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Desecrate
Level: (1—20)
Cost: (11—26) Mana
Cast Time: 0.60 sec
AoE Radius: 12
Requires Level (16—70), (26—98) Dex, (18—68) Int
Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.
Deals (8.2—294) Base Chaos Damage per second
Base duration is 4 seconds
Spawns 5 corpses
Spawned corpses' level matches the area level, up to a maximum of Level (20—80)
Maximum of 10 corpses allowed

Additional Effects From Quality:
(0—20)% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
Genus
Level Effect /40
Implicit
Base duration is 4 seconds
Spawns 5 corpses
Maximum of 10 corpses allowed
LevelRequires LevelIntDexManaBase DamageDeals 8.2 Base Chaos Damage per secondSpawned corpses' level matches the area level, up to a maximum of Level 20Experience
116182611100%, 100%, 100%8.22049,725
220223112100%, 100%, 100%11.32495,714
324253713100%, 100%, 100%15.428169,595
428294214100%, 100%, 100%20.632199,345
531324615100%, 100%, 100%25.535285,815
634355016100%, 100%, 100%31.438401,344
737375417100%, 100%, 100%38.541554,379
840405818100%, 100%, 100%46.944755,049
943436218100%, 100%, 100%57471,016,533
1046466619100%, 100%, 100%69.1501,898,602
1149487020100%, 100%, 100%83.4531,964,019
1252517421100%, 100%, 100%100.5562,573,731
1355547822100%, 100%, 100%120.7594,676,439
1458578223100%, 100%, 100%144.8623,017,327
1560598423100%, 100%, 100%163.2657,823,001
1662608724100%, 100%, 100%183.96815,264,208
1764629025100%, 100%, 100%2077126,272,845
1866649225100%, 100%, 100%232.87462,872,274
1968669526100%, 100%, 100%261.777212,023,122
2070689826100%, 100%, 100%29480
217227100%, 100%, 100%330.181
227427100%, 100%, 100%370.382
237628100%, 100%, 100%415.283
247829100%, 100%, 100%465.384
258029100%, 100%, 100%521.285
268230100%, 100%, 100%583.586
278430100%, 100%, 100%65387
288631100%, 100%, 100%730.488
298832100%, 100%, 100%816.689
309032100%, 100%, 100%912.690
319132100%, 100%, 100%964.691
329233100%, 100%, 100%1019.592
339333100%, 100%, 100%1077.493
349433100%, 100%, 100%1138.494
359534100%, 100%, 100%1202.895
369634100%, 100%, 100%1270.896
379734100%, 100%, 100%1342.497
389834100%, 100%, 100%141898
399935100%, 100%, 100%1497.799
4010035100%, 100%, 100%1581.8100
Attribute /10

