_radius", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {0, 50, 15, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, 15, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, 15, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {150, 50, 15, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHarvestGoatmanProjectile"] = { name = "MPSHarvestGoatmanProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 144, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHarvestGoatmanDelayedBlast"] = { name = "GSHarvestGoatmanDelayedBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.69999998807907, 1.2999999523163, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBestiaryHellion"] = { name = "WalkEmergeBestiaryHellion", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {450, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Primal Cystcaller
Beast
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Spectre | Y |
---|---|
Tags | beast, bludgeoning_weapon, caster, flesh_armour, goatman, has_staff, has_two_handed_melee, humanoid, lightning_affinity, mammal_beast, not_dex, not_str, ranged, red_blood, very_slow_movement |
Life
300%
Energy Shield From Life
50%
Ailment Threshold
300%
Resistance
20 20 20 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
HarvestGoatman
Metadata
HarvestGoatmanT3Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
19,300
Armour
28,790
Evasion
4,739
Energy Shield
3,064
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1.5
Experience
10,255
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSHarvestGoatmanProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.33 sec
Deals 496.5 to 744.8 Lightning Damage
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [144]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [144]
projectile uses contact position [1]
use scaled contact offset [1]
HarvestGoatmanLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Leap Slam
Base Damage: 299–448
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Cooldown Time: 2 sec
Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.
50% of Physical Damage Converted to Lightning Damage
Deals 112.8% more Damage
Base radius is 1.5 metres
cast time overrides attack duration [1]
is area damage [1]
Deals 112.8% more Damage
Base radius is 1.5 metres
cast time overrides attack duration [1]
is area damage [1]
GSHarvestGoatmanDelayedBlast
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.17 sec
Cooldown Time: 6 sec
Deals 1361 to 2528 Lightning Damage
is area damage [1]
is area damage [1]
EASHarvestEmerge
Spell
Cast Time: 1 sec
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre" Actor { main_hand_unarmed_type = "One_Hand_Mace" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestGoatmanT3Spectre"] = { name = "Primal Cystcaller", life = 3, energyShield = 0.5, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, weaponType1 = "Staff", skillList = { "HarvestGoatmanLeapSlam", "MPSHarvestGoatmanProjectile", "GSHarvestGoatmanDelayedBlast", "EASHarvestEmerge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HarvestGoatmanLeapSlam"] = { name = "Leap Slam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_base_area_of_effect_radius", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {0, 50, 15, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, 15, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, 15, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {150, 50, 15, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHarvestGoatmanProjectile"] = { name = "MPSHarvestGoatmanProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 144, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHarvestGoatmanDelayedBlast"] = { name = "GSHarvestGoatmanDelayedBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.69999998807907, 1.2999999523163, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |