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Caustic Arrow
Level: (1—20)
Cost: (6—10) Mana
Attack Damage: (55—64)% of base
Effectiveness of Added Damage: (55—64)%
Projectile Speed: 32.6 metres per Second
Radius: 20
Requires Level (1—70), (0—155) Dex
Requires Bows
Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.
Deals (8.8—1927.1) Base Chaos Damage per second
Base duration is 2 seconds
60% of Physical Damage Converted to Chaos Damage
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
+(0—0.6) metres to radius

Additional Effects From Quality:
+(0—0.2) metres to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Skills Tutorial /6
A projectile attack that creates a patch of caustic ground on hit which deals chaos damage over time to affected enemies.
Pierce
Pierce Support
Allows projectiles from Caustic Arrow to travel through more enemies, creating multiple patches of caustic ground, dealing damage to more enemies simultaneously.
LesserMultipleProjectiles
Multiple Projectiles Support
Increases the amount of arrows Caustic Arrow fires, allowing it to cover a larger area by creating multiple patches of caustic ground at once. At later levels, obtain the Greater Multiple Projectiles Support gem to affect enemies in a larger area.
MirageArcher
Mirage Archer Support
When Caustic Arrow hits an enemy, an apparition is created above you that fires a copy of Caustic Arrow at enemies, at a reduced rate and with less damage.
RangedPhysicalAttackDamage
Vicious Projectiles Support
Greatly increases both the physical damage from hits and chaos damage over time component of Caustic Arrow.
SupportRapidDecayGem
Swift Affliction Support
Decreases the duration of Caustic Arrow's ground effect, but compensates for this by increasing damage over time dealt.
VoidManipulation
Void Manipulation Support
Grants more chaos damage but lowers the elemental damage of Caustic Arrow. The Caustic ground effect only deals chaos damage, so Void Manipulation gives more damage at no drawback.
Level Effect /40
Implicit
Base duration is 2 seconds
60% of Physical Damage Converted to Chaos Damage
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
LevelRequires LevelDexManaBase DamageDeals 8.8 Base Chaos Damage per second# metres to radiusExperience
110655%, 55%, 55%8.8070
220655.5%, 55.5%, 55.5%10.10308
3416656%, 56%, 56%13.10.11,554
4722656.5%, 56.5%, 56.5%18.40.16,667
51131657%, 57%, 57%27.80.126,047
61641757.5%, 57.5%, 57.5%440.249,725
72050758%, 58%, 58%61.90.295,714
82458758.5%, 58.5%, 58.5%85.40.2169,595
92867759%, 59%, 59%116.20.3283,759
103275859.5%, 59.5%, 59.5%156.40.3453,996
113683859.9%, 59.9%, 59.9%208.50.3703,128
124092860.4%, 60.4%, 60.4%275.90.31,061,223
1344100860.9%, 60.9%, 60.9%362.70.42,065,870
1448109961.4%, 61.4%, 61.4%474.10.42,507,110
1552117961.9%, 61.9%, 61.9%616.90.45,798,936
1656125962.4%, 62.4%, 62.4%799.30.515,083,919
1760134962.9%, 62.9%, 62.9%1031.90.527,792,735
18641421063.4%, 63.4%, 63.4%1327.60.543,869,739
19671481063.9%, 63.9%, 63.9%1600.80.6242,081,556
20701551064.4%, 64.4%, 64.4%1927.10.6
21721064.9%, 64.9%, 64.9%2179.20.6
22741065.4%, 65.4%, 65.4%2462.70.7
23761065.9%, 65.9%, 65.9%2781.50.7
24781166.4%, 66.4%, 66.4%3139.90.7
25801166.9%, 66.9%, 66.9%3542.60.8
26821167.4%, 67.4%, 67.4%39950.8
27841167.9%, 67.9%, 67.9%4503.10.8
28861168.4%, 68.4%, 68.4%5073.40.9
29881168.9%, 68.9%, 68.9%5713.50.9
30901169.4%, 69.4%, 69.4%6431.60.9
31911169.8%, 69.8%, 69.8%6822.80.9
32921170.3%, 70.3%, 70.3%7237.11
33931270.8%, 70.8%, 70.8%7675.81
34941271.3%, 71.3%, 71.3%8140.31
35951271.8%, 71.8%, 71.8%8632.21.1
36961272.3%, 72.3%, 72.3%9152.91.1
37971272.8%, 72.8%, 72.8%9704.21.1
38981273.3%, 73.3%, 73.3%10287.71.2
39991273.8%, 73.8%, 73.8%10905.41.2
401001274.3%, 74.3%, 74.3%11559.31.2
Attribute /11

