異界尊師 傳奇 /15 ⍟

異界尊師 傳奇 /15 ⍟

顯示物品素質
ElderGloves褻瀆者之握 刺殺者護手
+(40–50) 敏捷
增加 (150–200)% 閃避與能量護盾
+(50–60) 最大生命
每件裝備中的尊師之物 +4% 異常狀態持續傷害加成
每件尊師之物 +6 最大生命
每件裝備中尊師之物,增加 8% 非傷害型異常狀態效果
(無法造成傷害的異常狀態包含焦灼、冰緩、冰凍、易碎、感電和殘喘)
若裝備中物品皆為尊師之物,使用藥劑時移除 1 個異常狀態
ElderBelt巨岩之環 皮革腰帶
+(25–40) 最大生命
+(60–80) 最大生命
增加 (5–15)% 所有屬性
(能力值是指力量、敏捷和智慧)
若敏捷高於智慧則不會被冰凍
若力量高於敏捷則不會被點燃
若智慧高於力量則不會被感電
每 5 點你最低的能力值,增加 1% 傷害
ElderStaff滅碎獠杖 風暴長杖
持長杖時 +25% 攻擊傷害格擋率
附加 (220–240)(270–300) 物理傷害
法術附加 (376–400)(568–600) 物理傷害
每件裝備中尊師或塑者之物 +1 最大虹吸能量球數量
當你使用技能時有 25% 機率獲得 1 顆虹吸能量球
每顆虹吸能量球使攻擊和法術附加 (12–14)(15–16) 物理傷害
每顆虹吸能量球獲得 4% 非混沌傷害的額外混沌傷害
每顆虹吸能量球使被擊中有 1% 額外物理傷害減免
每顆虹吸能量球 0.2% 的傷害偷取生命
若你近期有使用技能,每秒每顆虹吸能量球承受 150 物理傷害
( 近期內意指 4 秒內 )
ElderBow破滅之希 漫遊之弓
附加 (130–150)(270–300) 冰冷傷害
每個狂怒球增加 4% 移動速度
+(400–500) 命中值
增加 (15–25)% 攻擊速度
每顆狂怒球有 1214 冰冷傷害
每顆狂怒球有 2% 機率避免來自擊中的元素傷害
( 避免傷害機率不會超過 75% )
每顆狂怒球,0.5% 攻擊傷害偷取生命
(吸血效果所吸取的血量將會隨著時間恢復。多個吸血效果能夠同時存在,直至最大上限)
移動時每秒每顆狂怒球受到 200 冰冷傷害
ElderCold不在場證明 黑曜護身符
+(10–16) 全能力
附加 (20–24)(33–36) 冰冷傷害
+(50–70) 最大生命
增加 (45–50)% 魔力回復速度
+(20–25)% 冰冷抗性
若以光環施放凍傷,凍傷減少 100% 魔力保留
當你擊殺稀有或傳奇敵人時,獲得衰退之像 10 秒
(附近的敵人被惡之狂亂影響,減少他們 10% 傷害和行動速度 )
ElderFire不在場證明 黑曜護身符
+(10–16) 全能力
附加 (20–24)(33–36) 火焰傷害
+(50–70) 最大生命
+(20–25)% 火焰抗性
每秒回復 1% 生命
若以光環施放易燃,易燃減少 100% 魔力保留
當你擊殺稀有或傳奇敵人時,獲得衰退之像 10 秒
(附近的敵人被惡之狂亂影響,減少他們 10% 傷害和行動速度 )
ElderLightning不在場證明 黑曜護身符
+(10–16) 全能力
附加 (10–13)(43–47) 閃電傷害
+(50–70) 最大生命
+(20–25)% 閃電抗性
每秒回復 1% 能量護盾
若以光環施放導電,導電減少 100% 魔力保留
當你擊殺稀有或傳奇敵人時,獲得衰退之像 10 秒
(附近的敵人被惡之狂亂影響,減少他們 10% 傷害和行動速度 )
ElderPhysical不在場證明 黑曜護身符
