Desecrate
Level: (1–20)
Cost: (11–26) Mana
Cast Time: 0.60 sec
AoE Radius: 12
Requires Level (16–70), (26–98) Dex, (18–68) Int
Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.
Deals (8.2–294) Base Chaos Damage per second
Base duration is 4 seconds
Spawns 5 corpses
Spawned corpses' level matches the area level, up to a maximum of Level (20–80)
Maximum of 10 corpses allowed

Additional Effects From Quality:
(0–20)% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
Genus
Level Effect /40
LevelRequires LevelIntDexCostDeals 8.2 Base Chaos Damage per secondSpawned corpses' level matches the area level, up to a maximum of Level 20Experience
1161826118.22049,725
22022311211.32495,714
32425371315.428169,595
42829421420.632199,345
53132461525.535285,815
63435501631.438401,344
73737541738.541554,379
84040581846.944755,049
94343621857471,016,533
104646661969.1501,898,602
114948702083.4531,964,019
1252517421100.5562,573,731
1355547822120.7594,676,439
1458578223144.8623,017,327
1560598423163.2657,823,001
1662608724183.96815,264,208
17646290252077126,272,845
1866649225232.87462,872,274
1968669526261.777212,023,122
207068982629480
217227330.181
227427370.382
237628415.283
247829465.384
258029521.285
268230583.586
27843065387
288631730.488
298832816.689
309032912.690
319132964.691
3292331019.592
3393331077.493
3494331138.494
3595341202.895
3696341270.896
3797341342.497
389834141898
3999351497.799
40100351581.8100
Attribute /8

Desecrate

KeyValue
CostiLvl 1: Normal: 1xOrb of Alteration
DropLevel 16
BaseType Desecrate
Class Skill Gems
TargetTypesGround, ,
TypeSpell, Area, Duration, Trappable, Totemable, Mineable, Triggerable, DamageOverTime, Multicastable, Chaos, Cascadable, AreaSpell
ItemTypeMetadata/Items/Gems/SkillGemDesecrate
Referencepoe.ninja, Community Wiki
Crucible Weapon /8
WeightDesc
2000 (T3, T4)Desecrate and Unearth have +1 to Maximum number of corpses allowed
Corpses you Spawn have 5% reduced Maximum Life
2000 (T3, T4)Desecrate and Unearth have +2 to Maximum number of corpses allowed
Corpses you Spawn have 5% reduced Maximum Life
2000 (T3, T4)Desecrate and Unearth have +2 to Maximum number of corpses allowed
Corpses you Spawn have 10% reduced Maximum Life
2000 (T3, T4)Desecrate and Unearth have +4 to Maximum number of corpses allowed
Corpses you Spawn have 10% reduced Maximum Life
2000 (T3, T4)Desecrate and Unearth have -1 to Maximum number of corpses allowed
Corpses you Spawn have 10% increased Maximum Life
2000 (T3, T4)Desecrate and Unearth have -1 to Maximum number of corpses allowed
Corpses you Spawn have 15% increased Maximum Life
2000 (T3, T4)Desecrate and Unearth have -2 to Maximum number of corpses allowed
Corpses you Spawn have 20% increased Maximum Life
2000 (T3, T4)Desecrate and Unearth have -2 to Maximum number of corpses allowed
Corpses you Spawn have 30% increased Maximum Life
Desecrate
Level: (1–20)
Cost: (11–26) Mana
Cast Time: 0.60 sec
AoE Radius: 12
Requires Level (16–70), (26–98) Dex, (18–68) Int
Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.
Deals (8.2–294) Base Chaos Damage per second
Base duration is 4 seconds
Spawns 5 corpses
Spawned corpses' level matches the area level, up to a maximum of Level (20–80)
Maximum of 10 corpses allowed
is area damage [1]

