Caustic Arrow
Level: 1–20
Effectiveness of Added Damage: 55–64%
Projectile Speed: 3260
Radius: 20
Requires Level 1
Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.
Deals (8.8–1927.1) Base Chaos Damage per second
Base duration is 2 seconds
60% of Physical Damage Converted to Chaos Damage
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
+(0–6) to radius

Additional Effects From Quality:
(0–10)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /3
TypeStatsWeight
Superior (0–10)% increased Area of Effect50
Anomalous (0–20)% chance to inflict Withered for 2 seconds on Hit100
Divergent (0–20)% of Physical Damage Converted to Chaos Damage100
Quest /2
ActQuestNPCCharacter
1Enemy at the GateQuest RewardRanger
1Enemy at the GateNessaDuelist · Ranger · Scion · Shadow
Caustic Arrow /6 ⍟
A projectile attack that creates a patch of caustic ground on hit which deals chaos damage over time to affected enemies.
NameShow Full Descriptions
Pierce SupportAllows projectiles from Caustic Arrow to travel through more enemies, creating multiple patches of caustic ground, dealing damage to more enemies simultaneously.
Lesser Multiple Projectiles SupportIncreases the amount of arrows Caustic Arrow fires, allowing it to cover a larger area by creating multiple patches of caustic ground at once. At later levels, obtain the Greater Multiple Projectiles Support gem to affect enemies in a larger area.
Mirage Archer SupportWhen Caustic Arrow hits an enemy, an apparition is created above you that fires a copy of Caustic Arrow at enemies, at a reduced rate and with less damage.
Vicious Projectiles SupportGreatly increases both the physical damage from hits and chaos damage over time component of Caustic Arrow.
Swift Affliction SupportDecreases the duration of Caustic Arrow's ground effect, but compensates for this by increasing damage over time dealt.
Void Manipulation SupportGrants more chaos damage but lowers the elemental damage of Caustic Arrow. The Caustic ground effect only deals chaos damage, so Void Manipulation gives more damage at no drawback.
Level Effect /40
Implicit
Base duration is 2 seconds
60% of Physical Damage Converted to Chaos Damage
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
LevelRequires LevelDexterityCostBase DamageDeals 8.8 Base Chaos Damage per second# to radiusExperience
1110655%8.8070
2212655.5%10.10308
3416656%13.111,554
4722656.5%18.416,667
51131757%27.8126,047
61641757.5%44249,725
72050758%61.9295,714
82458758.5%85.42169,595
92867859%116.23283,759
103275859.5%156.43453,996
113683859.9%208.53703,128
124092860.4%275.931,061,223
1344100960.9%362.742,065,870
1448109961.4%474.142,507,110
1552117961.9%616.945,798,936
1656125962.4%799.3515,083,919
17601341062.9%1031.9527,792,735
18641421063.4%1327.6543,869,739
19671481063.9%1600.86242,081,556
20701551064.4%1927.16
21721164.9%2179.26
22741165.4%2462.77
23761165.9%2781.57
24781166.4%3139.97
25801266.9%3542.68
26821267.4%39958
27841267.9%4503.18
28861268.4%5073.49
29881368.9%5713.59
30901369.4%6431.69
31911369.8%6822.89
32921370.3%7237.110
33931470.8%7675.810
34941471.3%8140.310
35951471.8%8632.211
36961472.3%9152.911
37971572.8%9704.211
38981573.3%10287.712
39991573.8%10905.412
401001574.3%11559.312

