The Elder Prefix /116
Item Level | Mod | Tag |
---|---|---|
68 | Socketed Gems are Supported by Level 20 Fortify | Boots |
68 | Unaffected by Shocked Ground | Boots |
68 | Unaffected by Desecrated Ground | Boots |
68 | (4–6)% chance to gain an Endurance Charge on Kill | Two Hand Axes Two Hand Maces Two Hand Swords Staves Warstaves Boots |
83 | (7–10)% chance to gain an Endurance Charge on Kill | Two Hand Axes Two Hand Maces Two Hand Swords Staves Warstaves Boots |
68 | Socketed Gems are supported by Level 16 Faster Projectiles (15–20)% increased Projectile Speed | Gloves |
75 | Socketed Gems are supported by Level 18 Faster Projectiles (21–25)% increased Projectile Speed | Gloves |
82 | Socketed Gems are supported by Level 20 Faster Projectiles (26–30)% increased Projectile Speed | Gloves |
68 | (4–6)% chance to gain a Frenzy Charge on Kill | Gloves |
84 | (7–10)% chance to gain a Frenzy Charge on Kill | Gloves |
68 | Socketed Gems are Supported by Level 16 Concentrated Effect (15–18)% increased Area Damage | Helmets |
75 | Socketed Gems are Supported by Level 18 Concentrated Effect (19–22)% increased Area Damage | Helmets |
82 | Socketed Gems are Supported by Level 20 Concentrated Effect (23–25)% increased Area Damage | Helmets |
68 | (9–11)% increased maximum Mana | Helmets |
75 | (12–15)% increased maximum Mana | Helmets |
68 | Socketed Gems are Supported by Level 16 Minion Damage Minions deal (15–18)% increased Damage | Helmets |
75 | Socketed Gems are Supported by Level 18 Minion Damage Minions deal (19–22)% increased Damage | Helmets |
83 | Socketed Gems are Supported by Level 20 Minion Damage Minions deal (23–25)% increased Damage | Helmets |
68 | Socketed Gems are Supported by Level 16 Minion Life Minions have (15–18)% increased maximum Life | Helmets |
75 | Socketed Gems are Supported by Level 18 Minion Life Minions have (19–22)% increased maximum Life | Helmets |
80 | Socketed Gems are Supported by Level 20 Minion Life Minions have (23–25)% increased maximum Life | Helmets |
68 | Socketed Gems are Supported by Level 20 Less Duration | Helmets |
68 | Adds (17–22) to (33–39) Fire Damage to Spells | Helmets |
75 | Adds (21–28) to (42–49) Fire Damage to Spells | Helmets |
82 | Adds (25–34) to (51–59) Fire Damage to Spells | Helmets |
68 | Adds (17–22) to (33–39) Physical Damage to Spells | Helmets |
75 | Adds (21–28) to (42–49) Physical Damage to Spells | Helmets |
85 | Adds (25–34) to (51–59) Physical Damage to Spells | Helmets |
68 | Adds (14–18) to (27–32) Chaos Damage to Spells | Helmets |
75 | Adds (17–23) to (34–40) Chaos Damage to Spells | Helmets |
85 | Adds (21–28) to (41–48) Chaos Damage to Spells | Helmets |
80 | +1 to Level of Socketed Support Gems | Body Armours |
68 | (8–12)% of Physical Damage from Hits taken as Fire Damage | Body Armours |
84 | (13–15)% of Physical Damage from Hits taken as Fire Damage | Body Armours |
68 | You and your Minions take 100% reduced Reflected Physical Damage | Body Armours |
68 | (5–8)% increased maximum Life | Body Armours |
85 | (9–12)% increased maximum Life | Body Armours |
68 | (0.3–0.5)% of Fire Damage Leeched as Life | Amulets |
68 | (0.3–0.5)% of Physical Damage Leeched as Life | Amulets |
68 | (7–9)% increased Area of Effect | Amulets Quivers Shields |
75 | (10–12)% increased Area of Effect | Amulets Quivers Shields |
82 | (13–15)% increased Area of Effect | Amulets Quivers Shields |
68 | Projectiles Pierce an additional Target | Amulets Quivers |
68 | Gain (8–11)% of Physical Damage as Extra Fire Damage | Amulets |
75 | Gain (12–15)% of Physical Damage as Extra Fire Damage | Amulets |
81 | Gain (3–5)% of Non-Chaos Damage as extra Chaos Damage | Amulets |
68 | +1 to maximum number of Raised Zombies | Amulets |
68 | +1 to maximum number of Skeletons | Amulets |
68 | (15–25)% increased Maximum total Life Recovery per second from Leech | Amulets |
80 | 1% increased Damage per 15 Strength | Amulets |
68 | You and your Minions take (31–45)% reduced Reflected Physical Damage | Rings |
75 | You and your Minions take (46–55)% reduced Reflected Physical Damage | Rings |
68 | Gain (10–15) Life per Enemy Hit with Attacks | Rings |
75 | Gain (16–20) Life per Enemy Hit with Attacks | Rings |
68 | Gain (2–3) Mana per Enemy Hit with Attacks | Rings |
68 | Adds (19–26) to (38–46) Fire Damage against Ignited Enemies | Rings |
75 | Adds (23–30) to (47–54) Fire Damage against Ignited Enemies | Rings |
68 | (4–7)% increased maximum Life | Belts |
75 | (8–10)% increased maximum Life | Belts |
68 | Melee Hits which Stun have (8–12)% chance to Fortify | Belts |
68 | Grants Level 22 Enduring Cry Skill | Belts |
68 | Grants Level 22 Rallying Cry Skill | Belts |
68 | (16–20)% increased Global Physical Damage | Belts |
75 | (21–25)% increased Global Physical Damage | Belts |
80 | (26–30)% increased Global Physical Damage | Belts |
75 | (11–20)% chance to Defend with 200% of Armour | Belts |
80 | (21–30)% chance to Defend with 200% of Armour | Belts |
80 | 8 to 12 Added Cold Damage per Frenzy Charge | Quivers |
68 | (3–6)% increased maximum Life | Shields |
84 | (7–10)% increased maximum Life | Shields |
68 | +(500–650) Armour if you've Blocked Recently | Shields |
75 | +(651–800) Armour if you've Blocked Recently | Shields |
68 | 1% increased Damage per 1% Chance to Block Attack Damage | Shields |
68 | Socketed Gems are Supported by Level 10 Endurance Charge on Melee Stun | Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves |
68 | Socketed Gems are Supported by Level 10 Momentum | Two Hand Swords Two Hand Axes Bows |
68 | Socketed Gems are Supported by Level 10 Power Charge On Critical Strike | Staves Warstaves |
68 | Socketed Gems are Supported by Level 1 Fortify | Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves |
68 | Socketed Gems are Supported by Level 1 Inspiration | Staves Warstaves |
68 | Socketed Gems are Supported by Level 16 Melee Physical Damage (101–115)% increased Physical Damage | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers |
75 | Socketed Gems are Supported by Level 18 Melee Physical Damage (116–126)% increased Physical Damage | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers |
80 | Socketed Gems are Supported by Level 20 Melee Physical Damage (127–134)% increased Physical Damage | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers |
68 | Socketed Gems are Supported by Level 16 Brutality (101–115)% increased Physical Damage | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers |
75 | Socketed Gems are Supported by Level 18 Brutality (116–126)% increased Physical Damage | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers |
80 | Socketed Gems are Supported by Level 20 Brutality (127–134)% increased Physical Damage | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers |
68 | Socketed Gems are Supported by Level 16 Ruthless (101–115)% increased Physical Damage | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers |
75 | Socketed Gems are Supported by Level 18 Ruthless (116–126)% increased Physical Damage | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers |
80 | Socketed Gems are Supported by Level 20 Ruthless (127–134)% increased Physical Damage | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers |
68 | +(37–42)% to Damage over Time Multiplier for Bleeding from Hits with this Weapon | Bows Two Hand Axes Two Hand Maces Two Hand Swords One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers Wands Staves Warstaves |
75 | +(43–50)% to Damage over Time Multiplier for Bleeding from Hits with this Weapon | Bows Two Hand Axes Two Hand Maces Two Hand Swords One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers Wands Staves Warstaves |
83 | +(51–59)% to Damage over Time Multiplier for Bleeding from Hits with this Weapon | Bows Two Hand Axes Two Hand Maces Two Hand Swords One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers Wands Staves Warstaves |
68 | +(37–42)% to Damage over Time Multiplier for Poison inflicted with this Weapon | Bows Two Hand Axes Two Hand Maces Two Hand Swords One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers Wands Staves Warstaves |
75 | +(43–50)% to Damage over Time Multiplier for Poison inflicted with this Weapon | Bows Two Hand Axes Two Hand Maces Two Hand Swords One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers Wands Staves Warstaves |
83 | +(51–59)% to Damage over Time Multiplier for Poison inflicted with this Weapon | Bows Two Hand Axes Two Hand Maces Two Hand Swords One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers Wands Staves Warstaves |
68 | Socketed Gems are Supported by Level 16 Efficacy (45–52)% increased Spell Damage | Sceptres Rune Daggers Wands |
75 | Socketed Gems are Supported by Level 18 Efficacy (53–56)% increased Spell Damage | Sceptres Rune Daggers Wands |
80 | Socketed Gems are Supported by Level 20 Efficacy (57–60)% increased Spell Damage | Sceptres Rune Daggers Wands |
68 | Socketed Gems are Supported by Level 16 Fire Penetration (45–52)% increased Fire Damage | Sceptres Wands |
75 | Socketed Gems are Supported by Level 18 Fire Penetration (53–56)% increased Fire Damage | Sceptres Wands |
80 | Socketed Gems are Supported by Level 20 Fire Penetration (57–60)% increased Fire Damage | Sceptres Wands |
68 | Adds (22–31) to (46–53) Physical Damage to Spells | Sceptres Wands Rune Daggers |
75 | Adds (28–37) to (55–64) Physical Damage to Spells | Sceptres Wands Rune Daggers |
84 | Adds (32–44) to (66–76) Physical Damage to Spells | Sceptres Wands Rune Daggers |
68 | Adds (37–49) to (75–86) Physical Damage to Spells | Staves |
75 | Adds (44–58) to (88–103) Physical Damage to Spells | Staves |
84 | Adds (60–73) to (108–122) Physical Damage to Spells | Staves |
68 | Adds (22–31) to (46–53) Chaos Damage to Spells | Sceptres Wands Rune Daggers |
75 | Adds (28–37) to (55–64) Chaos Damage to Spells | Sceptres Wands Rune Daggers |
85 | Adds (32–44) to (66–76) Chaos Damage to Spells | Sceptres Wands Rune Daggers |
68 | Adds (37–49) to (75–86) Chaos Damage to Spells | Staves |
75 | Adds (44–58) to (88–103) Chaos Damage to Spells | Staves |
85 | Adds (60–73) to (108–122) Chaos Damage to Spells | Staves |
68 | 1% increased Spell Damage per 16 Strength | Sceptres |
68 | 1% increased Spell Damage per 16 Dexterity | Rune Daggers |
68 | 1% increased Spell Damage per 16 Intelligence | Sceptres Rune Daggers Wands |
68 | 1% increased Spell Damage per 10 Strength | Staves |
68 | 1% increased Spell Damage per 10 Intelligence | Staves |
The Elder Suffix /161
Item Level | Mod | Tag |
---|---|---|
68 | Socketed Gems are Supported by Level 15 More Duration (10–15)% increased Skill Effect Duration | Boots |
82 | (31–35)% chance to Avoid being Stunned | Boots Quivers |
68 | Socketed Gems are Supported by Level 18 Spell Totem (20–25)% increased Totem Damage | Boots |
75 | Socketed Gems are Supported by Level 20 Spell Totem (26–30)% increased Totem Damage | Boots |
80 | Socketed Gems are Supported by Level 22 Spell Totem (31–35)% increased Totem Damage | Boots |
68 | Socketed Gems are Supported by Level 18 Spell Totem (8–12)% increased Totem Placement speed | Boots |
75 | Socketed Gems are Supported by Level 20 Spell Totem (13–16)% increased Totem Placement speed | Boots |
80 | Socketed Gems are Supported by Level 22 Spell Totem (17–20)% increased Totem Placement speed | Boots |
75 | +1 to Level of all Raise Spectre Gems | Boots |
68 | Socketed Gems are Supported by Level 16 Faster Attacks (7–9)% increased Attack Speed | Gloves |
75 | Socketed Gems are Supported by Level 18 Faster Attacks (10–12)% increased Attack Speed | Gloves |
82 | Socketed Gems are Supported by Level 20 Faster Attacks (13–14)% increased Attack Speed | Gloves |
68 | (7–9)% increased Attack and Cast Speed | Gloves |
75 | (10–12)% increased Attack and Cast Speed | Gloves |
85 | (13–14)% increased Attack and Cast Speed | Gloves |
80 | (13–16)% increased Melee Damage +0.2 metres to Melee Strike Range | Gloves |
68 | Socketed Gems are Supported by Level 16 Chance to Poison (20–25)% increased Damage with Poison | Gloves |
75 | Socketed Gems are Supported by Level 18 Chance to Poison (26–30)% increased Damage with Poison | Gloves |
80 | Socketed Gems are Supported by Level 20 Chance to Poison (31–35)% increased Damage with Poison | Gloves |
68 | Socketed Gems are Supported by Level 16 Chance To Bleed (20–25)% increased Damage with Bleeding | Gloves |
75 | Socketed Gems are Supported by Level 18 Chance To Bleed (26–30)% increased Damage with Bleeding | Gloves |
80 | Socketed Gems are Supported by Level 20 Chance To Bleed (31–35)% increased Damage with Bleeding | Gloves |