+(10–16) 全能力
附加 (12–16)(20–25) 物理傷害
+(450–500) 點護甲
+(40–50) 最大生命
增加 (30–40)% 暈眩回復和格擋回復
若以光環施放脆弱,脆弱減少 100% 魔力保留
當你擊殺稀有或傳奇敵人時,獲得衰退之像 10 秒
(附近的敵人被惡之狂亂影響,減少他們 10% 傷害和行動速度 )
ElderChaos不在場證明 黑曜護身符
+(10–16) 全能力
增加 (30–40)% 持續傷害
附加 (17–19)(23–29) 混沌傷害
+(50–70) 最大生命
+(17–23)% 混沌抗性
若以光環施放絕望,絕望減少 100% 魔力保留
當你擊殺稀有或傳奇敵人時,獲得衰退之像 10 秒
(附近的敵人被惡之狂亂影響,減少他們 10% 傷害和行動速度 )
UberElderRing尊師之印 鋼鑄戒指
攻擊附加 (3–4)(10–14) 物理傷害
攻擊附加 (26–32)(42–48) 冰冷傷害
增加 (6–10)% 最大能量護盾
增加 (6–10)% 最大生命
若另一個戒指為塑者之物,增加 (60–80)% 攻擊傷害
若另一個戒指為尊師之物則無法被攻擊暈眩
擊殺時有 20% 機率觸發等級 20 的觸手鞭擊
ElderMace銀河眾星 夢魘之錘
減少 10% 敵人暈眩門檻
附加 (45–60)(100–120) 物理傷害
獲得 (30–40)% 物理攻擊傷害的額外火焰傷害
每顆耐力球 +4% 混沌抗性
每顆耐力球減少被擊中時承受 1% 元素傷害
每顆耐力球附加 58 物理傷害
每顆耐力球 +500 護甲
若你近期有被擊中,每秒每顆耐力球承受 200 火焰傷害
( 近期內意指 4 秒內 )
MantleOfDismantling贗品.永恆屍布 血色之衣
被擊中時觸發等級 20 的暗影姿態
增加 (100–150)% 閃避與能量護盾
+(70–100) 最大生命
+(17–23)% 混沌抗性
每件裝備的尊師之物,獲得 (3–5)% 物理傷害的額外混沌傷害
若全部裝備為尊師之物,擊中無視敵人怪物混沌抗性
ElderWand低伏微光 狂風法杖
增加 (35–39)% 法術傷害
增加 (30–40)% 法術傷害
法術附加 (26–35)(95–105) 閃電傷害
每個暴擊球 +(6–10)% 暴擊加成
每顆暴擊球 +0.3% 暴擊率
每顆暴擊球 +2% 法術傷害格擋率
每顆暴擊球使法術附加 39 閃電傷害
若近期你的技能造成暴擊,
每秒每顆暴擊球承受 200 閃電傷害
( 近期內意指 4 秒內 )
EldarQuiver虛眼箭矢 穿射箭袋
箭矢穿透一個額外目標
當你發射非觸發型技能的箭矢,消耗 1 顆虛空能量球,觸發等級 20虛無疾射
攻擊附加 (30–40)(80–100) 冰冷傷害
+(80–120) 最大能量護盾
+(20–30)% 冰冷抗性
+(20–40) 擊殺回復魔力
增加 30% 投射物速度
5 最大虛空能量球數量
0.5 秒獲得 1 顆虛空能量球
Starforge核虛 獄炎重劍
攻擊技能增加 30% 元素傷害
增加 (30–60)% 物理傷害
增加 (5–8)% 攻擊速度
+(90–100) 最大生命
你的元素傷害可以造成感電
(感電根據擊中的閃電傷害總量,增加至多50%承受傷害,持續2秒)
獲得 300% 武器物理傷害的額外一種元素傷害
增加攻擊技能 20% 範圍效果
無法造成非元素傷害
異界尊師
[83] 飄渺虛境
[84] 塑者之域
The Elder

異界尊師(The Elder)

幽魂N
區域[83] 飄渺虛境
詞綴monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-66]
無法被完全減速
monster_additional_quantity_of_dropped_items_in_merciless_+% [4000]
monster_additional_rarity_of_dropped_items_in_merciless_+% [3000]
monster_additional_quantity_of_dropped_items_in_cruel_+% [2000]
monster_additional_rarity_of_dropped_items_in_cruel_+% [1500]
cannot_recharge_energy_shield [1]
start_at_zero_energy_shield [1]
chaos_damage_does_not_bypass_energy_shield [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [4000]
標籤red_blood, human, humanoid
免疫cannot_be_knocked_back [1]
傷害200%
生命1860%
Energy Shield From Life2000%
Ailment Threshold1280%
暴擊率5%
類型TheElder
攻擊距離6 ~ 12
攻擊間隔1.875 秒
傷害分佈20%
護甲+33%
閃避+33%
命中+100%

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

ElderSiphon
base_physical_damage_to_deal_per_minute [96920]
每秒回復 20% 能量護盾
action_speed_-% [80]

is_area_damage 法術 範圍 範圍法術
施放時間: 8.5 秒
冷卻時間: 30 秒

ElderSlammingTentacles
造成 130% 傷害
is_area_damage
施放時間: 5 秒
冷卻時間: 30 秒

ElderExpandingNova
造成 61297491 物理傷害
is_area_damage
施放時間: 3.83 秒
冷卻時間: 45 秒

ElderDoomProjectile1
造成 49537429 冰冷傷害
base_is_projectile projectile_uses_contact_position projectile_uses_contact_direction
施放時間: 6 秒
冷卻時間: 30 秒

ElderProjectileSpellcast1
monster_projectile_variation [47]
造成 743311149 冰冷傷害
skill_visual_scale_+% [50]
發射 2 個額外投射物

base_is_projectile projectile_uses_contact_position projectile_uses_contact_direction always_pierce 法術 投射物 技能可齊射 可觸發
施放時間: 2 秒
冷卻時間: 3 秒

ElderProjectileSpellcast2
monster_projectile_variation [46]
造成 743311149 冰冷傷害
skill_visual_scale_+% [0]
發射 1 個額外投射物

base_is_projectile projectile_uses_contact_position projectile_uses_contact_direction always_pierce 法術 投射物 技能可齊射 可觸發
施放時間: 2 秒
冷卻時間: 3 秒

ElderProjectileSpellcast2Triggered
monster_projectile_variation [47]
造成 743311149 冰冷傷害
skill_visual_scale_+% [50]
發射 1 個額外投射物

base_is_projectile triggered_skill_use_animation_event always_pierce 法術 投射物 技能可齊射 可觸發
施放時間: 2 秒

ElderProjectileSpellcast3456
monster_projectile_variation [46]
造成 56398459 冰冷傷害
skill_visual_scale_+% [0]
發射 1 個額外投射物

base_is_projectile projectile_uses_contact_position projectile_uses_contact_direction always_pierce 法術 投射物 技能可齊射 可觸發
施放時間: 1 秒

ElderProjectileSpellcast7
monster_projectile_variation [47]
造成 743311149 冰冷傷害
skill_visual_scale_+% [0]
發射 1 個額外投射物

base_is_projectile projectile_uses_contact_position projectile_uses_contact_direction always_pierce 法術 投射物 技能可齊射 可觸發
施放時間: 2 秒
冷卻時間: 3 秒

ElderSuperSiphon
base_physical_damage_to_deal_per_minute [96920]
每秒回復 20% 能量護盾
action_speed_-% [100]

is_area_damage 法術 範圍 範圍法術
施放時間: 8.5 秒
冷卻時間: 30 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84異界尊師1150103575.71.8751417112149411369283422050505030

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

ElderSiphon
base_physical_damage_to_deal_per_minute [91321]
每秒回復 20% 能量護盾
action_speed_-% [80]

is_area_damage 法術 範圍 範圍法術
施放時間: 8.5 秒
冷卻時間: 30 秒

ElderSlammingTentacles
造成 130% 傷害
is_area_damage
施放時間: 5 秒
冷卻時間: 30 秒

ElderExpandingNova
造成 57647045 物理傷害
is_area_damage
施放時間: 3.83 秒
冷卻時間: 45 秒

ElderDoomProjectile1
造成 46586987 冰冷傷害
base_is_projectile projectile_uses_contact_position projectile_uses_contact_direction
施放時間: 6 秒
冷卻時間: 30 秒

