Torment and Bloodlines Unique /32
Torment and Bloodlines Unique /32
Name | Show Full Descriptions |
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![]() | Agnerod North Imperial Staff +18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement +(80–120) to Intelligence (30–50)% increased Lightning Damage +2 to Level of all Lightning Spell Skill Gems 15% chance to Shock Damage Penetrates 20% Lightning Resistance (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) |
![]() | Bated Breath Chain Belt +(9–20) to maximum Energy Shield+(15–25) to Intelligence 10% increased Damage +(20–30) to maximum Energy Shield 20% increased maximum Energy Shield 50% increased Energy Shield Recharge Rate |
![]() | Belt of the Deceiver Heavy Belt +(25–35) to Strength(15–25)% increased Global Physical Damage You take 30% reduced Extra Damage from Critical Strikes +(30–40) to maximum Life +(10–15)% to all Elemental Resistances Nearby Enemies are Intimidated is intimidated [1] (Intimidated enemies take 10% increased Attack Damage) |
![]() | Black Sun Crest Lacquered Helmet +1 to Level of Socketed Gems (5–15)% increased Strength (5–15)% increased Dexterity (5–15)% increased Intelligence (100–150)% increased Armour 40% reduced Light Radius |
![]() | Brutus' Lead Sprinkler Ritual Sceptre 16% increased Elemental Damage20% increased Physical Damage Adds (8–13) to (26–31) Physical Damage 30% increased Fire Damage (15–20)% increased Attack Speed (30–40)% increased Critical Strike Chance Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength |
![]() | Doomsower Lion Sword +50 to Strength and DexteritySocketed Melee Gems have 15% increased Area of Effect (30–50)% increased Physical Damage Adds (65–75) to (100–110) Physical Damage (6–12)% increased Attack Speed Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem You have Vaal Pact while all Socketed Gems are Red (Total Recovery from Life Leech is doubled, Maximum total Life Recovery per second from Leech is doubled, Life Regeneration has no effect.) |
Grandmaster's Corrupted Cache Grandmaster's Cache (30–40)% increased Quantity of Contained Items (800–1200)% increased Rarity of Contained Items +2 Chest level Contains (2–3) extra Vaal Gems Contains (3–5) extra Vaal Fragments map disable chest drop scaling [1] | |
![]() | Great Old One's Ward Corrugated Buckler 3% increased Movement Speed(8–12)% Chance to Block Spell Damage Adds (8–12) to (15–20) Physical Damage to Attacks (6–10)% increased Attack Speed +(50–70) to maximum Life |
![]() | Greed's Embrace Golden Plate 30% reduced Strength Requirement (10–15)% increased Quantity of Items found (30–50)% increased Rarity of Items found -10% to Fire Resistance +(20–30)% to Cold Resistance -20% to Lightning Resistance 20% reduced Movement Speed |
![]() | Hall of Grandmasters Promenade Map Contains the Immortalised Grandmasters PvP damage scaling in effect |
![]() | Kikazaru Topaz Ring +(20–30)% to Lightning Resistance+(10–15) to all Attributes (20–40)% increased Mana Regeneration Rate 60% reduced Effect of Curses on you Regenerate 1 Life per second per Level (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Malachai's Artifice Unset Ring Has 1 SocketAll Sockets are White Socketed Gems have Elemental Equilibrium -20% to all Elemental Resistances +(75–100)% to Fire Resistance when Socketed with a Red Gem +(75–100)% to Cold Resistance when Socketed with a Green Gem +(75–100)% to Lightning Resistance when Socketed with a Blue Gem (Hits that deal Elemental Damage remove Exposure to those Elements and inflict Exposure to other Elements, applying -25% to Resistances) |
![]() | Maligaro's Lens Compound Spiked Shield +3% chance to Suppress Spell Damage(10–15)% increased Attack Speed (10–20)% increased maximum Life -50% to all Elemental Resistances 10% increased Area of Effect Nearby allies Recover 1% of your Maximum Life when you Die |
![]() | Maligaro's Restraint Chain Belt +(9–20) to maximum Energy ShieldAdds 1 to (30–50) Lightning Damage to Attacks 100% increased Shock Duration on you Shocks you cause are reflected back to you 60% increased Damage while Shocked 15% increased Movement Speed while Shocked (Shock increases Damage taken by 15%, for 2 seconds) |