68 | Socketed Gems are supported by Level 16 Additional Accuracy (6–10)% increased Global Accuracy Rating | Gloves |
75 | Socketed Gems are supported by Level 18 Additional Accuracy (11–15)% increased Global Accuracy Rating | Gloves |
83 | Socketed Gems are supported by Level 20 Additional Accuracy (16–20)% increased Global Accuracy Rating | Gloves |
68 | (2–3)% Chance to Block Attack Damage | Gloves |
80 | (4–5)% Chance to Block Attack Damage | Gloves |
68 | Socketed Attacks have +30% to Critical Strike Multiplier | Gloves |
75 | Socketed Attacks have +50% to Critical Strike Multiplier | Gloves |
84 | Socketed Attacks have +70% to Critical Strike Multiplier | Gloves |
68 | Socketed Gems are Supported by Level 16 Immolate (8–12)% increased Ignite Duration on Enemies | Helmets |
75 | Socketed Gems are Supported by Level 18 Immolate (13–16)% increased Ignite Duration on Enemies | Helmets |
80 | Socketed Gems are Supported by Level 20 Immolate (17–20)% increased Ignite Duration on Enemies | Helmets |
68 | Socketed Gems are Supported by Level 16 Burning Damage (20–25)% increased Burning Damage | Helmets |
75 | Socketed Gems are Supported by Level 18 Burning Damage (26–30)% increased Burning Damage | Helmets |
82 | Socketed Gems are Supported by Level 20 Burning Damage (31–35)% increased Burning Damage | Helmets |
68 | (3–4)% Chance to Block Spell Damage | Helmets |
80 | (5–6)% Chance to Block Spell Damage | Helmets |
68 | Socketed Attacks have +1% to Critical Strike Chance | Helmets |
75 | Socketed Attacks have +2% to Critical Strike Chance | Helmets |
83 | Socketed Attacks have +3% to Critical Strike Chance | Helmets |
85 | Nearby Enemies take 9% increased Physical Damage | Helmets |
68 | Recover (3–4)% of Life on Kill | Body Armours |
75 | Recover (5–6)% of Life on Kill | Body Armours |
68 | (5–8)% increased Strength | Body Armours |
83 | (9–12)% increased Strength | Body Armours |
68 | (5–8)% increased Dexterity | Body Armours |
83 | (9–12)% increased Dexterity | Body Armours |
68 | Attacks have +(0.5–1)% to Critical Strike Chance | Body Armours |
84 | Attacks have +(1.1–1.5)% to Critical Strike Chance | Body Armours |
68 | Grants Level 22 Wrath Skill | Amulets |
68 | Grants Level 22 Anger Skill | Amulets |
68 | Grants Level 22 Hatred Skill | Amulets |
85 | Grants Level 15 Envy Skill | Amulets |
68 | (6–9)% increased Attributes | Belts |
75 | (10–12)% increased Attributes | Belts |
82 | (7–13)% increased Attack Speed | Amulets |
68 | +(8–12)% to Global Critical Strike Multiplier | Rings |
75 | +(13–16)% to Global Critical Strike Multiplier | Rings |
80 | +(17–20)% to Global Critical Strike Multiplier | Rings |
68 | (6–10)% increased Global Accuracy Rating | Rings |
75 | (11–15)% increased Global Accuracy Rating | Rings |
82 | (16–20)% increased Global Accuracy Rating | Rings |
68 | Grants Level 22 Herald of Ash Skill | Rings |
68 | +(13–15)% to all Elemental Resistances | Belts |
75 | +(16–18)% to all Elemental Resistances | Belts |
68 | (7–9)% increased Life Recovery rate | Belts |
75 | (10–12)% increased Life Recovery rate | Belts |
68 | +(20–25)% to Chaos Resistance during any Flask Effect | Belts |
75 | +(26–30)% to Chaos Resistance during any Flask Effect | Belts |
75 | Remove Ignite and Burning when you use a Flask | Belts |
68 | (8–14)% increased Attack Speed during any Flask Effect | Belts |
68 | (20–25)% increased Melee Damage during any Flask Effect | Belts |
75 | (26–30)% increased Melee Damage during any Flask Effect | Belts |
80 | (31–35)% increased Melee Damage during any Flask Effect | Belts |
68 | (20–25)% increased Projectile Attack Damage during any Flask Effect | Belts |
75 | (26–30)% increased Projectile Attack Damage during any Flask Effect | Belts |
80 | (31–35)% increased Projectile Attack Damage during any Flask Effect | Belts |
68 | 15% chance to Poison on Hit (15–25)% increased Damage with Poison | Quivers |
75 | 20% chance to Poison on Hit (26–30)% increased Damage with Poison | Quivers |
68 | Attacks have 10% chance to cause Bleeding (15–25)% increased Damage with Bleeding | Quivers |
75 | Attacks have 15% chance to cause Bleeding (26–30)% increased Damage with Bleeding | Quivers |
68 | (5–6)% chance to gain Phasing for 4 seconds on Kill | Quivers |
75 | (7–8)% chance to gain Phasing for 4 seconds on Kill | Quivers |
80 | (9–10)% chance to gain Phasing for 4 seconds on Kill | Quivers |
75 | (3–5)% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy | Quivers |
68 | Socketed Gems are Supported by Level 5 Cast when Damage Taken | Shields |
68 | +(2–3)% Chance to Block Attack Damage if there are at least 5 nearby Enemies | Shields |
75 | +(4–5)% Chance to Block Attack Damage if there are at least 5 nearby Enemies | Shields |
68 | Socketed Gems are Supported by Level 16 Ancestral Call (5–8)% increased Area of Effect | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers |
75 | Socketed Gems are Supported by Level 18 Ancestral Call (9–12)% increased Area of Effect | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers |
80 | Socketed Gems are Supported by Level 20 Ancestral Call (13–15)% increased Area of Effect | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers |
68 | Socketed Gems are supported by Level 18 Multistrike (17–19)% increased Attack Speed | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers |
75 | Socketed Gems are supported by Level 20 Multistrike (20–21)% increased Attack Speed | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers |
68 | Socketed Gems are Supported by Level 18 Momentum (8–10)% increased Attack Speed | Wands |
75 | Socketed Gems are Supported by Level 20 Momentum (11–12)% increased Attack Speed | Wands |
68 | (17–19)% increased Attack Speed 20% increased Attack Speed if you've Killed Recently | Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves |
75 | (20–21)% increased Attack Speed 20% increased Attack Speed if you've Killed Recently | Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves |
68 | (8–10)% increased Attack Speed 20% increased Attack Speed if you've Killed Recently | Bows |
75 | (11–12)% increased Attack Speed 20% increased Attack Speed if you've Killed Recently | Bows |
68 | (22–25)% increased Critical Strike Chance +50% to Critical Strike Multiplier if you haven't dealt a Critical Strike Recently | Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves Bows |
75 | (26–29)% increased Critical Strike Chance +50% to Critical Strike Multiplier if you haven't dealt a Critical Strike Recently | Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves Bows |
68 | Socketed Gems are supported by Level 18 Increased Critical Damage +(22–25)% to Global Critical Strike Multiplier | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers Wands |
75 | Socketed Gems are supported by Level 20 Increased Critical Damage +(26–29)% to Global Critical Strike Multiplier | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers Wands |
68 | Socketed Gems are Supported by Level 18 Chance to Poison 15% chance to Poison on Hit | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws |
75 | Socketed Gems are Supported by Level 20 Chance to Poison 20% chance to Poison on Hit | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws |
68 | Socketed Gems are Supported by Level 18 Chance To Bleed 10% chance to cause Bleeding on Hit | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Daggers Rune Daggers |
75 | Socketed Gems are Supported by Level 20 Chance To Bleed 15% chance to cause Bleeding on Hit | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Daggers Rune Daggers |
68 | (5–6)% chance to gain Unholy Might for 3 seconds on Kill | Claws Staves Warstaves |
75 | (7–8)% chance to gain Unholy Might for 3 seconds on Kill | Claws Staves Warstaves |
84 | (9–10)% chance to gain Unholy Might for 3 seconds on Kill | Claws Staves Warstaves |
68 | (5–6)% chance to Blind Enemies on Hit with Attacks | Bows Two Hand Axes Two Hand Swords One Hand Swords Thrusting One Hand Swords One Hand Axes Claws |
75 | (7–8)% chance to Blind Enemies on Hit with Attacks | Bows Two Hand Axes Two Hand Swords One Hand Swords Thrusting One Hand Swords One Hand Axes Claws |
81 | (9–10)% chance to Blind Enemies on Hit with Attacks | Bows Two Hand Axes Two Hand Swords One Hand Swords Thrusting One Hand Swords One Hand Axes Claws |
68 | (23–27)% increased Physical Attack Damage while Dual Wielding | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws |
75 | (28–32)% increased Physical Attack Damage while Dual Wielding | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws |
80 | (33–37)% increased Physical Attack Damage while Dual Wielding | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws |
68 | (10–15)% of Physical Damage Converted to Chaos Damage | Bows Two Hand Axes Two Hand Maces Two Hand Swords One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers Wands Staves Warstaves |
75 | (16–20)% of Physical Damage Converted to Chaos Damage | Bows Two Hand Axes Two Hand Maces Two Hand Swords One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers Wands Staves Warstaves |
85 | (21–25)% of Physical Damage Converted to Chaos Damage | Bows Two Hand Axes Two Hand Maces Two Hand Swords One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers Wands Staves Warstaves |
68 | Culling Strike | Two Hand Swords Two Hand Axes Two Hand Maces Bows Staves Warstaves |
75 | +0.1 metres to Weapon Range | Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves |
85 | +0.2 metres to Weapon Range | Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves |
68 | (5–10)% increased Area of Effect | Two Hand Swords Two Hand Axes Two Hand Maces Bows Staves Warstaves |
75 | (11–15)% increased Area of Effect | Two Hand Swords Two Hand Axes Two Hand Maces Bows Staves Warstaves |
82 | (16–20)% increased Area of Effect | Two Hand Swords Two Hand Axes Two Hand Maces Bows Staves Warstaves |
82 | Skills fire an additional Projectile | Two Hand Swords Two Hand Axes Staves Warstaves Bows |
68 | Socketed Gems are Supported by Level 18 Spell Echo (15–17)% increased Cast Speed | Sceptres Rune Daggers Wands |
75 | Socketed Gems are Supported by Level 20 Spell Echo (18–20)% increased Cast Speed | Sceptres Rune Daggers Wands |
68 | (15–17)% increased Cast Speed (15–25)% chance to Ignore Stuns while Casting | Staves |
75 | (18–20)% increased Cast Speed (26–35)% chance to Ignore Stuns while Casting | Staves |
68 | Socketed Gems are Supported by Level 18 Unbound Ailments (5–7)% chance to Freeze, Shock and Ignite | Sceptres |
75 | Socketed Gems are Supported by Level 20 Unbound Ailments (8–10)% chance to Freeze, Shock and Ignite | Sceptres |
68 | Socketed Gems are Supported by Level 18 Critical Strike Affliction (6–9)% increased Poison Duration | Daggers Rune Daggers |
75 | Socketed Gems are Supported by Level 20 Critical Strike Affliction (10–14)% increased Poison Duration | Daggers Rune Daggers |
68 | Socketed Gems are Supported by Level 16 Increased Area of Effect (23–27)% increased Area Damage | Sceptres Daggers Rune Daggers Wands |
75 | Socketed Gems are Supported by Level 18 Increased Area of Effect (28–32)% increased Area Damage | Sceptres Daggers Rune Daggers Wands |
80 | Socketed Gems are Supported by Level 20 Increased Area of Effect (33–37)% increased Area Damage | Sceptres Daggers Rune Daggers Wands |
68 | Socketed Gems are Supported by Level 16 Lesser Multiple Projectiles (15–20)% increased Projectile Damage | Wands |
75 | Socketed Gems are Supported by Level 18 Lesser Multiple Projectiles (21–25)% increased Projectile Damage | Wands |
80 | Socketed Gems are Supported by Level 20 Lesser Multiple Projectiles (26–30)% increased Projectile Damage | Wands |
68 | +5% Chance to Block Attack Damage while wielding a Staff 25% chance to gain a Power Charge when you Block | Staves Warstaves |
68 | +5% Chance to Block Attack Damage while wielding a Staff (8–12)% Chance to Block Spell Damage | Staves Warstaves |
68 | (5–10)% increased Damage per Power Charge | Wands |
68 | 1% increased Projectile Attack Damage per 200 Accuracy Rating | Bows |
68 | (80–100)% increased Critical Strike Chance against Poisoned Enemies | Daggers Rune Daggers |
68 | When you Kill a Rare Monster, (15–20)% chance to gain one of its Modifiers for 10 seconds | Claws |
68 | Gain (35–50) Life per Blinded Enemy Hit with this Weapon | Claws |
68 | (20–25)% chance to gain an Endurance Charge when you Block +1% Chance to Block Attack Damage per Endurance Charge | One Hand Swords Thrusting One Hand Swords |
68 | Gain an Endurance Charge every 4 seconds while Stationary | Two Hand Swords One Hand Swords Thrusting One Hand Swords |
