Vaal Detonate Dead
Spell, AoE, Vaal, Fire
Level: 1–20
Souls Per Use: 30
Can Store 1 Use
Soul Gain Prevention: 8 sec
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 200%
AoE Radius: 24
Requires Level 4
Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected. This will continue to target other corpses in the area, with an increasing delay between each one, until it runs out of corpses or has destroyed 22 corpses.
Deals (23–1395) to (33–2092) Fire Damage
Explosion deals base Fire Damage equal to (6–7.9)% of the corpse's Maximum Life
+(0–4) to radius

Corrupted

Additional Effects From Quality:
(0–20)% increased Area Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /4

Unusual Gems /4

TypeStatsWeight
Superior (0–10)% increased Cast Speed50
Anomalous (0–60)% of Fire Damage Converted to Chaos Damage10
Divergent Explosion deals (0–80)% increased Damage if the Corpse is Ignited20
Superior (0–20)% increased Area Damage50
Level Effect /40

Level Effect /40

Implicit
:
LevelRequires LevelDexterityIntelligenceDeals 23 to 33 Fire Damage# to radiusExplosion deals base Fire Damage equal to 6% of the corpse's Maximum LifeExperience
1410723, 3306841
2613932, 4906.13,099
39171248, 6406.27,433
412211455, 8206.322,895
516261874, 11116.449,725
620312298, 14716.595,714
7243725127, 19016.6169,595
8284229162, 24316.7283,759
9324733205, 30816.8453,996
10365336257, 38526.9703,128
11405840319, 479271,061,223
12446344394, 59127.12,065,870
13486848484, 72627.22,507,110
14527451592, 88827.32,573,731
15557854686, 102937.47,611,351
16588257793, 119037.513,437,908
17618660916, 137437.625,052,147
186490621056, 158337.743,869,436
196794651214, 182237.8242,081,178
207098681395, 209247.9
21721529, 229348
22741675, 251248.1
23761833, 275048.2
24782006, 300848.3
25802193, 329058.4
26822397, 359558.5
27842619, 392858.6
28862859, 428958.7
29883121, 468158.8
30903405, 510868.9
31913556, 533468.9
32923713, 557069
33933877, 581669
34944048, 607269.1
35954226, 633969.1
36964412, 661769.2
37974605, 690769.2
38984806, 720969.3
39995015, 752369.3
401005234, 785079.4

Vaal Detonate Dead

Referencepoe.ninja, Community Wiki
DropLevel 4
BaseType Vaal Detonate Dead
Class Active Skill Gems
TargetTypesGround
TypeSpell, Damage, Area, Trappable, Totemable, Mineable, Vaal, Fire, AreaSpell
MetadataMetadata/Items/Gems/SkillGemVaalDetonateDead
Detonate Dead
Level: 1–40
Cost: 5–26 Mana
Requires Level 4
Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.
Deals (15–2801) to (22–4202) Fire Damage
Explosion deals base Fire Damage equal to (6–9.4)% of the corpse's Maximum Life
+(0–8) to radius
is area damage [1]


Additional Effects From Quality:
(0–10)% increased Cast Speed
Level Effect /40

Level Effect /40

LevelRequires LevelCostDeals 15 to 22 Fire Damage# to radiusExplosion deals base Fire Damage equal to 6% of the corpse's Maximum LifeExperience
14515, 2206
26621, 3206.1
39632, 4206.2
412736, 5306.3
516848, 7216.4
620963, 9416.5
7241080, 12116.6
82811102, 15316.7
93211128, 19216.8
103612159, 23826.9
114013195, 29327
124414239, 35927.1
134815291, 43627.2
145216352, 52927.3
155516406, 60937.4
165817466, 69937.5
176118535, 80237.6
186418612, 91837.7
196719700, 104937.8
207020798, 119747.9
217220871, 130648
227421950, 142448.1
2376211035, 155248.2
2478211127, 169148.3
2580221227, 184158.4
2682221335, 200358.5
2784231452, 217858.6
2886231579, 236858.7
2988241716, 257358.8
3090241863, 279568.9
3191241942, 291368.9
3292252023, 303569
3393252108, 316269
3494252196, 329469.1
3595252287, 343179.1
3696252382, 357379.2
3797262481, 372279.2
3898262584, 387579.3
3999262690, 403579.3
40100262801, 420289.4