ElderProjectileSpellcast1
monster_projectile_variation [47]
造成 698010470 冰冷傷害
skill_visual_scale_+% [50]
發射 2 個額外投射物

base_is_projectile projectile_uses_contact_position projectile_uses_contact_direction always_pierce 法術 投射物 技能可齊射 可觸發
施放時間: 2 秒
冷卻時間: 3 秒

ElderProjectileSpellcast2
monster_projectile_variation [46]
造成 698010470 冰冷傷害
skill_visual_scale_+% [0]
發射 1 個額外投射物

base_is_projectile projectile_uses_contact_position projectile_uses_contact_direction always_pierce 法術 投射物 技能可齊射 可觸發
施放時間: 2 秒
冷卻時間: 3 秒

ElderProjectileSpellcast2Triggered
monster_projectile_variation [47]
造成 698010470 冰冷傷害
skill_visual_scale_+% [50]
發射 1 個額外投射物

base_is_projectile triggered_skill_use_animation_event always_pierce 法術 投射物 技能可齊射 可觸發
施放時間: 2 秒

ElderProjectileSpellcast3456
monster_projectile_variation [46]
造成 53137970 冰冷傷害
skill_visual_scale_+% [0]
發射 1 個額外投射物

base_is_projectile projectile_uses_contact_position projectile_uses_contact_direction always_pierce 法術 投射物 技能可齊射 可觸發
施放時間: 1 秒

ElderProjectileSpellcast7
monster_projectile_variation [47]
造成 698010470 冰冷傷害
skill_visual_scale_+% [0]
發射 1 個額外投射物

base_is_projectile projectile_uses_contact_position projectile_uses_contact_direction always_pierce 法術 投射物 技能可齊射 可觸發
施放時間: 2 秒
冷卻時間: 3 秒

ElderSuperSiphon
base_physical_damage_to_deal_per_minute [91321]
每秒回復 20% 能量護盾
action_speed_-% [100]

is_area_damage 法術 範圍 範圍法術
施放時間: 8.5 秒
冷卻時間: 30 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
83異界尊師1097843376.71.8751303062014810961260612050505030
Melee90OnlyLastTarget TargetNear TargetIsPlayer
Melee30OnlyLastTarget TargetIsPlayer
Melee 3
MonsterProjectileSpell ElderProjectileSpellcast1100TargetIsPlayer TargetNotNear
MonsterProjectileSpell ElderProjectileSpellcast2100TargetIsPlayer TargetNotNear
MonsterProjectileSpell ElderProjectileSpellcast3456100TargetIsPlayer TargetNotNear
MonsterProjectileSpell ElderProjectileSpellcast7100TargetIsPlayer TargetNotNear
MonsterProjectileSpell ElderProjectileSpellcast13TargetNotNear
MonsterProjectileSpell ElderProjectileSpellcast23TargetNotNear
MonsterProjectileSpell ElderProjectileSpellcast34563TargetNotNear
MonsterProjectileSpell ElderProjectileSpellcast73TargetNotNear
ElderExpandingNova1000ForceTargetSelf OnLessThanPercentLife=98 EnemyInAggroRangeOfMe IgnoresTaunt
ElderSiphonElderSiphon1000 TargetIsPlayer OnLessThanPercentLife=90 NotOnLessThan66PercentLife IgnoresTaunt
ElderSlammingTentacles1000TargetIsPlayer OnLessThanPercentLife=75 IgnoresTaunt
ElderSlammingTentacles3OnLessThanPercentLife=75 IgnoresTaunt
ElderDoomProjectile1000TargetIsPlayer OnLessThanPercentLife=67 IgnoresTaunt
ElderDoomProjectile3OnLessThanPercentLife=67 IgnoresTaunt
ElderSiphon ElderSuperSiphon-1TargetIsPlayer OnLessThanPercentLife=67 IHaveNotUsedSkill IgnoresTaunt
ElderSiphon ElderSuperSiphon1000TargetIsPlayer OnLessThanPercentLife=67 IgnoresTaunt
stance stance2

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	slow_animations_go_to_idle = false
	
	basic_action = "ChangeToStance1"
	basic_action = "ElderImprison"
}

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	has_light = true
}

Actor
{
	on_event_hide_for_ElderDoomProjectile = "DisableRendering();"
	on_event_reveal_for_ElderDoomProjectile = "EnableRendering();"
}