68 | (30–49)% increased Physical Damage Hits with this Weapon have Culling Strike against Bleeding Enemies | Two Hand Axes One Hand Axes |
68 | (5–10)% chance to gain an Endurance Charge when you Hit a Bleeding Enemy | One Hand Axes |
68 | 3% increased Area of Effect per 50 Strength | One Hand Maces |
68 | (25–35)% increased Area of Effect if you have Stunned an Enemy Recently | Two Hand Maces One Hand Maces |
68 | +(0.1–0.2) metres to Melee Strike Range if you have Killed Recently | Two Hand Swords |
68 | Removes Bleeding when you use a Warcry | Two Hand Axes |
68 | 5% increased Area of Effect per Endurance Charge | Two Hand Maces |
68 | +(11–15)% to Chaos Damage over Time Multiplier | Gloves Amulets |
80 | +(16–20)% to Chaos Damage over Time Multiplier | Gloves Amulets |
68 | +(11–15)% to Physical Damage over Time Multiplier | Gloves Amulets |
80 | +(16–20)% to Physical Damage over Time Multiplier | Gloves Amulets |
The Elder Unique /17
+(40–50) to Dexterity
(150–200)% increased Evasion and Energy Shield
+(50–60) to maximum Life
+6 to Maximum Life per Elder Item Equipped
+4% to Damage over Time Multiplier for Ailments per Elder Item Equipped
8% increased Effect of Non-Damaging Ailments per Elder Item Equipped
Remove an Ailment when you use a Flask if all Equipped Items are Elder Items
(Ailments that do not deal Damage are Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
+(25–40) to maximum Life
(5–15)% increased Attributes
+(60–80) to maximum Life
Cannot be Frozen if Dexterity is higher than Intelligence
Cannot be Ignited if Strength is higher than Dexterity
Cannot be Shocked if Intelligence is higher than Strength
1% increased Damage per 5 of your lowest Attribute
(Attributes are Strength, Dexterity, and Intelligence)
+25% Chance to Block Attack Damage while wielding a Staff
Adds (220–240) to (270–300) Physical Damage
25% chance to gain a Siphoning Charge when you use a Skill
Adds (12–14) to (15–16) Physical Damage to Attacks and Spells per Siphoning Charge
Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge
1% additional Physical Damage Reduction from Hits per Siphoning Charge
0.2% of Damage Leeched as Life per Siphoning Charge
Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently
+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped
Battlemage
(Gain Added Spell Damage equal to the Damage of your Main Hand Weapon)
(Recently refers to the past 4 seconds)
Adds (130–150) to (270–300) Cold Damage
(15–25)% increased Attack Speed
4% increased Movement Speed per Frenzy Charge
+(400–500) to Accuracy Rating
2% chance to Avoid Elemental Damage from Hits per Frenzy Charge
12 to 14 Added Cold Damage per Frenzy Charge
0.5% of Attack Damage Leeched as Life per Frenzy Charge
200 Cold Damage taken per second per Frenzy Charge while moving
charge elder art variation [1]
(No chance to avoid damage can be higher than 75%)
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(150–180)% increased Energy Shield
(6–10)% increased maximum Mana
Non-instant Mana Recovery from Flasks is also Recovered as Life
(50–60)% increased Cost of Skills for each 200 total Mana Spent Recently
(20–25)% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000%
Recover (8–10)% of Life when you use a Mana Flask
(Recently refers to the past 4 seconds)
Adds (3–4) to (10–14) Physical Damage to Attacks
20% chance to Trigger Level 20 Tentacle Whip on Kill
Adds (26–32) to (42–48) Cold Damage to Attacks
(6–10)% increased maximum Energy Shield
(6–10)% increased maximum Life
(60–80)% increased Attack Damage if your other Ring is a Shaper Item
Cannot be Stunned by Attacks if your other Ring is an Elder Item
(15–25)% increased Elemental Damage
20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill
Adds (13–18) to (50–56) Lightning Damage to Spells
(6–10)% increased maximum Energy Shield
(6–10)% increased maximum Life
(60–80)% increased Spell Damage if your other Ring is an Elder Item
Cannot be Stunned by Spells if your other Ring is a Shaper Item
10% reduced Enemy Stun Threshold
Adds (45–60) to (100–120) Physical Damage
Gain (30–40)% of Physical Attack Damage as Extra Fire Damage
+4% to Chaos Resistance per Endurance Charge
1% reduced Elemental Damage taken from Hits per Endurance Charge
Adds 5 to 8 Physical Damage per Endurance Charge
+500 to Armour per Endurance Charge
200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently
charge elder art variation [1]
(Recently refers to the past 4 seconds)
Adds (3–5) to (70–82) Lightning Damage to Spells and Attacks
(30–40)% increased Spell Damage
Adds (26–35) to (95–105) Lightning Damage to Spells
+(6–10)% to Critical Strike Multiplier per Power Charge
+0.3% Critical Strike Chance per Power Charge
+2% Chance to Block Spell Damage per Power Charge
Adds 3 to 9 Lightning Damage to Spells per Power Charge
200 Lightning Damage taken per second per Power Charge if
your Skills have dealt a Critical Strike Recently
your Skills have dealt a Critical Strike Recently
charge elder art variation [1]
(Recently refers to the past 4 seconds)
Trigger Level 20 Glimpse of Eternity when Hit
(100–150)% increased Evasion and Energy Shield
+(70–100) to maximum Life
+(17–23)% to Chaos Resistance
Gain (3–5)% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped
Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper Items
(20–30)% increased Elemental Damage with Attack Skills
Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows with a Non-Triggered Skill
Adds (30–40) to (80–100) Cold Damage to Attacks
+(80–120) to maximum Energy Shield
+(20–30)% to Cold Resistance
Gain (20–40) Mana per Enemy Killed
30% increased Projectile Speed
5 Maximum Void Charges
Gain a Void Charge every 0.5 seconds
(4–6)% increased maximum Energy Shield
(4–6)% increased maximum Life
(4–6)% increased maximum Mana
[Two random aura modifiers]
(4–6)% increased maximum Energy Shield
(4–6)% increased maximum Life
(4–6)% increased maximum Mana
[Three random aura modifiers]
Fragment of Emptiness
Stack Size: 1 / 10
Limit: 1
Portal: The Shaper's Realm
Area Level: 84
10% increased Quantity of Items found in this Area
Fragment of Terror
Stack Size: 1 / 10
Limit: 1
Portal: The Shaper's Realm
Area Level: 84
10% increased Quantity of Items found in this Area
Orb of Dominance
Stack Size: 1 / 10
Removes one Influenced Modifier from an item with at least two Influenced
Modifiers and upgrades another Influenced Modifier
Upgrading a modifier of the highest tier transforms the
modifier into an Elevated Modifier
Attempting to upgrade an Elevated Modifier rerolls its values
Can be used on Body Armours, Boots, Gloves and Helmets
Modifiers and upgrades another Influenced Modifier
Upgrading a modifier of the highest tier transforms the
modifier into an Elevated Modifier
Attempting to upgrade an Elevated Modifier rerolls its values
Can be used on Body Armours, Boots, Gloves and Helmets
The Elder Influence Unique /20
+(40–50) to Dexterity
(150–200)% increased Evasion and Energy Shield
+(50–60) to maximum Life
+6 to Maximum Life per Elder Item Equipped
+4% to Damage over Time Multiplier for Ailments per Elder Item Equipped
8% increased Effect of Non-Damaging Ailments per Elder Item Equipped
Remove an Ailment when you use a Flask if all Equipped Items are Elder Items
(Ailments that do not deal Damage are Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
+(20–30)% to Cold Resistance
+(20–30)% to Cold Resistance
All Damage with Hits can Chill
All Damage Taken from Hits can Chill you
Enemies Chilled by your Hits can be Shattered as though Frozen
Enemies Chilled by your Hits lessen their Damage dealt by half of Chill Effect
(Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds)
+(25–40) to maximum Life
(5–15)% increased Attributes
+(60–80) to maximum Life
Cannot be Frozen if Dexterity is higher than Intelligence
Cannot be Ignited if Strength is higher than Dexterity
Cannot be Shocked if Intelligence is higher than Strength
1% increased Damage per 5 of your lowest Attribute
(Attributes are Strength, Dexterity, and Intelligence)
+25% Chance to Block Attack Damage while wielding a Staff
Adds (220–240) to (270–300) Physical Damage
25% chance to gain a Siphoning Charge when you use a Skill
Adds (12–14) to (15–16) Physical Damage to Attacks and Spells per Siphoning Charge
Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge
1% additional Physical Damage Reduction from Hits per Siphoning Charge
0.2% of Damage Leeched as Life per Siphoning Charge
Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently
+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped
Battlemage
(Gain Added Spell Damage equal to the Damage of your Main Hand Weapon)
(Recently refers to the past 4 seconds)
Adds (130–150) to (270–300) Cold Damage
(15–25)% increased Attack Speed
4% increased Movement Speed per Frenzy Charge
+(400–500) to Accuracy Rating
2% chance to Avoid Elemental Damage from Hits per Frenzy Charge
12 to 14 Added Cold Damage per Frenzy Charge
0.5% of Attack Damage Leeched as Life per Frenzy Charge
200 Cold Damage taken per second per Frenzy Charge while moving
charge elder art variation [1]
(No chance to avoid damage can be higher than 75%)
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
+(10–16) to all Attributes
Adds (20–24) to (33–36) Cold Damage
+(50–70) to maximum Life
(45–50)% increased Mana Regeneration Rate
+(20–25)% to Cold Resistance
Frostbite has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
(Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%)
+(10–16) to all Attributes
Adds (20–24) to (33–36) Fire Damage
+(50–70) to maximum Life
+(20–25)% to Fire Resistance
Regenerate 1% of Life per second
Flammability has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
(Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%)
+(10–16) to all Attributes
Adds (10–13) to (43–47) Lightning Damage
+(50–70) to maximum Life
+(20–25)% to Lightning Resistance
Regenerate 1% of Energy Shield per second
Conductivity has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
(Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%)
+(10–16) to all Attributes
Adds (12–16) to (20–25) Physical Damage
+(450–500) to Armour
+(40–50) to maximum Life
(30–40)% increased Stun and Block Recovery
Vulnerability has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
(Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%)
+(10–16) to all Attributes
(30–40)% increased Damage over Time
Adds (17–19) to (23–29) Chaos Damage
+(50–70) to maximum Life
+(17–23)% to Chaos Resistance
Despair has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
(Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%)
+(10–16) to all Attributes
Adds (12–16) to (20–25) Physical Damage
+(450–500) to Armour
+(40–50) to maximum Life
(30–40)% increased Stun and Block Recovery
Punishment has no Reservation if Cast as an Aura
Vulnerability has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
(Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%)
(150–180)% increased Energy Shield
(6–10)% increased maximum Mana
Non-instant Mana Recovery from Flasks is also Recovered as Life
(50–60)% increased Cost of Skills for each 200 total Mana Spent Recently
(20–25)% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000%
Recover (8–10)% of Life when you use a Mana Flask
(Recently refers to the past 4 seconds)
Adds (3–4) to (10–14) Physical Damage to Attacks
20% chance to Trigger Level 20 Tentacle Whip on Kill
Adds (26–32) to (42–48) Cold Damage to Attacks
(6–10)% increased maximum Energy Shield
(6–10)% increased maximum Life
(60–80)% increased Attack Damage if your other Ring is a Shaper Item
Cannot be Stunned by Attacks if your other Ring is an Elder Item
10% reduced Enemy Stun Threshold
Adds (45–60) to (100–120) Physical Damage
Gain (30–40)% of Physical Attack Damage as Extra Fire Damage
+4% to Chaos Resistance per Endurance Charge
1% reduced Elemental Damage taken from Hits per Endurance Charge
Adds 5 to 8 Physical Damage per Endurance Charge
+500 to Armour per Endurance Charge
200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently
charge elder art variation [1]
(Recently refers to the past 4 seconds)
Trigger Level 20 Shade Form when Hit
(100–150)% increased Evasion and Energy Shield
+(70–100) to maximum Life
+(17–23)% to Chaos Resistance
Gain (3–5)% of Physical Damage as Extra Chaos Damage per Elder Item Equipped
Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Elder Items
Adds (3–5) to (70–82) Lightning Damage to Spells and Attacks
(30–40)% increased Spell Damage
Adds (26–35) to (95–105) Lightning Damage to Spells
+(6–10)% to Critical Strike Multiplier per Power Charge
+0.3% Critical Strike Chance per Power Charge
