Sporebloom Tincture
Your melee weapons have additional blind chance and effect
chance_to_blind_on_hit_%_with_tinctured_weapons
blind_effect_+%_with_tinctured_weapons
Attribute /5

tincture_sporebloom

KeyValue
CostiLvl 1: Normal: 1xOrb of Chance · Magic: 2xOrb of Chance · Rare: 3xOrb of Chance · Unique: 10xChaos Orb
AcronymIgnite
BuffGroupsID30
IsBuffDefinition1
BuffMergeModesID3
Codechance to blind on hit % with tinctured weapons
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codeblind effect +% with tinctured weapons
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Sporebloom Tincture
Tinctures
Inflicts Mana Burn every 0.90 Seconds
8 Second Cooldown when Deactivated
Requires Level 52
25% chance to Blind Enemies on Hit with Melee Weapons
(25–35)% increased Effect of Blind from Melee Weapons
Right click to activate. Only one Tincture in your belt can be active at a time. Mana Burn causes you to lose 1% of your maximum Mana per stack per second. Can be deactivated manually, or will automatically deactivate when you reach 0 Mana.
Sporebloom Tincture Tincture10 /9
NameShow Full Descriptions
CostiLvl 1: Normal: 2xOrb of Alchemy · Magic: 3xOrb of Alchemy · Rare: 3xChaos Orb · Unique: 5xChaos Orb
DropLevel 52
BaseType Sporebloom Tincture
Class Tinctures
FlagsAlwaysAllocate
TypeMetadata/Items/Tinctures/Tincture10
Tagstincture
IconArt/2DItems/Flasks/SporebloomSap
ReferenceCommunity Wiki
25% chance to Blind Enemies on Hit with Melee Weapons
(25–35)% increased Effect of Blind from Melee Weapons
FamilyGlobalChanceToBlindOnHit
DomainsTincture (34)
GenerationTypeUnique (3)
Req. level1
Stats
  • blind effect +% with tinctured weapons Min: 25 Max: 35 Global
  • chance to blind on hit % with tinctured weapons Min: 25 Max: 25 Global
  • Craft Tagsattack
    Unique /1
    25% chance to Blind Enemies on Hit with Melee Weapons
    (25–35)% increased Effect of Blind from Melee Weapons
    Melee Weapon Hits Inflict (2–3) Withered Debuffs for 2 seconds
    (20–30)% chance to inflict a Grasping Vine on Melee Weapon Hit
    (Withered applies 6% increased Chaos Damage Taken, and can be inflicted up to 15 times)
    (Up to 10 Vines can grasp you, inflicting 8% less Movement Speed per Vine. Broken by moving)
    Edit

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