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/epk/elder_epk.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/epk/elder_epk.epk );"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/frost_bolt/projectile_hit.ao"
}
火焰抗性冰冷抗性閃電抗性混沌抗性
1515157
30303020
50505030
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheElder/TheElder"] = {
    name = "The Elder",
    life = 18.6,
    energyShield = 20,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.875,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "Melee",
        "ElderSiphon",
        "ElderSuperSiphon",
        "ElderSlammingTentacles",
        "ElderExpandingNova",
        "ElderProjectileSpellcast1",
        "ElderProjectileSpellcast2",
        "ElderProjectileSpellcast2Triggered",
        "ElderProjectileSpellcast3456",
        "ElderProjectileSpellcast7",
        "ElderDoomProjectile1",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ElderSiphon"] = {
    name = "ElderSiphon",
    hidden = true,
    color = 4,
    baseEffectiveness = 3,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "base_energy_shield_regeneration_rate_per_minute_%",
        "action_speed_-%",
        "is_area_damage",
    },
    levels = {
        [1] = {1, 1200, 80, levelRequirement = 68, statInterpolation = {3, 1, 1},  },
        [2] = {1, 1200, 80, levelRequirement = 82, statInterpolation = {3, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ElderSuperSiphon"] = {
    name = "ElderSuperSiphon",
    hidden = true,
    color = 4,
    baseEffectiveness = 3,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "base_energy_shield_regeneration_rate_per_minute_%",
        "action_speed_-%",
        "is_area_damage",
    },
    levels = {
        [1] = {1, 1200, 100, levelRequirement = 82, statInterpolation = {3, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ElderSlammingTentacles"] = {
    name = "ElderSlammingTentacles",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {30, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ElderExpandingNova"] = {
    name = "ElderExpandingNova",
    hidden = true,
    color = 4,
    baseEffectiveness = 3,
    incrementalEffectiveness = 0.052,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.83,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.9, 1.1, levelRequirement = 68, statInterpolation = {3, 3},  },
        [2] = {0.9, 1.1, levelRequirement = 82, statInterpolation = {3, 3},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ElderProjectileSpellcast1"] = {
    name = "ElderProjectileSpellcast1",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6364,
    incrementalEffectiveness = 0.0535,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_projectile_speed_+%",
        "skill_visual_scale_+%",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "always_pierce",
    },
    levels = {
        [1] = {47, 0.8, 1.2, 0, 50, 2, critChance = 5, levelRequirement = 82, statInterpolation = {1, 3, 3, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ElderProjectileSpellcast2"] = {
    name = "ElderProjectileSpellcast2",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6364,
    incrementalEffectiveness = 0.0535,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_projectile_speed_+%",
        "skill_visual_scale_+%",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "always_pierce",
    },
    levels = {
        [1] = {46, 0.8, 1.2, 0, 0, 1, critChance = 5, levelRequirement = 82, statInterpolation = {1, 3, 3, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ElderProjectileSpellcast2Triggered"] = {
    name = "ElderProjectileSpellcast2Triggered",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6364,
    incrementalEffectiveness = 0.0535,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_projectile_speed_+%",
        "skill_visual_scale_+%",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "triggered_skill_use_animation_event",
        "always_pierce",
    },
    levels = {
        [1] = {47, 0.8, 1.2, 0, 50, 1, critChance = 5, levelRequirement = 82, statInterpolation = {1, 3, 3, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ElderProjectileSpellcast3456"] = {
    name = "ElderProjectileSpellcast3456",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6364,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_projectile_speed_+%",
        "skill_visual_scale_+%",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "always_pierce",
    },
    levels = {
        [1] = {46, 0.8, 1.2, 0, 0, 1, critChance = 5, levelRequirement = 82, statInterpolation = {1, 3, 3, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ElderProjectileSpellcast7"] = {
    name = "ElderProjectileSpellcast7",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6364,
    incrementalEffectiveness = 0.0535,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_projectile_speed_+%",
        "skill_visual_scale_+%",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "always_pierce",
    },
    levels = {
        [1] = {47, 0.8, 1.2, 0, 0, 1, critChance = 5, levelRequirement = 82, statInterpolation = {1, 3, 3, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ElderDoomProjectile1"] = {
    name = "ElderDoomProjectile1",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.7273,
    incrementalEffectiveness = 0.052,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
    },
    levels = {
        [1] = {0.8, 1.2, levelRequirement = 1, statInterpolation = {3, 3},  },
    },
}
幽魂N
區域
詞綴monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-66]
無法被完全減速
monster_additional_quantity_of_dropped_items_in_merciless_+% [4000]
monster_additional_rarity_of_dropped_items_in_merciless_+% [3000]
monster_additional_quantity_of_dropped_items_in_cruel_+% [2000]
monster_additional_rarity_of_dropped_items_in_cruel_+% [1500]
cannot_recharge_energy_shield [1]
start_at_zero_energy_shield [1]
chaos_damage_does_not_bypass_energy_shield [1]
不會被緩速
movement_speed_cannot_be_reduced_below_base [1]
無法暈眩
cannot_be_knocked_back [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [4000]
標籤red_blood, human, humanoid
免疫cannot_be_knocked_back [1]
傷害200%
生命940%
Energy Shield From Life2000%
Ailment Threshold800%
暴擊率5%
類型TheElderUnstable
攻擊距離6 ~ 12
攻擊間隔1.875 秒
傷害分佈20%
護甲+33%
閃避+33%
命中+100%
火焰抗性冰冷抗性閃電抗性混沌抗性
1515157
30303020
50505030
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheElder/TheElderUnstable"] = {
    name = "The Elder",
    life = 9.4,
    energyShield = 20,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.875,
    attackRange = 12,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
幽魂N
區域[84] 塑者之域
詞綴monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-66]
無法被完全減速
monster_additional_quantity_of_dropped_items_in_merciless_+% [4000]
monster_additional_rarity_of_dropped_items_in_merciless_+% [3000]
monster_additional_quantity_of_dropped_items_in_cruel_+% [2000]
monster_additional_rarity_of_dropped_items_in_cruel_+% [1500]
cannot_recharge_energy_shield [1]
start_at_zero_energy_shield [1]
chaos_damage_does_not_bypass_energy_shield [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [4000]
標籤red_blood, human, humanoid
免疫cannot_be_knocked_back [1]
傷害200%
生命1648%
Energy Shield From Life2000%
Ailment Threshold1120%
暴擊率5%
類型TheElderUber
攻擊距離6 ~ 12
攻擊間隔1.875 秒
傷害分佈20%
護甲+33%
閃避+33%
命中+100%

