Skill Gem Quality /22

Skill Gem Quality /22

ItemTypeStatsWeight
Detonate DeadAnomalous (0–60)% of Fire Damage Converted to Chaos Damage10
Raise ZombiePhantasmal Minions gain (0–10)% of Physical Damage as Extra Chaos Damage
Minions take Chaos Damage equal to (0–20)% of their Life over one second when Raised
10
Caustic ArrowDivergent (0–20)% of Physical Damage Converted to Chaos Damage100
SparkPhantasmal (0–40)% of Lightning Damage Converted to Chaos Damage100
Viper StrikeAnomalous (0–20)% of Physical Damage Converted to Chaos Damage100
Viper StrikeDivergent (0–20)% increased Chaos Damage100
GraceDivergent You and nearby Allies have (0–1)% chance to Avoid Chaos Damage from Hits100
FlameblastAnomalous (0–40)% of Fire Damage Converted to Chaos Damage
(0–20)% chance to Poison on Hit
10
DesecrateAnomalous (0–200)% increased Chaos Damage100
ContagionAnomalous (0–60)% increased Chaos Damage100
WitherAnomalous Hindered Enemies deal (0–4)% reduced Chaos Damage100
Essence DrainSuperior (0–20)% increased Chaos Damage50
BlightAnomalous (0–20)% increased Chaos Damage100
Dark PactAnomalous Sacrifices (0–1)% of Skeleton's Life to deal that much Chaos Damage100
Toxic RainDivergent (0–20)% of Physical Damage Converted to Chaos Damage100
SoulrendSuperior (0–20)% increased Chaos Damage50
BaneDivergent Enemies have (0–10)% chance to Explode on Death, dealing a quarter of their maximum Life as Chaos Damage5
Pestilent StrikePhantasmal (0–20)% of Physical Damage Converted to Chaos Damage100
Blazing SalvoDivergent Gain (0–5)% of Fire Damage as Extra Chaos Damage20
Crackling LanceAnomalous (0–20)% of Lightning Damage Converted to Chaos Damage20
Voltaxic BurstDivergent Gain (0–5)% of Lightning Damage as Extra Chaos Damage50
Energy BladeDivergent Energy Blades Grant (0–20)% of Lightning Damage with Attacks Converted to Chaos Damage50
Support Gem Quality /9

Support Gem Quality /9

ItemTypeStatsWeight
Added Chaos Damage SupportSuperior Supported Skills deal (0–10)% increased Chaos Damage50
Added Chaos Damage SupportDivergent Supported Skills have (0–20)% of Physical Damage Converted to Chaos Damage100
Void Manipulation SupportSuperior Supported Skills deal (0–10)% increased Chaos Damage50
Void Manipulation SupportDivergent Supported Skills have (0–0.4)% of Chaos Damage Leeched as Life10
Decay SupportSuperior Supported Skills deal (0–10)% increased Chaos Damage50
Decay SupportDivergent Supported Skills have (0–10)% of Physical Damage Converted to Chaos Damage20
Withering Touch SupportSuperior Supported Skills deal (0–10)% increased Chaos Damage50
Awakened Void Manipulation SupportSuperior Supported Skills deal (0–10)% increased Chaos Damage50
Awakened Added Chaos Damage SupportSuperior Supported Skills deal (0–10)% increased Chaos Damage50
Item mods /85

