Serrated Arrow Quiver
Quiver
Requires Level 4
Adds 1 to 4 Physical Damage to Attacks
Serrated Arrow Quiver QuiverNew1 /9
NameShow Full Descriptions
CostiLvl 1: Normal: 1xScroll of Wisdom · Magic: 2xScroll of Wisdom · Rare: 1xOrb of Alchemy · Unique: 5xChaos Orb
DropLevel 4
BaseType Serrated Arrow Quiver
Class Quivers
FlagsCanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge
TypeMetadata/Items/Quivers/QuiverNew1
Tagsquiver
IconArt/2DItems/Quivers/QuiverSerrated
ReferenceCommunity Wiki
Adds 1 to 4 Physical Damage to Attacks
FamilyPhysicalDamage
DomainsItem (1)
GenerationTypeUnique (3)
Req. level5 (Effective: 4)
Stats
  • attack maximum added physical damage Min: 4 Max: 4 Global
  • attack minimum added physical damage Min: 1 Max: 1 Global
  • Craft Tagsphysical_damage damage physical attack
    Serrated Arrow Quiver
    Quiver
    1 to 4 Added Physical Damage with Bow Attacks
    Serrated Arrow Quiver QuiverDescent /8
    NameShow Full Descriptions
    DropLevel 1
    BaseType Serrated Arrow Quiver
    Class Quivers
    FlagsCanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge
    TypeMetadata/Items/Quivers/QuiverDescent
    Tagsnot_for_sale, quiver
    IconArt/2DItems/Quivers/QuiverSerrated
    ReferenceCommunity Wiki
    1 to 4 Added Physical Damage with Bow Attacks
    FamilyPhysicalDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • attack maximum added physical damage with bow Min: 4 Max: 4 Global
  • attack minimum added physical damage with bow Min: 1 Max: 1 Global
  • Craft Tagsphysical_damage damage physical attack
    Unique /3
    Adds 1 to 4 Physical Damage to Attacks
    (20–25)% reduced Enemy Stun Threshold
    25% reduced Projectile Speed
    (140–200)% increased Stun Duration on Enemies
    6 to 10 Added Physical Damage with Bow Attacks
    (The Stun Threshold determines how much Damage can Stun something)
    1 to 4 Added Physical Damage with Bow Attacks
    +10% to all Elemental Resistances
    50% increased Duration of Elemental Ailments on Enemies
    10% chance to Freeze, Shock and Ignite
    Gain 25% of Weapon Physical Damage as Extra Damage of a random Element
    (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
    (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
    (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
    (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
    Adds 1 to 4 Physical Damage to Attacks
    (20–25)% reduced Enemy Stun Threshold
    25% reduced Projectile Speed
    (140–200)% increased Stun Duration on Enemies
    6 to 10 Added Physical Damage with Bow Attacks
    50% chance to double Stun Duration
    (The Stun Threshold determines how much Damage can Stun something)