Caustic Arrow

CostiLvl 1: Normal: 1xCurrencyIdentificationScroll of Wisdom
AcronymProjectile, Modifiers
BaseType Caustic Arrow
Class Active Skill Gems
VaalVaal Caustic Arrow
WeaponBows
TargetTypesGround, Enemy
TypeAttack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Area, Duration, Trappable, Mineable, Totemable, DamageOverTime, Chaos, Triggerable
MetadataMetadata/Items/Gems/SkillGemPoisonArrow
Referencepoe.ninja
Caustic Arrow Monster /21 ⍟
NameModifiersSpectre
Alira's DeadeyeY
Shadow ArcherY
Alira's SouleyeY
Devoted BanditY
Wolfpack RangerY
Plagued Bowmanundead description [1]
monster fires caustic arrows text [1]
Y
Izioc, the Abyssmonster dropped item rarity +% [15000]
monster slain experience +% [100]
monster penalty against minions damage +% final vs player minions [-20]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Lord of the Bowmonster dropped item rarity +% [15000]
monster slain experience +% [100]
40% increased Attack Speed
Skills fire 2 additional Projectiles
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Antalie Naporamonster base type attack cast speed +% and damage -% final [33]
20% increased Attack Speed
Y
Silva Fearstingmonster base type attack cast speed +% and damage -% final [33]Y
Corrupted Deadeyemonster no map drops [1]Y
Eyepecker+1 to maximum number of Summoned Totems
kill traps mines and totems on death [1]
Y
Stonebeak, Battle Fowl+1 to maximum number of Summoned Totems
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Rudiarius Felixmonster base type attack cast speed +% and damage -% final [33]
20% increased Attack Speed
Traps cannot be Damaged for +4 seconds after being Thrown
Mines cannot be Damaged for +4 seconds after being thrown
kill traps mines and totems on death [1]
Y
Rudiarius Felix30% increased Movement Speed
Traps cannot be Damaged for +4 seconds after being Thrown
Mines cannot be Damaged for +4 seconds after being thrown
Y
Avatar of the Huntress30% increased Movement Speed
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Traps cannot be Damaged for +4 seconds after being Thrown
Mines cannot be Damaged for +4 seconds after being thrown
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Blackguard Jaegermonster fires caustic arrows text [1]Y
Blighted Deadeyemonster fires caustic arrows text [1]Y
Clattering Experimentmonster no map drops [1]Y
Clattering ExperimentY
Clattering Bonesmonster no map drops [1]Y
Microtransactions /3 ⍟
IconName
EtherealPoisonArrowTentacle Caustic Arrow Effect
Your Caustic Arrow becomes an area of ethereal purple tentacles.
CelestialCausticArrowCelestial Caustic Arrow Effect
Your Caustic Arrow becomes a Celestial Effect.
OblivionCausticArrowSkillEffectOblivion Caustic Arrow Effect
Your Caustic Arrow becomes an Oblivion Effect.
Labyrinth Enchantment helmet /8 ⍟
LevelNameModWeight
The Merciless LabyrinthEnchantment Caustic Arrow Damage 125% increased Caustic Arrow Damage75
The Eternal LabyrinthEnchantment Caustic Arrow Damage 240% increased Caustic Arrow Damage75
The Merciless LabyrinthEnchantment Caustic Arrow Duration 120% increased Caustic Arrow Duration75
The Eternal LabyrinthEnchantment Caustic Arrow Duration 230% increased Caustic Arrow Duration75
The Merciless LabyrinthEnchantment Caustic Arrow Area Of Effect 116% increased Caustic Arrow Area of Effect75
The Eternal LabyrinthEnchantment Caustic Arrow Area Of Effect 224% increased Caustic Arrow Area of Effect75
The Merciless LabyrinthEnchantment Caustic Arrow Wither On Hit 1Caustic Arrow has 14% chance to inflict Withered on Hit for 2 seconds base Duration75
The Eternal LabyrinthEnchantment Caustic Arrow Wither On Hit 2Caustic Arrow has 20% chance to inflict Withered on Hit for 2 seconds base Duration75
Supported By /109 ⍟
IconName
AddedFireDamageAdded Fire Damage Support
Supports any skill that hits enemies.
FasterAttacksFaster Attacks Support
Supports attack skills.
GreaterMultipleProjectilesGreater Multiple Projectiles Support
Supports projectile skills.
LesserMultipleProjectilesLesser Multiple Projectiles Support
Supports projectile skills.
GreaterVolleySupportGreater Volley Support
Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects.
FasterProjectilesFaster Projectiles Support
Supports projectile skills.
AddedColdDamageAdded Cold Damage Support
Supports any skill that hits enemies.
IncreasedAccuracyAdditional Accuracy Support
Supports attack skills.
IncreasedAOEIncreased Area of Effect Support
Supports any skill with an area of effect.
AddedLightningDamageAdded Lightning Damage Support
Supports any skill that hits enemies.
IncreasedCriticalStrikesIncreased Critical Strikes Support
Supports any skill that hits enemies.
IncreasedCriticalDamageIncreased Critical Damage Support
Supports any skill that hits enemies.
KnockbackKnockback Support
Supports any skill that hits enemies.
LifeLeechLife Leech Support
Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
ManaLeechMana Leech Support
Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
AddedChaosDamageAdded Chaos Damage Support
Supports any skill that hits enemies.
StunStun Support
Supports any skill that hits enemies, making it easier to stun enemies with those skills.
PiercePierce Support
Supports projectile skills.
TrapTrap Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
IncreasedQualityItem Rarity Support
Supports any skill that can kill enemies.
ConcentratedAOEConcentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
IncreasedDurationIncreased Duration Support
Supports any skill with a duration.
ColdtoFireCold to Fire Support
Supports any skill that hits enemies.
ChancetoIgniteCombustion Support
Supports any skill that hits enemies.
WeaponElementalDamageElemental Damage with Attacks Support
Supports attack skills.
LifeonHitLife Gain on Hit Support
Supports attack skills.
ElementalProliferationElemental Proliferation Support
Supports any skill that hits enemies, or could otherwise apply elemental ailments.
CullingStrikeCulling Strike Support
Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
PointBlankPoint Blank Support
Supports projectile skills.
IronGripIron Grip Support
Supports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage.
MeleeDamageonFullLifeDamage on Full Life Support
Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
RemoteMineBlastchain Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
ChancetoFleeChance to Flee Support
