Voltaxic Burst
Level: 1–20
Cast Time: 0.50 sec
Critical Strike Chance: 6.50%
Effectiveness of Added Damage: 230%
Requires Level 12
Each cast of this spell waits for a short duration, releasing a burst of lightning and chaos spell damage in an area around you when that duration ends. Enemies killed by this damage, or shortly after, will explode. The explosions of the corpses are not affected by modifiers to spell damage, and cannot be reflected.
Deals (20–906) to (38–1683) Lightning Damage
Base duration is 2.5 seconds
40% of Lightning Damage Converted to Chaos Damage
Explosion deals base Lightning Damage equal to 6% of corpse's Maximum Life
+(0–3) to radius
1% more Damage with Hits and Ailments for each Cast of this Spell currently waiting

Additional Effects From Quality:
(0–10)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /3
TypeStatsWeight
Superior (0–10)% increased Area of Effect100
Anomalous (0–20)% increased Skill Effect Duration
(0–40)% increased Damage
50
Divergent Gain (0–5)% of Lightning Damage as Extra Chaos Damage50
Quest /2
Level Effect /40
Implicit
40% of Lightning Damage Converted to Chaos Damage
Explosion deals base Lightning Damage equal to 6% of corpse's Maximum Life
1% more Damage with Hits and Ailments for each Cast of this Spell currently waiting
Base duration is 2.5 seconds
(Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned)
LevelRequires LevelDexterityIntelligenceCostDeals 20 to 38 Lightning Damage# to radiusExperience
1121421620, 38015,249
2151725626, 49041,517
3192130736, 68081,983
4232435849, 910147,968
5272841966, 1220250,557
6313246986, 1600405,086
735365110113, 2091447,718
838385511137, 2541615,318
941415911165, 3071834,639
1044446312199, 37011,570,760
1147476712240, 44511,633,987
1250497113287, 53312,151,030
1353527513343, 63722,812,189
1456557914409, 75925,099,360
1559588314486, 90329,400,731
1662608715578, 1073215,273,366
1764629015647, 1202226,286,582
1866649216724, 1345262,890,590
1968669516810, 15053212,046,017
2070689816906, 16833
2172171012, 18803
2274171130, 20993
2376181261, 23423
2478181407, 26133
2580181568, 29124
2682191747, 32454
2784191946, 36144
2886192166, 40234
2988202410, 44764
3090202681, 49794
3191202827, 52505
3292202980, 55355
3393213142, 58365
3494213312, 61525
3595213491, 64845
3696213680, 68345
3797213878, 72025
3898224087, 75895
3999224306, 79975
40100224537, 84255

Voltaxic Burst

CostiLvl 1: Normal: 1xCurrencyUpgradeToMagicOrb of Transmutation
AcronymDuration, Projectile
DropLevel 12
BaseType Voltaxic Burst
Class Active Skill Gems
TargetTypesGround,
TypeSpell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Chaos, Lightning, CanRapidFire, AreaSpell, Nova, Duration
BuffIconVoidburstIcon
MetadataMetadata/Items/Gems/SkillGemVoltaxicBurst
Referencepoe.ninja, Community Wiki
Voltaxic Burst
Voltaxic Burst will deal damage in a nova when this expires.
voltaxic_burst_stack_count

