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Detonate Dead
Level: (1—20)
Cost: (5—20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 160%
Radius: 22
Requires Level (4—70), (0—98) Dex, (0—68) Int
Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.
Deals (15—798) to (22—1197) Fire Damage
Explosion deals base Fire Damage equal to (6—7.9)% of the corpse's Maximum Life
Base radius is (2.2—2.6) metres

Additional Effects From Quality:
(0—15)% chance to detonate an additional corpse
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
LevelRequires LevelIntDexManaBase DamageDeals 15 to 22 Fire DamageBase radius is 2.2 metresExplosion deals base Fire Damage equal to 6% of the corpse's Maximum LifeExperience
14005100%, 100%, 100%15, 222.26841
26006100%, 100%, 100%21, 322.26.13,099
390176100%, 100%, 100%32, 422.26.27,433
41214217100%, 100%, 100%36, 532.26.322,895
51618268100%, 100%, 100%48, 722.36.449,725
62022319100%, 100%, 100%63, 942.36.595,714
724253710100%, 100%, 100%80, 1212.36.6169,595
828294211100%, 100%, 100%102, 1532.36.7283,759
932334711100%, 100%, 100%128, 1922.36.8453,996
1036375312100%, 100%, 100%159, 2382.46.9703,128
1140405813100%, 100%, 100%195, 2932.471,061,223
1244446314100%, 100%, 100%239, 3592.47.12,065,870
1348486915100%, 100%, 100%291, 4362.47.22,507,110
1452517416100%, 100%, 100%352, 5292.47.32,573,731
1555547816100%, 100%, 100%406, 6092.57.47,611,351
1658578217100%, 100%, 100%466, 6992.57.513,437,908
1761608618100%, 100%, 100%535, 8022.57.625,052,147
1864629018100%, 100%, 100%612, 9182.57.743,869,436
1967659419100%, 100%, 100%700, 10492.57.8242,081,178
2070689820100%, 100%, 100%798, 11972.67.9
217220100%, 100%, 100%871, 13062.68
227421100%, 100%, 100%950, 14242.68.1
237621100%, 100%, 100%1035, 15522.68.2
247821100%, 100%, 100%1127, 16912.68.3
258022100%, 100%, 100%1227, 18412.78.4
268222100%, 100%, 100%1335, 20032.78.5
278423100%, 100%, 100%1452, 21782.78.6
288623100%, 100%, 100%1579, 23682.78.7
298824100%, 100%, 100%1716, 25732.78.8
309024100%, 100%, 100%1863, 27952.88.9
319124100%, 100%, 100%1942, 29132.88.9
329225100%, 100%, 100%2023, 30352.89
339325100%, 100%, 100%2108, 31622.89
349425100%, 100%, 100%2196, 32942.89.1
359525100%, 100%, 100%2287, 34312.99.1
369625100%, 100%, 100%2382, 35732.99.2
379726100%, 100%, 100%2481, 37222.99.2
389826100%, 100%, 100%2584, 38752.99.3
399926100%, 100%, 100%2690, 40352.99.3
4010026100%, 100%, 100%2801, 420239.4
Attribute /10