Supports any skill that hits enemies.
BlindBlind Support
Supports any skill that hits enemies.
RangedAttackTotemBallista Totem Support
Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.
FirePenetrationFire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
ColdPenetrationCold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
LightningPenetrationLightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
ElementalPenetrationElemental Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
chainChain Support
Supports projectile skills, and any other skills that chain.
ForkFork Support
Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.
PowerChargesPower Charge On Critical Support
Supports any skill that hits enemies.
IncreasedBurnDurationBurning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
CurseOnHitHextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
CastOnCritCast On Critical Strike Support
Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
SlowerProjectilesSlower Projectiles Support
Supports projectile skills.
ReduceDurationLess Duration Support
Supports any skill that has a duration.
RangedPhysicalAttackDamageVicious Projectiles Support
Supports projectile attack skills.
BreakBlockBlock Chance Reduction Support
Supports any skill that hits enemies.
PhysicalToLightningPhysical to Lightning Support
Supports any skill that hits enemies.
FrenzyChargeOnShatterIce Bite Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
DamageAgainstChilledHypothermia Support
Supports any skill that deals damage.
OnslaughtOnSlayingShockedInnervate Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
PoisonCritical Strike Affliction Support
Supports any skill that hits enemies.
VoidManipulationVoid Manipulation Support
Supports any skill that deals damage.
ControlledDestructionGemControlled Destruction Support
Supports attack skills, or spell skills that deal damage.
SupportRapidDecayGemSwift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
ElementalFocusElemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
IgniteProliferationIgnite Proliferation Support
Supports any skill that hits enemies.
ChanceToBleedChance to Bleed Support
Supports attack skills. Cannot support skills that create minions.
LesserPoisonChance to Poison Support
Supports any skill that hits enemies.
DeadlyAilmentsDeadly Ailments Support
Supports any skill that hits enemies.
DecayDecay Support
Supports any skill that hits enemies.
EfficacyEfficacy Support
Supports any skill that deals damage or has a duration.
VileToxinsVile Toxins Support
Supports any skill that hits enemies.
MaimMaim Support
Supports attack skills, or other skills that can maim enemies.
ImmolateImmolate Support
Supports any skill that hits enemies.
UnboundAilmentsUnbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
BrutalityBrutality Support
Supports any skill that deals damage.
OnslaughtOnslaught Support
Supports any skill that hits enemies.
ParallelProjectileVolley Support
Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects.
SummonPhantasmSummon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
MirageArcherMirage Archer Support
Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.
WitherGemSupportWithering Touch Support
Supports attack skills.
BoneChillSupportBonechill Support
Supports any skill that can chill enemies or create chilling areas.
EnergyShieldLeechsupportEnergy Leech Support
Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
impaleImpale Support
Supports attack skills.
NightbladeNightblade Support
Supports attack skills. Cannot support skills which create minions.
AltRemoteMineSupportGemHigh-Impact Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
GreenRainSupportGemArrow Nova Support
Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.
GreenBarrageSupportGemBarrage Support
Supports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions.
AddedFireDamagePlusAwakened Added Fire Damage Support
Supports any skill that hits enemies.
BrutalityPlusAwakened Brutality Support
Supports any skill that deals damage.
IncreasedBurnDurationPlusAwakened Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
WeaponElementalDamagePlusAwakened Elemental Damage with Attacks Support
Supports attack skills.
FirePenetrationPlusAwakened Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
AddedColdDamagePlusAwakened Added Cold Damage Support
Supports any skill that hits enemies.
GreenRainPlusAwakened Arrow Nova Support
Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.
CastOnCritPlusAwakened Cast On Critical Strike Support
Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
ChainPlusAwakened Chain Support
Supports projectile skills, and any other skills that chain.
ColdPenetrationPlusAwakened Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
DeadlyAilmentsPlusAwakened Deadly Ailments Support
Supports any skill that hits enemies.
ForkPlusAwakened Fork Support
Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
GreaterMultipleProjectilesPlusAwakened Greater Multiple Projectiles Support
Supports projectile skills.
SupportRapidDecayPlusAwakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
VoidManipulationPlusAwakened Void Manipulation Support
Supports any skill that deals damage.
RangedPhysicalAttackDamagePlusAwakened Vicious Projectiles Support
Supports projectile attack skills.
AddedChaosDamagePlusAwakened Added Chaos Damage Support
Supports any skill that hits enemies.
AddedLightningDamagePlusAwakened Added Lightning Damage Support
Supports any skill that hits enemies.
ControlledDestructionPlusAwakened Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
CurseOnHitPlusAwakened Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
ElementalFocusPlusAwakened Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
IncreasedAOEPlusAwakened Increased Area of Effect Support
Supports any skill with an area of effect.
LightningPenetrationPlusAwakened Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
UnboundAilmentPlusAwakened Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
TrinitySupportGemTrinity Support
Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
BloodPriceSupportGemBloodthirst Support
Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
FragilityCruelty Support
Supports any skill that hits enemies. Minions cannot gain Cruelty.
PureShockSupportGemOvercharge Support
Supports any skill that hits enemies.