+2% Chance to Block Spell Damage per Power Charge
Adds 3 to 9 Lightning Damage to Spells per Power Charge
200 Lightning Damage taken per second per Power Charge if
your Skills have dealt a Critical Strike Recently
your Skills have dealt a Critical Strike Recently
charge elder art variation [1]
(Recently refers to the past 4 seconds)
+(30–50) to Intelligence
(80–120)% increased Armour and Evasion
+1 to Level of all Minion Skill Gems
25% increased Light Radius
Minions have the same maximum number of Endurance, Frenzy and Power Charges as you
Minions count as having the same number of
Endurance, Frenzy and Power Charges as you
Endurance, Frenzy and Power Charges as you
Trigger Level 20 Glimpse of Eternity when Hit
(100–150)% increased Evasion and Energy Shield
+(70–100) to maximum Life
+(17–23)% to Chaos Resistance
Gain (3–5)% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped
Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper Items
(20–30)% increased Elemental Damage with Attack Skills
Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows with a Non-Triggered Skill
Adds (30–40) to (80–100) Cold Damage to Attacks
+(80–120) to maximum Energy Shield
+(20–30)% to Cold Resistance
Gain (20–40) Mana per Enemy Killed
30% increased Projectile Speed
5 Maximum Void Charges
Gain a Void Charge every 0.5 seconds
30% increased Elemental Damage with Attack Skills
(5–8)% increased Attack Speed
+(90–100) to maximum Life
Your Elemental Damage can Shock
Gain 700% of Weapon Physical Damage as Extra Damage of a random Element
20% increased Area of Effect for Attacks
Deal no Non-Elemental Damage
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
The Elder
Eldritch
Pinnacle Atlas Boss
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
You cannot Recharge Energy Shield
Your Energy Shield starts at zero
Chaos Damage taken does not bypass Energy Shield
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [2]
monster dropped item quantity +% final for influenced monster [-50]
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
You cannot Recharge Energy Shield
Your Energy Shield starts at zero
Chaos Damage taken does not bypass Energy Shield
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [2]
monster dropped item quantity +% final for influenced monster [-50]
Cannot be Knocked Back
Spectre | N |
---|---|
Area | Absence of Value and Meaning |
Tags | caster, cold_affinity, elder_boss, eldritch, fast_movement, flesh_armour, human, humanoid, is_unarmed, large_height, melee, not_str, physical_affinity, ranged, red_blood, unique_map_boss |
Life
1860%
Energy Shield From Life
2000%
Evasion
+33%
Ailment Threshold
504%
Resistance
50
50
50
30
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.875 Second
Damage Spread
±20%
Experience
400%
Model Size
100%
Type
TheElder
Metadata
TheElder
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
83
Life
47,135,222
Armour
92,477
Evasion
7,860
Energy Shield
0
Damage
2,051
Spell Damage
3,061
Accuracy
0
Attack Time
1.25625
Experience
288,904
Ailment Threshold
6,002,899
Chill
18,981
Shock
18,981
Brittle
107,386
Scorch
18,981
Sap
52,441
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 3257–4886
Critical Strike Chance: 5%
Attack Time: 1.875 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ElderSiphon
Spell, Area, AreaSpell
Cast Time: 8.5 sec
Cooldown Time: 30 sec
Regenerate 20% of Energy Shield per second
80% reduced Action Speed
Deals 1522 Base Physical Damage per second
active skill area of effect radius +% final [35]
is area damage [1]
80% reduced Action Speed
Deals 1522 Base Physical Damage per second
active skill area of effect radius +% final [35]
is area damage [1]
ElderSlammingTentacles
Attack
Base Damage: 3257–4886
Critical Strike Chance: 5%
Attack Time: 1.875 sec
Cooldown Time: 30 sec
Deals 30% more Damage
active skill area of effect radius +% final [40]
is area damage [1]
active skill area of effect radius +% final [40]
is area damage [1]
ElderExpandingNova
Spell, Triggerable
Cast Time: 3.83 sec
Cooldown Time: 45 sec
Deals 5764 to 7045 Physical Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
ElderDoomProjectile1
Spell
Cast Time: 6 sec
Cooldown Time: 30 sec
Deals 4658 to 6987 Cold Damage
base is projectile [1]
projectile uses contact direction [1]
projectile uses contact position [1]
base is projectile [1]
projectile uses contact direction [1]
projectile uses contact position [1]
ElderProjectileSpellcast1
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 2 sec
Cooldown Time: 3 sec
Deals 6980 to 10470 Cold Damage
Projectiles Pierce all Targets
Fires 2 additional Projectiles
base is projectile [1]
monster projectile variation [47]
projectile uses contact direction [1]
projectile uses contact position [1]
skill visual scale +% [50]
Projectiles Pierce all Targets
Fires 2 additional Projectiles
base is projectile [1]
monster projectile variation [47]
projectile uses contact direction [1]
projectile uses contact position [1]
skill visual scale +% [50]
ElderProjectileSpellcast2
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 2 sec
Cooldown Time: 3 sec
Deals 6980 to 10470 Cold Damage
Projectiles Pierce all Targets
Fires an additional Projectile
base is projectile [1]
monster projectile variation [46]
projectile uses contact direction [1]
projectile uses contact position [1]
Projectiles Pierce all Targets
Fires an additional Projectile
base is projectile [1]
monster projectile variation [46]
projectile uses contact direction [1]
projectile uses contact position [1]
ElderProjectileSpellcast2Triggered
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 2 sec
Deals 6980 to 10470 Cold Damage
Projectiles Pierce all Targets
Fires an additional Projectile
base is projectile [1]
monster projectile variation [47]
skill visual scale +% [50]
triggered skill use animation event [1]
Projectiles Pierce all Targets
Fires an additional Projectile
base is projectile [1]
monster projectile variation [47]
skill visual scale +% [50]
triggered skill use animation event [1]
ElderProjectileSpellcast3456
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 5313 to 7970 Cold Damage
Projectiles Pierce all Targets
Fires an additional Projectile
base is projectile [1]
monster projectile variation [46]
projectile uses contact direction [1]
projectile uses contact position [1]
Projectiles Pierce all Targets
Fires an additional Projectile
base is projectile [1]
monster projectile variation [46]
projectile uses contact direction [1]
projectile uses contact position [1]
ElderProjectileSpellcast7
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 2 sec
Cooldown Time: 3 sec
Deals 6980 to 10470 Cold Damage
Projectiles Pierce all Targets
Fires an additional Projectile
base is projectile [1]
monster projectile variation [47]
projectile uses contact direction [1]
projectile uses contact position [1]
Projectiles Pierce all Targets
Fires an additional Projectile
base is projectile [1]
monster projectile variation [47]
projectile uses contact direction [1]
projectile uses contact position [1]
ElderSuperSiphon
Spell, Area, AreaSpell
Cast Time: 8.5 sec
Cooldown Time: 30 sec
Regenerate 20% of Energy Shield per second
100% reduced Action Speed
Deals 1522 Base Physical Damage per second
active skill area of effect radius +% final [35]
is area damage [1]
100% reduced Action Speed
Deals 1522 Base Physical Damage per second
active skill area of effect radius +% final [35]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false basic_action = "ChangeToStance1" basic_action = "ElderImprison" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //has_light = true } Actor { on_event_hide_for_ElderDoomProjectile = "DisableRendering();" on_event_reveal_for_ElderDoomProjectile = "EnableRendering();" } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/epk/elder_epk.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/epk/elder_epk.epk );" } Preload { preload_animated_object = "Metadata/Effects/Spells/frost_bolt/projectile_hit.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasBosses/TheElder/TheElder"] = { name = "The Elder", life = 18.6, energyShield = 20, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2, damageSpread = 0.2, attackTime = 1.875, attackRange = 12, accuracy = 1, skillList = { "Melee", "ElderSiphon", "ElderSuperSiphon", "ElderSlammingTentacles", "ElderExpandingNova", "ElderProjectileSpellcast1", "ElderProjectileSpellcast2", "ElderProjectileSpellcast2Triggered", "ElderProjectileSpellcast3456", "ElderProjectileSpellcast7", "ElderDoomProjectile1", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderSiphon"] = { name = "ElderSiphon", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_energy_shield_regeneration_rate_per_minute_%", "action_speed_-%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {1, 1200, 80, 35, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, [2] = {1, 1200, 80, 35, levelRequirement = 82, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderSuperSiphon"] = { name = "ElderSuperSiphon", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_energy_shield_regeneration_rate_per_minute_%", "action_speed_-%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {1, 1200, 100, 35, levelRequirement = 82, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderSlammingTentacles"] = { name = "ElderSlammingTentacles", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {30, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderExpandingNova"] = { name = "ElderExpandingNova", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.83, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.89999997615814, 1.1000000238419, 150, 2, -50, levelRequirement = 85, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderProjectileSpellcast1"] = { name = "ElderProjectileSpellcast1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "skill_visual_scale_+%", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 47, 50, 2, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderProjectileSpellcast2"] = { name = "ElderProjectileSpellcast2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 46, 1, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderProjectileSpellcast2Triggered"] = { name = "ElderProjectileSpellcast2Triggered", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "skill_visual_scale_+%", "number_of_additional_projectiles", "base_is_projectile", "triggered_skill_use_animation_event", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 47, 50, 1, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderProjectileSpellcast3456"] = { name = "ElderProjectileSpellcast3456", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 46, 1, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderProjectileSpellcast7"] = { name = "ElderProjectileSpellcast7", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 47, 1, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderDoomProjectile1"] = { name = "ElderDoomProjectile1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 50, 50, levelRequirement = 85, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, }
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Action Speed cannot be modified to below 50% of base value
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
You cannot Recharge Energy Shield
Id | ElderNoEnergyShieldRecharge |
---|---|
Family | EnergyShieldRegeneration |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
Your Energy Shield starts at zero
Id | ElderEnergyShieldStartsAtZero |
---|---|
Family | EnergyShieldRegeneration |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
Chaos Damage taken does not bypass Energy Shield
Id | MonsterChaosTakenOnES |
---|---|
Family | ChaosTakenOnES |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | chaos |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
dropped items have influence type [2]
monster dropped item quantity +% final for influenced monster [-50]
Id | MonsterDroppedItemsInfluenceElderBoss |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot be Knocked Back
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
The Elder
Eldritch
Pinnacle Atlas Boss
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
You cannot Recharge Energy Shield
Your Energy Shield starts at zero
Chaos Damage taken does not bypass Energy Shield
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [2]
monster dropped item quantity +% final for influenced monster [-50]
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
You cannot Recharge Energy Shield
Your Energy Shield starts at zero
Chaos Damage taken does not bypass Energy Shield
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [2]
monster dropped item quantity +% final for influenced monster [-50]
Cannot be Knocked Back
Spectre | N |
---|---|
Tags | caster, cold_affinity, eldritch, fast_movement, flesh_armour, human, humanoid, is_unarmed, large_height, melee, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
Life
1860%
Energy Shield From Life
2000%
Evasion
+33%
Ailment Threshold
504%
Resistance
50
50
50
30
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.875 Second
Damage Spread
±20%
Experience
400%
Model Size
100%
Type
TheElder
Metadata
TheElderStandalone_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
2,591,842
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
851
Spell Damage
1,270
Accuracy
0
Attack Time
1.25625
Experience
225,610
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1351–2027
Critical Strike Chance: 5%
Attack Time: 1.875 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ElderSiphonStandalone
Spell, Area, AreaSpell
Cast Time: 8.5 sec
Cooldown Time: 30 sec
Regenerate 20% of Energy Shield per second
50% reduced Action Speed
Deals 732.1 Base Physical Damage per second
active skill area of effect radius +% final [35]
is area damage [1]
50% reduced Action Speed
Deals 732.1 Base Physical Damage per second
active skill area of effect radius +% final [35]
is area damage [1]
ElderSlammingTentacles
Attack
Base Damage: 1351–2027
Critical Strike Chance: 5%
Attack Time: 1.875 sec
Cooldown Time: 30 sec
Deals 30% more Damage
active skill area of effect radius +% final [40]
is area damage [1]
active skill area of effect radius +% final [40]
is area damage [1]
ElderExpandingNovaStandalone
Spell, Triggerable
Cast Time: 3.83 sec
Cooldown Time: 45 sec
Deals 2695 to 3293 Physical Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
ElderDoomProjectile1
Spell
Cast Time: 6 sec
Cooldown Time: 30 sec
Deals 2177 to 3266 Cold Damage
base is projectile [1]
projectile uses contact direction [1]
projectile uses contact position [1]
base is projectile [1]
projectile uses contact direction [1]
projectile uses contact position [1]
ElderProjectileSpellcast1
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 2 sec
Cooldown Time: 3 sec
Deals 3194 to 4791 Cold Damage
Projectiles Pierce all Targets
Fires 2 additional Projectiles
base is projectile [1]
monster projectile variation [47]
projectile uses contact direction [1]
projectile uses contact position [1]
skill visual scale +% [50]
Projectiles Pierce all Targets
Fires 2 additional Projectiles
base is projectile [1]
monster projectile variation [47]
projectile uses contact direction [1]
projectile uses contact position [1]
skill visual scale +% [50]
ElderProjectileSpellcast2
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 2 sec
Cooldown Time: 3 sec
Deals 3194 to 4791 Cold Damage
Projectiles Pierce all Targets
Fires an additional Projectile
base is projectile [1]
monster projectile variation [46]
projectile uses contact direction [1]
projectile uses contact position [1]
Projectiles Pierce all Targets
Fires an additional Projectile
base is projectile [1]
monster projectile variation [46]
projectile uses contact direction [1]
projectile uses contact position [1]
ElderProjectileSpellcast2Triggered
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 2 sec
Deals 3194 to 4791 Cold Damage
Projectiles Pierce all Targets
Fires an additional Projectile
base is projectile [1]
monster projectile variation [47]
skill visual scale +% [50]
triggered skill use animation event [1]
Projectiles Pierce all Targets
Fires an additional Projectile
base is projectile [1]
monster projectile variation [47]
skill visual scale +% [50]
triggered skill use animation event [1]
ElderProjectileSpellcast3456
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 2556 to 3834 Cold Damage
Projectiles Pierce all Targets
Fires an additional Projectile
base is projectile [1]
monster projectile variation [46]
projectile uses contact direction [1]
projectile uses contact position [1]
Projectiles Pierce all Targets
Fires an additional Projectile
base is projectile [1]
monster projectile variation [46]
projectile uses contact direction [1]
projectile uses contact position [1]
ElderProjectileSpellcast7
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 2 sec
Cooldown Time: 3 sec
Deals 3194 to 4791 Cold Damage
Projectiles Pierce all Targets
Fires an additional Projectile
base is projectile [1]
monster projectile variation [47]
projectile uses contact direction [1]
projectile uses contact position [1]
Projectiles Pierce all Targets
Fires an additional Projectile
base is projectile [1]
monster projectile variation [47]
projectile uses contact direction [1]
projectile uses contact position [1]
SSMStandaloneElderMadnessPropagator
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Cast Time: 1 sec
alternate minion [542]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [200]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [200]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Actor { slow_animations_go_to_idle = false basic_action = "ChangeToStance1" } Transitionable {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Render { has_light = true } Actor { on_event_hide_for_ElderDoomProjectile = "DisableRendering();" on_event_reveal_for_ElderDoomProjectile = "EnableRendering();" } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/epk/elder_epk.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/epk/elder_epk.epk );" } Preload { preload_animated_object = "Metadata/Effects/Spells/frost_bolt/projectile_hit.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasBosses/TheElder/TheElderStandalone_"] = { name = "The Elder", life = 18.6, energyShield = 20, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2, damageSpread = 0.2, attackTime = 1.875, attackRange = 12, accuracy = 1, skillList = { "Melee", "SSMStandaloneElderMadnessPropagator", "ElderSiphonStandalone", "ElderSlammingTentacles", "ElderExpandingNovaStandalone", "ElderProjectileSpellcast1", "ElderProjectileSpellcast2", "ElderProjectileSpellcast2Triggered", "ElderProjectileSpellcast3456", "ElderProjectileSpellcast7", "ElderDoomProjectile1", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMStandaloneElderMadnessPropagator"] = { name = "SSMStandaloneElderMadnessPropagator", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 542, 200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderSiphonStandalone"] = { name = "ElderSiphonStandalone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_energy_shield_regeneration_rate_per_minute_%", "action_speed_-%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {1, 1200, 50, 35, levelRequirement = 82, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderSlammingTentacles"] = { name = "ElderSlammingTentacles", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {30, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderExpandingNovaStandalone"] = { name = "ElderExpandingNovaStandalone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.83, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderProjectileSpellcast1"] = { name = "ElderProjectileSpellcast1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "skill_visual_scale_+%", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 47, 50, 2, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderProjectileSpellcast2"] = { name = "ElderProjectileSpellcast2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 46, 1, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderProjectileSpellcast2Triggered"] = { name = "ElderProjectileSpellcast2Triggered", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "skill_visual_scale_+%", "number_of_additional_projectiles", "base_is_projectile", "triggered_skill_use_animation_event", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 47, 50, 1, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderProjectileSpellcast3456"] = { name = "ElderProjectileSpellcast3456", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 46, 1, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderProjectileSpellcast7"] = { name = "ElderProjectileSpellcast7", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 47, 1, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderDoomProjectile1"] = { name = "ElderDoomProjectile1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 50, 50, levelRequirement = 85, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, }
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Action Speed cannot be modified to below 50% of base value
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
You cannot Recharge Energy Shield
Id | ElderNoEnergyShieldRecharge |
---|---|
Family | EnergyShieldRegeneration |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
Your Energy Shield starts at zero
Id | ElderEnergyShieldStartsAtZero |
---|---|
Family | EnergyShieldRegeneration |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
Chaos Damage taken does not bypass Energy Shield
Id | MonsterChaosTakenOnES |
---|---|
Family | ChaosTakenOnES |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | chaos |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
dropped items have influence type [2]
monster dropped item quantity +% final for influenced monster [-50]
Id | MonsterDroppedItemsInfluenceElderBoss |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot be Knocked Back
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
The Elder
Eldritch
Pinnacle Atlas Boss
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
You cannot Recharge Energy Shield
Your Energy Shield starts at zero
Chaos Damage taken does not bypass Energy Shield
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [2]
monster dropped item quantity +% final for influenced monster [-50]
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
You cannot Recharge Energy Shield
Your Energy Shield starts at zero
Chaos Damage taken does not bypass Energy Shield
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [2]
monster dropped item quantity +% final for influenced monster [-50]
Cannot be Knocked Back
Spectre | N |
---|---|
Tags | caster, cold_affinity, elder_boss, eldritch, fast_movement, flesh_armour, human, humanoid, is_unarmed, large_height, melee, not_str, physical_affinity, ranged, red_blood, unique_map_boss |
Life
1860%
Energy Shield From Life
2000%
Evasion
+33%
Ailment Threshold
504%
Resistance
50
50
50
30
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.875 Second
Damage Spread
±20%
Experience
400%
Model Size
100%
Type
TheElder
Metadata
TheElderGauntlet
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
2,591,842
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
851
Spell Damage
1,270
Accuracy
0
Attack Time
1.25625
Experience
225,610
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1351–2027
Critical Strike Chance: 5%
Attack Time: 1.875 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ElderSiphon
Spell, Area, AreaSpell
Cast Time: 8.5 sec
Cooldown Time: 30 sec
Regenerate 20% of Energy Shield per second
80% reduced Action Speed
Deals 732.1 Base Physical Damage per second
active skill area of effect radius +% final [35]
is area damage [1]
80% reduced Action Speed
Deals 732.1 Base Physical Damage per second
active skill area of effect radius +% final [35]
is area damage [1]
ElderSlammingTentacles
Attack
Base Damage: 1351–2027
Critical Strike Chance: 5%
Attack Time: 1.875 sec
Cooldown Time: 30 sec
Deals 30% more Damage
active skill area of effect radius +% final [40]
is area damage [1]
active skill area of effect radius +% final [40]
is area damage [1]
ElderExpandingNova
Spell, Triggerable
Cast Time: 3.83 sec
Cooldown Time: 45 sec
Deals 2695 to 3293 Physical Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
ElderDoomProjectile1
Spell
Cast Time: 6 sec
Cooldown Time: 30 sec
Deals 2177 to 3266 Cold Damage
base is projectile [1]
projectile uses contact direction [1]
projectile uses contact position [1]
base is projectile [1]
projectile uses contact direction [1]
projectile uses contact position [1]
ElderProjectileSpellcast1
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 2 sec
Cooldown Time: 3 sec
Deals 3194 to 4791 Cold Damage
Projectiles Pierce all Targets
Fires 2 additional Projectiles
base is projectile [1]
monster projectile variation [47]
projectile uses contact direction [1]
projectile uses contact position [1]
skill visual scale +% [50]
Projectiles Pierce all Targets
Fires 2 additional Projectiles
base is projectile [1]
monster projectile variation [47]
projectile uses contact direction [1]
projectile uses contact position [1]
skill visual scale +% [50]
ElderProjectileSpellcast2
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 2 sec
