Fleshrend, Grand Inquisitor
Spectre | N |
---|---|
Area | The Lunaris Temple Level 1 |
Tags | caster, has_wand, human, humanoid, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, summoner, very_slow_movement |
Life
300%
Energy Shield From Life
50%
Ailment Threshold
300%
Resistance
0 0 0 85
Damage
144%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 40
Attack Time
1.2 Second
Damage Spread
±20%
Experience
120%
Model Size
105%
Type
AxisExperimenterBoss
Metadata
AxisBossExperimenter
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
29
Life
1,296
Armour
1,016
Evasion
944
Energy Shield
216
Damage
63
Spell Damage
63
Accuracy
57
Attack Time
1.2
Experience
2,022
Ailment Threshold
1,296
Chill
4
Shock
4
Brittle
23
Scorch
4
Sap
11
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 51–76
Critical Strike Chance: 5%
Attack Time: 1.2 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ExperimenterBossRaiseZombie
Spell, Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion
Raise Zombie
Cast Time: 0.85 sec
Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.
25% increased Character Size
+10 to Maximum Raised Zombies
Minions have 90% more Maximum Life
Minions deal 30% more Damage
alternate minion [1]
+10 to Maximum Raised Zombies
Minions have 90% more Maximum Life
Minions deal 30% more Damage
alternate minion [1]
DesecrateFleshrendBoss
Spell, Area, Duration, Trappable, Totemable, Mineable, Triggerable, DamageOverTime, Multicastable, Chaos, Cascadable, AreaSpell
Desecrate
Cast Time: 1 sec
Cooldown Time: 10 sec
Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.
Deals 9.2 Base Chaos Damage per second
Base duration is 5 seconds
Spawns 5 corpses
Spawned corpses' level matches the area level, up to a maximum of Level 100
Maximum of 10 corpses allowed
active skill area of effect radius +% final [100]
is area damage [1]
Base duration is 5 seconds
Spawns 5 corpses
Spawned corpses' level matches the area level, up to a maximum of Level 100
Maximum of 10 corpses allowed
active skill area of effect radius +% final [100]
is area damage [1]
FleshOfferingFleshrendBoss
Spell, Buff, Duration, Triggerable, Minion, Trappable, Mineable, Totemable
Flesh Offering
Cast Time: 1 sec
Cooldown Time: 8 sec
Consumes a corpse, which temporarily empowers your minions with swiftness. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.
Base duration is 3 seconds
Additional 1 seconds Base Duration per extra corpse Consumed
Grants Minions 35% increased Attack Speed
Grants Minions 35% increased Cast Speed
Grants Minions 35% increased Movement Speed
Additional 1 seconds Base Duration per extra corpse Consumed
Grants Minions 35% increased Attack Speed
Grants Minions 35% increased Cast Speed
Grants Minions 35% increased Movement Speed
EmptyActionSpellMassRaiseZombie
Spell
Cast Time: 2.83 sec
Cooldown Time: 10 sec
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
ExperimenterBossMassRaiseZombie
Triggerable, Spell
Cast Time: 1 sec
Object Type
version 2 extends "Metadata/Monsters/Axis/Experimenter/Experimenter"
Object Type Codes
version 2 extends "Metadata/Monsters/Axis/Experimenter/Experimenter"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/AxisBossExperimenter"] = { name = "Fleshrend, Grand Inquisitor", life = 3, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 85, damage = 1.44, damageSpread = 0.2, attackTime = 1.2, attackRange = 40, accuracy = 1, weaponType1 = "Wand", skillList = { "MeleeAtAnimationSpeedUnique", "ExperimenterBossRaiseZombie", "DesecrateFleshrendBoss", "FleshOfferingFleshrendBoss", "EmptyActionSpellMassRaiseZombie", "ExperimenterBossMassRaiseZombie", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExperimenterBossRaiseZombie"] = { name = "Raise Zombie", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.", skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "minion_spell_skill_stat_descriptions", castTime = 0.85, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_number_of_zombies_allowed", "active_skill_minion_damage_+%_final", "active_skill_minion_life_+%_final", "base_actor_scale_+%", "alternate_minion", }, levels = { [1] = {10, 30, 90, 25, 1, levelRequirement = 29, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesecrateFleshrendBoss"] = { name = "Desecrate", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Multicastable] = true, [SkillType.Chaos] = true, [SkillType.Cascadable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "desecrate_number_of_corpses_to_create", "desecrate_corpse_level", "desecrate_maximum_number_of_corpses", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {1, 5000, 5, 100, 10, 100, levelRequirement = 29, statInterpolation = {3}, cost = { }, }, [2] = {1, 5000, 5, 100, 10, 100, levelRequirement = 51, statInterpolation = {3}, cost = { }, }, [3] = {1, 5000, 5, 100, 10, 100, levelRequirement = 64, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FleshOfferingFleshrendBoss"] = { name = "Flesh Offering", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Consumes a corpse, which temporarily empowers your minions with swiftness. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.Minion] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "offering_skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "attack_speed_+%_granted_from_skill", "base_movement_velocity_+%", "cast_speed_+%_granted_from_skill", "offering_skill_effect_duration_per_corpse", }, levels = { [1] = {3000, 35, 35, 35, 1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellMassRaiseZombie"] = { name = "EmptyActionSpellMassRaiseZombie", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.83, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExperimenterBossMassRaiseZombie"] = { name = "ExperimenterBossMassRaiseZombie", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [112]
Id | StanceBanditRun |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |