Void Sphere
Level: 1–20
Cooldown Time: 10.00 sec
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 75%
Requires Level 34
Creates a Void Sphere which Hinders enemies in an area around it, with the debuff being stronger on enemies closer to the sphere. It also regularly releases pulses of area damage. The Void Sphere will consume the corpses of any enemies which die in its area. Can only have one Void Sphere at a time.
Deals (27–344) to (40–516) Physical Damage
Base duration is 5 seconds
Pulses every 0.4 seconds
40% of Physical Damage Converted to Chaos Damage
Enemies in range are Hindered, with up to (30–39)% reduced Movement Speed, based on distance from the Void Sphere
Base duration is 5 seconds
Pulses every 0.4 seconds
40% of Physical Damage Converted to Chaos Damage
Enemies in range are Hindered, with up to (30–39)% reduced Movement Speed, based on distance from the Void Sphere
Additional Effects From Quality:
(0–10)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.


Unusual Gems /4
Type | Stats | Weight |
---|---|---|
Superior | (0–10)% increased Area of Effect | 50 |
Anomalous | (0–40)% reduced Skill Effect Duration (0–40)% increased Cooldown Recovery Rate | 50 |
Divergent | (0–60)% of Physical Damage Converted to Cold Damage | 20 |
Phantasmal | Void Sphere has (0–10)% increased Pulse Frequency | 100 |
Quest /2
Act | Quest | NPC | Character |
---|---|---|---|
4 | Breaking the Seal | Quest Reward | Witch · Scion · Shadow · Templar |
4 | Breaking the Seal | Petarus and Vanja | Scion · Shadow · Templar · Witch |
Level Effect /40
Implicit |
---|
40% of Physical Damage Converted to Chaos Damage Pulses every 0.4 seconds Base duration is 5 seconds (Hinder reduces movement speed) |
Level | Requires Level | Intelligence | Cost | Deals 27 to 40 Physical Damage | Enemies in range are Hindered, with up to 30% reduced Movement Speed, based on distance from the Void Sphere | Experience |
---|---|---|---|---|---|---|
1 | 34 | 79 | 30 | 27, 40 | 30 | 252,595 |
2 | 36 | 83 | 32 | 31, 47 | 30 | 314,394 |
3 | 38 | 88 | 34 | 37, 55 | 31 | 388,734 |
4 | 40 | 92 | 36 | 42, 64 | 31 | 477,437 |
5 | 42 | 96 | 38 | 49, 74 | 32 | 583,786 |
6 | 44 | 100 | 40 | 57, 85 | 32 | 710,359 |
7 | 46 | 104 | 42 | 66, 99 | 33 | 1,355,511 |
8 | 48 | 109 | 44 | 76, 114 | 33 | 1,138,877 |
9 | 50 | 113 | 44 | 87, 131 | 34 | 1,368,233 |
10 | 52 | 117 | 46 | 101, 151 | 34 | 1,638,338 |
11 | 54 | 121 | 48 | 116, 174 | 35 | 1,956,648 |
12 | 56 | 125 | 48 | 133, 200 | 35 | 3,655,184 |
13 | 58 | 130 | 50 | 153, 229 | 36 | 3,017,327 |
14 | 60 | 134 | 50 | 175, 263 | 36 | 3,576,232 |
15 | 62 | 138 | 52 | 201, 301 | 37 | 9,164,731 |
16 | 64 | 142 | 52 | 230, 345 | 37 | 17,861,428 |
17 | 66 | 146 | 52 | 263, 395 | 38 | 46,032,386 |
18 | 68 | 151 | 52 | 301, 451 | 38 | 87,248,039 |
19 | 69 | 153 | 54 | 322, 483 | 39 | 157,972,052 |
20 | 70 | 155 | 54 | 344, 516 | 39 | |
21 | 72 | 56 | 393, 589 | 40 | ||
22 | 74 | 56 | 448, 672 | 40 | ||
23 | 76 | 58 | 511, 767 | 41 | ||
24 | 78 | 58 | 583, 874 | 41 | ||
25 | 80 | 60 | 664, 996 | 42 | ||
26 | 82 | 60 | 756, 1135 | 42 | ||
27 | 84 | 60 | 861, 1292 | 43 | ||
28 | 86 | 60 | 980, 1470 | 43 | ||
29 | 88 | 62 | 1114, 1671 | 44 | ||
30 | 90 | 62 | 1267, 1900 | 44 | ||
31 | 91 | 62 | 1351, 2026 | 44 | ||
32 | 92 | 63 | 1440, 2159 | 45 | ||
33 | 93 | 63 | 1534, 2302 | 45 | ||
34 | 94 | 63 | 1635, 2453 | 45 | ||
35 | 95 | 63 | 1743, 2614 | 45 | ||
36 | 96 | 64 | 1857, 2786 | 46 | ||
37 | 97 | 64 | 1979, 2968 | 46 | ||
38 | 98 | 64 | 2108, 3162 | 46 | ||
39 | 99 | 64 | 2246, 3369 | 46 | ||
40 | 100 | 64 | 2392, 3588 | 47 |
Void Sphere
Cost | iLvl 1: Normal: 1x![]() |
---|---|
Acronym | Hinder |
DropLevel | 34 |
BaseType | Void Sphere |
Class | Skill Gems |
TargetTypes | Ground, |
Type | Spell, Area, Trappable, Mineable, Triggerable, Duration, AreaSpell, Cooldown, Totemable, Physical, Damage, Chaos, Orb |
Metadata | Metadata/Items/Gems/SkillGemVoidSphere |
Reference | ![]() |
Microtransactions /2 ⍟
Icon | Name |
---|---|
![]() | Divine Void Sphere Effect Your Void Sphere becomes a Divine Effect. |
![]() | Vaal Orb Void Sphere Effect Your Void Sphere becomes a Vaal Orb effect. |
Labyrinth Enchantment helmet /6 ⍟
Level | Name | Mod | Weight |
---|---|---|---|
The Merciless Labyrinth | Enchantment Void Sphere Cooldown 1 | Void Sphere has 20% increased Cooldown Recovery Rate | 100 |
The Eternal Labyrinth | Enchantment Void Sphere Cooldown 2 | Void Sphere has 30% increased Cooldown Recovery Rate | 100 |
The Merciless Labyrinth | Enchantment Void Sphere Damage Taken 1 | Enemies in Void Sphere's range take up to 6% increased Damage, based on distance from the Void Sphere | 100 |
The Eternal Labyrinth | Enchantment Void Sphere Damage Taken 2 | Enemies in Void Sphere's range take up to 10% increased Damage, based on distance from the Void Sphere | 100 |
The Merciless Labyrinth | Enchantment Void Sphere Pulse Rate 1 | Void Sphere has 12% increased Pulse Frequency | 100 |
The Eternal Labyrinth | Enchantment Void Sphere Pulse Rate 2 | Void Sphere has 18% increased Pulse Frequency | 100 |
Supported By /84 ⍟
Icon | Name |
---|---|
![]() | Added Fire Damage Support Supports any skill that hits enemies. |
![]() | Added Cold Damage Support Supports any skill that hits enemies. |
![]() | Increased Area of Effect Support Supports any skill with an area of effect. |
![]() | Added Lightning Damage Support Supports any skill that hits enemies. |
![]() | Increased Critical Strikes Support Supports any skill that hits enemies. |
![]() | Increased Critical Damage Support Supports any skill that hits enemies. |
![]() | Knockback Support Supports any skill that hits enemies. |
![]() | Life Leech Support Supports any skill that hits enemies, causing those hits to leech life based on damage dealt. |
![]() | Added Chaos Damage Support Supports any skill that hits enemies. |
![]() | Stun Support Supports any skill that hits enemies, making it easier to stun enemies with those skills. |
![]() | Trap Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills. |
![]() | Item Rarity Support Supports any skill that can kill enemies. |
![]() | Faster Casting Support Supports non-instant spell skills. |
![]() | Concentrated Effect Support Supports any skill with an area of effect, regardless of whether that skill deals damage. |
![]() | Increased Duration Support Supports any skill with a duration. |
![]() | Cold to Fire Support Supports any skill that hits enemies. |
![]() | Combustion Support Supports any skill that hits enemies. |
![]() | Elemental Proliferation Support Supports any skill that hits enemies, or could otherwise apply elemental ailments. |
![]() | Culling Strike Support Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed. |
![]() | Iron Will Support Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage. |
![]() | Spell Totem Support Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you. |
![]() | Blastchain Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. |
![]() | Chance to Flee Support Supports any skill that hits enemies. |
![]() | Blind Support Supports any skill that hits enemies. |
![]() | Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
![]() | Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
![]() | Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
![]() | Elemental Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances. |
![]() | Power Charge On Critical Support Supports any skill that hits enemies. |
![]() | Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
![]() | Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. |
![]() | Less Duration Support Supports any skill that has a duration. |
![]() | Cast on Death Support Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. |
![]() | Cast when Damage Taken Support Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. |
![]() | Cast when Stunned Support Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. |