Detonate Dead

NameShow Full Descriptions
CostiLvl 1: Normal: 1xCurrencyIdentificationScroll of Wisdom
IdDetonateDead
DropLevel 4
BaseType Detonate Dead
Class Skill Gems
TargetTypesCorpse,
TypeSpell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, DestroysCorpse, CanRapidFire, AreaSpell
ItemTypeMetadata/Items/Gems/SkillGemDetonateDead
ActiveSkillsCodedetonate_dead
Referencepoe.ninja, Community Wiki
Crucible Weapon /1
WeightDesc
1000 (T5)Trigger Level 20 Bodyswap when you Explode a Corpse with Detonate Dead
Version history /17
VersionChanges
3.28.0
  • Detonate Dead of Scavenging now has 70% less Damage with Ailments (previously 60%).
  • 3.26.0
  • Detonate Dead of Chain Reaction: Now deals 6 to 8 Fire Damage at gem level 1 (previously 9 to 13), scaling up to 287 to 431 at gem level 20 (previously 469 to 704). It now has 65% Effectiveness of Added Damage (previously 100%).
  • 3.24.0
  • Raise Zombie of Falling: Zombies created are no longer usable by Detonate Dead.
  • 3.23.0
    Detonate Dead:
    Vaal Detonate Dead:
    • Quality now causes Vaal Detonate Dead to have a 0-30% chance to detonate an additional corpse, instead of providing 0-20% increased Area Damage.
    3.19.0
  • Detonate Dead: Now has "Explosion deals base Fire Damage equal to 6% of the corpse's maximum Life" at gem level 1, up to 7.9% at gem level 20 (previously 6% at all gem levels).
  • Vaal Detonate Dead: Now has "Explosion deals base Fire Damage equal to 6% of the corpse's maximum Life" at gem level 1, up to 7.9% at gem level 20 (previously 9% at all gem levels).
  • 3.17.0
    The Mausoleum Map Boss' Detonate Dead is not very well-telegraphed, making an avoidable source of damage hard to identify.
    Detonate Dead builds can gain significantly more damage by diluting the pool of Desecratable monsters with high-life Spectres. Because of how Desecrate selected monsters, the fewer monsters occurring in the area, the more damage Detonate Dead dealt.
    Change Desecrate to have a fixed chance to spawn a Spectre corpse. This means Detonate Dead's damage should be more consistent based on which area in the game you are in. This also means there is no incentive to bring multiple different high-life spectre varieties, although you still benefit from bringing one high-life spectre into areas.
  • Fixed a bug where the damage from Vaal Detonate Dead's explosion was able to be reflected.
  • 3.14.0
  • Fixed a visual bug where the Alternate Quality description wasn't showing for the Anomalous Detonate Dead gem.
  • 3.11.0
    • Made improvements to Totem AI for skills that have some sort of prerequisite for use (such as blades for Blade Blast, or corpses for Detonate Dead).
    3.6.0
    Detonate Dead
    Vaal Detonate Dead
    3.5.0
  • Fixed a bug where Detonate Dead could fail to detonate a detonatable corpse if there were non-detonatable corpses around.
  • 3.3.0
    Vaal Detonate Dead
    • Monsters which use Detonate Dead and Vaal Detonate Dead have been updated to use a version similar to the one used by Alira and Tolman in maps.
    • Shivershell now telegraphs that he will use his Detonate Dead skill before he uses it.
    • All versions of Alira now have a shorter cast time for her Detonate Dead.
    • The cast time on Bameth, Shifting Darkness's Detonate Dead has been lowered.
    • 3.2.0
    • Maligaro and his Map equivalents, as well as Alira's map equivalents, now use a new version of Detonate Dead which explodes all corpses in an area after a delay.
    • Bameth, Shifting Darkness now better signals when he is using his Vaal Detonate Dead skill. This skill now radiates outwards for a set distance, rather than along all corpses connected to his target.
    • 3.1.0
    • Detonate Dead now deals spell damage based on the level of the skill gem, in addition to damage based on the corpse's maximum life. The base fire damage dealt by the spell part of the explosion has been significantly increased. The skill now gains additional area of effect radius as it levels, and its base critical chance has been increased from 5% to 6%. The cast time has been lowered to 0.6 seconds (from 0.8).
    • 2.4.0
    • Strongboxes that explode corpses now do so in a wave that emanates outwards from the Strongbox, rather than using Vaal Detonate Dead. This prevents some negative situations that would previously occur.
    • 2.2.0
    • The area of effect of Detonate Dead skills used by monsters has been reduced by 18%.
    • 2.1.0
    • Skills which detonate corpses (such as Detonate Dead, Abyssal Cry and Infernal Blow) have had their radius increased by 22%.
    • 2.0.0
    • Detonate Dead: Radius of the explosion increased by 12.5% (from 16 to 18). Damage caused by the detonation of corpses can no longer be reflected.
    • Detonate Dead
      Level: (1—20)
      Cost: (5—20) Mana
      Cast Time: 0.60 sec
      Critical Strike Chance: 6.00%
      Effectiveness of Added Damage: 160%
      Radius: 22
      Requires Level (4—70), (0—98) Dex, (0—68) Int
      Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.
      Deals (15—798) to (22—1197) Fire Damage
      Explosion deals base Fire Damage equal to (6—7.9)% of the corpse's Maximum Life
      Base radius is (2.2—2.6) metres
      is area damage [1]

