Ephrexis, Blight Strider
Demon
monster raises undead text [1]
Resilient to Lightning Towers
Avoids Frozen
Avoids Chilled
Avoids Ignited
Unaffected by Shock
Monsters grant 100% increased Experience
% increased Rarity of Items Dropped
Cannot be Knocked Back
Resilient to Lightning Towers
Avoids Frozen
Avoids Chilled
Avoids Ignited
Unaffected by Shock
Monsters grant 100% increased Experience
% increased Rarity of Items Dropped
Cannot be Knocked Back
Spectre | N |
---|---|
Tags | animal_claw_weapon, blight_boss, blight_monster, caster, demon, flesh_armour, insect_blood, is_unarmed, large_height, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, very_slow_movement |
Life
1400%
Energy Shield From Life
50%
Ailment Threshold
1400%
Resistance
40
40
40
25
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.56 Second
Damage Spread
±20%
Experience
200%
Model Size
130%
Type
BlightLightningNecromancerBoss
Metadata
BlightLightningNecromancerBoss_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
1,950,849
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
851
Spell Damage
1,270
Accuracy
0
Attack Time
1.0452
Experience
112,805
Ailment Threshold
1,229,035
Chill
3,886
Shock
3,886
Brittle
21,986
Scorch
3,886
Sap
10,737
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Time: 1.56 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BlightNecromancerBossSkeletonBall
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.17 sec
Cooldown Time: 13 sec
Deals 736.5 to 2210 Lightning Damage
Projectiles Pierce all Targets
base is projectile [1]
monster projectile variation [119]
number of projectiles override [1]
projectile uses contact position [1]
Projectiles Pierce all Targets
base is projectile [1]
monster projectile variation [119]
number of projectiles override [1]
projectile uses contact position [1]
GeometryTriggerBlightNecrobossDesecrate
Triggerable, Spell
Cast Time: 1.1 sec
Cooldown Time: 5 sec
BlightNecrobossSummonedSkeletons
Spell, Multicastable, Triggerable
Cast Time: 1 sec
alternate minion [411]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
BlightNecrobossDesecrateTriggered
Spell, Area, Duration, Trappable, Totemable, Mineable, Triggerable, DamageOverTime, Multicastable, Chaos, Cascadable, AreaSpell
Desecrate
Cast Time: 1 sec
Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.
Deals 286.4 Base Chaos Damage per second
Base duration is 3 seconds
Spawned corpses' level matches the area level, up to a maximum of Level 100
active skill area of effect radius +% final [50]
is area damage [1]
Base duration is 3 seconds
Spawned corpses' level matches the area level, up to a maximum of Level 100
active skill area of effect radius +% final [50]
is area damage [1]
GeometrySpellBlightNecroballImpact
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 1768 to 2651 Lightning Damage
is area damage [1]
is area damage [1]
BlightNecromancerBossMiniBall
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 203 to 609.1 Lightning Damage
base is projectile [1]
projectile uses contact position [1]
skill visual scale +% [-60]
base is projectile [1]
projectile uses contact position [1]
skill visual scale +% [-60]
GeometrySpellBlightNecroballImpactMini
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 589.2 to 883.8 Lightning Damage
active skill area of effect radius +% final [-60]
is area damage [1]
active skill area of effect radius +% final [-60]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Mind_Control_Epk/boss/necro_lightning.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Mind_Control_Epk/boss/necro_lightning.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Lightning/BlightLightningNecromancerBoss_"] = { name = "Ephrexis, Blight Strider", life = 14, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.56, attackRange = 12, accuracy = 1, skillList = { "Melee", "BlightNecromancerBossSkeletonBall", "BlightNecromancerBossMiniBall", "BlightNecrobossDesecrateTriggered", "BlightNecrobossSummonedSkeletons", "GeometrySpellBlightNecroballImpact", "GeometrySpellBlightNecroballImpactMini", "GeometryTriggerBlightNecrobossDesecrate", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightNecromancerBossSkeletonBall"] = { name = "BlightNecromancerBossSkeletonBall", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", }, levels = { [1] = {0.5, 1.5, 119, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightNecromancerBossMiniBall"] = { name = "BlightNecromancerBossMiniBall", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "skill_visual_scale_+%", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.5, 1.5, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightNecrobossDesecrateTriggered"] = { name = "Desecrate", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Multicastable] = true, [SkillType.Chaos] = true, [SkillType.Cascadable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "desecrate_corpse_level", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {1, 100, 50, 3000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightNecrobossSummonedSkeletons"] = { name = "BlightNecrobossSummonedSkeletons", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 411, -95, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometrySpellBlightNecroballImpact"] = { name = "GeometrySpellBlightNecroballImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometrySpellBlightNecroballImpactMini"] = { name = "GeometrySpellBlightNecroballImpactMini", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerBlightNecrobossDesecrate"] = { name = "GeometryTriggerBlightNecrobossDesecrate", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster raises undead text [1]
Id | MonsterRaisesUndeadText |
---|---|
Family | MonsterRaisesUndeadText |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Resilient to Lightning Towers
Id | BlightLightningType |
---|---|
Family | BlightMonsterType |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Avoids Frozen
Avoids Chilled
Avoids Ignited
Unaffected by Shock
Id | MonsterImmuneToShock |
---|---|
Family | AvoidStatusAilments |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental fire cold lightning ailment |
Monsters grant 100% increased Experience
% increased Rarity of Items Dropped
Id | MonsterBlightMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot be Knocked Back
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.