Community Wiki

Edit

Caustic Arrow


Caustic Arrow is a bow attack that fires an arrow dealing chaos damage and spreading caustic ground. Enemies standing within it receive a debuff that deals chaos damage over time. Caustic ground does not poison and is therefore not affected by poison-related modifiers.

Skill functions and interactions

  • Caustic Arrow will explode either at the targeted location or on the first monster or obstacle it hits.

  • Multiple projectiles: firing additional projectiles can spread caustic ground over a wider area, but the damage over time from overlapping patches of caustic ground does not stack.

  • Piercing: piercing Caustic Arrow projectiles will spread caustic ground each time they hit and will receive the chaos damage bonus any time they impact an enemy.

  • Projectile damage: passive nodes and gems (such as Slower Projectiles Support) that increase projectile damage will increase both the damage on hit and the area of effect damage.

  • Concentrated Effect: Concentrated Effect Support decreases the size of the AoE and increase its damage. However, due to the nature of the skill and the wording of its modifiers, the damage increase will not appear on the tooltip.

  • Point Blank: Point Blank does not affect the damage from caustic ground; it only affects projectile attack damage.[2]

  • Iron Grip: The strength bonus from the Iron Grip keystone passive does not affect the damage from caustic ground because it is not considered an attack nor is it based on physical damage. The increased projectile damage portion of the Iron Grip Support will increase the damage from caustic ground, but the strength bonus the support gem shares with the keystone will not apply.

