崇高審判者塑靈之主
Fleshrend, Grand Inquisitor
幽魂 | N |
---|---|
地區 | 月影神殿:第 1 層 |
標籤 | 法術, has_wand, human, humanoid, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, summoner, very_slow_movement |
生命
300%
生命轉為護盾
50%
異常狀態臨界值
300%
抗性
0 0 0 85
傷害
144%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 40
攻擊間隔
1.2 秒
傷害分佈
±20%
經驗值
120%
Model Size
105%
類型
AxisExperimenterBoss
Metadata
AxisBossExperimenter
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成(例: 求知慾 -70% 承受傷害)。
等級
29
生命
1,296
護甲
1,016
閃避
944
能量護盾
216
傷害
63
法術傷害
63
命中
57
攻擊間隔
1.2
經驗值
2,022
異常狀態臨界值
1,296
冰緩
4
感電
4
易碎
23
焦灼
4
殘喘
11
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 51–76
暴擊率: 5%
攻擊間隔: 1.2 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ExperimenterBossRaiseZombie
法術, 召喚物, 召喚物爆炸, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 可齊射, 創造召喚物
殭屍復甦
施放時間: 0.85 秒
從一個屍體中復甦一隻殭屍,它會跟隨你並使用近戰打擊攻擊敵人。
增加 25% 角色體型
殭屍復甦上限 +10
召喚物有 90% 更多最大生命
召喚物有 30% 更多傷害
alternate minion [1]
殭屍復甦上限 +10
召喚物有 90% 更多最大生命
召喚物有 30% 更多傷害
alternate minion [1]
DesecrateFleshrendBoss
法術, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 可觸發, DoT, 法術可重複, 混沌, 可秘能爆發, 範圍法術
褻瀆
施放時間: 1 秒
冷卻時間: 10 秒
腐化一塊地面,召喚屍體並對所有站在該地面上的敵人造成混沌傷害。屍體將會從當前區域的怪物和存在於此的幽魂中挑選。
每秒造成 9.2 基本混沌傷害
+5 秒基礎持續時間
產生 5 個屍體
產生至高等級 100 的屍體
最多允許 10 個屍體
active skill area of effect radius +% final [100]
is area damage [1]
+5 秒基礎持續時間
產生 5 個屍體
產生至高等級 100 的屍體
最多允許 10 個屍體
active skill area of effect radius +% final [100]
is area damage [1]
FleshOfferingFleshrendBoss
法術, 增益, 持續時間, 可觸發, 召喚物, 陷阱技能, 地雷技能, 圖騰技能
血肉奉獻
施放時間: 1 秒
冷卻時間: 8 秒
獻祭一具屍體,短暫的強化與加速你的召喚物。這個技能會持續獻祭附近的屍體,每具獻祭的屍體將會延長強化召喚物的時間。
+3 秒基礎持續時間
每具額外吞噬的屍體增加 1 秒基礎持續時間
召喚物增加 35% 攻擊速度
召喚物增加 35% 施放速度
召喚物增加 35% 移動速度
每具額外吞噬的屍體增加 1 秒基礎持續時間
召喚物增加 35% 攻擊速度
召喚物增加 35% 施放速度
召喚物增加 35% 移動速度
EmptyActionSpellMassRaiseZombie
法術
施放時間: 2.83 秒
冷卻時間: 10 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
ExperimenterBossMassRaiseZombie
可觸發, 法術
施放時間: 1 秒
Object Type
version 2 extends "Metadata/Monsters/Axis/Experimenter/Experimenter"
Object Type Codes
version 2 extends "Metadata/Monsters/Axis/Experimenter/Experimenter"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/AxisBossExperimenter"] = { name = "Fleshrend, Grand Inquisitor", life = 3, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 85, damage = 1.44, damageSpread = 0.2, attackTime = 1.2, attackRange = 40, accuracy = 1, weaponType1 = "Wand", skillList = { "MeleeAtAnimationSpeedUnique", "ExperimenterBossRaiseZombie", "DesecrateFleshrendBoss", "FleshOfferingFleshrendBoss", "EmptyActionSpellMassRaiseZombie", "ExperimenterBossMassRaiseZombie", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExperimenterBossRaiseZombie"] = { name = "Raise Zombie", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.", skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "minion_spell_skill_stat_descriptions", castTime = 0.85, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_number_of_zombies_allowed", "active_skill_minion_damage_+%_final", "active_skill_minion_life_+%_final", "base_actor_scale_+%", "alternate_minion", }, levels = { [1] = {10, 30, 90, 25, 1, levelRequirement = 29, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesecrateFleshrendBoss"] = { name = "Desecrate", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Multicastable] = true, [SkillType.Chaos] = true, [SkillType.Cascadable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "desecrate_number_of_corpses_to_create", "desecrate_corpse_level", "desecrate_maximum_number_of_corpses", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {1, 5000, 5, 100, 10, 100, levelRequirement = 29, statInterpolation = {3}, cost = { }, }, [2] = {1, 5000, 5, 100, 10, 100, levelRequirement = 51, statInterpolation = {3}, cost = { }, }, [3] = {1, 5000, 5, 100, 10, 100, levelRequirement = 64, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FleshOfferingFleshrendBoss"] = { name = "Flesh Offering", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Consumes a corpse, which temporarily empowers your minions with swiftness. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.Minion] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "offering_skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "attack_speed_+%_granted_from_skill", "base_movement_velocity_+%", "cast_speed_+%_granted_from_skill", "offering_skill_effect_duration_per_corpse", }, levels = { [1] = {3000, 35, 35, 35, 1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellMassRaiseZombie"] = { name = "EmptyActionSpellMassRaiseZombie", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.83, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExperimenterBossMassRaiseZombie"] = { name = "ExperimenterBossMassRaiseZombie", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [112]
Id | StanceBanditRun |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.