Caustic Arrow

NameShow Full Descriptions
CostiLvl 1: Normal: 1xCurrencyIdentificationScroll of Wisdom
AcronymProjectile, Modifiers
IdCausticArrow
BaseType Caustic Arrow
Class Skill Gems
WeaponBows
TargetTypesGround, Enemy
TypeAttack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Area, Duration, Trappable, Mineable, Totemable, DamageOverTime, Chaos, Triggerable
ItemTypeMetadata/Items/Gems/SkillGemPoisonArrow
ActiveSkillsCodecaustic_arrow
Referencepoe.ninja, Community Wiki
Crucible Weapon /1
WeightDesc
1000 (T5)Caustic Arrow and Scourge Arrow fire 25% more projectiles
Version history /13
VersionChanges
3.25.0
  • Caustic Arrow of Poison: No longer has Added Chaos Damage at all gem levels. It now has 72% Effectiveness of Base and Added Damage at gem level 1 (previously 55%), scaling up to 91% at gem level 20 (previously 70%).
  • 3.23.0
    Caustic Arrow:
    Vaal Caustic Arrow:
    3.21.0
  • Projectiles which initially fire at a specific location rather than in a direction, such as Caustic Arrow, now ignore this when returning, so they will continue past you until they hit something.
  • 3.20.0
  • Introduced 8 new Vaal Skill Gems: Vaal Cleave, Vaal Flicker Strike, Vaal Blade Flurry, Vaal Venom Gyre, Vaal Molten Strike, Vaal Caustic Arrow, Vaal Volcanic Fissure, and Vaal Smite.
  • 3.12.0
    • The following skills have received visual updates: Lightning Strike, Fire Storm, Ice Storm (from The Whispering Ice), Caustic Arrow, Smoke Mine, Discharge and all Curses,
    3.10.0
  • Arctic Breath, Caustic Arrow, Frost Blades, Ice Nova, Molten Shell, Molten Strike and Scorching Ray have had visual upgrades.
  • 3.9.0

    Caustic Arrow
    3.6.0
  • Caustic Arrow's hit now deals 30% less damage against players (previously had no penalty).
  • 3.4.0
  • Updated the visuals for several older skills. Namely: Ice Nova, Cleave, Frenzy, Heavy Strike, Caustic Arrow, and Double Strike. The default attack and wand attack both also have new effects.
  • In this expansion, we reworked three existing skills: Dominating Blow, Static Strike, and Caustic Arrow.
    Caustic Arrow
    • 60% of Physical Damage is now converted to Chaos Damage (previously, Caustic Arrow added extra Chaos damage based on Physical damage).
    • 3.0.0
    • Caustic Arrow's damage over time grows more quickly as it levels, up to 765 base Chaos damage per second at gem level 20 (up from 550.3). It is also now modified by projectile damage modifiers.
    • 2.6.0
    • Caustic Arrow gains 1 additional unit of radius every 5 levels.
    • 2.3.0
    • Fixed an issue where Rudiarius Felix, Avatar of the Huntress' Caustic Arrow Trap had a very short duration.
    • 2.1.0
    • Poison Arrow has been renamed to Caustic Arrow as part of the poison changes. The damage of this skill has been increased by around 37% at level 1, but reduced by around 42% by level 20. This reduction is more than compensated for by supporting the skill with the new supports. Caustic Arrow's mana costs have been increased, from 5 to 8 at level one, and from 13 to 16 at level 20.
    • Caustic Arrow
      Level: (1—20)
      Cost: (6—10) Mana
      Attack Damage: (55—64)% of base
      Effectiveness of Added Damage: (55—64)%
      Projectile Speed: 32.6 metres per Second
      Radius: 20
      Requires Level (1—70), (0—155) Dex
      Requires Bows
      Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.
      Deals (8.8—1927.1) Base Chaos Damage per second
      Base duration is 2 seconds
      60% of Physical Damage Converted to Chaos Damage
      Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
      +(0—0.6) metres to radius
      caustic arrow explode on hit base area of effect radius [12]
      skill can fire arrows [1]
      visual hit effect chaos is green [1]

