Conqueror
Ascendancy: Champion
Character: Duelist
100% chance to Taunt on Hit
10% reduced Damage taken if you've Taunted an Enemy Recently
Enemies Taunted by you deal 20% less Damage with Hits and
Ailments against other targets
Ailments against other targets
(Enemies you Taunt can only target you, and deal 10% less damage to anyone else. Taunt lasts for 3 seconds)
(Recently refers to the past 4 seconds)
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
Conqueror Attr /17
Name | Show Full Descriptions |
---|---|
ID | AscendancyChampion9_ |
Icon | Art/2DArt/SkillIcons/passives/Champion/Conqueror.png |
isKeystone | false |
isNotable | true |
isAscendancyStart | false |
isMultipleChoice | false |
isMultipleChoiceOption | false |
isBlighted | false |
isJewelSocket | false |
isMastery | false |
isProxy | false |
isUsed | true |
isRoyale | false |
AscendancyID | Champion |
PassiveSkillsHash | 35750 |
Ruthless mode | Enemies Taunted by you deal 20% less Damage with Hits and Ailments against other targets Enemies in Close Range are Taunted (Enemies you Taunt can only target you, and deal 10% less damage to anyone else. Taunt lasts for 3 seconds) (Close Range is up to 2 metres) (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
Reference | Community Wiki |
Achievements - Conqueror /1
Kill Dominus as the Marauder.
Name | Show Full Descriptions |
---|---|
KillDominusStr | KillDominusAsMarauder |
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Conqueror
Conqueror is a notable Ascendancy passive skill for the Champion that causes hits to apply taunt. It also grants damage reduction if you've taunted an enemy recently and increases the reduced damage against targets other than yourself from enemies taunted by you.
Interactions
Totems inherit the characters 100% taunt chance. Totems that taunt enemies will cause the champion to take 20% less damage.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.