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

ElderSiphonUber
base_physical_damage_to_deal_per_minute [96920]
每秒回復 20% 能量護盾
action_speed_-% [60]

is_area_damage 法術 範圍 範圍法術
施放時間: 8.5 秒
冷卻時間: 30 秒

ElderSlammingTentacles
造成 130% 傷害
is_area_damage
施放時間: 5 秒
冷卻時間: 30 秒

ElderExpandingNova
造成 61297491 物理傷害
is_area_damage
施放時間: 3.83 秒
冷卻時間: 45 秒

ElderDoomProjectile1
造成 49537429 冰冷傷害
base_is_projectile projectile_uses_contact_position projectile_uses_contact_direction
施放時間: 6 秒
冷卻時間: 30 秒

ElderProjectileSpellcast1
monster_projectile_variation [47]
造成 743311149 冰冷傷害
skill_visual_scale_+% [50]
發射 2 個額外投射物

base_is_projectile projectile_uses_contact_position projectile_uses_contact_direction always_pierce 法術 投射物 技能可齊射 可觸發
施放時間: 2 秒
冷卻時間: 3 秒

ElderProjectileSpellcast2
monster_projectile_variation [46]
造成 743311149 冰冷傷害
skill_visual_scale_+% [0]
發射 1 個額外投射物

base_is_projectile projectile_uses_contact_position projectile_uses_contact_direction always_pierce 法術 投射物 技能可齊射 可觸發
施放時間: 2 秒
冷卻時間: 3 秒

ElderProjectileSpellcast2Triggered
monster_projectile_variation [47]
造成 743311149 冰冷傷害
skill_visual_scale_+% [50]
發射 1 個額外投射物

base_is_projectile triggered_skill_use_animation_event always_pierce 法術 投射物 技能可齊射 可觸發
施放時間: 2 秒