Item mods /85

NameLevelPre/SufDescriptionWeight
1CorruptedAdds (1–2) to (3–5) Chaos Damage chaos_damage damage chaos attackweapon 0
default 0
20CorruptedAdds (6–8) to (11–13) Chaos Damage chaos_damage damage chaos attackweapon 0
default 0
40CorruptedAdds (8–11) to (19–23) Chaos Damage chaos_damage damage chaos attackweapon 0
default 0
81Corrupted(23–29) to (37–43) Added Chaos Damage with Bow Attacks chaos_damage damage chaos attackquiver 250
default 0
1CorruptedAdds (1–2) to (3–5) Chaos Damage chaos_damage damage chaos attackdagger 1000
default 0
31CorruptedAdds (6–8) to (11–13) Chaos Damage chaos_damage damage chaos attackdagger 1000
default 0
84CorruptedAdds (8–11) to (19–23) Chaos Damage chaos_damage damage chaos attackdagger 250
default 0
60Corrupted(6–8)% of Physical Damage from Hits taken as Chaos Damage physical chaosshield 1000
default 0
Malicious83PrefixAdds (47–72) to (98–123) Chaos Damage chaos_damage damage chaos attackbow 700
two_hand_weapon 0
rapier 600
sword 600
axe 600
sceptre 400
mace 250
wand 250
claw 600
dagger 600
default 0
Malicious83PrefixAdds (81–125) to (171–215) Chaos Damage chaos_damage damage chaos attackone_hand_weapon 0
bow 0
sword 600
axe 600
mace 250
staff 300
default 0
Eldritch81PrefixGain (3–5)% of Non-Chaos Damage as extra Chaos Damage chaos_damage damage chaosamulet_elder 800
default 0
of the Elder68Suffix(10–15)% of Physical Damage Converted to Chaos Damage physical_damage chaos_damage damage physical chaosbow_elder 1000
2h_axe_elder 1000
2h_mace_elder 1000
2h_sword_elder 1000
sword_elder 1000
axe_elder 1000
mace_elder 1000
claw_elder 1000
sceptre_elder 1000
dagger_elder 1000
rune_dagger_elder 1000
wand_elder 1000
staff_elder 1000
warstaff_elder 1000
default 0
of the Elder75Suffix(16–20)% of Physical Damage Converted to Chaos Damage physical_damage chaos_damage damage physical chaosbow_elder 1000
2h_axe_elder 1000
2h_mace_elder 1000
2h_sword_elder 1000
sword_elder 1000
axe_elder 1000
mace_elder 1000
claw_elder 1000
sceptre_elder 1000
dagger_elder 1000
rune_dagger_elder 1000
wand_elder 1000
staff_elder 1000
warstaff_elder 1000
default 0
of the Elder85Suffix(21–25)% of Physical Damage Converted to Chaos Damage physical_damage chaos_damage damage physical chaosbow_elder 1000
2h_axe_elder 1000
2h_mace_elder 1000
2h_sword_elder 1000
sword_elder 1000
axe_elder 1000
mace_elder 1000
claw_elder 1000
sceptre_elder 1000
dagger_elder 1000
rune_dagger_elder 1000
wand_elder 1000
staff_elder 1000
warstaff_elder 1000
default 0
The Shaper's75PrefixGain (5–6)% of Elemental Damage as Extra Chaos Damage elemental_damage chaos_damage damage elemental chaossceptre_shaper 1000
dagger_shaper 1000
rune_dagger_shaper 1000
wand_shaper 1000
default 0
The Shaper's85PrefixGain (7–8)% of Elemental Damage as Extra Chaos Damage elemental_damage chaos_damage damage elemental chaossceptre_shaper 1000
dagger_shaper 1000
rune_dagger_shaper 1000
wand_shaper 1000
default 0
The Shaper's75PrefixGain (10–12)% of Elemental Damage as Extra Chaos Damage elemental_damage chaos_damage damage elemental chaosstaff_shaper 1000
warstaff_shaper 1000
default 0
The Shaper's85PrefixGain (13–15)% of Elemental Damage as Extra Chaos Damage elemental_damage chaos_damage damage elemental chaosstaff_shaper 1000
warstaff_shaper 1000
default 0
Hunter's75Prefix(5–10)% of Physical Damage from Hits taken as Chaos Damage physical chaosbody_armour_basilisk 500
default 0
Hunter's83Prefix(11–15)% of Physical Damage from Hits taken as Chaos Damage physical chaosbody_armour_basilisk 500
default 0
Hunter's68Prefix(16–20)% increased Chaos Damage chaos_damage damage chaosbelt_basilisk 500
default 0
Hunter's75Prefix(21–25)% increased Chaos Damage chaos_damage damage chaosbelt_basilisk 500
default 0
Hunter's80Prefix(26–30)% increased Chaos Damage chaos_damage damage chaosbelt_basilisk 500
default 0
Hunter's68Prefix(0.3–0.5)% of Chaos Damage Leeched as Life resource life chaosamulet_basilisk 500
default 0
Hunter's68PrefixAdds (5–7) to (11–13) Chaos Damage
Attacks with this Weapon Penetrate (4–6)% Chaos Resistance
chaos_damage damage chaos attack
sword_basilisk 500
axe_basilisk 500
claw_basilisk 500
dagger_basilisk 500
rune_dagger_basilisk 500
mace_basilisk 500
sceptre_basilisk 500
wand_basilisk 500
bow_basilisk 500
default 0
Hunter's71PrefixAdds (9–11) to (17–20) Chaos Damage
Attacks with this Weapon Penetrate (4–6)% Chaos Resistance
chaos_damage damage chaos attack
sword_basilisk 500
axe_basilisk 500
claw_basilisk 500
dagger_basilisk 500
rune_dagger_basilisk 500
mace_basilisk 500
sceptre_basilisk 500
wand_basilisk 500
bow_basilisk 500
default 0
Hunter's74PrefixAdds (12–16) to (24–28) Chaos Damage
Attacks with this Weapon Penetrate (4–6)% Chaos Resistance
chaos_damage damage chaos attack
sword_basilisk 400
axe_basilisk 400
claw_basilisk 400
dagger_basilisk 400
rune_dagger_basilisk 400
mace_basilisk 400
sceptre_basilisk 400
wand_basilisk 400
bow_basilisk 400
default 0
Hunter's77PrefixAdds (15–20) to (30–35) Chaos Damage
Attacks with this Weapon Penetrate (4–6)% Chaos Resistance
chaos_damage damage chaos attack
sword_basilisk 300
axe_basilisk 300
claw_basilisk 300
dagger_basilisk 300
rune_dagger_basilisk 300
mace_basilisk 300
sceptre_basilisk 300
wand_basilisk 300
bow_basilisk 300
default 0
Hunter's80PrefixAdds (18–25) to (38–44) Chaos Damage
Attacks with this Weapon Penetrate (4–6)% Chaos Resistance
chaos_damage damage chaos attack
sword_basilisk 200
axe_basilisk 200
claw_basilisk 200
dagger_basilisk 200
rune_dagger_basilisk 200
mace_basilisk 200
sceptre_basilisk 200
wand_basilisk 200
bow_basilisk 200
default 0
Hunter's68PrefixAdds (9–13) to (21–24) Chaos Damage
Attacks with this Weapon Penetrate (4–6)% Chaos Resistance
chaos_damage damage chaos attack
2h_sword_basilisk 500
2h_axe_basilisk 500
2h_mace_basilisk 500
staff_basilisk 500
warstaff_basilisk 500
default 0
Hunter's71PrefixAdds (16–21) to (32–37) Chaos Damage
Attacks with this Weapon Penetrate (4–6)% Chaos Resistance
chaos_damage damage chaos attack
2h_sword_basilisk 500
2h_axe_basilisk 500
2h_mace_basilisk 500
staff_basilisk 500
warstaff_basilisk 500
default 0
Hunter's74PrefixAdds (22–29) to (44–52) Chaos Damage
Attacks with this Weapon Penetrate (4–6)% Chaos Resistance
chaos_damage damage chaos attack
2h_sword_basilisk 400
2h_axe_basilisk 400
2h_mace_basilisk 400
staff_basilisk 400
warstaff_basilisk 400
default 0
Hunter's77PrefixAdds (28–37) to (57–65) Chaos Damage
Attacks with this Weapon Penetrate (4–6)% Chaos Resistance
chaos_damage damage chaos attack
2h_sword_basilisk 300
2h_axe_basilisk 300
2h_mace_basilisk 300
staff_basilisk 300
warstaff_basilisk 300
default 0
Hunter's80PrefixAdds (35–48) to (72–81) Chaos Damage
Attacks with this Weapon Penetrate (4–6)% Chaos Resistance
chaos_damage damage chaos attack
2h_sword_basilisk 200
2h_axe_basilisk 200
2h_mace_basilisk 200
staff_basilisk 200
warstaff_basilisk 200
default 0
of the Hunt68Suffix(16–20)% of Physical Damage Converted to Chaos Damage physical_damage chaos_damage damage physical chaossword_basilisk 350
axe_basilisk 350
claw_basilisk 350
dagger_basilisk 350
rune_dagger_basilisk 350
mace_basilisk 350
sceptre_basilisk 350
wand_basilisk 350
2h_sword_basilisk 350
2h_axe_basilisk 350
2h_mace_basilisk 350
staff_basilisk 350
warstaff_basilisk 350
bow_basilisk 350
default 0
of the Hunt71Suffix(21–25)% of Physical Damage Converted to Chaos Damage physical_damage chaos_damage damage physical chaossword_basilisk 350
axe_basilisk 350
claw_basilisk 350
dagger_basilisk 350
rune_dagger_basilisk 350
mace_basilisk 350
sceptre_basilisk 350
wand_basilisk 350
2h_sword_basilisk 350
2h_axe_basilisk 350
2h_mace_basilisk 350
staff_basilisk 350
warstaff_basilisk 350
bow_basilisk 350
default 0
Elevated Hunter's93Prefix+1% to maximum Chaos Resistance
(16–18)% of Physical Damage from Hits taken as Chaos Damage
physical chaos resistance
body_armour_basilisk 0
default 0
68ScourgeUpside4% of Physical Damage from Hits taken as Chaos Damage physical chaoshelmet 100
default 0
68ScourgeUpside5% of Physical Damage from Hits taken as Chaos Damage physical chaoshelmet 100
default 0
1ScourgeUpsideAdds (5–6) to (13–17) Chaos Damage chaos_damage damage chaos attackone_hand_weapon 500
default 0
45ScourgeUpsideAdds (7–9) to (19–21) Chaos Damage chaos_damage damage chaos attackone_hand_weapon 500
default 0
68ScourgeUpsideAdds (10–12) to (23–27) Chaos Damage chaos_damage damage chaos attackone_hand_weapon 500
default 0
68ScourgeUpsideAdds (13–15) to (29–33) Chaos Damage chaos_damage damage chaos attackone_hand_weapon 500
default 0
1ScourgeUpsideAdds (7–9) to (19–25) Chaos Damage chaos_damage damage chaos attackbow 500
default 0
45ScourgeUpsideAdds (10–14) to (28–31) Chaos Damage chaos_damage damage chaos attackbow 500
default 0
68ScourgeUpsideAdds (15–19) to (34–40) Chaos Damage chaos_damage damage chaos attackbow 500
default 0
68ScourgeUpsideAdds (20–22) to (43–49) Chaos Damage chaos_damage damage chaos attackbow 500
default 0
1ScourgeUpsideAdds (10–11) to (25–32) Chaos Damage chaos_damage damage chaos attackbow 0
two_hand_weapon 500
default 0
45ScourgeUpsideAdds (13–17) to (36–40) Chaos Damage chaos_damage damage chaos attackbow 0
two_hand_weapon 500
default 0
68ScourgeUpsideAdds (19–23) to (44–51) Chaos Damage chaos_damage damage chaos attackbow 0
two_hand_weapon 500
default 0
68ScourgeUpsideAdds (25–29) to (55–63) Chaos Damage chaos_damage damage chaos attackbow 0
two_hand_weapon 500
default 0
1ScourgeUpside(23–25)% increased Chaos Damage chaos_damage damage chaosattack_dagger 0
wand 500
sceptre 500
dagger 500
default 0
25ScourgeUpside(28–30)% increased Chaos Damage chaos_damage damage chaosattack_dagger 0
wand 500
sceptre 500
dagger 500
default 0
45ScourgeUpside(33–35)% increased Chaos Damage chaos_damage damage chaosattack_dagger 0
wand 500
sceptre 500
dagger 500
default 0
55ScourgeUpside(38–40)% increased Chaos Damage chaos_damage damage chaosattack_dagger 0
wand 500
sceptre 500
dagger 500
default 0
68ScourgeUpside(43–45)% increased Chaos Damage chaos_damage damage chaosattack_dagger 0
wand 500
sceptre 500
dagger 500
default 0
68ScourgeUpside(48–50)% increased Chaos Damage chaos_damage damage chaosattack_dagger 0
wand 500
sceptre 500
dagger 500
default 0
1ScourgeUpside(34–40)% increased Chaos Damage chaos_damage damage chaosattack_staff 0
staff 500
default 0
25ScourgeUpside(41–47)% increased Chaos Damage chaos_damage damage chaosattack_staff 0
staff 500
default 0
45ScourgeUpside(48–54)% increased Chaos Damage chaos_damage damage chaosattack_staff 0
staff 500
default 0
55ScourgeUpside(55–61)% increased Chaos Damage chaos_damage damage chaosattack_staff 0
staff 500
default 0
68ScourgeUpside(62–68)% increased Chaos Damage chaos_damage damage chaosattack_staff 0
staff 500
default 0
68ScourgeUpside(69–75)% increased Chaos Damage chaos_damage damage chaosattack_staff 0
staff 500
default 0
68ScourgeUpside25% of Physical Damage Converted to Chaos Damage physical_damage chaos_damage damage physical chaosgloves 200
default 0
45ScourgeUpside(0.2–0.3)% of Chaos Damage Leeched as Life resource life chaosamulet 250
default 0
68ScourgeUpside(0.31–0.4)% of Chaos Damage Leeched as Life resource life chaosamulet 250
default 0
68ScourgeUpside(0.41–0.5)% of Chaos Damage Leeched as Life resource life chaosamulet 250
default 0
1ScourgeUpsideSocketed Gems are Supported by Level 1 Added Chaos Damage gemgloves 100
default 0
45ScourgeUpsideSocketed Gems are Supported by Level 10 Added Chaos Damage gemgloves 100
default 0
68ScourgeUpsideSocketed Gems are Supported by Level 20 Added Chaos Damage gemgloves 100
default 0
68ScourgeUpsideSocketed Gems are Supported by Level 22 Added Chaos Damage gemgloves 100
default 0
1ScourgeDownside(32–40)% reduced Chaos Damage chaos_damage damage chaosattack_dagger 0
wand 250
sceptre 250
dagger 250
default 0
1ScourgeDownside(42–50)% reduced Chaos Damage chaos_damage damage chaosattack_dagger 0
wand 250
sceptre 250
dagger 250
default 0
25ScourgeDownside(52–60)% reduced Chaos Damage chaos_damage damage chaosattack_dagger 0
wand 250
sceptre 250
dagger 250
default 0
45ScourgeDownside(62–70)% reduced Chaos Damage chaos_damage damage chaosattack_dagger 0
wand 250
sceptre 250
dagger 250
default 0
55ScourgeDownside(72–80)% reduced Chaos Damage chaos_damage damage chaosattack_dagger 0
wand 250
sceptre 250
dagger 250
default 0
68ScourgeDownside(82–90)% reduced Chaos Damage chaos_damage damage chaosattack_dagger 0
wand 250
sceptre 250
dagger 250
default 0
1ScourgeDownside(54–66)% reduced Chaos Damage chaos_damage damage chaosattack_staff 0
staff 250
default 0
1ScourgeDownside(68–80)% reduced Chaos Damage chaos_damage damage chaosattack_staff 0
staff 250
default 0
25ScourgeDownside(82–94)% reduced Chaos Damage chaos_damage damage chaosattack_staff 0
staff 250
default 0
45ScourgeDownside(96–108)% reduced Chaos Damage chaos_damage damage chaosattack_staff 0
staff 250
default 0
55ScourgeDownside(110–122)% reduced Chaos Damage chaos_damage damage chaosattack_staff 0
staff 250
default 0
68ScourgeDownside(124–136)% reduced Chaos Damage chaos_damage damage chaosattack_staff 0
staff 250
default 0
68ScourgeDownsideYour Chaos Damage cannot Poison
Your Physical Damage cannot Poison
gloves 500
default 0
1ScourgeDownsideDeal no Chaos Damage chaos_damage damage chaosweapon 500
quiver 200
default 0
Enchantment Modifier /7