Additional Effects From Quality:
(0–20)% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Microtransactions /3
Tombstone Desecrate Effect
Your Desecrate summons a cluster of necrotic tombstones
Stygian Desecrate Effect
Your Desecrate becomes a Stygian Effect.
Void Desecrate Effect
Your Desecrate becomes a Void Effect.
Supported By /28
  • Active Type: Spell, Area, Duration, Trappable, Totemable, Mineable, Triggerable, DamageOverTime, Multicastable, Chaos, Cascadable, AreaSpell
  • Increased Area of Effect Support
    Supports any skill with an area of effect.
    Trap Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
    Item Rarity Support
    Supports any skill that can kill enemies.
    Faster Casting Support
    Supports non-instant spell skills.
    Concentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    More Duration Support
    Supports any skill with a duration.
    Spell Totem Support
    Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
    Blastchain Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Spell Echo Support
    Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
    Less Duration Support
    Supports any skill that has a duration.
    Cast on Death Support
    Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Cast when Damage Taken Support
    Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Cast when Stunned Support
    Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Hypothermia Support
    Supports any skill that deals damage.
    Void Manipulation Support
    Supports any skill that deals damage.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Brutality Support
    Supports any skill that deals damage.
    Arcane Surge Support
    Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
    Spell Cascade Support
    Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    Intensify Support
    Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.
    High-Impact Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Awakened Brutality Support
    Supports any skill that deals damage.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    Awakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    Awakened Spell Cascade Support
    Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    Awakened Spell Echo Support
    Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
    Desecrate Monster /33
    NameModifiersSpectre
    Alira Darktongue20% Chance to Block Spell Damage
    You take 10% of Damage from Blocked Hits
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Monsters grant 250% increased Experience
    4500% increased Rarity of Items Dropped
    Y
    Doedre's FanaticY
    Carnage PillarY
    Fleshrend, Grand InquisitorY
    Congealed Blood30% increased Movement Speed
    monster no map drops [1]
    Y
    Enticer of RotMonsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    20% Chance to Block Spell Damage
    You take 10% of Damage from Blocked Hits
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Witch of the CauldronMonsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    grant actor scale +% to aura owner on death [2]
    grant attack speed +% to aura owner on death [5]
    grant cast speed +% to aura owner on death [5]
    grant damage reduction % to aura owner on death [-2]
    soul is consumed on death [1]
    20% Chance to Block Spell Damage
    You take 10% of Damage from Blocked Hits
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Xixic, High Necromancermonster raises undead text [1]
    monster summons skeletons text [1]
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    Can raise Magic monsters
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Grand Necromancermonster raises undead text [1]
    monster summons skeletons text [1]
    Can raise Magic monsters
    Y
    Dena LorenniTraps cannot be Damaged for +2 seconds after being Thrown
    Mines cannot be Damaged for +2 seconds after being thrown
    kill traps mines and totems on death [1]
    20% Chance to Block Attack Damage
    You take 10% of Damage from Blocked Hits
    Y
    Dena LorenniTraps cannot be Damaged for +2 seconds after being Thrown
    Mines cannot be Damaged for +2 seconds after being thrown
    kill traps mines and totems on death [1]
    20% Chance to Block Attack Damage
    You take 10% of Damage from Blocked Hits
    100% increased maximum Life
    100% increased Area of Effect
    80% increased Character Size
    Y
    Daemonis beyond monster daemon [1]Y
    DaemonY
    Boss DaemonY
    Kutec, Vaal Fleshsmith% increased Rarity of Items Dropped
    monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    monster no map drops [1]
    Y
    Kutec, Vaal Fleshsmith% increased Rarity of Items Dropped
    monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    monster no map drops [1]
    monster is invasion boss [1]
    Y
    Alpha Paradisae300% increased Quantity of Items Dropped
    800% increased Rarity of Items Dropped
    4% of Maximum Life taken per second as Chaos Damage
    monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    monster penalty against minions damage +% final vs player minions [-30]
    monster no map drops [1]
    monster is invasion boss [1]
    5000% increased Maximum total Mana Recovery per second from Leech
    Y
    Corpsestitchmonster raises undead text [1]
    300% increased Quantity of Items Dropped
    800% increased Rarity of Items Dropped
    monster no map drops [1]
    monster is invasion boss [1]
    Y
    Droolscar50% of Physical Damage Converted to Lightning Damage
    300% increased Quantity of Items Dropped
    800% increased Rarity of Items Dropped
    monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    monster no map drops [1]
    monster is invasion boss [1]
    20% Chance to Block Attack Damage
    20% Chance to Block Spell Damage
    You take 40% of Damage from Blocked Hits
    Y
    Necribraemonster raises undead text [1]
    monster summons skeletons text [1]
    monster no map drops [1]
    Y
    Wha500% increased Totem Life
    monster no map drops [1]
    Y
    Twisted Chimeral4% of Maximum Life taken per second as Chaos Damage
    monster penalty against minions damage +% final vs player minions [-30]
    monster no map drops [1]
    5000% increased Maximum total Mana Recovery per second from Leech
    Y
    Torment DaemonY
    Torment Daemon100% increased Cast SpeedY
    Redblade Warmonger20% Chance to Block Attack Damage
    You take 10% of Damage from Blocked Hits
    Y
    Kalria, The FallenMonsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Vessider, The UnrivaledMonsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Tempest DaemonY
    Talisman DaemonY
    PalliasMonsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Alira DarktongueMonsters grant 250% increased Experience
    6000% increased Rarity of Items Dropped
    20% Chance to Block Spell Damage
    You take 10% of Damage from Blocked Hits
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Diabolic WhispererY
    Ephrexis, Blight Stridermonster raises undead text [1]
    Resilient to Lightning Towers
    Avoids Frozen
    Avoids Chilled
    Avoids Ignited
    Unaffected by Shock
    Monsters grant 100% increased Experience
    % increased Rarity of Items Dropped
    Cannot be Knocked Back
    Y

    Community Wiki

    Edit

    Desecrate

    Desecrate is a spell that summons corpses and a patch of desecrated ground, which deals chaos damage to all enemies in the area.

