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Steelworm

Steelworm
Broadhead Arrow Quiver
Quivers
Requires Level 52
6 to 12 Added Physical Damage with Bow Attacks
Grants Call of Steel
(30–60)% increased Evasion Rating and Armour
Deal no Non-Physical Damage
Attacks that Fire Projectiles Consume up to 1 additional Steel Shard
Skills Fire 3 additional Projectiles for 4 seconds after
you consume a total of 12 Steel Shards
The dance of metal and flesh never ends.
poe.ninjaSteelworm
BaseTypeBroadhead Arrow Quiver
Limit「Labyrinth」Limited Drop
SkillCall of Steel
6 to 12 Added Physical Damage with Bow Attacks

6 to 12 Added Physical Damage with Bow Attacks

GroupPhysicalDamage
DomainsItem (1)
GenerationTypeUnique (3)
Req. level35 (Effective: 28)
Stats
  • attack minimum added physical damage with bow Min: 6 Max: 6 Global
  • attack maximum added physical damage with bow Min: 12 Max: 12 Global
  • Craft Tagsphysical_damagephysicalattack
    Grants Call of Steel

    Grants Call of Steel

    GroupGrantedSkill
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Granted SkillCall of Steel
    Calls impale debuffs from enemies, alive or dead, in a large area around you to gain steel shards. Deals reflected damage in a smaller area around each such enemy based on the impales removed from them. Continues to grant shards over time until you reach maximum or spend them.
    ImpactingSteelReload (Level 1)
    Grants 4 Steel Shards every 0.5 seconds
    Stats
  • local display grants skill call of steel Min: 1 Max: 1 Local
  • (30–60)% increased Evasion Rating and Armour

    (30–60)% increased Evasion Rating and Armour

    GroupEvasionRatingAndArmourPercent
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • evasion and physical damage reduction rating +% Min: 30 Max: 60 Global
  • Craft Tagsdefences
    Deal no Non-Physical Damage

    Deal no Non-Physical Damage

    GroupDealNoNonPhysicalDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level65 (Effective: 52)
    Stats
  • deal no non physical damage Min: 1 Max: 1 Global
  • Attacks that Fire Projectiles Consume up to 1 additional Steel Shard

    Attacks that Fire Projectiles Consume up to 1 additional Steel Shard

    GroupRangedAttacksConsumeAmmo
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • steel ammo consumed per use with attacks that fire projectiles Min: 1 Max: 1 Global
  • Craft Tagsattack
    Skills Fire 3 additional Projectiles for 4 seconds after
    you consume a total of 12 Steel Shards

    Skills Fire 3 additional Projectiles for 4 seconds after
    you consume a total of 12 Steel Shards

    GroupAdditionalProjectilesAfterAmmoConsumed
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • skills fire x additional projectiles for 4 seconds after consuming 12 steel ammo Min: 3 Max: 3 Global
  • Craft Tagsattack