      Additional Effects From Quality:
      +(0—0.2) metres to radius
      Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
      Supported By /139
    • Active Type: Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Area, Duration, Trappable, Mineable, Totemable, DamageOverTime, Chaos, Triggerable
    • AddedFireDamage
      Added Fire Damage Support
      Supports any skill that hits enemies.
      Knockback
      Knockback Support
      Supports any skill that hits enemies.
      LifeLeech
      Life Leech Support
      Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
      Stun
      Stun Support
      Supports any skill that hits enemies, making it easier to stun enemies with those skills.
      IncreasedDuration
      More Duration Support
      Supports any skill with a duration.
      ColdtoFire
      Cold to Fire Support
      Supports any skill that hits enemies.
      LifeonHit
      Life Gain on Hit Support
      Supports attack skills.
      IronGrip
      Iron Grip Support
      Supports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage.
      MeleeDamageonFullLife
      Damage on Full Life Support
      Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
      RangedAttackTotem
      Ballista Totem Support
      Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.
      FirePenetration
      Fire Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
      IncreasedBurnDuration
      Burning Damage Support
      Supports any skill that hits enemies, or can deal burning damage directly.
      Empower
      Empower Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
      ReduceDuration
      Less Duration Support
      Supports any skill that has a duration.
      ChanceToBleed
      Chance to Bleed Support
      Supports attack skills.
      Maim
      Maim Support
      Supports attack skills, or other skills that can maim enemies.
      Brutality
      Brutality Support
      Supports any skill that deals damage.
      AddedFireDamagePlus
      Awakened Added Fire Damage Support
      Supports any skill that hits enemies.
      BrutalityPlus
      Awakened Brutality Support
      Supports any skill that deals damage.
      IncreasedBurnDurationPlus
      Awakened Burning Damage Support
      Supports any skill that hits enemies, or can deal burning damage directly.
      FirePenetrationPlus
      Awakened Fire Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
      EmpowerPlus
      Awakened Empower Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
      BloodPriceSupportGem
      Bloodthirst Support
      Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
      Fragility
      Cruelty Support
      Supports any skill that hits enemies. Minions cannot gain Cruelty.
      LifeTap
      Lifetap Support
      Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
      Volatility
      Volatility Support
      Supports attack skills.
      ObliterationSupport
      Annihilation Support
      Supports any skill that hits enemies.
      FasterAttacks
      Faster Attacks Support
      Supports attack skills.
      GreaterMultipleProjectiles
      Greater Multiple Projectiles Support
      Supports projectile skills.
      LesserMultipleProjectiles
      Multiple Projectiles Support
      Supports projectile skills.
      FasterProjectiles
      Faster Projectiles Support
      Supports projectile skills.
      AddedColdDamage
      Added Cold Damage Support
      Supports any skill that hits enemies.
      IncreasedAccuracy
      Additional Accuracy Support
      Supports attack skills.
      ManaLeech
      Mana Leech Support
      Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
      Pierce
      Pierce Support
      Supports projectile skills.
      Trap
      Trap Support
      Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
      CullingStrike
      Culling Strike Support
      Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
      PointBlank
      Point Blank Support
      Supports projectile skills.
      ChancetoFlee
      Chance to Flee Support
      Supports any skill that hits enemies.
      Blind
      Blind Support
      Supports any skill that hits enemies.
      ColdPenetration
      Cold Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
      chain
      Chain Support
      Supports projectile skills, and any other skills that chain.
      Fork
      Fork Support
      Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.
      ReturnProjectiles
      Returning Projectiles Support
      Supports projectile skills.
      CastOnCrit
      Cast On Critical Strike Support
      Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      SlowerProjectiles
      Slower Projectiles Support
      Supports projectile skills.
      enhance
      Enhance Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
      RangedPhysicalAttackDamage
      Vicious Projectiles Support
      Supports projectile attack skills.
      BreakBlock
      Block Chance Reduction Support
      Supports any skill that hits enemies.
      FrenzyChargeOnShatter
      Ice Bite Support
      Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
      DamageAgainstChilled
      Hypothermia Support
      Supports any skill that deals damage.
      Poison
      Critical Strike Affliction Support
      Supports any skill that hits enemies.
      VoidManipulation
      Void Manipulation Support
      Supports any skill that deals damage.
      SupportRapidDecayGem
      Swift Affliction Support
      Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
      LesserPoison
      Chance to Poison Support
      Supports any skill that hits enemies.
      DeadlyAilments
      Deadly Ailments Support
      Supports any skill that hits enemies.
      VileToxins
      Vile Toxins Support
      Supports any skill that hits enemies.
      MomentumSupportGem
      Momentum Support
      Supports attack skills that aren't triggered.
      ParallelProjectile
      Volley Support
      Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
      MirageArcher
      Mirage Archer Support
      Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.
      WitherGemSupport
      Withering Touch Support
      Supports attack skills.
      impale
      Impale Support
      Supports attack skills.
      Nightblade
      Nightblade Support
      Supports attack skills. Cannot support skills which create minions.
      GreenRainSupportGem
      Arrow Nova Support
      Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.
      GreenBarrageSupportGem
      Barrage Support
      Supports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions.
      GreaterVolleySupport
      Greater Volley Support
      Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
      AddedColdDamagePlus
      Awakened Added Cold Damage Support
      Supports any skill that hits enemies.
      GreenRainPlus
      Awakened Arrow Nova Support
      Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.
      CastOnCritPlus
      Awakened Cast On Critical Strike Support
      Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      ChainPlus
      Awakened Chain Support
      Supports projectile skills, and any other skills that chain.
      ColdPenetrationPlus
      Awakened Cold Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
      DeadlyAilmentsPlus
      Awakened Deadly Ailments Support
      Supports any skill that hits enemies.
      ForkPlus
      Awakened Fork Support
      Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
      SupportRapidDecayPlus
      Awakened Swift Affliction Support
      Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
      VoidManipulationPlus
      Awakened Void Manipulation Support
      Supports any skill that deals damage.
      RangedPhysicalAttackDamagePlus
      Awakened Vicious Projectiles Support
      Supports projectile attack skills.
      enhanceplus
      Awakened Enhance Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
      ArcaneArcherSupportGem
      Manaforged Arrows Support
      Supports bow attack skills, causing them to trigger when you've spent enough mana in total on other bow attacks. Cannot modify the skills of minions. Cannot support totems, traps, mines, Vaal skills, or channelling skills
      LocusMine
      Locus Mine Support
      Supports attack skills that use bows or wands and fire projectiles ahead. Instead of using that skill, you will throw mines that will use the skill for you when you detonate them, targeting your location. Mines cannot use channelling skills.
      Sadism
      Sadism Support
      Supports any skill that hits enemies.
      RuptureSupport
      Rupture Support
      Supports attack skills.
      Machinations
      Machinations Support
      Supports skills that hit enemies. Cannot modify the skills of minions.
      CullingStrike
      Cull the Weak Support
      Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
      Fork
      Greater Fork Support
      Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
      chain
      Greater Chain Support
      Supports projectile skills, and any other skills that chain.
      LethalDoseSupport
      Lethal Dose Support
      Supports any skill that hits enemies.