Cooldown Time: 3 sec
Deals 3194 to 4791 Cold Damage
Projectiles Pierce all Targets
Fires an additional Projectile
base is projectile [1]
monster projectile variation [46]
projectile uses contact direction [1]
projectile uses contact position [1]
Projectiles Pierce all Targets
Fires an additional Projectile
base is projectile [1]
monster projectile variation [46]
projectile uses contact direction [1]
projectile uses contact position [1]
ElderProjectileSpellcast2Triggered
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 2 sec
Deals 3194 to 4791 Cold Damage
Projectiles Pierce all Targets
Fires an additional Projectile
base is projectile [1]
monster projectile variation [47]
skill visual scale +% [50]
triggered skill use animation event [1]
Projectiles Pierce all Targets
Fires an additional Projectile
base is projectile [1]
monster projectile variation [47]
skill visual scale +% [50]
triggered skill use animation event [1]
ElderProjectileSpellcast3456
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 2556 to 3834 Cold Damage
Projectiles Pierce all Targets
Fires an additional Projectile
base is projectile [1]
monster projectile variation [46]
projectile uses contact direction [1]
projectile uses contact position [1]
Projectiles Pierce all Targets
Fires an additional Projectile
base is projectile [1]
monster projectile variation [46]
projectile uses contact direction [1]
projectile uses contact position [1]
ElderProjectileSpellcast7
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 2 sec
Cooldown Time: 3 sec
Deals 3194 to 4791 Cold Damage
Projectiles Pierce all Targets
Fires an additional Projectile
base is projectile [1]
monster projectile variation [47]
projectile uses contact direction [1]
projectile uses contact position [1]
Projectiles Pierce all Targets
Fires an additional Projectile
base is projectile [1]
monster projectile variation [47]
projectile uses contact direction [1]
projectile uses contact position [1]
ElderSuperSiphon
Spell, Area, AreaSpell
Cast Time: 8.5 sec
Cooldown Time: 30 sec
Regenerate 20% of Energy Shield per second
100% reduced Action Speed
Deals 732.1 Base Physical Damage per second
active skill area of effect radius +% final [35]
is area damage [1]
100% reduced Action Speed
Deals 732.1 Base Physical Damage per second
active skill area of effect radius +% final [35]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasBosses/TheElder/TheElderGauntlet"] = { name = "The Elder", life = 18.6, energyShield = 20, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2, damageSpread = 0.2, attackTime = 1.875, attackRange = 12, accuracy = 1, skillList = { "Melee", "ElderSiphon", "ElderSuperSiphon", "ElderSlammingTentacles", "ElderExpandingNova", "ElderProjectileSpellcast1", "ElderProjectileSpellcast2", "ElderProjectileSpellcast2Triggered", "ElderProjectileSpellcast3456", "ElderProjectileSpellcast7", "ElderDoomProjectile1", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderSiphon"] = { name = "ElderSiphon", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_energy_shield_regeneration_rate_per_minute_%", "action_speed_-%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {1, 1200, 80, 35, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, [2] = {1, 1200, 80, 35, levelRequirement = 82, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderSuperSiphon"] = { name = "ElderSuperSiphon", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_energy_shield_regeneration_rate_per_minute_%", "action_speed_-%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {1, 1200, 100, 35, levelRequirement = 82, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderSlammingTentacles"] = { name = "ElderSlammingTentacles", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {30, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderExpandingNova"] = { name = "ElderExpandingNova", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.83, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.89999997615814, 1.1000000238419, 150, 2, -50, levelRequirement = 85, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderProjectileSpellcast1"] = { name = "ElderProjectileSpellcast1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "skill_visual_scale_+%", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 47, 50, 2, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderProjectileSpellcast2"] = { name = "ElderProjectileSpellcast2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 46, 1, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderProjectileSpellcast2Triggered"] = { name = "ElderProjectileSpellcast2Triggered", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "skill_visual_scale_+%", "number_of_additional_projectiles", "base_is_projectile", "triggered_skill_use_animation_event", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 47, 50, 1, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderProjectileSpellcast3456"] = { name = "ElderProjectileSpellcast3456", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 46, 1, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderProjectileSpellcast7"] = { name = "ElderProjectileSpellcast7", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 47, 1, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderDoomProjectile1"] = { name = "ElderDoomProjectile1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 50, 50, levelRequirement = 85, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, }
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Action Speed cannot be modified to below 50% of base value
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
You cannot Recharge Energy Shield
Id | ElderNoEnergyShieldRecharge |
---|---|
Family | EnergyShieldRegeneration |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
Your Energy Shield starts at zero
Id | ElderEnergyShieldStartsAtZero |
---|---|
Family | EnergyShieldRegeneration |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
Chaos Damage taken does not bypass Energy Shield
Id | MonsterChaosTakenOnES |
---|---|
Family | ChaosTakenOnES |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | chaos |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
dropped items have influence type [2]
monster dropped item quantity +% final for influenced monster [-50]
Id | MonsterDroppedItemsInfluenceElderBoss |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot be Knocked Back
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
The Elder
Eldritch
Pinnacle Atlas Boss
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
You cannot Recharge Energy Shield
Your Energy Shield starts at zero
Chaos Damage taken does not bypass Energy Shield
Action Speed cannot be modified to below Base Value
Movement Speed cannot be modified to below Base Value
Cannot be Knocked Back
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [2]
monster dropped item quantity +% final for influenced monster [-50]
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
You cannot Recharge Energy Shield
Your Energy Shield starts at zero
Chaos Damage taken does not bypass Energy Shield
Action Speed cannot be modified to below Base Value
Movement Speed cannot be modified to below Base Value
Cannot be Knocked Back
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [2]
monster dropped item quantity +% final for influenced monster [-50]
Cannot be Knocked Back
Spectre | N |
---|---|
Tags | elder_boss, eldritch, flesh_armour, human, humanoid, immobile, is_unarmed, large_height, non_attacking, not_str, red_blood |
Life
940%
Energy Shield From Life
2000%
Evasion
+33%
Ailment Threshold
504%
Resistance
50
50
50
30
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.875 Second
Damage Spread
±20%
Experience
400%
Model Size
100%
Type
TheElderUnstable
Metadata
TheElderUnstable
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false basic_action = "Emerge" } Transitionable { } Stats { set_cannot_die = 1 set_monster_delay_item_drops_millis = 4000 } Pathfinding { immobile = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { has_light = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasBosses/TheElder/TheElderUnstable"] = { name = "The Elder", life = 9.4, energyShield = 20, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2, damageSpread = 0.2, attackTime = 1.875, attackRange = 12, accuracy = 1, skillList = { }, modList = { }, }
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Action Speed cannot be modified to below 50% of base value
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
You cannot Recharge Energy Shield
Id | ElderNoEnergyShieldRecharge |
---|---|
Family | EnergyShieldRegeneration |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
Your Energy Shield starts at zero
Id | ElderEnergyShieldStartsAtZero |
---|---|
Family | EnergyShieldRegeneration |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
Chaos Damage taken does not bypass Energy Shield
Id | MonsterChaosTakenOnES |
---|---|
Family | ChaosTakenOnES |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | chaos |
Action Speed cannot be modified to below Base Value
Movement Speed cannot be modified to below Base Value
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Cannot be Knocked Back
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
dropped items have influence type [2]
monster dropped item quantity +% final for influenced monster [-50]
Id | MonsterDroppedItemsInfluenceElderBoss |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot be Knocked Back
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
The Elder
Eldritch
Area: The Shaper's Realm
Pinnacle Atlas Boss
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
You cannot Recharge Energy Shield
Your Energy Shield starts at zero
Chaos Damage taken does not bypass Energy Shield
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have shaper or elder influence [1]
monster dropped item quantity +% final for influenced monster [-50]
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
You cannot Recharge Energy Shield
Your Energy Shield starts at zero
Chaos Damage taken does not bypass Energy Shield
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have shaper or elder influence [1]
monster dropped item quantity +% final for influenced monster [-50]
Cannot be Knocked Back
Spectre | N |
---|---|
Area | The Shaper's Realm |
Tags | caster, cold_affinity, elder_boss, eldritch, eldritch_pinnacle_boss, fast_movement, flesh_armour, human, humanoid, is_unarmed, large_height, melee, not_str, physical_affinity, ranged, red_blood, uber_elder, unique_map_boss |
Life
1648%
Energy Shield From Life
2000%
Evasion
+33%
Ailment Threshold
504%
Resistance
50
50
50
30
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.875 Second
Damage Spread
±20%
Experience
400%
Model Size
100%
Type
TheElderUber
Metadata
TheElderUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
84
Life
48,405,947
Armour
99,834
Evasion
8,120
Energy Shield
0
Damage
2,171
Spell Damage
3,241
Accuracy
0
Attack Time
1.25625
Experience
291,500
Ailment Threshold
6,957,767
Chill
22,000
Shock
22,000
Brittle
124,467
Scorch
22,000
Sap
60,783
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 3448–5172
Critical Strike Chance: 5%
Attack Time: 1.875 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ElderSiphonUber
Spell, Area, AreaSpell
Cast Time: 8.5 sec
Cooldown Time: 30 sec
Regenerate 20% of Energy Shield per second
60% reduced Action Speed
Deals 1598.1 Base Physical Damage per second
active skill area of effect radius +% final [35]
is area damage [1]
60% reduced Action Speed
Deals 1598.1 Base Physical Damage per second
active skill area of effect radius +% final [35]
is area damage [1]
ElderSlammingTentacles
Attack
Base Damage: 3448–5172
Critical Strike Chance: 5%
Attack Time: 1.875 sec
Cooldown Time: 30 sec
Deals 30% more Damage
active skill area of effect radius +% final [40]
is area damage [1]
active skill area of effect radius +% final [40]
is area damage [1]
ElderExpandingNova
Spell, Triggerable
Cast Time: 3.83 sec
Cooldown Time: 45 sec
Deals 6064 to 7411 Physical Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
ElderDoomProjectile1
Spell
Cast Time: 6 sec
Cooldown Time: 30 sec
Deals 4900 to 7350 Cold Damage
base is projectile [1]
projectile uses contact direction [1]
projectile uses contact position [1]
base is projectile [1]
projectile uses contact direction [1]
projectile uses contact position [1]
ElderProjectileSpellcast1
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 2 sec
Cooldown Time: 3 sec
Deals 7354 to 11031 Cold Damage
Projectiles Pierce all Targets
Fires 2 additional Projectiles
base is projectile [1]
