Шкуродер, Великий Инквизитор
Гуманоид
stance movement speed +% final [112]
Fleshrend, Grand Inquisitor
SpectreN
AreaХрам Лунарис — уровень 1
TagsЧародейский, has_wand, human, humanoid, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, summoner, very_slow_movement
Здоровье
300%
Energy Shield From Life
50%
Ailment Threshold
300%
Сопротивление
0 0 0 85
Damage
144%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 40
Attack Time
1.2 Second
Damage Spread
±20%
Опыт
120%
Model Size
105%
Type
AxisExperimenterBoss
Metadata
AxisBossExperimenter
Уровень
29
Здоровье
1,296
Броня
1,016
Уклонение
944
Энергетический щит
216
Damage
63
Урон от чар
63
Точность
57
Attack Time
1.2
Опыт
2,022
Ailment Threshold
1,296
Chill
4
Shock
4
Brittle
23
Scorch
4
Sap
11
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 51–76
Шанс критического удара: 5%
Attack Time: 1.2 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ExperimenterBossRaiseZombie
Spell, Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion
Поднятие зомби
Время применения: 0.85 сек.
Герой создаёт ходячего мертвеца из трупа. Мертвец будет следовать за героем и атаковать врагов в ближнем бою.
25% увеличение размера персонажа
+10 к максимуму поднятых зомби
Приспешники имеют на 90% больше максимума здоровья
Приспешники наносят на 30% больше урона
alternate minion [1]
DesecrateFleshrendBoss
Spell, Area, Duration, Trappable, Totemable, Mineable, Triggerable, DamageOverTime, Multicastable, Chaos, Cascadable, AreaSpell
Осквернение
Время применения: 1 сек.
Перезарядка: 10 сек.
Герой оскверняет землю, создавая трупы и нанося урон хаосом всем врагам в области действия умения. Если герой использует Сотворение призрака, умение с определенным шансом может создать призрачные трупы, соответствующие недавно сотворенным призракам. Призрачные трупы могуть быть использованы толь умениями приспешников.
Наносит 9.2 базового урона хаосом в секунду
Базовая длительность - 5 секунд(-ы)
Создает трупов: 5
Уровень созданных трупов равеь уровню области, вплоть до максимума в 100
Максимальное количество трупов: 10
active skill area of effect radius +% final [100]
is area damage [1]
FleshOfferingFleshrendBoss
Spell, Buff, Duration, Triggerable, Minion, Trappable, Mineable, Totemable
Подношение плоти
Время применения: 1 сек.
Перезарядка: 8 сек.
Герой поглощает труп, временно ускоряя своих приспешников. Умение поглощает и другие оказавшиеся рядом трупы, продлевая действие с каждым использованным трупом.
Базовая длительность - 3 секунд(-ы)
Дополнительно 1 секунд(-ы) базовой длительности за каждый дополнительный поглощенный труп
Повышает скорость атаки приспешников на 35%
Дарует приспешникам 35% повышение скорости сотворения чар
Повышает скорость передвижения приспешников на 35%
EmptyActionSpellMassRaiseZombie
Spell
Время применения: 2.83 сек.
Перезарядка: 10 сек.
skill cannot be knocked back [1]
skill cannot be stunned [1]
ExperimenterBossMassRaiseZombie
Triggerable, Spell
Время применения: 1 сек.

Object Type

version 2
extends "Metadata/Monsters/Axis/Experimenter/Experimenter"

Object Type Codes

version 2
extends "Metadata/Monsters/Axis/Experimenter/Experimenter"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/AxisBossExperimenter"] = {
    name = "Fleshrend, Grand Inquisitor",
    life = 3,
    energyShield = 0.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 85,
    damage = 1.44,
    damageSpread = 0.2,
    attackTime = 1.2,
    attackRange = 40,
    accuracy = 1,
    weaponType1 = "Wand",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "ExperimenterBossRaiseZombie",
        "DesecrateFleshrendBoss",
        "FleshOfferingFleshrendBoss",
        "EmptyActionSpellMassRaiseZombie",
        "ExperimenterBossMassRaiseZombie",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ExperimenterBossRaiseZombie"] = {
    name = "Raise Zombie",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Minion] = true,
        [SkillType.MinionsCanExplode] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.CreatesMinion] = true,
    },
    statDescriptionScope = "minion_spell_skill_stat_descriptions",
    castTime = 0.85,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_number_of_zombies_allowed",
        "active_skill_minion_damage_+%_final",
        "active_skill_minion_life_+%_final",
        "base_actor_scale_+%",
        "alternate_minion",
    },
    levels = {
        [1] = {10, 30, 90, 25, 1, levelRequirement = 29, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DesecrateFleshrendBoss"] = {
    name = "Desecrate",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Chaos] = true,
        [SkillType.Cascadable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "desecrate_number_of_corpses_to_create",
        "desecrate_corpse_level",
        "desecrate_maximum_number_of_corpses",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {1, 5000, 5, 100, 10, 100, levelRequirement = 29, statInterpolation = {3},  cost = { }, },
        [2] = {1, 5000, 5, 100, 10, 100, levelRequirement = 51, statInterpolation = {3},  cost = { }, },
        [3] = {1, 5000, 5, 100, 10, 100, levelRequirement = 64, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FleshOfferingFleshrendBoss"] = {
    name = "Flesh Offering",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Consumes a corpse, which temporarily empowers your minions with swiftness. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Minion] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Totemable] = true,
    },
    statDescriptionScope = "offering_skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "attack_speed_+%_granted_from_skill",
        "base_movement_velocity_+%",
        "cast_speed_+%_granted_from_skill",
        "offering_skill_effect_duration_per_corpse",
    },
    levels = {
        [1] = {3000, 35, 35, 35, 1000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellMassRaiseZombie"] = {
    name = "EmptyActionSpellMassRaiseZombie",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.83,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ExperimenterBossMassRaiseZombie"] = {
    name = "ExperimenterBossMassRaiseZombie",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
IdNothing
FamilyNothing
Domainsмонстр (3)
GenerationTypeУникальный (3)
Req. level1
stance movement speed +% final [112]
IdStanceBanditRun
FamilyStance
Domainsмонстр (3)
GenerationTypeУникальный (3)
Req. level1
Stats
  • stance movement speed +% final Min: 112 Max: 112 Global
  • Craft Tagsspeed
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