![]() | Maloney's Nightfall Vile Arrow Quiver Gain (10–15)% of Physical Damage as Extra Chaos Damage10% increased Attack Speed +(50–70) to maximum Life +(12–16)% to Chaos Resistance (8–10) to (14–16) Added Physical Damage with Bow Attacks 25% chance to create a Smoke Cloud when Hit (40–60)% increased Damage with Hits and Ailments against Blinded Enemies (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) (Enemies standing in Smoke Clouds are Blinded) |
![]() | Ngamahu's Sign Ruby Ring +(20–30)% to Fire Resistance+(15–25) to Strength Adds (8–10) to (12–14) Fire Damage to Spells and Attacks 15% increased Ignite Duration on Enemies 10% chance to Ignite Recover (20–30) Life when you Ignite an Enemy (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) |
![]() | Nomic's Storm Strapped Boots +(20–30) to Dexterity +(30–50) to Evasion Rating +(15–30) to maximum Energy Shield +20% to Cold Resistance 20% increased Movement Speed 15% increased Damage taken while on Full Energy Shield 20% increased Movement Speed while on Full Energy Shield |
![]() | Prismweave Rustic Sash (12–24)% increased Global Physical DamageAdds (7–8) to (15–16) Fire Damage to Attacks Adds (5–6) to (12–14) Cold Damage to Attacks Adds 1 to (30–34) Lightning Damage to Attacks +(6–8)% to all Elemental Resistances 30% increased Elemental Damage with Attack Skills during any Flask Effect 10% increased Elemental Damage with Attack Skills |
![]() | Rashkaldor's Patience Jade Amulet +(20–30) to Dexterity+(40–80) to maximum Life +(20–40) to maximum Mana 20% increased Duration of Elemental Ailments on Enemies Items and Gems have 10% reduced Attribute Requirements 5% chance to Freeze, Shock and Ignite Cannot gain Power Charges (Attributes are Strength, Dexterity, and Intelligence) (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit) (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) |
![]() | Reverberation Rod Spiraled Wand (15–19)% increased Spell Damage+2 to Level of Socketed Gems Socketed Gems are Supported by Level 10 Spell Echo +(10–30) to Intelligence |
![]() | Scold's Bridle Mind Cage (80–100)% increased Spell Damage 15% reduced Cast Speed +(30–60) to maximum Mana Your Skills deal you 400% of Mana Spent on Upfront Skill Mana Costs as Physical Damage (Upfront Costs are all Costs that are not paid per-second) |
![]() | Sibyl's Lament Coral Ring +(20–30) to maximum LifeAdds (8–15) to (20–28) Fire Damage to Attacks (10–20)% reduced Rarity of Items found Left ring slot: You and your Minions take 80% reduced Reflected Elemental Damage Right ring slot: You and your Minions take 80% reduced Reflected Physical Damage (20–30)% increased Elemental Damage with Attack Skills |
![]() | Tasalio's Sign Sapphire Ring +(20–30)% to Cold ResistanceAdds (7–10) to (15–20) Cold Damage to Spells and Attacks +(200–300) to Evasion Rating 50% chance to Avoid being Chilled 0% chance to Avoid being Frozen 10% chance to Freeze Adds 40 to 60 Cold Damage against Chilled Enemies |
![]() | Taste of Hate Sapphire Flask 30% chance to Avoid being Chilled during Flask effect 30% chance to Avoid being Frozen during Flask effect (10–15)% of Physical Damage from Hits taken as Cold Damage during Flask effect Gain (10–15)% of Physical Damage as Extra Cold Damage during effect |
![]() | The Blood Thorn Gnarled Branch +18% Chance to Block Attack Damage while wielding a Staff+12% Chance to Block Attack Damage while wielding a Staff 100% increased Physical Damage (5–10)% increased Attack Speed Reflects (22–44) Physical Damage to Attackers on Block Curse Enemies with Vulnerability on Block, with 20% increased Effect (Warstaves are considered Staves) (Vulnerability is a Hex which increases Physical Damage taken by 30%, causes Hits to have +20% chance to inflict Bleeding on the target, and makes Ailments on the target deal Damage 20% faster. It lasts 9 seconds) |
![]() | The Broken Crown Prophet Crown Socketed Gems are supported by Level 20 Cast on Death +(10–15) to all Attributes 20% increased Damage when on Low Life (60–100)% increased Armour and Energy Shield +(50–70) to maximum Energy Shield 20% reduced Mana Regeneration Rate +(43–61)% to Chaos Resistance (You are on Low Life if you have 50% of your Maximum Life or less) (Attributes are Strength, Dexterity, and Intelligence) |
![]() | The Rat Cage Sharkskin Tunic (100–120)% increased Evasion Rating +(160–200) to maximum Life -50% to Fire Resistance 15% increased Movement Speed 20% increased Fire Damage taken 10% of Fire Damage from Hits taken as Physical Damage unique rat cage chance to squeak when hit by fire damage [1] |
