Sporebloom Tincture
Your melee weapons have additional blind chance and effect
chance_to_blind_on_hit_%_with_tinctured_weapons
blind_effect_+%_with_tinctured_weapons
blind_effect_+%_with_tinctured_weapons
Attribute /4
tincture_sporebloom
Key | Value |
---|---|
Acronym | Ignite |
BuffGroupsID | -1 |
IsBuffDefinition | 1 |
BuffMergeModesID | 3 |
Code | chance to blind on hit % with tinctured weapons |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | blind effect +% with tinctured weapons |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Sporebloom Tincture
Tincture
Inflicts Mana Burn every 0.90 Seconds
8 Second Cooldown when Deactivated
Requires Level 52
25% chance to Blind Enemies on Hit with Melee Weapons
(25–35)% increased Effect of Blind from Melee Weapons
(25–35)% increased Effect of Blind from Melee Weapons
Right click to activate. Only one Tincture in your belt can be active at a time. Mana Burn causes you to lose 1% of your maximum Mana per stack per second. Can be deactivated manually, or will automatically deactivate when you reach 0 Mana.
Sporebloom Tincture Tincture10 /9
Name | Show Full Descriptions |
---|---|
Cost | iLvl 1: Normal: 2xOrb of Alchemy · Magic: 3xOrb of Alchemy · Rare: 3xChaos Orb · Unique: 5xChaos Orb |
DropLevel | 52 |
BaseType | Sporebloom Tincture |
Class | Tinctures |
Flags | AlwaysAllocate |
Type | Metadata/Items/Tinctures/Tincture10 |
Tags | tincture |
Icon | Art/2DItems/Flasks/SporebloomSap |
Reference | Community Wiki |
25% chance to Blind Enemies on Hit with Melee Weapons
(25–35)% increased Effect of Blind from Melee Weapons
Family | GlobalChanceToBlindOnHit |
---|---|
Domains | Tincture (34) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack |
Unique /1
25% chance to Blind Enemies on Hit with Melee Weapons
(25–35)% increased Effect of Blind from Melee Weapons
(25–35)% increased Effect of Blind from Melee Weapons
Melee Weapon Hits Inflict (2–3) Withered Debuffs for 2 seconds
(20–30)% chance to inflict a Grasping Vine on Melee Weapon Hit
(Withered applies 6% increased Chaos Damage Taken, and can be inflicted up to 15 times)
(Up to 10 Vines can grasp you, inflicting 8% less Movement Speed per Vine. Broken by moving)
(20–30)% chance to inflict a Grasping Vine on Melee Weapon Hit
(Withered applies 6% increased Chaos Damage Taken, and can be inflicted up to 15 times)
(Up to 10 Vines can grasp you, inflicting 8% less Movement Speed per Vine. Broken by moving)