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Prophecy Perandus Rampage
The Pantheon Fossil Catalysts Delirium Orb Scarab Breachstone Emblem Timeless Jewel Divination Card
Scourge Arrow
Attack, Projectile, Channelling, Chaos, Bow
Level: 1–20
Cost: 4–5 Mana
Attack Speed: 190% of base
Attack Damage: 28–35% of base
Effectiveness of Added Damage: 28–35%
Requires Level 28
Channel to infuse an arrow with chaos, gaining stages while it is held. Release to fire it, leaving spore pods in its wake. Each spore pod blooms, firing thorn arrows, which travel for a short time before dissipating. Modifiers that cause additional projectiles to be fired will only apply to the initial arrows, and the spore pods will be split between those arrows.
5 maximum Stages
Each Spore Pod fires 9 Thorn Arrows
60% of Physical Damage Converted to Chaos Damage
Thorn Arrows deal 50% less Damage
150% more Damage with Hits and Ailments per Stage
(20–113) to (30–169) Added Chaos Damage
Arrows Pierce all Targets


Additional Effects From Quality:
(0–20)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Scourge Arrow

Referencepoe.ninja, Fandom Community Wiki
DropLevel 28
BaseType Scourge Arrow
Class Active Skill Gems
CostCurrencyUpgradeRandomlyOrb of Chance x 1
WeaponBows
TargetTypes, unknown_11,
TypeAttack, ProjectileAttack, SkillCanMirageArcher, Projectile, SkillCanVolley, SkillCanTotem, Hit, Channelled, ChaosSkill
IsActiveSkill1
DefaultTxtskill_stat_descriptions
MetadataMetadata/Items/Gems/SkillGemScourgeArrow
Quality Gem /4

Quality Gem /4

TypeStatsWeight
Superior (0–20)% increased Projectile Speed50
Anomalous Each Spore Pod fires (0–1) Thorn Arrows20
Divergent (0–20)% increased Damage100
Phantasmal (0–20)% chance to Poison on Hit100
Quest /2

Quest /2

Implicit
skill can fire arrows [1]
Arrows Pierce all Targets
visual hit effect chaos is green [1]
5 maximum Stages
Each Spore Pod fires 9 Thorn Arrows
60% of Physical Damage Converted to Chaos Damage
Thorn Arrows deal 50% less Damage
150% more Damage with Hits and Ailments per Stage
Level Effect /40

Level Effect /40

LevelRequires LevelDexterityCostBase Damage20 to 30 Added Chaos DamageExperience
12867428%20, 30199,345
23173428.4%23, 35285,815
33479428.7%27, 40401,344
43785429.1%31, 46554,379
54092429.5%35, 53477,437
64296429.8%38, 58583,786
744100430.2%42, 63710,359
846104430.6%45, 681,355,511
948109430.9%49, 741,138,877
1050113431.3%53, 801,368,233
1152117431.7%58, 861,638,338
1254121532.1%62, 931,956,648
1356125532.4%67, 1013,655,184
1458130532.8%73, 1093,017,327
1560134533.2%78, 1177,759,995
1662138533.5%84, 12615,138,193
1764142533.9%91, 13626,083,825
1866146534.3%98, 14662,620,247
1968151534.6%105, 157211,708,088
2070155535%113, 169
2172535.4%121, 181
2274535.7%130, 195
2376536.1%139, 209
2478536.5%149, 224
2580536.8%160, 239
2682537.2%171, 256
2784537.6%183, 274
2886637.9%196, 293
2988638.3%209, 314
3090638.7%223, 335
3191638.9%231, 346
3292639.1%239, 358
3393639.2%247, 370
3494639.4%255, 382
3595639.6%263, 395
3696639.8%272, 408
3797640%281, 421
3898640.2%290, 435
3999640.3%300, 449
40100640.5%309, 464
Scourge Arrow
You're charging an arrow with verdant energy.
override_turn_duration_ms

virulent_arrow_counter

IsBuffDefinition1
BuffMergeModesID4
IsCharged1
IsInvisible0
IsRemovable0
IsSkillBuff0
BuffGroupsID-1