      Additional Effects From Quality:
      (0—15)% chance to detonate an additional corpse
      Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
      Supported By /118
    • Active Type: Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, DestroysCorpse, CanRapidFire, AreaSpell
    • AddedFireDamage
      Added Fire Damage Support
      Supports any skill that hits enemies.
      ReducedManaCost
      Inspiration Support
      Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.
      Knockback
      Knockback Support
      Supports any skill that hits enemies.
      LifeLeech
      Life Leech Support
      Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
      Stun
      Stun Support
      Supports any skill that hits enemies, making it easier to stun enemies with those skills.
      ColdtoFire
      Cold to Fire Support
      Supports any skill that hits enemies.
      IronWill
      Iron Will Support
      Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
      Totem
      Spell Totem Support
      Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
      FirePenetration
      Fire Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
      IncreasedBurnDuration
      Burning Damage Support
      Supports any skill that hits enemies, or can deal burning damage directly.
      CastOnMeleeKill
      Cast on Melee Kill Support
      Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      Empower
      Empower Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
      CastOnDmgTaken
      Cast when Damage Taken Support
      Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      Brutality
      Brutality Support
      Supports any skill that deals damage.
      AddedFireDamagePlus
      Awakened Added Fire Damage Support
      Supports any skill that hits enemies.
      BrutalityPlus
      Awakened Brutality Support
      Supports any skill that deals damage.
      IncreasedBurnDurationPlus
      Awakened Burning Damage Support
      Supports any skill that hits enemies, or can deal burning damage directly.
      FirePenetrationPlus
      Awakened Fire Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
      EmpowerPlus
      Awakened Empower Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
      Fragility
      Cruelty Support
      Supports any skill that hits enemies. Minions cannot gain Cruelty.
      LifeTap
      Lifetap Support
      Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
      ObliterationSupport
      Annihilation Support
      Supports any skill that hits enemies.
      TransfusionSupport
      Transfusion Support
      Supports non-blessing spells.
      AddedColdDamage
      Added Cold Damage Support
      Supports any skill that hits enemies.
      Trap
      Trap Support
      Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
      CullingStrike
      Culling Strike Support
      Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
      ChancetoFlee
      Chance to Flee Support
      Supports any skill that hits enemies.
      Blind
      Blind Support
      Supports any skill that hits enemies.
      ColdPenetration
      Cold Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
      CastOnCrit
      Cast On Critical Strike Support
      Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      CastOnDeath
      Cast on Death Support
      Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      enhance
      Enhance Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
      BreakBlock
      Block Chance Reduction Support
      Supports any skill that hits enemies.
      FrenzyChargeOnShatter
      Ice Bite Support
      Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
      DamageAgainstChilled
      Hypothermia Support
      Supports any skill that deals damage.
      Poison
      Critical Strike Affliction Support
      Supports any skill that hits enemies.
      VoidManipulation
      Void Manipulation Support
      Supports any skill that deals damage.
      SupportRapidDecayGem
      Swift Affliction Support
      Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
      LesserPoison
      Chance to Poison Support
      Supports any skill that hits enemies.
      DeadlyAilments
      Deadly Ailments Support
      Supports any skill that hits enemies.
      VileToxins
      Vile Toxins Support
      Supports any skill that hits enemies.
      AddedColdDamagePlus
      Awakened Added Cold Damage Support
      Supports any skill that hits enemies.
      CastOnCritPlus
      Awakened Cast On Critical Strike Support
      Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      ColdPenetrationPlus
      Awakened Cold Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
      DeadlyAilmentsPlus
      Awakened Deadly Ailments Support
      Supports any skill that hits enemies.
      SupportRapidDecayPlus
      Awakened Swift Affliction Support
      Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
      VoidManipulationPlus
      Awakened Void Manipulation Support
      Supports any skill that deals damage.
      enhanceplus
      Awakened Enhance Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
      Sadism
      Sadism Support
      Supports any skill that hits enemies.
      CastonWardBreak
      Cast on Ward Break Support
      Each supported spell skill will be triggered when your Ward breaks. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      Machinations
      Machinations Support
      Supports skills that hit enemies. Cannot modify the skills of minions.
      CullingStrike
      Cull the Weak Support
      Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
      LethalDoseSupport
      Lethal Dose Support
      Supports any skill that hits enemies.
      UnholyTrinitySupport
      Unholy Trinity Support
      Supports skills that hit enemies, causing them to gain bonuses while you have unholy resonance of lightning, physical and chaos, and to grant unholy resonance of damage types other than the highest one in a hit. There is a maximum of 50 unholy resonance for each damage type. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
      IncreasedAOE
      Increased Area of Effect Support
      Supports any skill with an area of effect.
      AddedLightningDamage
      Added Lightning Damage Support
      Supports any skill that hits enemies.
      IncreasedCriticalStrikes
      Increased Critical Strikes Support
      Supports any skill that hits enemies.
      IncreasedCriticalDamage
      Increased Critical Damage Support
      Supports any skill that hits enemies.
      AddedChaosDamage
      Added Chaos Damage Support
      Supports any skill that hits enemies.
      IncreasedQuality
      Item Rarity Support
      Supports any skill that can kill enemies.
      FasterCast
      Faster Casting Support
      Supports non-instant spell skills.
