สูตรสมุดรวมสัตว์ /1
ชื่อRecipe
รับสูตรคราฟท์สมุดแผนที่: ได้รับ ภารกิจคิรัค 5 ภารกิจ
สีของ ภารกิจ ขึ้นอยู่กับเลเวลของ สัตว์ร้ายแดง
Cystcaller อันเก่าแก่
สัตว์ร้าย
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Primal Cystcaller
SpectreY
Spectre OverrideMetadata/Monsters/LeagueHarvest/Blue/HarvestGoatmanT3Spectre
Tagsavian_pursuit, beast, bludgeoning_weapon, นักเวท, flesh_armour, goatman, has_staff, has_two_handed_melee, humanoid, lightning_affinity, mammal_beast, medium_height, not_dex, not_str, red_blood, very_slow_movement
พลังชีวิต
300%
Energy Shield From Life
50%
Ailment Threshold
300%
ค่าต้านทาน
20 20 20 0
Damage
100%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
HarvestGoatman
Metadata
HarvestGoatmanT3
เลเวล
68
พลังชีวิต
19,300
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
3,064
Damage
374
ความเสียหายเวท
374
ความแม่นยำ
290
Attack Time
1.5
ค่าประสบการณ์
10,255
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
MPSHarvestGoatmanProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.33 วินาที
สร้างความเสียหาย สายฟ้า 496.5 ถึง 744.8
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [144]
projectile uses contact position [1]
use scaled contact offset [1]
HarvestGoatmanLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
กระโจนทุบ (Leap Slam)
Base Damage: 299–448
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
คูลดาวน์: 2 วินาที
กระโดดขึ้นกลางอากาศเพื่อลงมาจู่โจมพื้นที่เป้าหมาย สร้างความเสียหายและผลักศัตรูออกไปด้วยอาวุธของคุณ คุณจะผลักศัตรูที่คุณทับออกไปให้พ้นทาง ต้องใช้กับ ขวาน, กระบอง, คทา, ดาบ หรือ ไม้พลอง เท่านั้น
แปลงความเสียหาย กายภาพ 50% เป็น สายฟ้า
สร้างความเสียหาย เพิ่มขึ้น อีก 112.8%
รัศมีพื้นฐาน 1.5 เมตร
cast time overrides attack duration [1]
is area damage [1]
GSHarvestGoatmanDelayedBlast
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.17 วินาที
คูลดาวน์: 6 วินาที
สร้างความเสียหาย สายฟ้า 1361 ถึง 2528
is area damage [1]
EASHarvestEmerge
Spell
เวลาร่าย: 1 วินาที

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Actor
{
	main_hand_unarmed_type = "One_Hand_Mace"
}