    Skill functions and interactions

    • Note that the levels stated beneath are maximum levels of the corpses created by Desecrate. The real level of the spawned corpses is still capped by the zone level.

    • Desecrate's chaos damage over time is not increased by bonuses to spell damage. It is affected by bonuses to chaos damage, damage over time, and area damage. When linked to the Trap Support gem it is affected by trap-related modifiers, and linked to a Spell Totem Support gem it is affected by totem-related modifiers.

    • Raise Spectre: Desecrate may also spawn corpses which can be raised as spectres the player can bring into a zone. Desecrate also has a corpse spawn table based on the monsters found in the area. In areas without monsters, a specific table is used.

    • Spell Cascade Support: causes Desecrate to spawn the maximum of 10 corpses at one cast. Because this skill is mainly used to create corpses, the penalties of Spell Cascade like reduced AoE or reduced damage are irrelevant.

    • When Triggered by Cast when Damage Taken Support alongside an Offering, corpses will not be consumed on the first trigger, as corpses must exist at the time of corpse consuming skills triggering to function.

    • Totems share a pool of 10 corpses with each other, and most likely the player.

    • On a PC, you can press and hold the "A" key to see the type of corpse when you hover your mouse over it.

    • Having spectres with high base life will increase the chance of getting high life corpses. These corpses provide more damage for skills like Detonate Dead. These high life corpses will also make enemies who use detonate dead do more damage to the character.

    Alternative quality

    Phantasmal Desecrate has a chance (1% per 1% quality) to spawn a corpse of a Forgotten Corpse, such as Flickershade, which is the only way to obtain them for Raise Spectre. As of 3.13, it no longer spawns Primal Crushclaw.

    Version history

    VersionChanges
    3.17.0
  • Raise Spectre's most recent monster types are now saved to your character and may be Desecrated. The size of this list is capped by your Spectre limit.
  • Desecrate and Corpse Walk now have a static 15% chance to spawn a Spectre Corpse, rather than a 2x relative weighting compared to all other possible corpse types.
  • Lower the life of Spectre versions of monsters that have very high life totals. Their life is being brought down to match Kitava's Herald monsters. This will affect their corpse when created with Desecrate.
  • (Undocumented in patch note) Phantasmal Desecrate can now produce corpses of Scourge monsters.
  • 3.16.2
  • Reverted an unintended change where corpses of Spectre monsters were made to be just as likely as other corpses from Desecrate and other corpse generating skills. Spectre-based corpses are once again twice as likely as corpses from the area.https://www.pathofexile.com/forum/view-thread/3218097
  • 3.13.0
  • Phantasmal Desecrate now has a chance to produce a different special monster corpse based on its quality.
  • Phantasmal Desecrate now has 1% chance to spawn a forgotten corpse per 1% gem quality (from 0.1% per 1% gem quality).
  • 3.12.0
  • Now has alternative quality
  • 3.8.0
  • Now has a corpse limit of 10 (from 15)
  • Now has a cast time of 0.6 seconds (from 0.8)
  • Now has a base duration of 4 seconds (from 5).
  • No longer has a cooldown.
  • 3.6.0
  • Mana Cost at gem level 1 is now 11 (was 8).
  • Mana Cost at gem level 20 is now 26 (was 20).
  • 3.5.0
  • Added physics interactions.
  • 3.1.0
  • Now creates 5 corpses (up from 3). The cooldown has been reduced to 3 seconds per stack (down from 5), and the cast time has been reduced to 0.8 seconds (down from 1). Desecrate's maximum corpse level now grows more steadily as the skill gem levels up. It can now create higher level corpses at most levels, except level 19 of the gem, in which the maximum corpse level has been lowered from 100 to 81.
  • 3.0.2b
  • Desecrate now chooses corpses from the monsters in the current area and any Spectres that existed in the instance.
  • 3.0.2
  • Desecrate can now only create monsters that are in the instance it is used in. In areas where no monsters have spawned, a specific desecrate table is used. This fixes a longstanding bug with the desecration list that had further problems introduced due to persistent spectres.
  • 1.1.0
  • The maximum level of a created corpse has been changed to being higher than the required level of the skill.
    This scales up to a monster level cap of 100 by level 20 of the gem.
  • Desecrate also now enforces a limit of 15 corpses at a time.
  • 1.0.6b
  • Fixed a bug where corpses created by Desecrate weren't limited by the level requirement of the gem.
  • 1.0.6
  • Desecrate has been added to the game.

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