      ConcentratedAOE
      Concentrated Effect Support
      Supports any skill with an area of effect, regardless of whether that skill deals damage.
      ChancetoIgnite
      Combustion Support
      Supports any skill that hits enemies.
      ElementalProliferation
      Elemental Proliferation Support
      Supports any skill that hits enemies, or could otherwise apply elemental ailments.
      RemoteMine
      Blastchain Mine Support
      Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
      LightningPenetration
      Lightning Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
      ElementalPenetration
      Elemental Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
      Echo
      Spell Echo Support
      Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
      PowerCharges
      Power Charge On Critical Support
      Supports any skill that hits enemies.
      CurseOnHit
      Hextouch Support
      Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
      CastOnStun
      Cast when Stunned Support
      Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      Enlighten
      Enlighten Support
      Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
      PhysicalToLightning
      Physical to Lightning Support
      Supports any skill that hits enemies.
      OnslaughtOnSlayingShocked
      Innervate Support
      Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
      ControlledDestructionGem
      Controlled Destruction Support
      Supports attack skills, or spell skills that deal damage.
      ElementalFocus
      Elemental Focus Support
      Supports any skill that hits or burns enemies, or inflicts elemental ailments.
      CastWhileChanneling
      Cast while Channelling Support
      Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
      IgniteProliferation
      Ignite Proliferation Support
      Supports any skill that hits enemies.
      Decay
      Decay Support
      Supports any skill that hits enemies.
      Efficacy
      Efficacy Support
      Supports any skill that deals damage or has a duration.
      Immolate
      Immolate Support
      Supports any skill that hits enemies.
      UnboundAilments
      Unbound Ailments Support
      Supports any skill that hits enemies or inflicts ailments
      ArcaneSurge
      Arcane Surge Support
      Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
      SpellCascade
      Spell Cascade Support
      Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.
      SummonPhantasm
      Summon Phantasm Support
      Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
      BoneChillSupport
      Bonechill Support
      Supports any skill that can chill enemies or create chilling areas.
      EnergyShieldLeechsupport
      Energy Leech Support
      Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
      SpellFocusSupport
      Intensify Support
      Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.
      UnleashSupport
      Unleash Support
      Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
      AltRemoteMineSupportGem
      High-Impact Mine Support
      Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
      AddedChaosDamagePlus
      Awakened Added Chaos Damage Support
      Supports any skill that hits enemies.
      AddedLightningDamagePlus
      Awakened Added Lightning Damage Support
      Supports any skill that hits enemies.
      CastWhileChannelingPlus
      Awakened Cast While Channelling Support
      Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
      ControlledDestructionPlus
      Awakened Controlled Destruction Support
      Supports attack skills, or spell skills that deal damage.
      CurseOnHitPlus
      Awakened Hextouch Support
      Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
      ElementalFocusPlus
      Awakened Elemental Focus Support
      Supports any skill that hits or burns enemies, or inflicts elemental ailments.
      IncreasedAOEPlus
      Awakened Increased Area of Effect Support
      Supports any skill with an area of effect.
      LightningPenetrationPlus
      Awakened Lightning Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
      SpellCascadePlus
      Awakened Spell Cascade Support
      Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.
      EchoPlus
      Awakened Spell Echo Support
      Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
      UnboundAilmentPlus
      Awakened Unbound Ailments Support
      Supports any skill that hits enemies or inflicts ailments
      UnleashPlus
      Awakened Unleash Support
      Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
      Enlightenplus
      Awakened Enlighten Support
      Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
      ManaweaveSupportGem
      Archmage Support
      Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
      TrinitySupportGem
      Trinity Support
      Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
      PureShockSupportGem
      Overcharge Support
      Supports any skill that hits enemies.
      SpellBlade
      Spellblade Support
      Supports spells that hit enemies. Cannot modify the skills of minions.
      Devour
      Devour Support
      Supports any skill that hits enemies.
      Sacrifice
      Sacrifice Support
      Supports spell skills that hit enemies and have no reservation. Cannot support brand skills, orb skills, channelling skills, arcane skills, Vaal skills or skills used by traps or mines. Cannot modify the skills of minions.
      SpellCascade
      Greater Spell Cascade Support
      Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.
      InverttheRules
      Invert the Rules Support
      Supports any skill that hits enemies.
      Echo
      Greater Spell Echo Support
      Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, brand skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
      FrostmageSupport
      Frostmage Support
      Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
      Devour
      Greater Devour Support
      Supports any skill that hits enemies.
      UnleashSupport
      Greater Unleash Support
      Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
      MinionPactSuppor
      Minion Pact Support
      Supports spell skills that hit enemies and have no reservation. Cannot support brand skills, orb skills, channelling skills, arcane skills, Vaal skills or skills used by traps or mines. Cannot modify the skills of minions.
      LivingLightningSupportGem
      Living Lightning Support
      Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
      Eclipse
      Eclipse Support
      Supports any skill gem. Cannot support skills that don't come from gems.
      Microtransactions /1
      VoidDetonateDeadEffect
      Void Detonate Dead Effect
      Your Detonate Dead becomes a Void Effect.