  • Accuracy: The projectile attack is subject to accuracy and can miss. However, the explosion will spread caustic ground and do damage regardless of whether the projectile attack hits or misses. Piercing Caustic Arrow will not spread caustic ground if it misses.

  • Duration: modifiers to duration will affect the duration of the caustic ground.

  • Culling strike: The increased damage from Culling Strike Support applies to the damage from caustic ground, but the caustic ground will not kill enemies instantly when they have less than 10% life.

  • Curses: Sniper's Mark requires the target to be hit. The caustic ground won't be affected by it.Despair does affect the caustic ground.

Version history

VersionChanges
3.12.4d
  • Fixed an issue which prevented the quality effect on Anomalous '''Caustic Arrow''' from working.
  • 3.12.0
  • Now has alternative quality:
    Anomalous 1% chance to inflict Withered on Hit (per 1% quality)
    Divergent 1% of Physical Damage Converted to Chaos Damage (per 1% quality)
  • 3.9.0
  • Now deals 8.8 base Chaos Damage per second at gem level 1 (from 7), up to 1927.1 at gem level 20 (from 1714.8).
  • Now gains additional radius as the gem levels, up to +6 at gem level 20 (from +3).
  • 3.6.0
  • Caustic Arrow's hit now deals 30% less damage against players (previously had no penalty).
  • 3.0.0
  • Caustic Arrow's damage over time grows more quickly as it levels, up to 765 base Chaos damage per second at gem level 20 (up from 550.3). It is also now modified by projectile damage modifiers.
  • 2.6.0
  • Caustic Arrow gains 1 additional unit of radius every 5 levels.
  • No longer gain increased area of effect radius.
  • 2.1.0
  • Poison Arrow has been renamed to Caustic Arrow as part of the poison changes. The damage of this skill has been increased by around 37% at level 1, but reduced by around 42% by level 20. This reduction is more than compensated for by supporting the skill with the new supports. Caustic Arrow's mana costs have been increased, from 5 to 8 at level one, and from 13 to 16 at level 20.
  • 2.0.0
  • Reduced the mana cost across all levels.
  • Now grants 0.5% increased area of effect radius per 1% of quality (was 1% per 1% quality).
  • Damage increased by approximately 26% at gem level 20.
  • 1.3.0
  • Poison Arrow can now damage totems.
  • 1.1.2
  • Damage has been increased by 8% at level 1, scaling up to an increase of 75% at level 15 of the gem.
  • 1.0.6
  • Poison Arrow's damage has been increased at higher levels. It now does roughly 35% more damage at gem level 15.
  • 1.0.3
  • Damage progression has been increased. It is now around 15% better at level 15 than it was in 1.0.2.
  • 1.0.2
  • Early levels of Poison Arrow have had their damage reduced by around 35%.
  • 0.9.13
  • It now starts off around 85% stronger at level 1 and is about 1% weaker at level 15.
  • 0.9.12
  • Rebalanced its mana cost progression to reflect the fact that it does damage
    in a comparable way to Spells.
  • 0.9.9
  • The size of the Poison Arrow clouds now scale with their Area of Effect radius properly.
  • 0.9.7
  • Improved the effects of Poison Arrow.
  • 0.9.5g
  • Fixed a bug where the Poison Arrow cloud would appear where you clicked
    even if the arrow was stopped before then by a wall.
  • 0.9.5
  • Fixed Poison Arrow so that damage from the degeneration is scaled properly for PvP.
  • 0.9.4
  • Increased the damage.
  • 0.9.2
  • Poison Arrow does more damage at higher levels than before.
  • 0.8.7
  • Poison Arrow does additional chaos damage on the actual arrow itself now, in addition to the cloud damage.
  • 0.8.5
  • Added new skill prototype: "Poison Arrow" (Fires an arrow which explodes in a cloud of poison. Enemies who enter the cloud are poisoned for a short time, taking chaos damage)

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