Desecrate

NameShow Full Descriptions
CostiLvl 1: Normal: 1xCurrencyRerollMagicOrb of Alteration
IdDesecrate
DropLevel 16
BaseType Desecrate
Class Skill Gems
TargetTypesGround, ,
TypeSpell, Area, Duration, Trappable, Totemable, Mineable, Triggerable, DamageOverTime, Multicastable, Chaos, Cascadable, AreaSpell
ItemTypeMetadata/Items/Gems/SkillGemDesecrate
ActiveSkillsCodedesecrate
Referencepoe.ninja, Community Wiki
Crucible Weapon /8
WeightDesc
2000 (T3, T4)Desecrate and Unearth have +1 to Maximum number of corpses allowed
Corpses you Spawn have 5% reduced Maximum Life
2000 (T3, T4)Desecrate and Unearth have +2 to Maximum number of corpses allowed
Corpses you Spawn have 5% reduced Maximum Life
2000 (T3, T4)Desecrate and Unearth have +2 to Maximum number of corpses allowed
Corpses you Spawn have 10% reduced Maximum Life
2000 (T3, T4)Desecrate and Unearth have +4 to Maximum number of corpses allowed
Corpses you Spawn have 10% reduced Maximum Life
2000 (T3, T4)Desecrate and Unearth have -1 to Maximum number of corpses allowed
Corpses you Spawn have 10% increased Maximum Life
2000 (T3, T4)Desecrate and Unearth have -1 to Maximum number of corpses allowed
Corpses you Spawn have 15% increased Maximum Life
2000 (T3, T4)Desecrate and Unearth have -2 to Maximum number of corpses allowed
Corpses you Spawn have 20% increased Maximum Life
2000 (T3, T4)Desecrate and Unearth have -2 to Maximum number of corpses allowed
Corpses you Spawn have 30% increased Maximum Life
Version history /16
VersionChanges
3.28.0
  • Desecrated Virtue Divination Card has been updated, and now rewards a Level 4, 23% Quality Exceptional Support Gem.
  • Desecrated Virtue Divination Card has been updated, and now rewards a Level 4, 23% Quality Exceptional Support Gem.
  • 3.25.0
    • Corpses spawned by the Desecrate and Corpse Walk skills now have a flat 15% chance to match your spectres, rather than a 15% chance on top of being added to the main pool of corpse varieties that can be picked from. These Spectral Corpses are now unusable for most purposes, and can only be used by Minion Skills such as Raise Spectre or Bone Offering.
  • Desecrate: The maximum level of Corpses spawned is now level 20 at gem level 1 (unchanged), scaling up to 80 at gem level 20 (previously level 100).
  • 3.21.0
    • Fixed a bug where the Corpsewalker Unique Boots were always spawning level 100 corpses. The maximum level of corpses spawned is now capped by the area level, like Desecrate.
    3.19.0
    • Problem: Skills that cause corpse explosions (especially those that scale ignite damage) are currently able to deal significantly more damage than intended, due to an oversight that caused Auric Champion and Auric Colossus corpses to have approximately 60% more life than any other corpse that can be spawned by the Desecrate skill.
    3.17.0
  • Raise Spectre's most recent monster types are now saved to your character and may be Desecrated. The size of this list is capped by your Spectre limit.
  • Detonate Dead builds can gain significantly more damage by diluting the pool of Desecratable monsters with high-life Spectres. Because of how Desecrate selected monsters, the fewer monsters occurring in the area, the more damage Detonate Dead dealt.
    Change Desecrate to have a fixed chance to spawn a Spectre corpse. This means Detonate Dead's damage should be more consistent based on which area in the game you are in. This also means there is no incentive to bring multiple different high-life spectre varieties, although you still benefit from bringing one high-life spectre into areas.
    Desecrate and Corpse Walk now have a static 15% chance to spawn a Spectre Corpse, rather than a 2x relative weighting compared to all other possible corpse types.
    Lower the life of Spectre versions of monsters that have very high life totals. Their life is being brought down to match Kitava's Herald monsters. This will affect their corpse when created with Desecrate.
    3.16.0
  • Rank 2 Accuracy crafts are now unlocked in The Desecrated Chambers in Act 10 (previously Temple of Decay in Act 7).
  • Rank 3 Life and Mana crafts are now unlocked in The Feeding Trough in Act 10 (previously The Desecrated Chambers in Act 10).
  • 3.14.0
  • The base life of all Harvest monsters has been reduced by 30-50%, however Harvest machinery now grants monsters around 100% extra increased life on average. The intention here is to keep the Life values of Monsters spawned in Harvest encounters approximately the same as they were before, but significantly lower the life values on the Desecrated versions of these Monsters to bring them into line with other Desecratable Monsters. Please note that Primal Blisterlords and Primal Crushclaws have had their life reduced by a greater percentage as a result of this change.
  • 3.13.0

    Desecrate
    • Phantasmal Desecrate now has a chance to produce a different special monster corpse based on its quality.
  • Phantasmal Desecrate now has 1% chance to spawn a forgotten corpse per 1% gem quality (from 0.1% per 1% gem quality).
  • 3.8.0
    Desecrate
  • The Labyrinth Helmet Enchantment for Desecrate which granted increased Cooldown Reduction now instead grants increased Duration at the same value. This affects existing items with this enchantment. This enchantment can no longer be obtained from the Labyrinth.
  • 3.7.0
  • The Ancient Wraith and Ancient Suffering monsters can now be desecrated while in the appropriate Delve area.
  • 3.6.0
    Desecrate
    3.5.0
  • Added physics interactions to many skills, including Abyssal Cry, Blade Flurry, Blade Vortex, Blink and Mirror Arrow, all Curses, Desecrate, Discharge, Earthquake, Enduring Cry, Frost Bomb, Ice Crash, Ice Nova, Leap Slam, Lightning Warp, the Offering skills, Orb of Storms, Rallying Cry, Shield Charge, Sweep, and Wither.
  • 3.3.0
  • The attack range of Desecrated Thralls (Kitava's skeletons) has been increased by 25%.
  • 3.2.0
  • Mongrels (found in Act 8) can now be desecrated. They have also been renamed to Ruin Hellions.
  • 3.1.0
  • An effect is now played on corpses which disappear due to hitting the corpse-creation limit for skills like Desecrate and Unearth.
  • Desecrate: Now creates 5 corpses (up from 3). The cooldown has been reduced to 3 seconds per stack (down from 5), and the cast time has been reduced to 0.8 seconds (down from 1). Desecrate's maximum corpse level now grows more steadily as the skill gem levels up. It can now create higher level corpses at most levels, except level 19 of the gem, in which the maximum corpse level has been lowered from 100 to 81.
  • Twisted Effigy monster corpses can now be Desecrated if you bring one into a map with you.
  • 2.6.0
  • Lightbane Raiment: Desecrated Ground created on block now deals more damage (250 chaos damage per second).
  • Desecrate
    Level: (1—20)
    Cost: (11—26) Mana
    Cast Time: 0.60 sec
    AoE Radius: 12
    Requires Level (16—70), (26—98) Dex, (18—68) Int
    Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.
    Deals (8.2—294) Base Chaos Damage per second
    Base duration is 4 seconds
    Spawns 5 corpses
    Spawned corpses' level matches the area level, up to a maximum of Level (20—80)
    Maximum of 10 corpses allowed
    is area damage [1]