      UnholyTrinitySupport
      Unholy Trinity Support
      Supports skills that hit enemies, causing them to gain bonuses while you have unholy resonance of lightning, physical and chaos, and to grant unholy resonance of damage types other than the highest one in a hit. There is a maximum of 50 unholy resonance for each damage type. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
      TornadosSupportGem
      Windburst Support
      Supports Attack Skills, causing them to trigger Windburst on hit after you've travelled a certain distance. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
      IncreasedAOE
      Increased Area of Effect Support
      Supports any skill with an area of effect.
      AddedLightningDamage
      Added Lightning Damage Support
      Supports any skill that hits enemies.
      IncreasedCriticalStrikes
      Increased Critical Strikes Support
      Supports any skill that hits enemies.
      IncreasedCriticalDamage
      Increased Critical Damage Support
      Supports any skill that hits enemies.
      AddedChaosDamage
      Added Chaos Damage Support
      Supports any skill that hits enemies.
      IncreasedQuality
      Item Rarity Support
      Supports any skill that can kill enemies.
      ConcentratedAOE
      Concentrated Effect Support
      Supports any skill with an area of effect, regardless of whether that skill deals damage.
      ChancetoIgnite
      Combustion Support
      Supports any skill that hits enemies.
      ElementalProliferation
      Elemental Proliferation Support
      Supports any skill that hits enemies, or could otherwise apply elemental ailments.
      RemoteMine
      Blastchain Mine Support
      Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
      LightningPenetration
      Lightning Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
      ElementalPenetration
      Elemental Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
      PowerCharges
      Power Charge On Critical Support
      Supports any skill that hits enemies.
      CurseOnHit
      Hextouch Support
      Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
      Enlighten
      Enlighten Support
      Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
      PhysicalToLightning
      Physical to Lightning Support
      Supports any skill that hits enemies.
      OnslaughtOnSlayingShocked
      Innervate Support
      Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
      ControlledDestructionGem
      Controlled Destruction Support
      Supports attack skills, or spell skills that deal damage.
      ElementalFocus
      Elemental Focus Support
      Supports any skill that hits or burns enemies, or inflicts elemental ailments.
      IgniteProliferation
      Ignite Proliferation Support
      Supports any skill that hits enemies.
      Decay
      Decay Support
      Supports any skill that hits enemies.
      Efficacy
      Efficacy Support
      Supports any skill that deals damage or has a duration.
      Immolate
      Immolate Support
      Supports any skill that hits enemies.
      UnboundAilments
      Unbound Ailments Support
      Supports any skill that hits enemies or inflicts ailments
      SummonPhantasm
      Summon Phantasm Support
      Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
      BoneChillSupport
      Bonechill Support
      Supports any skill that can chill enemies or create chilling areas.
      EnergyShieldLeechsupport
      Energy Leech Support
      Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
      AltRemoteMineSupportGem
      High-Impact Mine Support
      Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
      AddedChaosDamagePlus
      Awakened Added Chaos Damage Support
      Supports any skill that hits enemies.
      AddedLightningDamagePlus
      Awakened Added Lightning Damage Support
      Supports any skill that hits enemies.
      ControlledDestructionPlus
      Awakened Controlled Destruction Support
      Supports attack skills, or spell skills that deal damage.
      CurseOnHitPlus
      Awakened Hextouch Support
      Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
      ElementalFocusPlus
      Awakened Elemental Focus Support
      Supports any skill that hits or burns enemies, or inflicts elemental ailments.
      IncreasedAOEPlus
      Awakened Increased Area of Effect Support
      Supports any skill with an area of effect.
      LightningPenetrationPlus
      Awakened Lightning Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
      UnboundAilmentPlus
      Awakened Unbound Ailments Support