Enchantment Modifier /7

NameLevelPre/SufDescriptionWeight
Enchantment Chaos Damage 153EnchantmentAdds 44 to 64 Chaos Damage if you've taken a Critical Strike Recently chaos_damage damage chaos criticalboots 25
default 0
Enchantment Chaos Damage 266EnchantmentAdds 88 to 132 Chaos Damage if you've taken a Critical Strike Recently chaos_damage damage chaos criticalboots 25
default 0
Enchantment Chaos Damage 375EnchantmentAdds 120 to 180 Chaos Damage if you've taken a Critical Strike Recently chaos_damage damage chaos criticalboots 25
default 0
Enchantment Spirit Offering Physical Added As Chaos 166EnchantmentSpirit Offering grants +8% of Physical Damage as Extra Chaos Damage physical_damage chaos_damage damage physical chaos minionhelmet 100
default 0
Enchantment Spirit Offering Physical Added As Chaos 275EnchantmentSpirit Offering grants +12% of Physical Damage as Extra Chaos Damage physical_damage chaos_damage damage physical chaos minionhelmet 100
default 0
Enchantment Toxic Rain Physical Added As Chaos 166EnchantmentToxic Rain gains 6% of Physical Damage as Extra Chaos Damage physical_damage chaos_damage damage physical chaos attackhelmet 100
default 0
Enchantment Toxic Rain Physical Added As Chaos 275EnchantmentToxic Rain gains 10% of Physical Damage as Extra Chaos Damage physical_damage chaos_damage damage physical chaos attackhelmet 100
default 0
Monsters mods /6

Monsters mods /6

NameLevelPre/SufDescriptionWeight
Alchemist's Touch1Tormentbase chaos damage resistance % [15]
global poison on hit [1]
poison chaos resistance ailment
default 1000
Alchemist's Grip1TormentChaos Damage
base chaos damage resistance % [30]
global poison on hit [1]
physical_damage chaos_damage bleed poison damage physical chaos resistance ailment
default 1000
1Uniquechaos damage does not bypass energy shield [1]
maximum life % to add to maximum energy shield [50]
defences
default 1000
Shavronne's Touch1Tormentbloodlines beacon on death variation [3]
chaos damage does not bypass energy shield [1]
maximum life % to add to maximum energy shield [50]
defences
default 1000
Shavronne's Grip1Tormentchaos damage does not bypass energy shield [1]
maximum life % to add to maximum energy shield [100]
defences
default 1000
Fenumal Presence20BestiaryExtra Life
global poison on hit [1]
monster dropped item quantity +% [500]
monster dropped item rarity +% [0]
non chaos damage to add as chaos damage % [25]
chaos_damage poison resource life damage chaos ailment
bestiary_caverns 100
default 0
Abyss Jewel mods /39

Abyss Jewel mods /39

NameLevelPre/SufDescriptionWeight
Tainted1PrefixMinions deal (1–2) to (3–5) additional Chaos Damage chaos_damage damage chaos minionabyss_jewel_summoner 700
default 0
Clouded42PrefixMinions deal (3–5) to (7–9) additional Chaos Damage chaos_damage damage chaos minionabyss_jewel_summoner 700
default 0
Darkened54PrefixMinions deal (6–8) to (10–12) additional Chaos Damage chaos_damage damage chaos minionabyss_jewel_summoner 700
default 0
Malignant65PrefixMinions deal (9–11) to (13–15) additional Chaos Damage chaos_damage damage chaos minionabyss_jewel_summoner 700
default 0
Vile75PrefixMinions deal (12–14) to (16–18) additional Chaos Damage chaos_damage damage chaos minionabyss_jewel_summoner 350
default 0
Malicious84PrefixMinions deal (15–17) to (22–26) additional Chaos Damage chaos_damage damage chaos minionabyss_jewel_summoner 175
default 0
Tainted1Prefix(1–2) to (3–5) Added Spell Chaos Damage while Dual Wielding chaos_damage damage chaos casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 700
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 250
default 0
Clouded42Prefix(3–5) to (7–9) Added Spell Chaos Damage while Dual Wielding chaos_damage damage chaos casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 700
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 250
default 0
Darkened54Prefix(6–8) to (10–12) Added Spell Chaos Damage while Dual Wielding chaos_damage damage chaos casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 700
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 250
default 0
Malignant65Prefix(9–11) to (13–15) Added Spell Chaos Damage while Dual Wielding chaos_damage damage chaos casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 700
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 250
default 0
Vile75Prefix(12–14) to (15–17) Added Spell Chaos Damage while Dual Wielding chaos_damage damage chaos casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 350
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 125
default 0
Malicious84Prefix(15–17) to (20–24) Added Spell Chaos Damage while Dual Wielding chaos_damage damage chaos casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 175
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 62
default 0
Tainted1Prefix(1–2) to (3–5) Added Spell Chaos Damage while wielding a Two Handed Weapon chaos_damage damage chaos casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
two_handed_mod 700
one_handed_mod 0
abyss_jewel_caster 250
default 0
Clouded42Prefix(3–5) to (7–9) Added Spell Chaos Damage while wielding a Two Handed Weapon chaos_damage damage chaos casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
two_handed_mod 700
one_handed_mod 0
abyss_jewel_caster 250
default 0
Darkened54Prefix(6–8) to (10–12) Added Spell Chaos Damage while wielding a Two Handed Weapon chaos_damage damage chaos casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
two_handed_mod 700
one_handed_mod 0
abyss_jewel_caster 250
default 0
Malignant65Prefix(9–11) to (13–15) Added Spell Chaos Damage while wielding a Two Handed Weapon chaos_damage damage chaos casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
two_handed_mod 700
one_handed_mod 0
abyss_jewel_caster 250
default 0
Vile75Prefix(12–14) to (15–17) Added Spell Chaos Damage while wielding a Two Handed Weapon chaos_damage damage chaos casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
two_handed_mod 350
one_handed_mod 0
abyss_jewel_caster 125
default 0
Malicious84Prefix(15–17) to (20–24) Added Spell Chaos Damage while wielding a Two Handed Weapon chaos_damage damage chaos casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
two_handed_mod 175
one_handed_mod 0
abyss_jewel_caster 62
default 0
Tainted1Prefix(1–2) to (3–5) Added Spell Chaos Damage while holding a Shield chaos_damage damage chaos casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
shield_mod 700
two_handed_mod 0
dual_wielding_mod 0
abyss_jewel_caster 250
default 0
Clouded42Prefix(3–5) to (7–9) Added Spell Chaos Damage while holding a Shield chaos_damage damage chaos casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
shield_mod 700
two_handed_mod 0
dual_wielding_mod 0
abyss_jewel_caster 250
default 0
Darkened54Prefix(6–8) to (10–12) Added Spell Chaos Damage while holding a Shield chaos_damage damage chaos casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
shield_mod 700
two_handed_mod 0
dual_wielding_mod 0
abyss_jewel_caster 250
default 0
Malignant65Prefix(9–11) to (13–15) Added Spell Chaos Damage while holding a Shield chaos_damage damage chaos casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
shield_mod 700
two_handed_mod 0
dual_wielding_mod 0
abyss_jewel_caster 250
default 0
Vile75Prefix(12–14) to (15–17) Added Spell Chaos Damage while holding a Shield chaos_damage damage chaos casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
shield_mod 350
two_handed_mod 0
dual_wielding_mod 0
abyss_jewel_caster 125
default 0
Malicious84Prefix(15–17) to (20–24) Added Spell Chaos Damage while holding a Shield chaos_damage damage chaos casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
shield_mod 175
two_handed_mod 0
dual_wielding_mod 0
abyss_jewel_caster 62
default 0
Tainted1Prefix(4–5) to (9–10) Added Chaos Damage with Dagger Attacks chaos_damage damage chaos attackdagger 1000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 250
default 0
Clouded42Prefix(6–7) to (11–13) Added Chaos Damage with Dagger Attacks chaos_damage damage chaos attackdagger 1000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 250
default 0
Darkened64Prefix(8–9) to (14–16) Added Chaos Damage with Dagger Attacks chaos_damage damage chaos attackdagger 1000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 250
default 0
Malignant77Prefix(10–11) to (17–20) Added Chaos Damage with Dagger Attacks chaos_damage damage chaos attackdagger 500
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 125
default 0
Vile85Prefix(12–13) to (21–24) Added Chaos Damage with Dagger Attacks chaos_damage damage chaos attackdagger 250
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 60
default 0
Tainted1Prefix(4–5) to (9–10) Added Chaos Damage with Bow Attacks chaos_damage damage chaos attackbow 1250
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 350
default 0
Clouded42Prefix(6–7) to (11–13) Added Chaos Damage with Bow Attacks chaos_damage damage chaos attackbow 1250
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 350
default 0
Darkened64Prefix(8–9) to (14–16) Added Chaos Damage with Bow Attacks chaos_damage damage chaos attackbow 1250
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 350
default 0
Malignant77Prefix(10–11) to (17–20) Added Chaos Damage with Bow Attacks chaos_damage damage chaos attackbow 500
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 125
default 0
Vile85Prefix(12–13) to (21–24) Added Chaos Damage with Bow Attacks chaos_damage damage chaos attackbow 250
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 60
default 0
Tainted1Prefix(4–5) to (9–10) Added Chaos Damage with Claw Attacks chaos_damage damage chaos attackclaw 1000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 250
default 0
Clouded42Prefix(6–7) to (11–13) Added Chaos Damage with Claw Attacks chaos_damage damage chaos attackclaw 1000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 250
default 0
Darkened64Prefix(8–9) to (14–16) Added Chaos Damage with Claw Attacks chaos_damage damage chaos attackclaw 1000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 250
default 0
Malignant77Prefix(10–11) to (17–20) Added Chaos Damage with Claw Attacks chaos_damage damage chaos attackclaw 500
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 125
default 0
Vile85Prefix(12–13) to (21–24) Added Chaos Damage with Claw Attacks chaos_damage damage chaos attackclaw 250
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 60
default 0
Fossil mods /4