      Community Wiki

      Edit

      Detonate Dead


      For the Vaal-themed counterpart, see Vaal Detonate Dead.

      Detonate Dead is a spell that explodes a corpse, dealing secondary damage as fire in an area around it.

      Skill functions and interactions

      Detonate Dead deals damage in two hits that get calculated separately, the fixed fire damage component and the corpse maximum life % component.

      • Secondary damage: Detonate Dead's explosion deals secondary damage, hence it cannot be affected by stats affecting spell damage, including ones such as x% increased Critical Strike Chance for Spells. However the corpse explosion component of the spell will receive bonuses from elemental, area, and fire related stats.

      • Partying: While in a party, the explosion ignores the increased life added for each player beyond the first and treats the monster's life as if the player was solo.

      • Damage reflection: The damage from the Detonate Dead explosion cannot be reflected.

      Version history

      VersionChanges
      3.19.0
    • Now has "Explosion deals base Fire Damage equal to 6% of the corpse's maximum Life" at gem level 1, up to 7.9% at gem level 20 (previously 6% at all gem levels).
    • 3.6.0
    • Mana Cost at gem level 1 is now 5 (was 7).
    • Mana Cost at gem level 20 is now 20 (was 30).
    • Now deals 15 to 22 Fire damage at gem level 1 (from 10 to 14) and 798 to 1197 Fire damage at gem level 20 (from 823 to 1235).
    • Now has an added damage effectiveness of 160% (from 100%).
    • 3.1.0
    • Detonate Dead now deals spell damage based on the level of the skill gem, in addition to damage based on the corpse's maximum life. The base fire damage dealt by the spell part of the explosion has been significantly increased. The skill now gains additional area of effect radius as it levels, and its base critical chance has been increased from 5% to 6%. The cast time has been lowered to 0.6 seconds (from 0.8).
    • 2.1.0
    • Radius increased by 22%.
    • 2.0.2
    • Increased Detonate Dead damage by 10% at all levels.
    • 2.0.0
    • Radius of the explosion increased by 12.5% (from 16 to 18).
    • Damage caused by the detonation of corpses can no longer be reflected.
    • 1.2.1
    • We have corrected the cast time to 800ms, as originally stated in the 1.2.0 patch notes.
    • 1.2.0
    • This now deals entirely fire damage. It deals 8% of corpse life as well as flat damage. The damage increase per level has been significantly increased. The base cast time has been decreased from 850ms to 800ms. Quality on this skill now offers substantially less cast speed, from 60% cast speed at 20 quality to 20% cast speed at 20 quality.
    • 1.1.1b
    • Fixed a bug that caused the damage dealt by Detonate Dead to be delayed.
    • 1.0.0
    • Mana cost reduced.
    • 0.10.2
    • The mana cost of Detonate Dead has been reduced at early levels so that it's around 40% cheaper.
      It ramps up to the same mana cost as before for high levels.
    • 0.9.7
    • Slightly increased the radius of Detonate Dead's explosion.
    • 0.9.6b
    • Improved the effects for Detonate Dead.
    • 0.9.5g
    • Reduced the critical strike chance on Detonate Dead.
    • 0.9.3g
    • Changed Detonate Dead to not have the damage scaled by mods that affect Spell Damage.
    • 0.9.1
    • Fixed a crash involving Detonate Dead.
    • 0.7.1
    • Changed Detonate Dead to be 20% monster health in fire damage and then the rest is physical
    • 0.6.13
    • Detonate Dead skill gem should now drop
    • 0.6.11
    • Added skills: Raise Zombie, Detonate Dead, Cold Snap

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