      Supports any skill that hits enemies or inflicts ailments
      Enlightenplus
      Awakened Enlighten Support
      Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
      TrinitySupportGem
      Trinity Support
      Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
      PureShockSupportGem
      Overcharge Support
      Supports any skill that hits enemies.
      ElementalBurstSupportGem
      Prismatic Burst Support
      Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
      Devour
      Devour Support
      Supports any skill that hits enemies.
      WandWispSupport
      Sacred Wisps Support
      Supports attack skills that can be used with Wands. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.
      InverttheRules
      Invert the Rules Support
      Supports any skill that hits enemies.
      KineticInstabilitySupportGem
      Greater Kinetic Instability Support
      Supports Wand Attacks, granting them a chance to trigger Kinetic Flux on critical strike. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
      Devour
      Greater Devour Support
      Supports any skill that hits enemies.
      KineticInstabilitySupportGem
      Kinetic Instability Support
      Supports Wand Attacks, granting them a chance to trigger Kinetic Flux on kill. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
      LivingLightningSupportGem
      Living Lightning Support
      Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
      Eclipse
      Eclipse Support
      Supports any skill gem. Cannot support skills that don't come from gems.
      Microtransactions /3
      EtherealPoisonArrow
      Tentacle Caustic Arrow Effect
      Your Caustic Arrow becomes an area of ethereal purple tentacles.
      CelestialCausticArrow
      Celestial Caustic Arrow Effect
      Your Caustic Arrow becomes a Celestial Effect.
      OblivionCausticArrowSkillEffect
      Oblivion Caustic Arrow Effect
      Your Caustic Arrow becomes an Oblivion Effect.
      Caustic Arrow Monster /24
      NameModifiersSpectre
      Alira's DeadeyeY
      Shadow ArcherY
      Alira's SouleyeY
      Devoted BanditY
      Wolfpack RangerY
      Plagued Bowmanundead description [1]
      monster fires caustic arrows text [1]
      Y
      Izioc, the Abyss15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      monster penalty against minions damage +% final vs player minions [-20]
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      Lord of the Bow15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      40% increased Attack Speed
      Skills fire 2 additional Projectiles
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      Batoor, of the Afarudmonster base type attack cast speed +% and damage -% final [33]
      20% increased Attack Speed
      Y
      Antalie Naporamonster base type attack cast speed +% and damage -% final [33]
      20% increased Attack Speed
      Y
      Antalie Naporamonster base type attack cast speed +% and damage -% final [33]
      20% increased Attack Speed
      100% increased maximum Life
      100% increased Area of Effect
      80% increased Character Size
      Y
      Silva Fearstingmonster base type attack cast speed +% and damage -% final [33]Y
      Corrupted Deadeyemonster no map drops [1]Y
      Eyepecker+1 to maximum number of Summoned Totems
      kill traps mines and totems on death [1]
      Y
      Stonebeak, Battle Fowl+1 to maximum number of Summoned Totems
      15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      Rudiarius Felixmonster base type attack cast speed +% and damage -% final [33]
      20% increased Attack Speed
      Traps cannot be Damaged for +4 seconds after being Thrown
      Mines cannot be Damaged for +4 seconds after being thrown
      kill traps mines and totems on death [1]
      Y
      Rudiarius Felix30% increased Movement Speed
      Traps cannot be Damaged for +4 seconds after being Thrown
      Mines cannot be Damaged for +4 seconds after being thrown
      Y
      Avatar of the Huntress30% increased Movement Speed
      15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      Traps cannot be Damaged for +4 seconds after being Thrown
      Mines cannot be Damaged for +4 seconds after being thrown
      kill traps mines and totems on death [1]
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      Blackguard Jaegermonster fires caustic arrows text [1]Y
      Blighted Deadeyemonster fires caustic arrows text [1]Y
      Clattering Experimentmonster no map drops [1]Y
      Clattering ExperimentY
      Clattering Bonesmonster no map drops [1]Y
      Forged Skeletonundead description [1]Y