Detonate Dead

BaseType Detonate Dead
TargetTypesCorpse,
TypeSpell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, DestroysCorpse, CanRapidFire, AreaSpell
ActiveSkillsCodedetonate_dead
Vaal Detonate Dead Monster /1 ⍟

Vaal Detonate Dead Monster /1 ⍟

NameModifiersSpectre
DaemonY
Microtransactions /1 ⍟

Microtransactions /1 ⍟

IconName
Void Detonate Dead Effect
Your Detonate Dead becomes a Void Effect.
Supported By /75 ⍟

Supported By /75 ⍟

Support GemDescription
Added Fire Damage SupportSupports any skill that hits enemies.
Added Cold Damage SupportSupports any skill that hits enemies.
Increased Area of Effect SupportSupports any skill with an area of effect.
Added Lightning Damage SupportSupports any skill that hits enemies.
Increased Critical Strikes SupportSupports any skill that hits enemies.
Increased Critical Damage SupportSupports any skill that hits enemies.
Knockback SupportSupports any skill that hits enemies.
Life Leech SupportSupports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Added Chaos Damage SupportSupports any skill that hits enemies.
Stun SupportSupports any skill that hits enemies, making it easier to stun enemies with those skills.
Trap SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
Item Rarity SupportSupports any skill that can kill enemies.
Faster Casting SupportSupports non-instant spell skills.
Concentrated Effect SupportSupports any skill with an area of effect, regardless of whether that skill deals damage.
Cold to Fire SupportSupports any skill that hits enemies.
Combustion SupportSupports any skill that hits enemies.
Elemental Proliferation SupportSupports any skill that hits enemies, or could otherwise apply elemental ailments.
Culling Strike SupportSupports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Iron Will SupportSupports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
Spell Totem SupportSupports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
Blastchain Mine SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Chance to Flee SupportSupports any skill that hits enemies.
Blind SupportSupports any skill that hits enemies.
Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Power Charge On Critical SupportSupports any skill that hits enemies.
Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Block Chance Reduction SupportSupports any skill that hits enemies.
Physical to Lightning SupportSupports any skill that hits enemies.
Ice Bite SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia SupportSupports any skill that deals damage.
Innervate SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Critical Strike Affliction SupportSupports any skill that hits enemies.
Void Manipulation SupportSupports any skill that deals damage.
Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation SupportSupports any skill that hits enemies.
Chance to Poison SupportSupports any skill that hits enemies.
Deadly Ailments SupportSupports any skill that hits enemies.
Decay SupportSupports any skill that hits enemies.
Efficacy SupportSupports any skill that deals damage or has a duration.
Vile Toxins SupportSupports any skill that hits enemies.
Immolate SupportSupports any skill that hits enemies.
Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Brutality SupportSupports any skill that deals damage.
Onslaught SupportSupports any skill that hits enemies.
Arcane Surge SupportEach supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
Summon Phantasm SupportSupports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Bonechill SupportSupports any skill that can chill enemies or create chilling areas.
Energy Leech SupportSupports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
High-Impact Mine SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Awakened Added Fire Damage SupportSupports any skill that hits enemies.
Awakened Brutality SupportSupports any skill that deals damage.
Awakened Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Awakened Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Added Cold Damage SupportSupports any skill that hits enemies.
Awakened Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments SupportSupports any skill that hits enemies.
Awakened Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation SupportSupports any skill that deals damage.
Awakened Added Chaos Damage SupportSupports any skill that hits enemies.
Awakened Added Lightning Damage SupportSupports any skill that hits enemies.
Awakened Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Awakened Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect SupportSupports any skill with an area of effect.
Awakened Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Trinity SupportSupports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Cruelty SupportSupports any skill that hits enemies. Minions cannot gain Cruelty.
Overcharge SupportSupports any skill that hits enemies.

Community Wiki

Wiki Edit

Vaal Detonate Dead


For the non-Vaal counterpart, see DetonateDeadDetonate Dead.


Vaal Detonate Dead is a Vaal spell that explodes a corpse and all other nearby corpses in a chain reaction, dealing fire secondary damage.

Skill functions and interactions

Ascendancy interaction: This skill counts as consuming a corpse for the purpose of the Necromancer's Corpse Pact, Essence Glutton, and Plaguebringer ascendancy skills.


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.