![]() | Block Chance Reduction Support Supports any skill that hits enemies. |
![]() | Physical to Lightning Support Supports any skill that hits enemies. |
![]() | Ice Bite Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. |
![]() | Hypothermia Support Supports any skill that deals damage. |
![]() | Innervate Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. |
![]() | Critical Strike Affliction Support Supports any skill that hits enemies. |
![]() | Void Manipulation Support Supports any skill that deals damage. |
![]() | Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
![]() | Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
![]() | Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
![]() | Ignite Proliferation Support Supports any skill that hits enemies. |
![]() | Chance to Poison Support Supports any skill that hits enemies. |
![]() | Deadly Ailments Support Supports any skill that hits enemies. |
![]() | Decay Support Supports any skill that hits enemies. |
![]() | Efficacy Support Supports any skill that deals damage or has a duration. |
![]() | Vile Toxins Support Supports any skill that hits enemies. |
![]() | Immolate Support Supports any skill that hits enemies. |
![]() | Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
![]() | Brutality Support Supports any skill that deals damage. |
![]() | Arcane Surge Support Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation. |
![]() | Summon Phantasm Support Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. |
![]() | Bonechill Support Supports any skill that can chill enemies or create chilling areas. |
![]() | Energy Leech Support Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt. |
![]() | Intensify Support Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines. |
![]() | High-Impact Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. |
![]() | Awakened Added Fire Damage Support Supports any skill that hits enemies. |
![]() | Awakened Brutality Support Supports any skill that deals damage. |
![]() | Awakened Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
![]() | Awakened Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
![]() | Awakened Added Cold Damage Support Supports any skill that hits enemies. |
![]() | Awakened Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
![]() | Awakened Deadly Ailments Support Supports any skill that hits enemies. |
![]() | Awakened Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
![]() | Awakened Void Manipulation Support Supports any skill that deals damage. |
![]() | Awakened Added Chaos Damage Support Supports any skill that hits enemies. |
![]() | Awakened Added Lightning Damage Support Supports any skill that hits enemies. |
![]() | Awakened Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
![]() | Awakened Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. |
![]() | Awakened Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
![]() | Awakened Increased Area of Effect Support Supports any skill with an area of effect. |
![]() | Awakened Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
![]() | Awakened Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
![]() | Archmage Support Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions. |
![]() | Second Wind Support Supports skills with cooldowns. Cannot support triggered skills. |
![]() | Cruelty Support Supports any skill that hits enemies. Minions cannot gain Cruelty. |
![]() | Overcharge Support Supports any skill that hits enemies. |
![]() | Spellblade Support Supports spells that hit enemies. Cannot modify the skills of minions. |
![]() | Devour Support Supports any skill that hits enemies. |
![]() | Sadism Support Supports any skill that hits enemies. |
Void Sphere
monster no drops or experience [1]
Spectre | N |
---|---|
Tags | construct, ghost_armour, is_unarmed, melee, physical_affinity, small_height, uses_suicide_explode, very_slow_movement |
100%Life
100%Ailment Threshold