Fossil mods /4

NameLevelPre/SufDescriptionWeight
Subterranean1PrefixAdds (15–20) to (21–30) Chaos Damage chaos_damage damage chaosabyss_jewel 0
jewel 0
gloves 2000
default 0
Subterranean1Prefix0.2% of Chaos Damage Leeched as Life resource life chaosabyss_jewel 0
jewel 0
ring 600
default 0
Subterranean1Prefix(20–30)% increased Chaos Damage chaos_damage damage chaosabyss_jewel 0
jewel 0
amulet 2000
belt 2000
default 0
of the Underground1Suffix(13–19)% increased Chaos Damage chaos_damage damage chaosjewel 1000
abyss_jewel 1000
default 0
Veiled mods /14

Veiled mods /14

NameLevelPre/SufDescriptionWeight
Chosen60Prefix(60–69)% increased Chaos Damage
Chaos Skills have (13–15)% increased Skill Effect Duration
chaos_damage damage chaos
two_hand_weapon 0
wand 1000
dagger 1000
sceptre 1000
weapon 100
default 0
Chosen60Prefix(90–99)% increased Chaos Damage
Chaos Skills have (26–30)% increased Skill Effect Duration
chaos_damage damage chaos
one_hand_weapon 0
bow 0
staff 1000
weapon 100
default 0
Chosen60Prefix(60–69)% increased Spell Damage
Gain 5% of Non-Chaos Damage as extra Chaos Damage
chaos_damage damage chaos caster
two_hand_weapon 0
wand 1000
dagger 1000
sceptre 1000
weapon 100
default 0
Chosen60Prefix(90–99)% increased Spell Damage
Gain (9–10)% of Non-Chaos Damage as extra Chaos Damage
chaos_damage damage chaos caster
bow 0
staff 1000
two_hand_weapon 100
default 0
of the Order60Suffix(20–22)% increased Global Critical Strike Chance
Adds (22–25) to (28–32) Chaos Damage if you've dealt a Critical Strike Recently
chaos_damage damage chaos critical
gloves 1500
quiver 1500
default 0
It's60PrefixGain (9–10)% of Fire Damage as Extra Chaos Damage elemental_damage chaos_damage damage elemental fire chaosone_hand_weapon 2000
shield 2000
default 0
It's60PrefixGain (9–10)% of Cold Damage as Extra Chaos Damage elemental_damage chaos_damage damage elemental cold chaosone_hand_weapon 2000
shield 2000
default 0
It's60PrefixGain (9–10)% of Lightning Damage as Extra Chaos Damage elemental_damage chaos_damage damage elemental lightning chaosone_hand_weapon 2000
shield 2000
default 0
It's60PrefixGain (9–10)% of Physical Damage as Extra Chaos Damage physical_damage chaos_damage damage physical chaosone_hand_weapon 2000
shield 2000
default 0
It's60PrefixGain (18–20)% of Fire Damage as Extra Chaos Damage elemental_damage chaos_damage damage elemental fire chaostwo_hand_weapon 2000
default 0
It's60PrefixGain (18–20)% of Cold Damage as Extra Chaos Damage elemental_damage chaos_damage damage elemental cold chaostwo_hand_weapon 2000
default 0
It's60PrefixGain (18–20)% of Lightning Damage as Extra Chaos Damage elemental_damage chaos_damage damage elemental lightning chaostwo_hand_weapon 2000
default 0
It's60PrefixGain (18–20)% of Physical Damage as Extra Chaos Damage physical_damage chaos_damage damage physical chaostwo_hand_weapon 2000
default 0
of Aisling60Suffix(20–22)% increased Global Physical Damage
(18–20)% increased Chaos Damage
physical_damage chaos_damage damage physical chaos
ring 2000
default 0
Crafting Bench /41