voidburst_delayed_explosion

IsBuffDefinition1
BuffMergeModesID1
IsCharged0
IsInvisible0
IsRemovable0
IsSkillBuff0
BuffGroupsID-1
Codevoltaxic burst stack count
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied0
IsParty0
IsVirtual0
IsScalable1
StatSemanticsDiscrete
Labyrinth Enchantment helmet /6 ⍟
LevelNameModWeight
The Merciless LabyrinthEnchantment Voltaxic Burst Damage 125% increased Voltaxic Burst Damage100
The Eternal LabyrinthEnchantment Voltaxic Burst Damage 240% increased Voltaxic Burst Damage100
The Merciless LabyrinthEnchantment Voltaxic Burst Area Of Effect 116% increased Voltaxic Burst Area of Effect100
The Eternal LabyrinthEnchantment Voltaxic Burst Area Of Effect 224% increased Voltaxic Burst Area of Effect100
The Merciless LabyrinthEnchantment Voltaxic Burst Damage per 0.1s Duration 1Voltaxic Burst deals 2% increased Damage per 0.1 seconds of Duration100
The Eternal LabyrinthEnchantment Voltaxic Burst Damage per 0.1s Duration 2Voltaxic Burst deals 3% increased Damage per 0.1 seconds of Duration100
Supported By /86 ⍟
IconName
AddedFireDamageAdded Fire Damage Support
Supports any skill that hits enemies.
AddedColdDamageAdded Cold Damage Support
Supports any skill that hits enemies.
IncreasedAOEIncreased Area of Effect Support
Supports any skill with an area of effect.
AddedLightningDamageAdded Lightning Damage Support
Supports any skill that hits enemies.
IncreasedCriticalStrikesIncreased Critical Strikes Support
Supports any skill that hits enemies.
IncreasedCriticalDamageIncreased Critical Damage Support
Supports any skill that hits enemies.
KnockbackKnockback Support
Supports any skill that hits enemies.
LifeLeechLife Leech Support
Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
AddedChaosDamageAdded Chaos Damage Support
Supports any skill that hits enemies.
StunStun Support
Supports any skill that hits enemies, making it easier to stun enemies with those skills.
TrapTrap Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
IncreasedQualityItem Rarity Support
Supports any skill that can kill enemies.
FasterCastFaster Casting Support
Supports non-instant spell skills.
ConcentratedAOEConcentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
IncreasedDurationIncreased Duration Support
Supports any skill with a duration.
ColdtoFireCold to Fire Support
Supports any skill that hits enemies.
ChancetoIgniteCombustion Support
Supports any skill that hits enemies.
ElementalProliferationElemental Proliferation Support
Supports any skill that hits enemies, or could otherwise apply elemental ailments.
CullingStrikeCulling Strike Support
Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
IronWillIron Will Support
Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
TotemSpell Totem Support
Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
RemoteMineBlastchain Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
ChancetoFleeChance to Flee Support
Supports any skill that hits enemies.
BlindBlind Support
Supports any skill that hits enemies.
FirePenetrationFire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
ColdPenetrationCold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
LightningPenetrationLightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
ElementalPenetrationElemental Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
EchoSpell Echo Support
Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation.
PowerChargesPower Charge On Critical Support
Supports any skill that hits enemies.
IncreasedBurnDurationBurning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
CurseOnHitHextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
ReduceDurationLess Duration Support
Supports any skill that has a duration.
CastOnDeathCast on Death Support
Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
CastOnDmgTakenCast when Damage Taken Support
Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
CastOnStunCast when Stunned Support
Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
BreakBlockBlock Chance Reduction Support
Supports any skill that hits enemies.
PhysicalToLightningPhysical to Lightning Support
Supports any skill that hits enemies.
FrenzyChargeOnShatterIce Bite Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
DamageAgainstChilledHypothermia Support
Supports any skill that deals damage.
OnslaughtOnSlayingShockedInnervate Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
PoisonCritical Strike Affliction Support
Supports any skill that hits enemies.
VoidManipulationVoid Manipulation Support
Supports any skill that deals damage.
ControlledDestructionGemControlled Destruction Support
Supports attack skills, or spell skills that deal damage.
SupportRapidDecayGemSwift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
ElementalFocusElemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
IgniteProliferationIgnite Proliferation Support
Supports any skill that hits enemies.
LesserPoisonChance to Poison Support
Supports any skill that hits enemies.
DeadlyAilmentsDeadly Ailments Support
Supports any skill that hits enemies.
DecayDecay Support
Supports any skill that hits enemies.
EfficacyEfficacy Support
Supports any skill that deals damage or has a duration.
VileToxinsVile Toxins Support
Supports any skill that hits enemies.
ImmolateImmolate Support
Supports any skill that hits enemies.
UnboundAilmentsUnbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
BrutalityBrutality Support
Supports any skill that deals damage.
OnslaughtOnslaught Support
Supports any skill that hits enemies.
ArcaneSurgeArcane Surge Support
Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
SummonPhantasmSummon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
BoneChillSupportBonechill Support
Supports any skill that can chill enemies or create chilling areas.
EnergyShieldLeechsupportEnergy Leech Support
Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
SpellFocusSupportIntensify Support
Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.
UnleashSupportUnleash Support
Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
AltRemoteMineSupportGemHigh-Impact Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
AddedFireDamagePlusAwakened Added Fire Damage Support
Supports any skill that hits enemies.
BrutalityPlusAwakened Brutality Support
Supports any skill that deals damage.
IncreasedBurnDurationPlusAwakened Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
FirePenetrationPlusAwakened Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
AddedColdDamagePlusAwakened Added Cold Damage Support
Supports any skill that hits enemies.
ColdPenetrationPlusAwakened Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
DeadlyAilmentsPlusAwakened Deadly Ailments Support
Supports any skill that hits enemies.
SupportRapidDecayPlusAwakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
VoidManipulationPlusAwakened Void Manipulation Support
Supports any skill that deals damage.
AddedChaosDamagePlusAwakened Added Chaos Damage Support
Supports any skill that hits enemies.
AddedLightningDamagePlusAwakened Added Lightning Damage Support
Supports any skill that hits enemies.
ControlledDestructionPlusAwakened Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
CurseOnHitPlusAwakened Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
ElementalFocusPlusAwakened Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
IncreasedAOEPlusAwakened Increased Area of Effect Support
Supports any skill with an area of effect.
LightningPenetrationPlusAwakened Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
EchoPlusAwakened Spell Echo Support
Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation.
UnboundAilmentPlusAwakened Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
UnleashPlusAwakened Unleash Support
Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
ManaweaveSupportGemArchmage Support
Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
TrinitySupportGemTrinity Support
Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
FragilityCruelty Support
Supports any skill that hits enemies. Minions cannot gain Cruelty.
PureShockSupportGemOvercharge Support
Supports any skill that hits enemies.

Community Wiki

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Voltaxic Burst

Version history

VersionChanges
3.17.0
  • Voltaxic Burst now deals 20 to 38 Lightning Damage at gem level 1 (unchanged), up to 906 to 1683 at gem level 20 (previously 611 to 1134).
  • Now has 230% Effectiveness of Added Damage at all gem levels (previously 160%).
  • 3.16.0
  • Voltaxic Burst now has "1% more Damage with Hits and Ailments for each Cast of this Spell currently waiting" at all gem levels, and a base Critical Strike Chance of 6.5% (previously 5%).
  • 3.15.0
  • Voltaxic Burst has been added to the game.

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