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Embrace Madness Unique /3
Tangmazuarmourboots
+(8—12)% to Fire and Lightning Resistances
Grants Level 1 Embrace Madness Skill
30% increased Movement Speed
(20—40)% increased Effect of Non-Damaging Ailments
You have Igniting, Chilling and Shocking Conflux while affected by Glorious Madness
Immune to Elemental Ailments while affected by Glorious Madness
(Grants Glorious Madness. While under Glorious Madness gain a random Touched Debuff every 2 seconds. Using this skill again will remove Glorious Madness and the Touched Debuffs it inflicts, but you will be unable to Embrace Madness again until the cooldown expires)
(Ailments that do not deal Damage are Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
(While you have Elemental Conflux, all Damage from Hits will cause Chill, Shock, and Ignite)
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
Tangmazuarmourboots
+(8—12)% to Cold and Lightning Resistances
Grants Level 1 Embrace Madness Skill
(20—40)% increased Chaos Damage
30% increased Movement Speed
All Damage inflicts Poison while affected by Glorious Madness
Enemies you Kill while affected by Glorious Madness have a 40% chance to Explode, dealing a quarter of their Life as Chaos Damage
(Grants Glorious Madness. While under Glorious Madness gain a random Touched Debuff every 2 seconds. Using this skill again will remove Glorious Madness and the Touched Debuffs it inflicts, but you will be unable to Embrace Madness again until the cooldown expires)
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Tangmazuarmourboots
+(8—12)% to Fire and Cold Resistances
Grants Level 1 Embrace Madness Skill
(150—300)% increased Armour and Evasion
30% increased Movement Speed
20% chance to deal Double Damage while affected by Glorious Madness
+15 to maximum Fortification while affected by Glorious Madness
(Grants Glorious Madness. While under Glorious Madness gain a random Touched Debuff every 2 seconds. Using this skill again will remove Glorious Madness and the Touched Debuffs it inflicts, but you will be unable to Embrace Madness again until the cooldown expires)
Embrace Madness
Cooldown Time: 1.00 sec
Cast Time: Instant
Grants Glorious Madness. Using this skill again will remove Glorious Madness and the Touched Debuffs it inflicts, but you will be unable to Embrace Madness again until the cooldown expires.
+8 seconds to Cooldown while you have Glorious Madness
Glorious Madness inflicts a random Touched Debuff every 2 seconds
Level Effect /1
Implicit
CooldownTime: 1000
+8 seconds to Cooldown while you have Glorious Madness
Glorious Madness inflicts a random Touched Debuff every 2 seconds
LevelRequires LevelExperience
11
Attribute /4

Embrace Madness

NameShow Full Descriptions
BaseType Embrace Madness
TargetTypesAny
TypeSpell, Buff, Instant, Cooldown, HasReservation
ActiveSkillsCodeembrace_madness
Supported By /12
  • Active Type: Spell, Buff, Instant, Cooldown, HasReservation
  • BloodMagic
    Arrogance Support
    Supports any non-blessing skill with a reservation.
    Empower
    Empower Support
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
    EmpowerPlus
    Awakened Empower Support
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
    LifeTap
    Lifetap Support
    Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
    TransfusionSupport
    Transfusion Support
    Supports non-blessing spells.
    enhance
    Enhance Support
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
    enhanceplus
    Awakened Enhance Support
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
    SecondWindSupport
    Second Wind Support
    Supports skills with cooldowns. Cannot support triggered skills.
    Enlighten
    Enlighten Support
    Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
    Enlightenplus
    Awakened Enlighten Support
    Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
    CooldownRecovery
    Cooldown Recovery Support
    Supports skills that have a cooldown. Cannot modify the skills of minions.
    Eclipse
    Eclipse Support
    Supports any skill gem. Cannot support skills that don't come from gems.

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