Crafting Bench /41

IDModRequireItemClassesUnlock
Helena(37–51)% increased Chaos Damage2x CurrencyUpgradeRandomlyOrb of ChanceTwo Hand MeleeThe Temple of Decay Level 2
Helena(52–66)% increased Chaos Damage4x CurrencyUpgradeRandomlyOrb of ChanceTwo Hand MeleeThe Ossuary
Helena(67–81)% increased Chaos Damage3x CurrencyUpgradeMagicToRareRegal OrbTwo Hand MeleeForbidden Woods Map
Helena(25–34)% increased Chaos Damage2x CurrencyUpgradeRandomlyOrb of ChanceOne Hand Melee, One Hand RangedThe Temple of Decay Level 2
Helena(35–44)% increased Chaos Damage4x CurrencyUpgradeRandomlyOrb of ChanceOne Hand Melee, One Hand RangedThe Ossuary
Helena(45–54)% increased Chaos Damage3x CurrencyUpgradeMagicToRareRegal OrbOne Hand Melee, One Hand RangedForbidden Woods Map
Helena(9–12)% increased Chaos Damage3x CurrencyUpgradeRandomlyOrb of ChanceRing, Amulet, One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedThe Temple of Decay Level 2
Helena(13–16)% increased Chaos Damage3x CurrencyUpgradeToRareOrb of AlchemyRing, Amulet, One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedThe Ossuary
Jun(53–60)% increased Chaos Damage
Chaos Skills have (15–17)% increased Skill Effect Duration
3x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeUnveil
Jun(61–68)% increased Chaos Damage
Chaos Skills have (18–20)% increased Skill Effect Duration
3x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun(69–75)% increased Chaos Damage
Chaos Skills have (21–23)% increased Skill Effect Duration
8x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun(35–39)% increased Chaos Damage
Chaos Skills have (7–8)% increased Skill Effect Duration
3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand RangedUnveil
Jun(40–45)% increased Chaos Damage
Chaos Skills have (9–10)% increased Skill Effect Duration
3x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(46–50)% increased Chaos Damage
Chaos Skills have (11–12)% increased Skill Effect Duration
8x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(53–58)% increased Spell Damage
Gain (3–4)% of Non-Chaos Damage as extra Chaos Damage
1x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun(59–66)% increased Spell Damage
Gain (5–6)% of Non-Chaos Damage as extra Chaos Damage
4x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun(67–75)% increased Spell Damage
Gain (7–8)% of Non-Chaos Damage as extra Chaos Damage
1x CurrencyAddModToRareExalted OrbTwo Hand MeleeUnveil
Jun(38–40)% increased Spell Damage
Gain 2% of Non-Chaos Damage as extra Chaos Damage
1x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(41–45)% increased Spell Damage
Gain 3% of Non-Chaos Damage as extra Chaos Damage
4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(46–50)% increased Spell Damage
Gain 4% of Non-Chaos Damage as extra Chaos Damage
1x CurrencyAddModToRareExalted OrbOne Hand Melee, One Hand RangedUnveil
Jun(11–12)% increased Global Critical Strike Chance
Adds (10–11) to (14–16) Chaos Damage if you've dealt a Critical Strike Recently
6x CurrencyRerollMagicOrb of AlterationGloves, QuiverUnveil
Jun(13–14)% increased Global Critical Strike Chance
Adds (12–13) to (17–20) Chaos Damage if you've dealt a Critical Strike Recently
2x CurrencyUpgradeToRareOrb of AlchemyGloves, QuiverUnveil
Jun(15–16)% increased Global Critical Strike Chance
Adds (14–16) to (21–24) Chaos Damage if you've dealt a Critical Strike Recently
4x CurrencyRerollRareChaos OrbGloves, QuiverUnveil
JunGain (11–13)% of Fire Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbTwo Hand Melee, Two Hand RangedUnveil, It That Fled
JunGain (14–16)% of Fire Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbTwo Hand Melee, Two Hand RangedUnveil, It That Fled
JunGain (5–6)% of Fire Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbOne Hand Melee, One Hand Ranged, ShieldUnveil, It That Fled
JunGain (7–8)% of Fire Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbOne Hand Melee, One Hand Ranged, ShieldUnveil, It That Fled
JunGain (11–13)% of Cold Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbTwo Hand Melee, Two Hand RangedUnveil, It That Fled
JunGain (14–16)% of Cold Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbTwo Hand Melee, Two Hand RangedUnveil, It That Fled
JunGain (5–6)% of Cold Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbOne Hand Melee, One Hand Ranged, ShieldUnveil, It That Fled
JunGain (7–8)% of Cold Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbOne Hand Melee, One Hand Ranged, ShieldUnveil, It That Fled
JunGain (11–13)% of Lightning Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbTwo Hand Melee, Two Hand RangedUnveil, It That Fled
JunGain (14–16)% of Lightning Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbTwo Hand Melee, Two Hand RangedUnveil, It That Fled
JunGain (5–6)% of Lightning Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbOne Hand Melee, One Hand Ranged, ShieldUnveil, It That Fled
JunGain (7–8)% of Lightning Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbOne Hand Melee, One Hand Ranged, ShieldUnveil, It That Fled
JunGain (11–13)% of Physical Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbTwo Hand Melee, Two Hand RangedUnveil, It That Fled
JunGain (14–16)% of Physical Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbTwo Hand Melee, Two Hand RangedUnveil, It That Fled
JunGain (5–6)% of Physical Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbOne Hand Melee, One Hand Ranged, ShieldUnveil, It That Fled
JunGain (7–8)% of Physical Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbOne Hand Melee, One Hand Ranged, ShieldUnveil, It That Fled
Jun(11–13)% increased Global Physical Damage
(11–13)% increased Chaos Damage
2x CurrencyUpgradeToRareOrb of AlchemyRingUnveil, Aisling
Jun(14–16)% increased Global Physical Damage
(14–16)% increased Chaos Damage
4x CurrencyRerollRareChaos OrbRingUnveil, Aisling
Misc mods /8

Misc mods /8

NameLevelDomainPre/SufDescriptionWeight
1JewelCorrupted1% increased Chaos Damage for each Corrupted Item Equipped chaos_damage damage chaosjewel 0
default 0
Chaotic1JewelPrefix(9–13)% increased Chaos Damage chaos_damage damage chaosdefault 200
1AtlasPrefixPlayers and Monsters take 8% increased Chaos Damage
Areas contain 4 additional packs of Monsters that deal Chaos Damage
3 uses remaining
chaos_damage damage chaos
no_monster_packs 0
default 1000
1AtlasPrefixPlayers and Monsters take 10% increased Chaos Damage
Areas contain 6 additional packs of Monsters that deal Chaos Damage
3 uses remaining
chaos_damage damage chaos
no_monster_packs 0
default 1000
1AtlasPrefixPlayers and Monsters take 12% increased Chaos Damage
Areas contain 8 additional packs of Monsters that deal Chaos Damage
3 uses remaining
chaos_damage damage chaos
no_monster_packs 0
default 1000
1AtlasPrefixPlayers and Monsters take 14% increased Chaos Damage
Areas contain 10 additional packs of Monsters that deal Chaos Damage
15 uses remaining
chaos_damage damage chaos
no_monster_packs 0
default 1000
1ExpeditionRelicPrefixMonsters are Immune to Chaos Damagedefault 1000
45ExpeditionRelicPrefixMonsters gain 50% of Physical Damage as Extra Chaos Damagedefault 1000
Item /6

Item /6

IconName
ChaosPhysicalCatalystNoxious Catalyst
Stack Size: 1 / 10
Adds quality that enhances Physical and Chaos Damage modifiers on a ring, amulet or belt
Replaces other quality types
Shadow Fangs
Physical Damage: 13-24
Critical Strike Chance: 6%
Attacks per Second: 1.6
Weapon Range: 11
Requires Level 30, 54 Dex, 54 Int
Adds (23–33) to (45–60) Chaos Damage
Malign Fangs
Physical Damage: 20-37
Critical Strike Chance: 6%
Attacks per Second: 1.6
Weapon Range: 11
Requires Level 50, 86 Dex, 86 Int
Adds (38–48) to (70–90) Chaos Damage
Void Fangs
Physical Damage: 22-41
Critical Strike Chance: 6%
Attacks per Second: 1.6
Weapon Range: 11
Requires Level 70, 113 Dex, 113 Int
Adds (40–55) to (80–98) Chaos Damage
Iolite Ring
Requires Level 80
(17–23)% increased Chaos Damage
Deadhand Talisman
Talisman Tier: 1
(19–31)% increased Chaos Damage
local stat monsters pick up item [1]
Corrupted
Unique /70

Unique /70

NameShow Full Descriptions
MingsHeartMing's Heart Amethyst Ring
+(17–23)% to Chaos Resistance
(5–10)% reduced maximum Energy Shield
(5–10)% reduced maximum Life
+(40–50)% to Chaos Resistance
Gain 20% of Physical Damage as Extra Chaos Damage
EmbraceThe Covenant Spidersilk Robe
Socketed Gems are Supported by Level 15 Added Chaos Damage
Socketed Gems Cost and Reserve Life instead of Mana
+(20–30) to Intelligence
(210–250)% increased Energy Shield
10% increased maximum Life
DeathsoathDeath's Oath Astral Plate
+(8–12)% to all Elemental Resistances
Grants Level 20 Death Aura Skill
+(40–50) to all Attributes
(10–15)% increased Attack Speed
(180–220)% increased Armour
+(60–70) to maximum Life
1% of Attack Damage Leeched as Life
You take 450 Chaos Damage per second for 3 seconds on Kill
Gore Footprints
frenzy charge blood dance art variation [0]
(Attributes are Strength, Dexterity, and Intelligence)
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
IlluminatisIncandescent Heart Saintly Chainmail
(220–240)% increased Armour and Energy Shield
+(80–90) to maximum Life
(0.8–1)% of Attack Damage Leeched as Life
Gain (10–20)% of Elemental Damage as Extra Chaos Damage
25% of Elemental Damage from Hits taken as Chaos Damage
(20–30)% increased Light Radius
Light Radius is based on Energy Shield instead of Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
InfernalmantleInfernal Mantle Widowsilk Robe
+1 to Level of Socketed Fire Gems
(25–35)% increased Fire Damage
100% increased Global Critical Strike Chance
(120–160)% increased Energy Shield
15% of Fire Damage Converted to Chaos Damage
15% increased Spell Damage taken when on Low Mana
(You are on Low Mana if you have 50% of your Maximum Mana or less)
BodyInt1CUniqueShavronne's Wrappings Occultist's Vestment
(3–10)% increased Spell Damage
(100–150)% increased Energy Shield
10% faster start of Energy Shield Recharge
+(30–40)% to Lightning Resistance
Reflects 1 to 250 Lightning Damage to Melee Attackers
Chaos Damage does not bypass Energy Shield
VisMortisVis Mortis Necromancer Silks
(200–220)% increased Energy Shield
+(20–30) to maximum Mana
Minions have 20% reduced maximum Life
Minions deal 15% increased Damage
Minions gain (15–20)% of Elemental Damage as Extra Chaos Damage
VoidshaftVoltaxic Rift Spine Bow
Adds 1 to (275–325) Lightning Damage
(10–15)% increased Attack Speed
60% of Lightning Damage Converted to Chaos Damage
10% chance to Shock
Your Chaos Damage can Shock
Shock Enemies as though dealing 300% more Damage
Your Shocks can increase Damage taken by up to a maximum of 100%
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
AldhihAl Dhih Timeworn Claw
+19 Life gained for each Enemy hit by Attacks
(100–120)% increased Physical Damage
3% of Physical Attack Damage Leeched as Life
Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage
25% increased Warcry Buff Effect
Warcry Skills' Cooldown Time is 4 seconds
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
OneHandSword7UniqueRebuke of the Vaal Vaal Blade
+460 to Accuracy Rating
Adds (49–98) to (101–140) Physical Damage
Adds (49–98) to (101–140) Fire Damage
Adds (49–98) to (101–140) Cold Damage
Adds 1 to (210–250) Lightning Damage
Adds (49–98) to (101–140) Chaos Damage
(10–20)% increased Attack Speed
AtzirisPromiseAtziri's Promise Amethyst Flask
Gain (5–8)% of Elemental Damage as Extra Chaos Damage during effect
2% of Chaos Damage Leeched as Life during Flask effect
Gain (5–8)% of Physical Damage as Extra Chaos Damage during effect
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
yFlask4Doedre's Elixir Greater Mana Flask
(250–300)% increased Charges per use
Removes 80% of your maximum Energy Shield on use
You take 50% of your maximum Life as Chaos Damage on use
Gain (1–3) Endurance Charge on use
Gain (1–3) Frenzy Charge on use
Gain (1–3) Power Charge on use
EntropywingsWings of Entropy Ezomyte Axe
(7–10)% Chance to Block Spell Damage
+(8–12)% Chance to Block Attack Damage while Dual Wielding
(60–80)% increased Physical Damage
Adds (75–100) to (165–200) Fire Damage in Main Hand
Adds (75–100) to (165–200) Chaos Damage in Off Hand
Counts as Dual Wielding
PhantomBloodForbidden Taste Quartz Flask
Recover (75–100)% of Life on use
25% of Maximum Life taken as Chaos Damage per second
EdgeOfMadnessEdge of Madness Etched Greatsword
60% increased Global Accuracy Rating
+1 to Level of Socketed Active Skill Gems
(40–60)% increased Physical Damage
Adds (60–68) to (90–102) Chaos Damage
1% increased Chaos Damage per Level
Adds 1 to 2 Physical Damage to Attacks per Level
ShadowsAndDustShadows and Dust Clasped Mitts
(20–30)% increased Global Critical Strike Chance
+(20–30)% to Global Critical Strike Multiplier
(100–130)% increased Evasion and Energy Shield
0.2% of Physical Attack Damage Leeched as Mana
Creates a Smoke Cloud on Rampage
Gain Unholy Might for 3 seconds on Rampage
Rampage
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Enemies standing in Smoke Clouds are Blinded)
(Unholy Might grants 30% of Physical Damage as extra Chaos Damage)
(You gain Rampage bonuses for Killing multiple Enemies in quick succession)
CherrubimsCraveCherrubim's Maleficence Triumphant Lamellar
(50–80)% increased Chaos Damage
(160–200)% increased Armour and Evasion
+(70–100) to maximum Life
100% increased total Recovery per second from Life Leech
NullBowNull's Inclination Ranger Bow
Trigger Socketed Minion Spells on Kill with this Weapon
Minion Spells Triggered by this Item have a 0.25 second Cooldown with 5 Uses
+212 Intelligence Requirement
Adds (50–80) to (130–180) Chaos Damage
(7–12)% increased Attack Speed
+(7–11)% to Chaos Resistance
Minions deal 1% increased Damage per 5 Dexterity
unique9Eldritch Knowledge Cobalt Jewel
5% increased Chaos Damage per 10 Intelligence from Allocated Passives in Radius
GreenCorrupt4Weight of Sin Viridian Jewel
(15–20)% increased Chaos Damage
15% reduced Movement Speed

Corrupted
BlueJewel3Malicious Intent Cobalt Jewel
5% chance to Gain Unholy Might for 4 seconds on Melee Kill
(Unholy Might grants 30% of Physical Damage as extra Chaos Damage)
GreenCorrupt3Hungry Abyss Viridian Jewel
With 5 Corrupted Items Equipped: Life Leech recovers based on your Chaos Damage instead
(Flasks and Jewels are not Equipped)

Corrupted
BlueCorrupt3Corrupted Energy Cobalt Jewel
With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield, and 50% of Physical Damage bypasses Energy Shield
(Flasks and Jewels are not Equipped)

Corrupted
EndOfEraDeath's Hand Karui Sceptre
26% increased Elemental Damage
Adds (35–46) to (85–128) Physical Damage
(25–50)% increased Critical Strike Chance
30% chance to gain a Power Charge when you Stun
Gain Unholy Might for 4 seconds on Critical Strike
(Unholy Might grants 30% of Physical Damage as extra Chaos Damage)
SantonisFaithBroken Faith Archon Kite Shield
+12% to all Elemental Resistances
0.4% of Chaos Damage Leeched as Life
-10% Chance to Block
100% increased Global Armour while you have no Energy Shield
You have Unholy Might while you have no Energy Shield
Create Profane Ground instead of Consecrated Ground
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Unholy Might grants 30% of Physical Damage as extra Chaos Damage)
(Enemies on Profane Ground have -10% to all Resistances, and Hits against them have +1% to Critical Strike Chance)
SocketedTalismanNight's Hold Black Maw Talisman
Has 1 Socket
local stat monsters pick up item [1]
+2 to Level of Socketed Gems
Socketed Gems are Supported by Level 10 Added Chaos Damage
Socketed Gems are supported by Level 10 Blind
Socketed Gems are supported by Level 10 Cast when Stunned

Corrupted
TalismanUnique2Natural Hierarchy Rotfeather Talisman
(25–35)% increased Damage
local stat monsters pick up item [1]
(10–15)% increased Global Physical Damage
(25–30)% increased Fire Damage
(20–25)% increased Cold Damage
(15–20)% increased Lightning Damage
(30–35)% increased Chaos Damage

Corrupted
FaminebindFaminebind Rustic Sash
(12–24)% increased Global Physical Damage
+(20–30)% to Cold Resistance
20% increased Projectile Damage
30% reduced Flask Charges gained
60% increased Flask Effect Duration
Deals 50 Chaos Damage per second to nearby Enemies
TheRetchThe Retch Rustic Sash
(12–24)% increased Global Physical Damage
+(60–80) to maximum Life
+(30–40)% to Cold Resistance
0.4% of Physical Attack Damage Leeched as Life
60% increased Flask Effect Duration
30% reduced Flask Charges gained during any Flask Effect
200% of Life Leech applies to Enemies as Chaos Damage
15% increased Movement Speed during any Flask Effect
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
CorusElixirCoruscating Elixir Ruby Flask
25% increased Duration
Chaos Damage does not bypass Energy Shield during effect
Removes all but one Life on use
Removed life is Regenerated as Energy Shield over 2 seconds
MaledictObliteration Demon's Horn
(31–35)% increased Spell Damage
Adds (25–50) to (85–125) Physical Damage
(26–32)% increased Critical Strike Chance
Gain (13–15)% of Physical Damage as Extra Chaos Damage
Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
ExtractorMentisExtractor Mentis Agate Amulet
+(16–24) to Strength and Intelligence
+(30–50) to Strength
Recover 1% of Life on Kill
5% chance to grant Onslaught to nearby Enemies on Kill
5% chance to grant Unholy Might to nearby Enemies on Kill
10% chance to gain Onslaught for 10 seconds on Kill
10% chance to gain Unholy Might for 10 seconds on Kill
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
(Unholy Might grants 30% of Physical Damage as extra Chaos Damage)
ElderSwordInnsbury Edge Elder Sword
+330 to Accuracy Rating
(100–140)% increased Physical Damage
(17–25)% increased Attack Speed
0.2% of Chaos Damage Leeched as Life
25% of Physical Damage Converted to Chaos Damage
Attacks with this Weapon Maim on hit
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Maimed enemies have 30% reduced Movement Speed)
PlaguebringerBreath of the Council Carnal Sceptre
32% increased Elemental Damage
(260–310)% increased Physical Damage
(80–100)% increased Chaos Damage
10% increased Area of Effect
Chaos Skills have 40% increased Skill Effect Duration
SolarisWandShade of Solaris Sage Wand
(17–21)% increased Spell Damage
Gain (10–20)% of Elemental Damage as Extra Chaos Damage
Critical Strikes deal no Damage
200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds
MalachaisVisionMalachai's Vision Praetor Crown
Adds (13–17) to (29–37) Chaos Damage
+(150–200) to maximum Energy Shield
+(32–40)% to Cold Resistance
+(15–20)% to Lightning Resistance
Regenerate 250 Energy Shield per second if all Equipped items are Corrupted
Regenerate 35 Mana per second if all Equipped Items are Corrupted
(Flasks and Jewels are not Equipped)

Corrupted
SinSin's Rebirth Stibnite Flask
Creates a Smoke Cloud on Use
Grants Immunity to Ignite for 4 seconds if used while Ignited
Removes all Burning when used
Gain Unholy Might during Flask Effect
(Unholy Might grants 30% of Physical Damage as extra Chaos Damage)
EshsMirrorUpgradedEsh's Visage Vaal Spirit Shield
(5–10)% increased Spell Damage
(240–260)% increased Energy Shield
+(70–100) to maximum Life
+(30–40)% to Lightning Resistance
+(17–29)% to Chaos Resistance
Chaos Damage does not bypass Energy Shield while not on Low Life
Reflect Shocks applied to you to all Nearby Enemies
(You are on Low Life if you have 50% of your Maximum Life or less)
SolarisLunarisStaffDuskdawn Maelström Staff
+25% Chance to Block Attack Damage while wielding a Staff
+10% Chance to Block Attack Damage while wielding a Staff
(60–80)% increased Critical Strike Chance for Spells
Gain (10–20)% of Elemental Damage as Extra Chaos Damage
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
(120–150)% increased Spell Damage if you've dealt a Critical Strike Recently
(Warstaves are considered Staves)
(Recently refers to the past 4 seconds)
TheRedDreamThe Red Dream Crimson Jewel
Gain 5% of Fire Damage as Extra Chaos Damage
Passives granting Fire Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain an Endurance Charge on Kill
TheRedDreamUpgradeThe Red Nightmare Crimson Jewel
Gain 5% of Fire Damage as Extra Chaos Damage
Passives granting Fire Resistance or all Elemental Resistances in Radius
also grant Chance to Block Attack Damage at 35% of its value
Passives granting Fire Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain an Endurance Charge on Kill
TheGreenDreamThe Green Dream Viridian Jewel
Gain 5% of Cold Damage as Extra Chaos Damage
Passives granting Cold Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain a Frenzy Charge on Kill
TheGreenDreamUpgradeThe Green Nightmare Viridian Jewel
Gain 5% of Cold Damage as Extra Chaos Damage
Passives granting Cold Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain a Frenzy Charge on Kill
Passives granting Cold Resistance or all Elemental Resistances in Radius
also grant Chance to Suppress Spell Damage at 50% of its value
(50% of Damage from Suppressed Hits and Ailments they inflict is prevented)
TheBlueDreamThe Blue Dream Cobalt Jewel
Gain 5% of Lightning Damage as Extra Chaos Damage
Passives granting Lightning Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain a Power Charge on Kill
TheBlueDreamUpgradeThe Blue Nightmare Cobalt Jewel
Gain 5% of Lightning Damage as Extra Chaos Damage
Passives granting Lightning Resistance or all Elemental Resistances in Radius
also grant Chance to Block Spell Damage at 35% of its value
Passives granting Lightning Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain a Power Charge on Kill
BlightThresholdSpreading Rot Cobalt Jewel
(7–13)% increased Chaos Damage
With at least 40 Intelligence in Radius, Blight inflicts Withered for 2 seconds
With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration
AhnsContemptAhn's Contempt Praetor Crown
+(15–20) to all Attributes
(60–140)% increased Armour and Energy Shield
+(60–70) to maximum Life
-1 to Maximum Power Charges
Gain (8–12)% of Physical Damage as Extra Chaos Damage while at maximum Power Charges
You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges
(Attributes are Strength, Dexterity, and Intelligence)
PaleCouncilHelmetEber's Unification Hubris Circlet
Trigger Level 10 Void Gaze when you use a Skill
(150–180)% increased Energy Shield
+(50–80) to maximum Mana
50% increased Stun and Block Recovery
Gain (5–8)% of Elemental Damage as Extra Chaos Damage
AllelopathyThe Embalmer Carnal Mitts
Socketed Gems are Supported by Level 20 Vile Toxins
Adds (13–17) to (23–29) Chaos Damage
+(50–70) to maximum Life
+(17–29)% to Chaos Resistance
(20–25)% increased Poison Duration
ShadowRayGloomfang Blue Pearl Amulet
(48–56)% increased Mana Regeneration Rate
0.5% of Chaos Damage Leeched as Life
Lose (10–15) Life for each Enemy hit by your Spells
Lose (20–25) Life for each Enemy hit by your Attacks
Skills Chain +1 times
(30–40)% increased Projectile Speed
Projectiles that have Chained gain (20–35)% of Non-Chaos Damage as extra Chaos Damage
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
ElderStaffDisintegrator Maelström Staff
+25% Chance to Block Attack Damage while wielding a Staff
Adds (220–240) to (270–300) Physical Damage
+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped
25% chance to gain a Siphoning Charge when you use a Skill
Adds (12–14) to (15–16) Physical Damage to Attacks and Spells per Siphoning Charge
Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge
1% additional Physical Damage Reduction from Hits per Siphoning Charge
0.2% of Damage Leeched as Life per Siphoning Charge
Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently
Battlemage
(Gain Added Spell Damage equal to the Damage of your Main Hand Weapon)
(Recently refers to the past 4 seconds)
SpiderArmour%20GlovesFenumus' Weave Carnal Mitts
Grants Level 20 Aspect of the Spider Skill
(120–170)% increased Evasion and Energy Shield
+(40–50) to maximum Life
(6–9)% increased Attack and Cast Speed
(40–60)% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs
Adds (8–10) to (13–15) Chaos Damage for each Spider's Web on the Enemy
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
ZerphisHeartZerphi's Heart Paua Amulet
(20–30)% increased Mana Regeneration Rate
Adds (48–53) to (58–60) Chaos Damage
Items and Gems have 50% increased Attribute Requirements
Chaos Damage can Ignite, Chill and Shock
Gain Soul Eater for 20 seconds when you use a Vaal Skill
(Attributes are Strength, Dexterity, and Intelligence)
ApepsSlumberApep's Slumber Vaal Spirit Shield
(5–10)% increased Spell Damage
Adds (50–55) to (72–80) Chaos Damage
+(80–100) to maximum Energy Shield
+25% chance to be Poisoned
+3% to all maximum Resistances while Poisoned
Regenerate 80 Energy Shield per Second per Poison on you, up to 400 per second
Poisons on you expire 50% slower
(Maximum Resistances cannot be raised above 90%)
ApepsSupremacyApep's Supremacy Vaal Spirit Shield
(5–10)% increased Spell Damage
Adds (50–55) to (72–80) Chaos Damage
+(130–150) to maximum Energy Shield
(30–50)% faster start of Energy Shield Recharge
You take Chaos Damage instead of Physical Damage from Bleeding
+25% chance to be Poisoned
+3% to all maximum Resistances while Poisoned
Poisons on you expire 50% slower
(Maximum Resistances cannot be raised above 90%)
TheImposing%20CrownCrown of the Tyrant Magistrate Crown
Has 1 Socket
+(50–175) to maximum Life
Nearby Enemies have -10% to all Resistances
You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket
You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket
You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket
You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket
-10% to All Resistances
MantleOfDismantlingThe Eternity Shroud Blood Raiment
Trigger Level 20 Glimpse of Eternity when Hit
(100–150)% increased Evasion and Energy Shield
+(70–100) to maximum Life
+(17–23)% to Chaos Resistance
Gain (3–5)% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped
Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper Items
SynthesisPhysicalCircle of Nostalgia Amethyst Ring
[One to three random synthesis implicit modifiers]
+(10–20) to all Attributes
Adds (15–20) to (21–30) Chaos Damage
+(17–23)% to Chaos Resistance
When used in the Synthesiser, the new item will have an additional Herald Modifier
(Attributes are Strength, Dexterity, and Intelligence)
TavukaiTavukai Coral Amulet
Regenerate (2–4) Life per second
+(30–40) to Intelligence
Minions have (-17–17)% to Chaos Resistance
Summon Raging Spirit has (20–30)% increased Duration
Summoned Raging Spirits deal (60–80)% increased Damage
Summoned Raging Spirits have (80–100)% increased maximum Life
Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos Damage
Wreath_of_PhreciaWreath of Phrecia Iron Circlet
Has no Attribute Requirements
Increases and Reductions to Light Radius also apply to Area of Effect at 50% of their value
Increases and Reductions to Light Radius also apply to Damage
(15–25)% increased Light Radius
Deal no Chaos Damage
(Attributes are Strength, Dexterity, and Intelligence)
85482Siegebreaker Heavy Belt
+(25–35) to Strength
(6–10)% increased maximum Energy Shield
(6–10)% increased maximum Life
+(17–23)% to Chaos Resistance
Minions have 5% chance to Taunt on Hit with Attacks
Your Minions spread Caustic Ground on Death, dealing 20% of their maximum Life as Chaos Damage per second
(Enemies you Taunt can only target you, and deal 10% less damage to anyone else. Taunt lasts for 3 seconds)
Supporter1bodyASporeguard Saint's Hauberk
Trigger Level 10 Contaminate when you Kill an Enemy
(200–250)% increased Armour and Energy Shield
(7–10)% increased maximum Life
+(17–23)% to Chaos Resistance
Enemies on Fungal Ground you Kill Explode, dealing 5% of their Life as Chaos Damage
You have Fungal Ground around you while stationary
(Allies on your Fungal Ground gain 10% of Non-Chaos Damage as extra Chaos Damage. Enemies on your Fungal Ground deal 10% less Damage.)
TheIvoryTowerThe Ivory Tower Saint's Hauberk
+(40–70) to Intelligence
+30 to maximum Energy Shield per 100 Reserved Life
+(80–100) to maximum Mana
Regenerate 2% of Energy Shield per second
Chaos Damage is taken from Mana before Life
EssenceGifterFleshcrafter Necromancer Silks
(100–150)% increased Energy Shield
Minions Convert 2% of their Maximum Life to Maximum Energy
Shield per 1% Chaos Resistance they have
Chaos Damage does not bypass Minions' Energy Shield
Minions have (50–100)% faster start of Energy Shield Recharge
While Minions have Energy Shield, their Hits Ignore Monster Elemental Resistances
MantleOfDismantlingReplica Eternity Shroud Blood Raiment
Trigger Level 20 Shade Form when Hit
(100–150)% increased Evasion and Energy Shield
+(70–100) to maximum Life
+(17–23)% to Chaos Resistance
Gain (3–5)% of Physical Damage as Extra Chaos Damage per Elder Item Equipped
Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Elder Items
PaleCouncilGlovesReplica Volkuur's Guidance Zealot Gloves
Adds (17–23) to (29–31) Chaos Damage
+(50–70) to maximum Life
+(29–41)% to Chaos Resistance
Your Chaos Damage can Ignite
Chaos Skills have 20% chance to Ignite
50% less Ignite Duration
FrostBreathReplica Frostbreath Ornate Mace
15% reduced Enemy Stun Threshold
Adds (53–67) to (71–89) Chaos Damage
(8–14)% increased Attack Speed
+(23–31)% to Chaos Resistance
Your Chaos Damage can Chill
Attacks with this Weapon deal Double Damage to Chilled Enemies
(Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds)
SolarisLunarisStaffReplica Duskdawn Maelström Staff
+25% Chance to Block Attack Damage while wielding a Staff
+10% Chance to Block Attack Damage while wielding a Staff
(40–50)% increased Critical Strike Chance
Gain (10–20)% of Elemental Damage as Extra Chaos Damage
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
(120–150)% increased Elemental Damage if you've dealt a Critical Strike Recently
(Warstaves are considered Staves)
(Recently refers to the past 4 seconds)
ChuhutlusSkullAncient Skull Bone Helmet
Minions deal (15–20)% increased Damage
(150–200)% increased Armour and Energy Shield
Minions have (20–40)% reduced maximum Life
Minions have (15–25)% increased Movement Speed
Minions have 50% increased Critical Strike Chance per Maximum Power Charge you have
Minions can hear the whispers for 5 seconds after they deal a Critical Strike
(Minions which hear the whispers take 20% of their maximum life as chaos damage per second, have 50% increased attack speed and damage, and do not listen to you)
SpiritGlovesUniqueNightgrip Runic Gages
(33–48)% increased Ward
+(17–23)% to Chaos Resistance
Gain Added Chaos Damage equal to 20% of Ward
75% of Damage bypasses Ward
Passive /5

Passive /5

CategoryNameShow Full Descriptions
KeystoneChaos Inoculation
KeystoneChaosInoculation
Maximum Life becomes 1, Immune to Chaos Damage
NotableFangs of the Viper
newnewattackspeed
20% increased Chaos Damage
5% increased Movement Speed
+20 to Dexterity
20% increased Physical Damage
NotableAtrophy
ChaosDamage2
27% increased Chaos Damage
12% increased Skill Effect Duration
NotableForce Shaper
PhysicalDamageNotable
Gain 10% of Physical Damage as Extra Chaos Damage
4% increased Attack and Cast Speed
NotableHeart of Darkness
HeartofChaos
27% increased Chaos Damage
Damage Penetrates 7% Chaos Resistance
Ascendancy Passive /3

Ascendancy Passive /3

CategoryNameShow Full Descriptions
NotableNature's Reprisal
MasterHerbalist
40% of Physical Damage Converted to Chaos Damage
15% more Chaos Damage with Attack Skills
Chaos Skills have 30% increased Area of Effect
NotableProfane Bloom
LotusExtract
Your Hexes can affect Hexproof Enemies
Cursed Enemies you or your Minions Kill have a 40% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
NotableHarness the Void
HarnessTheVoid
27% chance to gain 25% of Non-Chaos Damage with Hits as Extra Chaos Damage
13% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage
7% chance to gain 100% of Non-Chaos Damage with Hits as Extra Chaos Damage
Cluster Jewel Passive /11

Cluster Jewel Passive /11

CategoryNameShow Full Descriptions
NotableDark Ideation
IncreasedChaosDamage
2% increased Chaos Damage per 100 maximum Mana, up to a maximum of 80%
NotableEldritch Inspiration
ChaosDamageOverTimeNotable
20% increased Chaos Damage
16% increased maximum Mana
20% increased Mana Regeneration Rate
NotableEternal Suffering
ChaosDamageOverTimeNotable
25% increased Chaos Damage
50% chance to inflict Withered for two seconds on Hit if there are 5 or fewer Withered Debuffs on Enemy
NotableExplosive Force
WandDamage
Enemies Killed with Wand Hits have a 10% chance to Explode, dealing a quarter of their Life as Chaos Damage
Gain 10% of Wand Physical Damage as Extra Chaos Damage
NotableGrim Oath
IncreasedPhysicalDamage
Gain 10% of Physical Damage as Extra Chaos Damage
NotableSkeletal Atrophy
IncreasedMinionDamageNotable
Summoned Skeletons have 10% chance to Wither Enemies for 2 seconds on Hit
Summoned Skeletons have 30% of Physical Damage Converted to Chaos Damage
NotableTouch of Cruelty
IncreasedChaosDamage
Chaos Skills have 10% chance to Hinder Enemies on Hit, with 30% reduced Movement Speed
Enemies Hindered by you take 10% increased Chaos Damage
NotableUnholy Grace
IncreasedChaosDamage
30% increased Chaos Damage
10% increased Attack and Cast Speed
NotableUnspeakable Gifts
IncreasedChaosDamage
Enemies you Kill have a 10% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
NotableUnwaveringly Evil
IncreasedChaosDamage
30% increased Chaos Damage
Chaos Skills ignore interruption from Stuns
NotableWicked Pall
IncreasedChaosDamage
30% increased Chaos Damage
5% increased Skill Effect Duration
Timeless Jewel Passive /4

Timeless Jewel Passive /4

FactionCategoryNameShow Full Descriptions
VaalKeystoneDivine Flesh
DivineFlesh
All Damage taken bypasses Energy Shield
50% of Elemental Damage taken as Chaos Damage
+5% to maximum Chaos Resistance
(Maximum Resistances cannot be raised above 90%)

Give up your flesh unto the gods, and in vulnerability find strength.
Glorious Vanity: Xibaqua
VaalPassiveChaos Damage
VaalOffensive
(7–12)% increased Chaos Damage
VaalNotableRitual of Shadows
VaalNotableOffensive
(25–35)% increased Chaos Damage
25% chance to inflict Withered for 2 seconds on Hit
(Withered applies 6% increased Chaos Damage Taken, and can be inflicted up to 15 times)
VaalNotableRevitalising Darkness
VaalNotableOffensive
(25–35)% increased Chaos Damage
0.2% of Chaos Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Timeless Jewel Passive Additions /1

Timeless Jewel Passive Additions /1

FactionCategoryShow Full Descriptions
VaalNotable
(7–12)% increased Chaos Damage

Community Wiki

Wiki Edit

Chaos damage

Chaos damage is one of the five damage types. It is the rarest damage type and the hardest to get resistance against. Chaos damage bypasses energy shield, reducing life or mana directly. Although chaos damage reduction is based on resistance value, it is not considered elemental damage. One can become immune to chaos damage with the KeystoneChaosInoculationChaos Inoculation keystone passive.

Poison is a debuff that deals chaos damage over time.


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