Life
{
	corpse_sink_delay_ms = 1800
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Life
{
	on_death =
	"
		Call( Vines1000 );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/Goatman/stickfade.epk );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestGoatmanT3"] = {
    name = "Primal Cystcaller",
    life = 3,
    energyShield = 0.5,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    weaponType1 = "Staff",
    skillList = {
        "HarvestGoatmanLeapSlam",
        "MPSHarvestGoatmanProjectile",
        "GSHarvestGoatmanDelayedBlast",
        "EASHarvestEmerge",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestGoatmanLeapSlam"] = {
    name = "Leap Slam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
        [SkillType.Slam] = true,
        [SkillType.Totemable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_base_area_of_effect_radius",
        "is_area_damage",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {0, 50, 15, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {0, 50, 15, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
        [3] = {1, 50, 15, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
        [4] = {150, 50, 15, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSHarvestGoatmanProjectile"] = {
    name = "MPSHarvestGoatmanProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.33,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 144, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSHarvestGoatmanDelayedBlast"] = {
    name = "GSHarvestGoatmanDelayedBlast",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
IdBreachReducedBeyondPortalChance
FamilyBeyondPortalChance
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • Cystcaller อันเก่าแก่
    สัตว์ร้าย
    สกุล: Goatman
    กลุ่ม: Primate
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Primal Cystcaller
    SpectreY
    Tagsavian_pursuit, beast, bludgeoning_weapon, นักเวท, flesh_armour, goatman, has_staff, has_two_handed_melee, humanoid, lightning_affinity, mammal_beast, medium_height, not_dex, not_str, red_blood, very_slow_movement
    Packs
  • Cystcaller อันเก่าแก่, Rhoa อันเก่าแก่
  • พลังชีวิต
    300%
    Energy Shield From Life
    50%
    Ailment Threshold
    300%
    ค่าต้านทาน
    20 20 20 0
    Damage
    100%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    100%
    Model Size
    100%
    Type
    HarvestGoatman
    Metadata
    HarvestGoatmanT3MemoryLine
    เลเวล
    68
    พลังชีวิต
    19,300
    ค่าเกราะ
    28,790
    การหลบหลีก
    4,739
    โล่พลังงาน
    3,064
    Damage
    374
    ความเสียหายเวท
    374
    ความแม่นยำ
    290
    Attack Time
    1.5
    ค่าประสบการณ์
    10,255
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    MPSHarvestGoatmanProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.33 วินาที
    สร้างความเสียหาย สายฟ้า 496.5 ถึง 744.8
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [144]
    projectile uses contact position [1]
    use scaled contact offset [1]
    HarvestGoatmanLeapSlam
    Attack, Area, Melee, Movement, Travel, Slam, Totemable
    กระโจนทุบ (Leap Slam)
    Base Damage: 299–448
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    คูลดาวน์: 2 วินาที
    กระโดดขึ้นกลางอากาศเพื่อลงมาจู่โจมพื้นที่เป้าหมาย สร้างความเสียหายและผลักศัตรูออกไปด้วยอาวุธของคุณ คุณจะผลักศัตรูที่คุณทับออกไปให้พ้นทาง ต้องใช้กับ ขวาน, กระบอง, คทา, ดาบ หรือ ไม้พลอง เท่านั้น
    แปลงความเสียหาย กายภาพ 50% เป็น สายฟ้า
    สร้างความเสียหาย เพิ่มขึ้น อีก 112.8%
    รัศมีพื้นฐาน 1.5 เมตร
    cast time overrides attack duration [1]
    is area damage [1]
    GSHarvestGoatmanDelayedBlast
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.17 วินาที
    คูลดาวน์: 6 วินาที
    สร้างความเสียหาย สายฟ้า 1361 ถึง 2528
    is area damage [1]
    EASHarvestEmerge
    Spell
    เวลาร่าย: 1 วินาที
    WalkEmergeBestiaryHellion
    walk emerge distance [450]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseMemoryLine"
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRareMemoryLine"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseMemoryLine"
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRareMemoryLine"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestGoatmanT3MemoryLine"] = {
        name = "Primal Cystcaller",
        life = 3,
        energyShield = 0.5,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        weaponType1 = "Staff",
        skillList = {
            "HarvestGoatmanLeapSlam",
            "MPSHarvestGoatmanProjectile",
            "GSHarvestGoatmanDelayedBlast",
            "EASHarvestEmerge",
            "WalkEmergeBestiaryHellion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestGoatmanLeapSlam"] = {
        name = "Leap Slam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
            [SkillType.Slam] = true,
            [SkillType.Totemable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.67,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {0, 50, 15, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 50, 15, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 50, 15, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {150, 50, 15, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSHarvestGoatmanProjectile"] = {
        name = "MPSHarvestGoatmanProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 144, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHarvestGoatmanDelayedBlast"] = {
        name = "GSHarvestGoatmanDelayedBlast",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.69999998807907, 1.2999999523163, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBestiaryHellion"] = {
        name = "WalkEmergeBestiaryHellion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {450, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • Cystcaller อันเก่าแก่
    สัตว์ร้าย
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Primal Cystcaller
    SpectreY
    Tagsbeast, bludgeoning_weapon, นักเวท, flesh_armour, goatman, has_staff, has_two_handed_melee, humanoid, lightning_affinity, mammal_beast, not_dex, not_str, ranged, red_blood, very_slow_movement
    พลังชีวิต
    300%
    Energy Shield From Life
    50%
    Ailment Threshold
    300%
    ค่าต้านทาน
    20 20 20 0
    Damage
    100%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    100%
    Model Size
    100%
    Type
    HarvestGoatman
    Metadata
    HarvestGoatmanT3Spectre
    เลเวล
    68
    พลังชีวิต
    19,300
    ค่าเกราะ
    28,790
    การหลบหลีก
    4,739
    โล่พลังงาน
    3,064
    Damage
    374
    ความเสียหายเวท
    374
    ความแม่นยำ
    290
    Attack Time
    1.5
    ค่าประสบการณ์
    10,255
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    MPSHarvestGoatmanProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.33 วินาที
    สร้างความเสียหาย สายฟ้า 496.5 ถึง 744.8
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [144]
    projectile uses contact position [1]
    use scaled contact offset [1]
    HarvestGoatmanLeapSlam
    Attack, Area, Melee, Movement, Travel, Slam, Totemable
    กระโจนทุบ (Leap Slam)
    Base Damage: 299–448
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    คูลดาวน์: 2 วินาที
    กระโดดขึ้นกลางอากาศเพื่อลงมาจู่โจมพื้นที่เป้าหมาย สร้างความเสียหายและผลักศัตรูออกไปด้วยอาวุธของคุณ คุณจะผลักศัตรูที่คุณทับออกไปให้พ้นทาง ต้องใช้กับ ขวาน, กระบอง, คทา, ดาบ หรือ ไม้พลอง เท่านั้น
    แปลงความเสียหาย กายภาพ 50% เป็น สายฟ้า
    สร้างความเสียหาย เพิ่มขึ้น อีก 112.8%
    รัศมีพื้นฐาน 1.5 เมตร
    cast time overrides attack duration [1]
    is area damage [1]
    GSHarvestGoatmanDelayedBlast
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.17 วินาที
    คูลดาวน์: 6 วินาที
    สร้างความเสียหาย สายฟ้า 1361 ถึง 2528
    is area damage [1]
    EASHarvestEmerge
    Spell
    เวลาร่าย: 1 วินาที

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestGoatmanT3Spectre"] = {
        name = "Primal Cystcaller",
        life = 3,
        energyShield = 0.5,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        weaponType1 = "Staff",
        skillList = {
            "HarvestGoatmanLeapSlam",
            "MPSHarvestGoatmanProjectile",
            "GSHarvestGoatmanDelayedBlast",
            "EASHarvestEmerge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestGoatmanLeapSlam"] = {
        name = "Leap Slam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
            [SkillType.Slam] = true,
            [SkillType.Totemable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.67,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {0, 50, 15, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 50, 15, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 50, 15, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {150, 50, 15, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSHarvestGoatmanProjectile"] = {
        name = "MPSHarvestGoatmanProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 144, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHarvestGoatmanDelayedBlast"] = {
        name = "GSHarvestGoatmanDelayedBlast",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.69999998807907, 1.2999999523163, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • Edit

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