    Additional Effects From Quality:
    (0—20)% increased Cast Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Supported By /45
  • Active Type: Spell, Area, Duration, Trappable, Totemable, Mineable, Triggerable, DamageOverTime, Multicastable, Chaos, Cascadable, AreaSpell
  • IncreasedDuration
    More Duration Support
    Supports any skill with a duration.
    Totem
    Spell Totem Support
    Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
    CastOnMeleeKill
    Cast on Melee Kill Support
    Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Empower
    Empower Support
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
    ReduceDuration
    Less Duration Support
    Supports any skill that has a duration.
    CastOnDmgTaken
    Cast when Damage Taken Support
    Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Brutality
    Brutality Support
    Supports any skill that deals damage.
    BrutalityPlus
    Awakened Brutality Support
    Supports any skill that deals damage.
    EmpowerPlus
    Awakened Empower Support
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
    LifeTap
    Lifetap Support
    Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
    TransfusionSupport
    Transfusion Support
    Supports non-blessing spells.
    Trap
    Trap Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
    CastOnCrit
    Cast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    CastOnDeath
    Cast on Death Support
    Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    enhance
    Enhance Support
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
    DamageAgainstChilled
    Hypothermia Support
    Supports any skill that deals damage.
    VoidManipulation
    Void Manipulation Support
    Supports any skill that deals damage.
    SupportRapidDecayGem
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    CastOnCritPlus
    Awakened Cast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    SupportRapidDecayPlus
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    VoidManipulationPlus
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    enhanceplus
    Awakened Enhance Support
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
    CastonWardBreak
    Cast on Ward Break Support
    Each supported spell skill will be triggered when your Ward breaks. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    IncreasedAOE
    Increased Area of Effect Support
    Supports any skill with an area of effect.
    IncreasedQuality
    Item Rarity Support
    Supports any skill that can kill enemies.
    FasterCast
    Faster Casting Support
    Supports non-instant spell skills.
    ConcentratedAOE
    Concentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    RemoteMine
    Blastchain Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Echo
    Spell Echo Support
    Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
    CastOnStun
    Cast when Stunned Support
    Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Enlighten
    Enlighten Support
    Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
    CastWhileChanneling
    Cast while Channelling Support
    Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
    Efficacy
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    ArcaneSurge
    Arcane Surge Support
    Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
    SpellCascade
    Spell Cascade Support
    Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    SpellFocusSupport
    Intensify Support
    Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.
    AltRemoteMineSupportGem
    High-Impact Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    CastWhileChannelingPlus
    Awakened Cast While Channelling Support
    Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
    IncreasedAOEPlus
    Awakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    SpellCascadePlus
    Awakened Spell Cascade Support
    Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    EchoPlus
    Awakened Spell Echo Support
    Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
    Enlightenplus
    Awakened Enlighten Support
    Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
    SpellCascade
    Greater Spell Cascade Support
    Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    Echo
    Greater Spell Echo Support
    Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, brand skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
    Eclipse
    Eclipse Support
    Supports any skill gem. Cannot support skills that don't come from gems.
    Microtransactions /3
    TombstoneDesecrate
    Tombstone Desecrate Effect
    Your Desecrate summons a cluster of necrotic tombstones
    StygianDesecrateEffect
    Stygian Desecrate Effect
    Your Desecrate becomes a Stygian Effect.
    VoidDesecrateEffect
    Void Desecrate Effect
    Your Desecrate becomes a Void Effect.
    Desecrate Monster /34
    NameModifiersSpectre
    Alira Darktongue20% Chance to Block Spell Damage