monster projectile variation [47]
projectile uses contact direction [1]
projectile uses contact position [1]
skill visual scale +% [50]
Projectiles Pierce all Targets
Fires 2 additional Projectiles
base is projectile [1]
monster projectile variation [47]
projectile uses contact direction [1]
projectile uses contact position [1]
skill visual scale +% [50]
ElderProjectileSpellcast2
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 2 sec
Cooldown Time: 3 sec
Deals 7354 to 11031 Cold Damage
Projectiles Pierce all Targets
Fires an additional Projectile
base is projectile [1]
monster projectile variation [46]
projectile uses contact direction [1]
projectile uses contact position [1]
Projectiles Pierce all Targets
Fires an additional Projectile
base is projectile [1]
monster projectile variation [46]
projectile uses contact direction [1]
projectile uses contact position [1]
ElderProjectileSpellcast2Triggered
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 2 sec
Deals 7354 to 11031 Cold Damage
Projectiles Pierce all Targets
Fires an additional Projectile
base is projectile [1]
monster projectile variation [47]
skill visual scale +% [50]
triggered skill use animation event [1]
Projectiles Pierce all Targets
Fires an additional Projectile
base is projectile [1]
monster projectile variation [47]
skill visual scale +% [50]
triggered skill use animation event [1]
ElderProjectileSpellcast3456
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 5579 to 8368 Cold Damage
Projectiles Pierce all Targets
Fires an additional Projectile
base is projectile [1]
monster projectile variation [46]
projectile uses contact direction [1]
projectile uses contact position [1]
Projectiles Pierce all Targets
Fires an additional Projectile
base is projectile [1]
monster projectile variation [46]
projectile uses contact direction [1]
projectile uses contact position [1]
ElderProjectileSpellcast7
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 2 sec
Cooldown Time: 3 sec
Deals 7354 to 11031 Cold Damage
Projectiles Pierce all Targets
Fires an additional Projectile
base is projectile [1]
monster projectile variation [47]
projectile uses contact direction [1]
projectile uses contact position [1]
Projectiles Pierce all Targets
Fires an additional Projectile
base is projectile [1]
monster projectile variation [47]
projectile uses contact direction [1]
projectile uses contact position [1]
EmptyActionSpellElderUber
Spell
Cast Time: 1 sec
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_cannot_die = 1 set_monster_delay_item_drops_millis = 12000 } Actor { slow_animations_go_to_idle = false basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "ElderImprison" on_event_contact_for_ChangeToStance2 = "MoveToObject( arena_middle, force );" } Transitionable { } StateMachine { define_shared_state = "minion_phase" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_buff_visual = "uber_elder_immune_buff" preload_buff_visual = "uber_shaper_immune_buff" preload_animated_object = "Metadata/Effects/Spells/frost_bolt/projectile_hit.ao" } Render { has_light = true } Actor { on_event_hide_for_ElderDoomProjectile = "DisableRendering();" on_event_reveal_for_ElderDoomProjectile = "EnableRendering();" on_end_ChangeToStance2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/portal_action/portal_action_fx.epk );" on_start_ChangeToStance1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/portal_action/portal_action_fx.epk );" } Buffs { on_lose_uber_elder_immune_buff = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/immune_shield/immune_shield_off.ao );" } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/epk/elder_epk.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/epk/elder_epk.epk );" } StateMachine { create_state_minion_phase_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/portal_action/portal_action_fx.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/portal_action/portals/bottom_portal.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasBosses/TheElder/TheElderUber"] = { name = "The Elder", life = 16.48, energyShield = 20, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2, damageSpread = 0.2, attackTime = 1.875, attackRange = 12, accuracy = 1, skillList = { "Melee", "EmptyActionSpellElderUber", "ElderSiphonUber", "ElderSlammingTentacles", "ElderExpandingNova", "ElderProjectileSpellcast1", "ElderProjectileSpellcast2", "ElderProjectileSpellcast2Triggered", "ElderProjectileSpellcast3456", "ElderProjectileSpellcast7", "ElderDoomProjectile1", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellElderUber"] = { name = "EmptyActionSpellElderUber", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderSiphonUber"] = { name = "ElderSiphonUber", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_energy_shield_regeneration_rate_per_minute_%", "action_speed_-%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {1, 1200, 60, 35, levelRequirement = 82, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderSlammingTentacles"] = { name = "ElderSlammingTentacles", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {30, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderExpandingNova"] = { name = "ElderExpandingNova", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.83, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.89999997615814, 1.1000000238419, 150, 2, -50, levelRequirement = 85, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderProjectileSpellcast1"] = { name = "ElderProjectileSpellcast1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "skill_visual_scale_+%", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 47, 50, 2, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderProjectileSpellcast2"] = { name = "ElderProjectileSpellcast2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 46, 1, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderProjectileSpellcast2Triggered"] = { name = "ElderProjectileSpellcast2Triggered", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "skill_visual_scale_+%", "number_of_additional_projectiles", "base_is_projectile", "triggered_skill_use_animation_event", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 47, 50, 1, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderProjectileSpellcast3456"] = { name = "ElderProjectileSpellcast3456", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 46, 1, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderProjectileSpellcast7"] = { name = "ElderProjectileSpellcast7", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 47, 1, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderDoomProjectile1"] = { name = "ElderDoomProjectile1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 50, 50, levelRequirement = 85, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, }
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Action Speed cannot be modified to below 50% of base value
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
You cannot Recharge Energy Shield
Id | ElderNoEnergyShieldRecharge |
---|---|
Family | EnergyShieldRegeneration |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
Your Energy Shield starts at zero
Id | ElderEnergyShieldStartsAtZero |
---|---|
Family | EnergyShieldRegeneration |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
Chaos Damage taken does not bypass Energy Shield
Id | MonsterChaosTakenOnES |
---|---|
Family | ChaosTakenOnES |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | chaos |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
dropped items have shaper or elder influence [1]
monster dropped item quantity +% final for influenced monster [-50]
Id | MonsterDroppedItemsElderShaper |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot be Knocked Back
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
The Elder
Eldritch
Pinnacle Atlas Boss
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
You cannot Recharge Energy Shield
Your Energy Shield starts at zero
Chaos Damage taken does not bypass Energy Shield
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have shaper or elder influence [1]
monster dropped item quantity +% final for influenced monster [-50]
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
You cannot Recharge Energy Shield
Your Energy Shield starts at zero
Chaos Damage taken does not bypass Energy Shield
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have shaper or elder influence [1]
monster dropped item quantity +% final for influenced monster [-50]
Cannot be Knocked Back
Spectre | N |
---|---|
Tags | caster, cold_affinity, elder_boss, eldritch, eldritch_pinnacle_boss, fast_movement, flesh_armour, human, humanoid, is_unarmed, large_height, melee, not_str, physical_affinity, ranged, red_blood, uber_elder, unique_map_boss |
Life
1648%
Energy Shield From Life
2000%
Evasion
+33%
Ailment Threshold
504%
Resistance
50
50
50
30
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.875 Second
Damage Spread
±20%
Experience
400%
Model Size
100%
Type
TheElderUber
Metadata
TheElderUberGauntlet
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
2,296,428
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
851
Spell Damage
1,270
Accuracy
0
Attack Time
1.25625
Experience
225,610
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1351–2027
Critical Strike Chance: 5%
Attack Time: 1.875 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ElderSiphonUber
Spell, Area, AreaSpell
Cast Time: 8.5 sec
Cooldown Time: 30 sec
Regenerate 20% of Energy Shield per second
60% reduced Action Speed
Deals 732.1 Base Physical Damage per second
active skill area of effect radius +% final [35]
is area damage [1]
60% reduced Action Speed
Deals 732.1 Base Physical Damage per second
active skill area of effect radius +% final [35]
is area damage [1]
ElderSlammingTentacles
Attack
Base Damage: 1351–2027
Critical Strike Chance: 5%
Attack Time: 1.875 sec
Cooldown Time: 30 sec
Deals 30% more Damage
active skill area of effect radius +% final [40]
is area damage [1]
active skill area of effect radius +% final [40]
is area damage [1]
ElderExpandingNova
Spell, Triggerable
Cast Time: 3.83 sec
Cooldown Time: 45 sec
Deals 2695 to 3293 Physical Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
ElderDoomProjectile1
Spell
Cast Time: 6 sec
Cooldown Time: 30 sec
Deals 2177 to 3266 Cold Damage
base is projectile [1]
projectile uses contact direction [1]
projectile uses contact position [1]
base is projectile [1]
projectile uses contact direction [1]
projectile uses contact position [1]
ElderProjectileSpellcast1
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 2 sec
Cooldown Time: 3 sec
Deals 3194 to 4791 Cold Damage
Projectiles Pierce all Targets
Fires 2 additional Projectiles
base is projectile [1]
monster projectile variation [47]
projectile uses contact direction [1]
projectile uses contact position [1]
skill visual scale +% [50]
Projectiles Pierce all Targets
Fires 2 additional Projectiles
base is projectile [1]
monster projectile variation [47]
projectile uses contact direction [1]
projectile uses contact position [1]
skill visual scale +% [50]
ElderProjectileSpellcast2
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 2 sec
Cooldown Time: 3 sec
Deals 3194 to 4791 Cold Damage
Projectiles Pierce all Targets
Fires an additional Projectile
base is projectile [1]
monster projectile variation [46]
projectile uses contact direction [1]
projectile uses contact position [1]
Projectiles Pierce all Targets
Fires an additional Projectile
base is projectile [1]
monster projectile variation [46]
projectile uses contact direction [1]
projectile uses contact position [1]
ElderProjectileSpellcast2Triggered
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 2 sec
Deals 3194 to 4791 Cold Damage
Projectiles Pierce all Targets
Fires an additional Projectile
base is projectile [1]
monster projectile variation [47]
skill visual scale +% [50]
triggered skill use animation event [1]
Projectiles Pierce all Targets
Fires an additional Projectile
base is projectile [1]
monster projectile variation [47]
skill visual scale +% [50]
triggered skill use animation event [1]
ElderProjectileSpellcast3456
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 2556 to 3834 Cold Damage
Projectiles Pierce all Targets
Fires an additional Projectile
base is projectile [1]
monster projectile variation [46]
projectile uses contact direction [1]
projectile uses contact position [1]
Projectiles Pierce all Targets
Fires an additional Projectile
base is projectile [1]
monster projectile variation [46]
projectile uses contact direction [1]
projectile uses contact position [1]
ElderProjectileSpellcast7