![]() | Timeclasp Moonstone Ring +(15–25) to maximum Energy Shield(10–15)% increased Attack Speed (5–10)% increased Cast Speed 15% increased Mana Regeneration Rate (-10–10)% reduced Skill Effect Duration Unaffected by Temporal Chains (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) |
![]() | Ungil's Harmony Turquoise Amulet +(16–24) to Dexterity and Intelligence(250–350)% increased Global Critical Strike Chance +(30–50) to maximum Life +(30–50) to maximum Mana 40% increased Stun and Block Recovery Your Critical Strikes do not deal extra Damage |
![]() | Valako's Sign Topaz Ring +(20–30)% to Lightning Resistance40% increased Damage with Hits against Shocked Enemies 20% increased Lightning Damage +(20–40) to maximum Mana 1% of Damage Leeched as Life against Shocked Enemies 25% chance to Shock (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Warped Timepiece Turquoise Amulet +(16–24) to Dexterity and Intelligence(10–15)% increased Attack Speed (10–15)% increased Cast Speed (10–15)% increased Movement Speed (10–15)% reduced Skill Effect Duration 30% increased total Recovery per second from Life, Mana, or Energy Shield Leech (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Winterweave
Coral Ring +(20–30) to maximum LifeAdds (12–15) to (25–30) Fire Damage to Attacks +(20–40) to maximum Life +(10–15)% to Cold Resistance 75% reduced Effect of Chill on you 10% increased Movement Speed while Ignited (Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds) |
Torment and Bloodlines Gem /8
Torment and Bloodlines Gem /8
Name | |
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![]() | Reckoning (4) |
![]() | Static Strike (12) |
![]() | Vengeance (24) |
Name | |
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![]() | Riposte (4) |
![]() | Blink Arrow (10) |
![]() | Mirror Arrow (10) |
Name | |
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![]() | Physical to Lightning Support (18) |
![]() | Kinetic Blast (28) |
Bloodlines Monster /8 ⍟
Bloodlines Monster /8 ⍟
Name | Modifiers | Spectre |
---|---|---|
Towering Aberration | N | |
Congealed Blood | 30% increased Movement Speed monster no map drops [1] | N |
Congealed Blood | 40% increased Trap Throwing Speed Can have up to 10 additional Traps placed at a time 4% of Maximum Life taken per second as Chaos Damage 30% increased Movement Speed Far Shot 20% increased Projectile Damage monster reverse point blank damage -% at minimum range [60] monster no map drops [1] monster penalty against minions damage +% final vs player minions [-25] | N |
Congealed Mud | 30% increased Movement Speed monster no map drops [1] | N |
Grandmaster | N | |
Daemon | monster penalty against minions damage +% final vs player minions [-25] | N |
Daemon | N | |
Daemon | monster penalty against minions damage +% final vs player minions [-20] | N |
Community Wiki
Torment league
The Torment league was a league parented to the standard league. In the Torment league, your adventures were haunted by the spirits of tormented criminals that yielded their ill-gotten gains when slain. Eager to protect their trove, these spirits fled when encountered and imbue nearby monsters with dangerous powers, which improves their item drops. It was also possible for spirits to possess rare and unique enemies, greatly increasing their threat (and value!) to treasure-seeking exiles.
The league started along with the Bloodlines league on December 13, 2014 and ended on March 24, 2015 (NZ time). At the end of the league, all characters and stashes were moved to Standard league. Characters that died respawned in Torment.
Modifier
All areas had:
- Tormented Spirits haunt Wraeclast
Bloodlines league
The Bloodlines league was a hardcore challenge league. In this league, each pack of magic monsters had a shared Bloodline mod that greatly influenced combat – sometimes while the pack was still alive, and sometimes after it had been killed.
The league started along with the Torment league on December 13, 2014 and ended on March 24, 2015 (NZ time). At the end of the league, all living characters and stashes were moved to the Hardcore league. Characters that died in this league immediately respawned in the Standard league.
Modifier
All areas had:
- Magic Monster Packs each have a Bloodline mod
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