    You take 10% of Damage from Blocked Hits
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    4500% increased Rarity of Items Dropped
    Monsters grant 250% increased Experience
    Y
    Doedre's FanaticY
    Carnage PillarY
    Fleshrend, Grand InquisitorY
    Congealed Blood30% increased Movement Speed
    monster no map drops [1]
    Y
    Enticer of Rot15000% increased Rarity of Items Dropped
    Monsters grant 100% increased Experience
    20% Chance to Block Spell Damage
    You take 10% of Damage from Blocked Hits
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Witch of the Cauldron15000% increased Rarity of Items Dropped
    Monsters grant 100% increased Experience
    20% Chance to Block Spell Damage
    You take 10% of Damage from Blocked Hits
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Xixic, High Necromancermonster raises undead text [1]
    monster summons skeletons text [1]
    15000% increased Rarity of Items Dropped
    Monsters grant 100% increased Experience
    Can raise Magic monsters
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Grand Necromancermonster raises undead text [1]
    monster summons skeletons text [1]
    Can raise Magic monsters
    Y
    Toryal, of the Afarudmonster base type attack cast speed +% and damage -% final [33]
    30% Chance to Block Spell Damage
    You take 15% of Damage from Blocked Hits
    Y
    Dena LorenniTraps cannot be Damaged for +2 seconds after being Thrown
    Mines cannot be Damaged for +2 seconds after being thrown
    kill traps mines and totems on death [1]
    20% Chance to Block Attack Damage
    You take 10% of Damage from Blocked Hits
    Y
    Dena LorenniTraps cannot be Damaged for +2 seconds after being Thrown
    Mines cannot be Damaged for +2 seconds after being thrown
    kill traps mines and totems on death [1]
    20% Chance to Block Attack Damage
    You take 10% of Damage from Blocked Hits
    100% increased maximum Life
    100% increased Area of Effect
    80% increased Character Size
    Y
    Daemonis beyond monster daemon [1]Y
    DaemonY
    Boss DaemonY
    Kutec, Vaal Fleshsmith% increased Rarity of Items Dropped
    monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    monster no map drops [1]
    Y
    Kutec, Vaal Fleshsmith% increased Rarity of Items Dropped
    monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    monster no map drops [1]
    monster is invasion boss [1]
    Y
    Alpha Paradisae300% increased Quantity of Items Dropped
    800% increased Rarity of Items Dropped
    monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    monster penalty against minions damage +% final vs player minions [-30]
    monster no map drops [1]
    monster is invasion boss [1]
    5000% increased Maximum total Mana Recovery per second from Leech
    Y
    Corpsestitchmonster raises undead text [1]
    300% increased Quantity of Items Dropped
    800% increased Rarity of Items Dropped
    monster no map drops [1]
    monster is invasion boss [1]
    Y
    Droolscar50% of Physical Damage Converted to Lightning Damage
    300% increased Quantity of Items Dropped
    800% increased Rarity of Items Dropped
    monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    monster no map drops [1]
    monster is invasion boss [1]
    20% Chance to Block Attack Damage
    20% Chance to Block Spell Damage
    You take 40% of Damage from Blocked Hits
    Y
    Necribraemonster raises undead text [1]
    monster summons skeletons text [1]
    monster no map drops [1]
    Y
    Wha500% increased Totem Life
    monster no map drops [1]
    Y
    Twisted Chimeralmonster penalty against minions damage +% final vs player minions [-30]
    monster no map drops [1]
    5000% increased Maximum total Mana Recovery per second from Leech
    Y
    Torment DaemonY
    Torment Daemon100% increased Cast SpeedY
    Redblade Warmonger20% Chance to Block Attack Damage
    You take 10% of Damage from Blocked Hits
    Y
    Kalria, The Fallen15000% increased Rarity of Items Dropped
    Monsters grant 100% increased Experience
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Vessider, The Unrivaled15000% increased Rarity of Items Dropped
    Monsters grant 100% increased Experience
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Tempest DaemonY
    Talisman DaemonY
    Pallias15000% increased Rarity of Items Dropped
    Monsters grant 100% increased Experience
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Alira Darktongue6000% increased Rarity of Items Dropped
    Monsters grant 250% increased Experience
    20% Chance to Block Spell Damage
    You take 10% of Damage from Blocked Hits
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Diabolic WhispererY
    Ephrexis, Blight Stridermonster raises undead text [1]
    Resilient to Lightning Towers
    Avoids Frozen
    Avoids Chilled
    Avoids Ignited
    Unaffected by Shock
    % increased Rarity of Items Dropped
    Monsters grant 100% increased Experience
    Cannot be Knocked Back
    Y

