Eldritch Spawn
Eldritch
monster no drops or experience [1]
SpectreN
Tagscaster, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood
Life
1350%
Energy Shield From Life
50%
Ailment Threshold
1350%
Resistance
30 30 30 20
Damage
150%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Experience
150%
Model Size
75%
Type
ElderTentacleMinionLarge
Metadata
ElderTentacleMinionLargeElder
Level
68
Life
86,850
Armour
28,790
Evasion
4,739
Energy Shield
3,064
Damage
560
Spell Damage
560
Accuracy
290
Attack Time
1.5
Experience
15,383
Ailment Threshold
86,850
Chill
275
Shock
275
Brittle
1,554
Scorch
275
Sap
759
ElderTentacleMinionProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.17 sec
Deals 380.7 to 1142 Lightning Damage
60% chance to Shock enemies
base is projectile [1]
monster projectile variation [44]
projectile uses contact position [1]
skill visual scale +% [50]
TentaclePortalWalkEmerge
walk emerge distance [150]
walk emerge height offset [-100]
ElderTentacleMinionProjectileEpic
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 3 sec
Cooldown Time: 5 sec
Deals 2592 to 7777 Lightning Damage
100% chance to Shock enemies
base is projectile [1]
monster projectile variation [48]
projectile uses contact position [1]
skill visual scale +% [100]

Object Type

version 2
extends "Metadata/Monsters/Monster"


Actor
{
	basic_action = "Emerge"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/ElderTentacle/large/spawn/portal/large_portal.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/ElderTentacle/large/death/large_death.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ElderTentacle/ElderTentacleMinionLargeElder"] = {
    name = "Eldritch Spawn",
    life = 13.5,
    energyShield = 0.5,
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "ElderTentacleMinionProjectile",
        "ElderTentacleMinionProjectileEpic",
        "TentaclePortalWalkEmerge",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ElderTentacleMinionProjectile"] = {
    name = "ElderTentacleMinionProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "skill_visual_scale_+%",
        "base_chance_to_shock_%",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.5, 1.5, 44, 50, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ElderTentacleMinionProjectileEpic"] = {
    name = "ElderTentacleMinionProjectileEpic",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "skill_visual_scale_+%",
        "base_chance_to_shock_%",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.5, 1.5, 48, 100, 100, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.5, 1.5, 48, 100, 100, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TentaclePortalWalkEmerge"] = {
    name = "TentaclePortalWalkEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
        "walk_emerge_height_offset",
    },
    levels = {
        [1] = {150, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Eldritch Spawn
    Eldritch
    monster no drops or experience [1]
    SpectreN
    Tagscaster, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood
    Life
    1350%
    Energy Shield From Life
    50%
    Ailment Threshold
    1350%
    Resistance
    30 30 30 20
    Damage
    150%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    150%
    Model Size
    75%
    Type
    ElderTentacleMinionLarge
    Metadata
    ElderTentacleMinionLargeElderNonPortal
    Level
    68
    Life
    86,850
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    3,064
    Damage
    560
    Spell Damage
    560
    Accuracy
    290
    Attack Time
    1.5
    Experience
    15,383
    Ailment Threshold
    86,850
    Chill
    275
    Shock
    275
    Brittle
    1,554
    Scorch
    275
    Sap
    759
    ElderTentacleMinionProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.17 sec
    Deals 380.7 to 1142 Lightning Damage
    60% chance to Shock enemies
    base is projectile [1]
    monster projectile variation [44]
    projectile uses contact position [1]
    skill visual scale +% [50]
    TentaclePortalWalkEmerge
    walk emerge distance [150]
    walk emerge height offset [-100]
    ElderTentacleMinionProjectileEpic
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 3 sec
    Cooldown Time: 5 sec
    Deals 2592 to 7777 Lightning Damage
    100% chance to Shock enemies
    base is projectile [1]
    monster projectile variation [48]
    projectile uses contact position [1]
    skill visual scale +% [100]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/ElderTentacle/large/spawn/portal/large_portal.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/ElderTentacle/large/death/large_death.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ElderTentacle/ElderTentacleMinionLargeElderNonPortal"] = {
        name = "Eldritch Spawn",
        life = 13.5,
        energyShield = 0.5,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "ElderTentacleMinionProjectile",
            "ElderTentacleMinionProjectileEpic",
            "TentaclePortalWalkEmerge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ElderTentacleMinionProjectile"] = {
        name = "ElderTentacleMinionProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "skill_visual_scale_+%",
            "base_chance_to_shock_%",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.5, 1.5, 44, 50, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ElderTentacleMinionProjectileEpic"] = {
        name = "ElderTentacleMinionProjectileEpic",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "skill_visual_scale_+%",
            "base_chance_to_shock_%",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.5, 1.5, 48, 100, 100, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.5, 1.5, 48, 100, 100, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TentaclePortalWalkEmerge"] = {
        name = "TentaclePortalWalkEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.3,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
            "walk_emerge_height_offset",
        },
        levels = {
            [1] = {150, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Eldritch Spawn
    Eldritch
    monster no drops or experience [1]
    30% increased Damage
    40% increased Attack Speed
    40% increased Movement Speed
    25% reduced Damage taken
    SpectreN
    Tagscaster, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood
    Life
    1350%
    Energy Shield From Life
    50%
    Ailment Threshold
    1350%
    Resistance
    30 30 30 20
    Damage
    150%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    150%
    Model Size
    75%
    Type
    ElderTentacleMinionLarge
    Metadata
    ElderTentacleMinionLargeElderNonPortalUnstable
    Level
    68
    Life
    86,850
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    3,064
    Damage
    560
    Spell Damage
    560
    Accuracy
    290
    Attack Time
    1.5
    Experience
    15,383
    Ailment Threshold
    86,850
    Chill
    275
    Shock
    275
    Brittle
    1,554
    Scorch
    275
    Sap
    759
    ElderTentacleMinionProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.17 sec
    Deals 380.7 to 1142 Lightning Damage
    60% chance to Shock enemies
    base is projectile [1]
    monster projectile variation [44]
    projectile uses contact position [1]
    skill visual scale +% [50]
    TentaclePortalWalkEmerge
    walk emerge distance [150]
    walk emerge height offset [-100]
    ElderTentacleMinionProjectileEpic
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 3 sec
    Cooldown Time: 5 sec
    Deals 2592 to 7777 Lightning Damage
    100% chance to Shock enemies
    base is projectile [1]
    monster projectile variation [48]
    projectile uses contact position [1]
    skill visual scale +% [100]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    DiesAfterTime
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/ElderTentacle/large/spawn/portal/large_portal.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/ElderTentacle/large/death/large_death.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ElderTentacle/ElderTentacleMinionLargeElderNonPortalUnstable"] = {
        name = "Eldritch Spawn",
        life = 13.5,
        energyShield = 0.5,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "ElderTentacleMinionProjectile",
            "ElderTentacleMinionProjectileEpic",
            "TentaclePortalWalkEmerge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ElderTentacleMinionProjectile"] = {
        name = "ElderTentacleMinionProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "skill_visual_scale_+%",
            "base_chance_to_shock_%",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.5, 1.5, 44, 50, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ElderTentacleMinionProjectileEpic"] = {
        name = "ElderTentacleMinionProjectileEpic",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "skill_visual_scale_+%",
            "base_chance_to_shock_%",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.5, 1.5, 48, 100, 100, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.5, 1.5, 48, 100, 100, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TentaclePortalWalkEmerge"] = {
        name = "TentaclePortalWalkEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.3,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
            "walk_emerge_height_offset",
        },
        levels = {
            [1] = {150, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • 30% increased Damage
    40% increased Attack Speed
    40% increased Movement Speed
    25% reduced Damage taken
    IdChimeraMinionFerocity
    FamilyChimeraMinionFerocity
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • damage +% Min: 30 Max: 30 Global
  • attack speed +% Min: 40 Max: 40 Global
  • base damage taken +% Min: -25 Max: -25 Global
  • base movement velocity +% Min: 40 Max: 40 Global
  • Craft Tagsdamage attack speed
    Eldritch Spawn
    Eldritch
    SpectreN
    Tagscaster, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood
    Packs
  • Eldritch Spawn, Formless Witness
  • Life
    300%
    Energy Shield From Life
    50%
    Ailment Threshold
    300%
    Resistance
    30 30 30 20
    Damage
    150%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    150%
    Model Size
    90%
    Type
    ElderTentacleMinionLargeInfluence
    Metadata
    ElderTentacleMinionLargeInfluence
    Level
    68
    Life
    19,300
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    3,064
    Damage
    560
    Spell Damage
    560
    Accuracy
    290
    Attack Time
    1.5
    Experience
    15,383
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    ElderTentacleMinionProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.17 sec
    Deals 380.7 to 1142 Lightning Damage
    60% chance to Shock enemies
    base is projectile [1]
    monster projectile variation [44]
    projectile uses contact position [1]
    skill visual scale +% [50]
    ElderTentacleMinionProjectileEpic
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 3 sec
    Cooldown Time: 5 sec
    Deals 2592 to 7777 Lightning Damage
    100% chance to Shock enemies
    base is projectile [1]
    monster projectile variation [48]
    projectile uses contact position [1]
    skill visual scale +% [100]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/ElderTentacle/large/spawn/portal/large_portal.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/ElderTentacle/large/death/large_death.ao"
    }
    
    Render
    {
    	preload_buff_visual = "elder_ground_spores"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ElderTentacle/ElderTentacleMinionLargeInfluence"] = {
        name = "Eldritch Spawn",
        life = 3,
        energyShield = 0.5,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "ElderTentacleMinionProjectile",
            "ElderTentacleMinionProjectileEpic",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ElderTentacleMinionProjectile"] = {
        name = "ElderTentacleMinionProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "skill_visual_scale_+%",
            "base_chance_to_shock_%",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.5, 1.5, 44, 50, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ElderTentacleMinionProjectileEpic"] = {
        name = "ElderTentacleMinionProjectileEpic",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "skill_visual_scale_+%",
            "base_chance_to_shock_%",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.5, 1.5, 48, 100, 100, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.5, 1.5, 48, 100, 100, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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