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 2 sec
Cooldown Time: 3 sec
Deals 3194 to 4791 Cold Damage
Projectiles Pierce all Targets
Fires an additional Projectile
base is projectile [1]
monster projectile variation [47]
projectile uses contact direction [1]
projectile uses contact position [1]
Projectiles Pierce all Targets
Fires an additional Projectile
base is projectile [1]
monster projectile variation [47]
projectile uses contact direction [1]
projectile uses contact position [1]
EmptyActionSpellElderUber
Spell
Cast Time: 1 sec
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_cannot_die = 1 set_monster_delay_item_drops_millis = 12000 } Actor { slow_animations_go_to_idle = false basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "ElderImprison" on_event_contact_for_ChangeToStance2 = "MoveToObject( arena_middle, force );" } Transitionable { } StateMachine { define_shared_state = "minion_phase" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_buff_visual = "uber_elder_immune_buff" preload_buff_visual = "uber_shaper_immune_buff" preload_animated_object = "Metadata/Effects/Spells/frost_bolt/projectile_hit.ao" } Render { has_light = true } Actor { on_event_hide_for_ElderDoomProjectile = "DisableRendering();" on_event_reveal_for_ElderDoomProjectile = "EnableRendering();" on_end_ChangeToStance2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/portal_action/portal_action_fx.epk );" on_start_ChangeToStance1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/portal_action/portal_action_fx.epk );" } Buffs { on_lose_uber_elder_immune_buff = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/immune_shield/immune_shield_off.ao );" } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/epk/elder_epk.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/epk/elder_epk.epk );" } StateMachine { create_state_minion_phase_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/portal_action/portal_action_fx.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/portal_action/portals/bottom_portal.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasBosses/TheElder/TheElderUberGauntlet"] = { name = "The Elder", life = 16.48, energyShield = 20, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2, damageSpread = 0.2, attackTime = 1.875, attackRange = 12, accuracy = 1, skillList = { "Melee", "EmptyActionSpellElderUber", "ElderSiphonUber", "ElderSlammingTentacles", "ElderExpandingNova", "ElderProjectileSpellcast1", "ElderProjectileSpellcast2", "ElderProjectileSpellcast2Triggered", "ElderProjectileSpellcast3456", "ElderProjectileSpellcast7", "ElderDoomProjectile1", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellElderUber"] = { name = "EmptyActionSpellElderUber", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderSiphonUber"] = { name = "ElderSiphonUber", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_energy_shield_regeneration_rate_per_minute_%", "action_speed_-%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {1, 1200, 60, 35, levelRequirement = 82, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderSlammingTentacles"] = { name = "ElderSlammingTentacles", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {30, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderExpandingNova"] = { name = "ElderExpandingNova", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.83, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.89999997615814, 1.1000000238419, 150, 2, -50, levelRequirement = 85, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderProjectileSpellcast1"] = { name = "ElderProjectileSpellcast1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "skill_visual_scale_+%", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 47, 50, 2, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderProjectileSpellcast2"] = { name = "ElderProjectileSpellcast2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 46, 1, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderProjectileSpellcast2Triggered"] = { name = "ElderProjectileSpellcast2Triggered", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "skill_visual_scale_+%", "number_of_additional_projectiles", "base_is_projectile", "triggered_skill_use_animation_event", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 47, 50, 1, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderProjectileSpellcast3456"] = { name = "ElderProjectileSpellcast3456", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 46, 1, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderProjectileSpellcast7"] = { name = "ElderProjectileSpellcast7", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 47, 1, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderDoomProjectile1"] = { name = "ElderDoomProjectile1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 50, 50, levelRequirement = 85, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, }
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Action Speed cannot be modified to below 50% of base value
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
You cannot Recharge Energy Shield
Id | ElderNoEnergyShieldRecharge |
---|---|
Family | EnergyShieldRegeneration |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
Your Energy Shield starts at zero
Id | ElderEnergyShieldStartsAtZero |
---|---|
Family | EnergyShieldRegeneration |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
Chaos Damage taken does not bypass Energy Shield
Id | MonsterChaosTakenOnES |
---|---|
Family | ChaosTakenOnES |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | chaos |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
dropped items have shaper or elder influence [1]
monster dropped item quantity +% final for influenced monster [-50]
Id | MonsterDroppedItemsElderShaper |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot be Knocked Back
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
The Elder
Normal
Act 12
Reward: Atlas Book of Skill
A memory of The Elder still remains in the Atlas. Enter the Shaper's Realm and defeat it with the aid of the memory of a certain rogue cartographer.
# | Name |
---|---|
1 | A memory of The Elder still remains in the Atlas. Enter the Shaper's Realm and defeat it with the aid of the memory of a certain rogue cartographer. |
2 | Talk to Commander Kirac You have defeated a memory of The Elder. Talk to Commander Kirac for a reward. |
3 | You have defeated The Elder and unlocked the Decayed Voidstone. Use the Atlas Book of Skill to gain {0}. |
4 | Quest Complete Quest Complete - You have defeated The Elder, unlocked the Decayed Voidstone and gained {0}. |
Normal | |
---|---|
Atlas Book of Skill |
The Elder Topic /22
NPC | Name |
---|---|
Zana, Master Cartographer | It's happening, isn't it? The Elder is on its way. We are at the end of the road, Exile. Does it look off into success? Or does the horizon hold nothing but death and decay? I hope you're ready, my friend. We need to weaken the creature before the Cosmic Arcana can do its job. I wish you luck, and should we not meet again... it's been an honour to fight by your side. |
Zana, Master Cartographer | We did it... It's over... it's finally over. My father, wherever he is, I can sense him. He's at peace... Thank you, exile. The Arcana! It worked! And I wasn't worried for a second! Though... The Elder and the Decay... Although we have banished them both, the encounter has... changed me somehow. I feel the creature, scratching at the skin between our dimensions. It's desperate. It's hungry. It's... trying to find a way back in. I don't think I'll sleep again for a long while. I need to make sure we are prepared in case it returns. Perhaps I'll restore the Watchers of Decay to guard our world... This place - the Atlas, is of the Elder. With more research it could give us further clues to the exact nature of the Decay. If you wish to, you're free to study and explore these worlds alongside me. Perhaps you could still do some good in this place - the Elder's victims - all those children... there must be thousands of them, wandering these lands, twisted and corrupted, alone - perhaps even afraid. Like my Father, they beg to be set free from their torment. Killing them would be an act of mercy. You could be an agent of that mercy, my friend. For now, I must leave you. I need to prepare for my next expedition. |
The Envoy | It lurched across these places with a hunger insatiable. It craved events past and prevented events passing. A mind like yours, so full of ideas and memories that flutter and swirl around you like smoke, would have been an irresistible temptation. It went by a great many names. The Unraveller. The Child of Decay. The echoing whispers of history here give a different name. The Elder. It served greater forces, as I do. Those forces are still at work, but the servant is gone, the home left vacant. For now. |
Helena | I'm less studied on The Elder than I should be, but from what I understand, it was an otherworldly entity that preyed on humanity for thousands of years. It served a force called Decay. Not too long ago, the Elderslayers defeated The Elder with the help of Zana Caeserius, but that seems to have simply led to another problem. The Elder's absence means the Atlas is a prize trophy left undefended against a cosmos full of hungry horrors. |
Commander Kirac | The Elder is the reason we're all in this mess. From what I'm told, it preyed upon humanity for thousands of years, eating memories and shrivelling bodies. That I can't vouch for, but I do know that other entities like it have noticed its sudden absence. We can ill afford that kind of attention. In defeating the Elder, the Elderslayers may have doomed us all. |
Mark of the Elder | Be not stirred by the Void. |
Crest of the Elderslayers | |
Influencing Scarab of the Elder | Beyond the light lies only the void. |
Maven's Invitation: The Elderslayers | For those who must not endure it, there may be found a perverse joy in watching the struggle for survival. |
Allflame Ember of The Elder | |
Memory Fragment IX | "...They called it the Elder. A creature of malignant madness... it cannot be killed. The Watchers built the device to lock tight its kingdom, bringing with them the blade - 'Starforge'. A weapon to give the Elder eternal rest. But the Shade... I must find a way to put a stop to it before it finds a path to freedom..." |
Memory Fragment XI | "...Lack of progress on the device has given the High Templar cause for suspicion. Clapped in irons, I was lead off to the Theopolis prisons for my insubordination. I must find my way from these chains at all costs. The Elder is coming for us. Only I can save us from this blasphemy that will soon befall Oriath..." |
Memory Fragment XII | "...Venarius, that bastard... he marched me through the streets. His men beat me within an inch of death... I... I told him everything. He demanded that I take all of us into the dreamlands, to meet with the Elder. Using the device, we stepped through, setting foot in the Atlas of Worlds..." |
Memory Fragment XIII | "...It wasn't long before we were met by the Shade itself. The very essence of the Elder, demanding of me in visions to tell it why I had returned. But before I could answer, Venarius stepped forward and greeted the phantom..." |
Memory Fragment XIV | "...Before we knew it, we stood at the base of that blasphemous effigy. "Pull the sword from my chest." The Elder imposed, and Venarius didn't hesitate. The earth shook in the face of the Elder's reunion with its body. The true scope of the Elder befell the High Templar and his men, and as it began to feed, I began to run..." |
Memory Fragment XV | "...I fear this to be the end. Not just the end for me, but the end of all things. The Elder has been freed. Soon it will feast on me... on the rest of the world. It was too late for me. The Elder had to be stopped. I knew of the shaping powers. Only I could have a hope at defeating the Elder..." |
Ivory Watchstone | The memories and emotions of countless victims of the Elder, locked in stone for eternity. |
Crimson Watchstone | The memories and emotions of countless victims of the Elder, locked in stone for eternity. |
Cobalt Watchstone | The memories and emotions of countless victims of the Elder, locked in stone for eternity. |
Viridian Watchstone | The memories and emotions of countless victims of the Elder, locked in stone for eternity. |
Golden Watchstone | The memories and emotions of countless victims of the Elder, locked in stone for eternity. |
Decayed Voidstone | The Elder fed on all that gave life meaning until it encountered an unbreakable bond. |