ElderProjectileSpellcast3456
monster_projectile_variation [46]
造成 56398459 冰冷傷害
skill_visual_scale_+% [0]
發射 1 個額外投射物

base_is_projectile projectile_uses_contact_position projectile_uses_contact_direction always_pierce 法術 投射物 技能可齊射 可觸發
施放時間: 1 秒

ElderProjectileSpellcast7
monster_projectile_variation [47]
造成 743311149 冰冷傷害
skill_visual_scale_+% [0]
發射 1 個額外投射物

base_is_projectile projectile_uses_contact_position projectile_uses_contact_direction always_pierce 法術 投射物 技能可齊射 可觸發
施放時間: 2 秒
冷卻時間: 3 秒

EmptyActionSpellElderUber
施放時間: 1 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84異界尊師1150103575.71.8751255592149411369251118050505030
Melee90OnlyLastTarget TargetNear TargetIsPlayer
Melee30OnlyLastTarget TargetIsPlayer
Melee 3
MonsterProjectileSpell ElderProjectileSpellcast1100OnlyLastTarget TargetIsPlayer ElderFightIsInState=1
MonsterProjectileSpell ElderProjectileSpellcast2100OnlyLastTarget TargetIsPlayer ElderFightIsInState=1
MonsterProjectileSpell ElderProjectileSpellcast3456100OnlyLastTarget TargetIsPlayer ElderFightIsInState=1
MonsterProjectileSpell ElderProjectileSpellcast7100OnlyLastTarget TargetIsPlayer ElderFightIsInState=1
MonsterProjectileSpell ElderProjectileSpellcast1100OnlyLastTarget TargetIsPlayer TargetNotNear ElderFightIsInState=2
MonsterProjectileSpell ElderProjectileSpellcast2100OnlyLastTarget TargetIsPlayer TargetNotNear ElderFightIsInState=2
MonsterProjectileSpell ElderProjectileSpellcast3456100OnlyLastTarget TargetIsPlayer TargetNotNear ElderFightIsInState=2
MonsterProjectileSpell ElderProjectileSpellcast7100OnlyLastTarget TargetIsPlayer TargetNotNear ElderFightIsInState=2
ElderExpandingNova1000ForceTargetSelf OnLessThanPercentLife=98 EnemyInAggroRangeOfMe IgnoresTaunt
ElderSiphon1000TargetIsPlayer OnLessThanPercentLife=75 ElderFightIsInState=2 IgnoresTaunt
ElderSlammingTentacles1000TargetIsPlayer OnLessThanPercentLife=50 ElderFightIsInState=2 IgnoresTaunt
ElderDoomProjectile1000TargetIsPlayer OnLessThanPercentLife=50 ElderFightIsInState=2 IgnoresTaunt
ChangeToStance2-1MinionPhaseIsInState=1 IgnoresTaunt
#ElderFightIsInState=1 (INACTIVE)
#ElderFightIsInState=2 (ACTIVE)
stance stance2

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_cannot_die = 1
	set_monster_delay_item_drops_millis = 12000
}

Actor
{
	slow_animations_go_to_idle = false
	
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
	basic_action = "ElderImprison"
	
	on_event_contact_for_ChangeToStance2 = "MoveToObject( arena_middle, force );"
}

Transitionable
{
}

StateMachine
{
	define_shared_state = "minion_phase"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Preload
{
    preload_buff_visual = "uber_elder_immune_buff"
    preload_buff_visual = "uber_shaper_immune_buff"
	preload_animated_object = "Metadata/Effects/Spells/frost_bolt/projectile_hit.ao"
}

Render
{
	has_light = true
}

Actor
{
	on_event_hide_for_ElderDoomProjectile = "DisableRendering();"
	on_event_reveal_for_ElderDoomProjectile = "EnableRendering();"
	on_end_ChangeToStance2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/portal_action/portal_action_fx.epk );"
	on_start_ChangeToStance1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/portal_action/portal_action_fx.epk );"
}

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/epk/elder_epk.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/epk/elder_epk.epk );"
	on_lose_uber_elder_immune_buff = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/immune_shield/immune_shield_off.ao );"