    Community Wiki

    Edit

    Desecrate

    Desecrate is a spell that summons corpses and a patch of desecrated ground, which deals chaos damage to all enemies in the area.

    Skill functions and interactions

    • Note that the levels stated beneath are maximum levels of the corpses created by Desecrate. The real level of the spawned corpses is still capped by the zone level.

    • Desecrate's chaos damage over time is not increased by bonuses to spell damage. It is affected by bonuses to chaos damage, damage over time, and area damage. When linked to the Trap Support gem it is affected by trap-related modifiers, and linked to a Spell Totem Support gem it is affected by totem-related modifiers.

    • Raise Spectre: Desecrate may also spawn corpses which can be raised as spectres the player can bring into a zone. Desecrate also has a corpse spawn table based on the monsters found in the area. In areas without monsters, a specific table is used.

    • Spell Cascade Support: causes Desecrate to spawn the maximum of 10 corpses at one cast. Because this skill is mainly used to create corpses, the penalties of Spell Cascade like reduced AoE or reduced damage are irrelevant.

    • When Triggered by Cast when Damage Taken Support alongside an Offering, corpses will not be consumed on the first trigger, as corpses must exist at the time of corpse consuming skills triggering to function.

    • Totems share a pool of 10 corpses with each other, and most likely the player.

    • On a PC, you can press and hold the "A" key to see the type of corpse when you hover your mouse over it.

    • Having spectres with high base life will increase the chance of getting high life corpses. These corpses provide more damage for skills like Detonate Dead. These high life corpses will also make enemies who use detonate dead do more damage to the character.

    Alternative quality

    Phantasmal Desecrate has a chance (1% per 1% quality) to spawn a corpse of a Forgotten Corpse, such as Flickershade, which is the only way to obtain them for Raise Spectre. As of 3.13, it no longer spawns Primal Crushclaw.

    Version history

    VersionChanges
    3.17.0
  • Raise Spectre's most recent monster types are now saved to your character and may be Desecrated. The size of this list is capped by your Spectre limit.
  • Desecrate and Corpse Walk now have a static 15% chance to spawn a Spectre Corpse, rather than a 2x relative weighting compared to all other possible corpse types.
  • Lower the life of Spectre versions of monsters that have very high life totals. Their life is being brought down to match Kitava's Herald monsters. This will affect their corpse when created with Desecrate.
  • (Undocumented in patch note) Phantasmal Desecrate can now produce corpses of Scourge monsters.
  • 3.16.2
  • Reverted an unintended change where corpses of Spectre monsters were made to be just as likely as other corpses from Desecrate and other corpse generating skills. Spectre-based corpses are once again twice as likely as corpses from the area.https://www.pathofexile.com/forum/view-thread/3218097
  • 3.13.0
  • Phantasmal Desecrate now has a chance to produce a different special monster corpse based on its quality.
  • Phantasmal Desecrate now has 1% chance to spawn a forgotten corpse per 1% gem quality (from 0.1% per 1% gem quality).
  • 3.12.0
  • Now has alternative quality
  • 3.8.0
  • Now has a corpse limit of 10 (from 15)
  • Now has a cast time of 0.6 seconds (from 0.8)
  • Now has a base duration of 4 seconds (from 5).
  • No longer has a cooldown.
  • 3.6.0
  • Mana Cost at gem level 1 is now 11 (was 8).
  • Mana Cost at gem level 20 is now 26 (was 20).
  • 3.5.0
  • Added physics interactions.
  • 3.1.0
  • Now creates 5 corpses (up from 3). The cooldown has been reduced to 3 seconds per stack (down from 5), and the cast time has been reduced to 0.8 seconds (down from 1). Desecrate's maximum corpse level now grows more steadily as the skill gem levels up. It can now create higher level corpses at most levels, except level 19 of the gem, in which the maximum corpse level has been lowered from 100 to 81.
  • 3.0.2b
  • Desecrate now chooses corpses from the monsters in the current area and any Spectres that existed in the instance.
  • 3.0.2
  • Desecrate can now only create monsters that are in the instance it is used in. In areas where no monsters have spawned, a specific desecrate table is used. This fixes a longstanding bug with the desecration list that had further problems introduced due to persistent spectres.
  • 1.1.0
  • The maximum level of a created corpse has been changed to being higher than the required level of the skill.
    This scales up to a monster level cap of 100 by level 20 of the gem.
  • Desecrate also now enforces a limit of 15 corpses at a time.
  • 1.0.6b
  • Fixed a bug where corpses created by Desecrate weren't limited by the level requirement of the gem.
  • 1.0.6
  • Desecrate has been added to the game.

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