Slivers of Providence

Slivers of Providence
Serrated Arrow Quiver
Quivers
Requires Level 5
Adds 1 to 4 Physical Damage to Bow Attacks
+10% to all Elemental Resistances
10% chance to Freeze, Shock and Ignite
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
Gain 25% of Weapon Physical Damage as Extra Damage of a random Element
50% increased Duration of Elemental Ailments on Enemies
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
Into darkness, horror, madness...
So goes the descent.
「Descent: Champions」Limited Drop
Drop Model ViewerHeld Model Viewer
Release Version2.1.1
BaseTypeSerrated Arrow Quiver

Adds 1 to 4 Physical Damage to Bow Attacks

GroupPhysicalDamage
DomainsItem (1)
GenerationTypeUnique (3)
Req. level7 (Effective: 5)
Stats
  • attack_minimum_added_physical_damage_with_bow Min: 1 Max: 1 Global
  • attack_maximum_added_physical_damage_with_bow Min: 4 Max: 4 Global
  • Tagsattackphysical

    +10% to all Elemental Resistances

    GroupAllResistances
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base_resist_all_elements_% Min: 10 Max: 10 Global
  • Tagselementaljewellery_resistance

    10% chance to Freeze, Shock and Ignite

    GroupChanceToFreezeShockIgnite
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • chance_to_freeze_shock_ignite_% Min: 10 Max: 10 Global
  • Tagsjewellery_elemental

    Gain 25% of Weapon Physical Damage as Extra Damage of a random Element

    GroupWeaponPhysicalDamageAddedAsRandomElement
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • weapon_physical_damage_%_to_add_as_random_element Min: 25 Max: 25 Global
  • Tagsphysicalelementaljewellery_elemental

    50% increased Duration of Elemental Ailments on Enemies

    GroupElementalStatusAilmentDuration
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base_elemental_status_ailment_duration_+% Min: 50 Max: 50 Global
  • Tagsjewellery_elemental