}

StateMachine
{	
	create_state_minion_phase_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/portal_action/portal_action_fx.epk );"
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/portal_action/portals/bottom_portal.ao"
}
火焰抗性冰冷抗性閃電抗性混沌抗性
1515157
30303020
50505030
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheElder/TheElderUber"] = {
    name = "The Elder",
    life = 16.48,
    energyShield = 20,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.875,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "Melee",
        "EmptyActionSpellElderUber",
        "ElderSiphonUber",
        "ElderSlammingTentacles",
        "ElderExpandingNova",
        "ElderProjectileSpellcast1",
        "ElderProjectileSpellcast2",
        "ElderProjectileSpellcast2Triggered",
        "ElderProjectileSpellcast3456",
        "ElderProjectileSpellcast7",
        "ElderDoomProjectile1",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["EmptyActionSpellElderUber"] = {
    name = "EmptyActionSpellElderUber",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ElderSiphonUber"] = {
    name = "ElderSiphonUber",
    hidden = true,
    color = 4,
    baseEffectiveness = 3,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "base_energy_shield_regeneration_rate_per_minute_%",
        "action_speed_-%",
        "is_area_damage",
    },
    levels = {
        [1] = {1, 1200, 60, levelRequirement = 82, statInterpolation = {3, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ElderSlammingTentacles"] = {
    name = "ElderSlammingTentacles",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {30, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ElderExpandingNova"] = {
    name = "ElderExpandingNova",
    hidden = true,
    color = 4,
    baseEffectiveness = 3,
    incrementalEffectiveness = 0.052,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.83,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.9, 1.1, levelRequirement = 68, statInterpolation = {3, 3},  },
        [2] = {0.9, 1.1, levelRequirement = 82, statInterpolation = {3, 3},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ElderProjectileSpellcast1"] = {
    name = "ElderProjectileSpellcast1",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6364,
    incrementalEffectiveness = 0.0535,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_projectile_speed_+%",
        "skill_visual_scale_+%",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "always_pierce",
    },
    levels = {
        [1] = {47, 0.8, 1.2, 0, 50, 2, critChance = 5, levelRequirement = 82, statInterpolation = {1, 3, 3, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ElderProjectileSpellcast2"] = {
    name = "ElderProjectileSpellcast2",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6364,
    incrementalEffectiveness = 0.0535,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_projectile_speed_+%",
        "skill_visual_scale_+%",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "always_pierce",
    },
    levels = {
        [1] = {46, 0.8, 1.2, 0, 0, 1, critChance = 5, levelRequirement = 82, statInterpolation = {1, 3, 3, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ElderProjectileSpellcast2Triggered"] = {
    name = "ElderProjectileSpellcast2Triggered",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6364,
    incrementalEffectiveness = 0.0535,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_projectile_speed_+%",
        "skill_visual_scale_+%",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "triggered_skill_use_animation_event",
        "always_pierce",
    },
    levels = {
        [1] = {47, 0.8, 1.2, 0, 50, 1, critChance = 5, levelRequirement = 82, statInterpolation = {1, 3, 3, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ElderProjectileSpellcast3456"] = {
    name = "ElderProjectileSpellcast3456",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6364,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_projectile_speed_+%",
        "skill_visual_scale_+%",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "always_pierce",
    },
    levels = {
        [1] = {46, 0.8, 1.2, 0, 0, 1, critChance = 5, levelRequirement = 82, statInterpolation = {1, 3, 3, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ElderProjectileSpellcast7"] = {
    name = "ElderProjectileSpellcast7",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6364,
    incrementalEffectiveness = 0.0535,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_projectile_speed_+%",
        "skill_visual_scale_+%",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "always_pierce",
    },
    levels = {
        [1] = {47, 0.8, 1.2, 0, 0, 1, critChance = 5, levelRequirement = 82, statInterpolation = {1, 3, 3, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ElderDoomProjectile1"] = {
    name = "ElderDoomProjectile1",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.7273,
    incrementalEffectiveness = 0.052,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
    },
    levels = {
        [1] = {0.8, 1.2, levelRequirement = 1, statInterpolation = {3, 3},  },
    },
}
尊師在不同的地圖階級掉落並不一樣

階級 1+

階級 6+

階級 11+

階級 17+