      Community Wiki

      Edit

      Caustic Arrow


      Caustic Arrow is a bow attack that fires an arrow dealing chaos damage and spreading caustic ground. Enemies standing within it receive a debuff that deals chaos damage over time. Caustic ground does not poison and is therefore not affected by poison-related modifiers.

      Skill functions and interactions

      • Caustic Arrow will explode either at the targeted location or on the first monster or obstacle it hits.

      • Multiple projectiles: firing additional projectiles can spread caustic ground over a wider area, but the damage over time from overlapping patches of caustic ground does not stack.

      • Piercing: piercing Caustic Arrow projectiles will spread caustic ground each time they hit and will receive the chaos damage bonus any time they impact an enemy.

      • Projectile damage: passive nodes and gems (such as Slower Projectiles Support) that increase projectile damage will increase both the damage on hit and the area of effect damage.

      • Concentrated Effect: Concentrated Effect Support decreases the size of the AoE and increase its damage. However, due to the nature of the skill and the wording of its modifiers, the damage increase will not appear on the tooltip.

      • Point Blank: Point Blank does not affect the damage from caustic ground; it only affects projectile attack damage.[2]

      • Iron Grip: The strength bonus from the Iron Grip keystone passive does not affect the damage from caustic ground because it is not considered an attack nor is it based on physical damage. The increased projectile damage portion of the Iron Grip Support will increase the damage from caustic ground, but the strength bonus the support gem shares with the keystone will not apply.

      • Accuracy: The projectile attack is subject to accuracy and can miss. However, the explosion will spread caustic ground and do damage regardless of whether the projectile attack hits or misses. Piercing Caustic Arrow will not spread caustic ground if it misses.

      • Duration: modifiers to duration will affect the duration of the caustic ground.

      • Culling strike: The increased damage from Culling Strike Support applies to the damage from caustic ground, but the caustic ground will not kill enemies instantly when they have less than 10% life.

      • Curses: Sniper's Mark requires the target to be hit. The caustic ground won't be affected by it.Despair does affect the caustic ground.

      Version history

      VersionChanges
      3.12.4d
    • Fixed an issue which prevented the quality effect on Anomalous '''Caustic Arrow''' from working.
    • 3.12.0
    • Now has alternative quality:
      Anomalous 1% chance to inflict Withered on Hit (per 1% quality)
      Divergent 1% of Physical Damage Converted to Chaos Damage (per 1% quality)
    • 3.9.0
    • Now deals 8.8 base Chaos Damage per second at gem level 1 (from 7), up to 1927.1 at gem level 20 (from 1714.8).
    • Now gains additional radius as the gem levels, up to +6 at gem level 20 (from +3).
    • 3.6.0
    • Caustic Arrow's hit now deals 30% less damage against players (previously had no penalty).
    • 3.0.0
    • Caustic Arrow's damage over time grows more quickly as it levels, up to 765 base Chaos damage per second at gem level 20 (up from 550.3). It is also now modified by projectile damage modifiers.
    • 2.6.0
    • Caustic Arrow gains 1 additional unit of radius every 5 levels.
    • No longer gain increased area of effect radius.
    • 2.1.0
    • Poison Arrow has been renamed to Caustic Arrow as part of the poison changes. The damage of this skill has been increased by around 37% at level 1, but reduced by around 42% by level 20. This reduction is more than compensated for by supporting the skill with the new supports. Caustic Arrow's mana costs have been increased, from 5 to 8 at level one, and from 13 to 16 at level 20.
    • 2.0.0
    • Reduced the mana cost across all levels.
    • Now grants 0.5% increased area of effect radius per 1% of quality (was 1% per 1% quality).
    • Damage increased by approximately 26% at gem level 20.
    • 1.3.0
    • Poison Arrow can now damage totems.
    • 1.1.2
    • Damage has been increased by 8% at level 1, scaling up to an increase of 75% at level 15 of the gem.
    • 1.0.6
    • Poison Arrow's damage has been increased at higher levels. It now does roughly 35% more damage at gem level 15.
    • 1.0.3
    • Damage progression has been increased. It is now around 15% better at level 15 than it was in 1.0.2.
    • 1.0.2
    • Early levels of Poison Arrow have had their damage reduced by around 35%.
    • 0.9.13
    • It now starts off around 85% stronger at level 1 and is about 1% weaker at level 15.
    • 0.9.12
    • Rebalanced its mana cost progression to reflect the fact that it does damage
      in a comparable way to Spells.
    • 0.9.9
    • The size of the Poison Arrow clouds now scale with their Area of Effect radius properly.
    • 0.9.7
    • Improved the effects of Poison Arrow.
    • 0.9.5g
    • Fixed a bug where the Poison Arrow cloud would appear where you clicked
      even if the arrow was stopped before then by a wall.
    • 0.9.5
    • Fixed Poison Arrow so that damage from the degeneration is scaled properly for PvP.
    • 0.9.4
    • Increased the damage.
    • 0.9.2
    • Poison Arrow does more damage at higher levels than before.
    • 0.8.7
    • Poison Arrow does additional chaos damage on the actual arrow itself now, in addition to the cloud damage.
    • 0.8.5
    • Added new skill prototype: "Poison Arrow" (Fires an arrow which explodes in a cloud of poison. Enemies who enter the cloud are poisoned for a short time, taking chaos damage)

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