100%Damage
100%Accuracy
+5%Critical Strike Chance
+130%Critical Strike Multiplier
6 ~ 6Attack Distance
1.5 SecondAttack Time
±20%Damage Spread
100%Experience
80%Model Size
SummonedAnomalyType
SummonedAnomalyMetadata
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
35,295Life
16,265Armour
8,120Evasion
0Energy Shield
953Damage
953Spell Damage
538Accuracy
1.5Attack Time
13,250Experience
35,295Ailment Threshold
112Chill
112Shock
631Brittle
112Scorch
308Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 763–1144
Critical Strike Chance: 5%
Attack Time: 1.5 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

AnomalySuicideExplosion
Critical Strike Chance: 0%
Cast Time: 1 Secondis area damage [1] , , , ,
28,562Life
14,425Armour
7,608Evasion
0Energy Shield
850Damage
850Spell Damage
499Accuracy
1.5Attack Time
13,006Experience
28,562Ailment Threshold
90Chill
90Shock
511Brittle
90Scorch
250Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 680–1020
Critical Strike Chance: 5%
Attack Time: 1.5 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

AnomalySuicideExplosion
Critical Strike Chance: 0%
Cast Time: 1 Secondis area damage [1] , , , ,
18,238Life
11,328Armour
6,667Evasion
0Energy Shield
675Damage
675Spell Damage
428Accuracy
1.5Attack Time
12,377Experience
18,238Ailment Threshold
58Chill
58Shock
326Brittle
58Scorch
159Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 540–810
Critical Strike Chance: 5%
Attack Time: 1.5 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

AnomalySuicideExplosion
Critical Strike Chance: 0%
Cast Time: 1 Secondis area damage [1] , , , ,
10,852Life
8,348Armour
5,633Evasion
0Energy Shield
504Damage
504Spell Damage
352Accuracy
1.5Attack Time
11,388Experience
10,852Ailment Threshold
34Chill
34Shock
194Brittle
34Scorch
95Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 403–604
Critical Strike Chance: 5%
Attack Time: 1.5 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

AnomalySuicideExplosion
Critical Strike Chance: 0%
Cast Time: 1 Secondis area damage [1] , , , ,
6,433Life
6,127Armour
4,739Evasion
0Energy Shield
374Damage
374Spell Damage
290Accuracy
1.5Attack Time
10,255Experience
6,433Ailment Threshold
20Chill
20Shock
115Brittle
20Scorch
56Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 299–448
Critical Strike Chance: 5%
Attack Time: 1.5 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

AnomalySuicideExplosion
Critical Strike Chance: 0%
Cast Time: 1 Secondis area damage [1] , , , ,
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Positioned { blocking = false collision_hull_type = "projectile" } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_phase_through_objects = 1 } Life { corpse_usable = false } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 30.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Anomaly/SummonedAnomaly"] = { name = "Void Sphere", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "Melee", "AnomalySuicideExplosion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AnomalySuicideExplosion"] = { name = "AnomalySuicideExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Void Sphere
Void Sphere is a spell which creates a sphere that releases pulses that deals physical and converted chaos damage in an area around it for a duration. It also hinders nearby enemies, slowing their movement speed. Enemies killed within the sphere are sucked in, consuming their corpses.
Version history
Version | Changes |
---|---|
3.17.0 |
|
3.13.0 |
|
3.12.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.