Codeoverride_turn_duration_ms
PublicFlag1
LocalFlag0
VirtualFlag0
ProxiedFlag0
PartyFlag1
ObservableFlag0
StatSemanticsIDDiscrete
Microtransactions /1 ⍟

Microtransactions /1 ⍟

IconName
Night Lotus Scourge Arrow effect
Your Scourge Arrow becomes a Night Lotus Effect.
Labyrinth Enchantment helmet /5 ⍟

Labyrinth Enchantment helmet /5 ⍟

LevelNameModWeight
The Merciless LabyrinthEnchantment Scourge Arrow Damage 1Scourge Arrow deals 25% increased Damage100
The Eternal LabyrinthEnchantment Scourge Arrow Damage 2Scourge Arrow deals 40% increased Damage100
The Merciless LabyrinthEnchantment Scourge Arrow Chance To Poison 1Scourge Arrow has 6% chance to Poison per Stage100
The Eternal LabyrinthEnchantment Scourge Arrow Chance To Poison 2Scourge Arrow has 8% chance to Poison per Stage100
The Eternal LabyrinthEnchantment Scourge Arrow Additional Spore 1Scourge Arrow creates an additional spore pod at Maximum Stages100
Supported By /101 ⍟

Supported By /101 ⍟

  • Active Type: Attack, ProjectileAttack, SkillCanMirageArcher, Projectile, SkillCanVolley, SkillCanTotem, Hit, Channelled, ChaosSkill
  • Support GemActiveType
    Added Fire Damage SupportHit, Attack
    Faster Attacks SupportAttack, AnimateWeapon
    Greater Multiple Projectiles SupportProjectile, MinionProjectile, AnimateWeapon, Type73
    Lesser Multiple Projectiles SupportProjectile, MinionProjectile, AnimateWeapon, Type73
    Greater Volley SupportSkillCanVolley
    Faster Projectiles SupportProjectile, ProjectileDamage, MinionProjectile, AnimateWeapon
    Added Cold Damage SupportAttack, Hit
    Additional Accuracy SupportAttack, AnimateWeapon
    Added Lightning Damage SupportAttack, Hit
    Increased Critical Strikes SupportHit, Attack
    Increased Critical Damage SupportHit, Attack
    Knockback SupportHit, Attack
    Life Leech SupportHit, Attack
    Mana Leech SupportAttack
    Added Chaos Damage SupportHit, Attack
    Stun SupportHit, Attack
    Pierce SupportProjectile, MinionProjectile, AnimateWeapon
    Item Rarity SupportHit, Attack, DamageOverTime, Type112
    Cold to Fire SupportHit, Attack
    Combustion SupportHit, Attack
    Elemental Damage with Attacks SupportAttack, AnimateWeapon
    Life Gain on Hit SupportAttack, AnimateWeapon
    Elemental Proliferation SupportHit, Attack, CauseElementalStatus
    Culling Strike SupportHit, Attack
    Point Blank SupportProjectileAttack, AnimateWeapon
    Iron Grip SupportProjectileAttack, AnimateWeapon
    Iron Will SupportHit, Type59, Type66
    Damage on Full Life SupportAttack
    Chance to Flee SupportAttack, Hit
    Blind SupportHit, Attack
    Ballista Totem SupportProjectileAttack, SkillCanTotem, AND
    Fire Penetration SupportHit, Attack
    Cold Penetration SupportHit, Attack
    Lightning Penetration SupportHit, Attack
    Elemental Penetration SupportHit, Attack
    Chain SupportChaining, Projectile, MinionProjectile, AnimateWeapon, Type97
    Fork SupportProjectile, MinionProjectile, AnimateWeapon
    Power Charge On Critical SupportHit, Attack
    Burning Damage SupportHit, Attack, CausesBurning
    Hextouch SupportAttack, Hit
    Cast On Critical Strike SupportAttack
    Slower Projectiles SupportProjectile, ProjectileDamage, MinionProjectile, AnimateWeapon
    Vicious Projectiles SupportProjectileAttack, AnimateWeapon
    Block Chance Reduction SupportHit, Attack
    Physical to Lightning SupportHit, Attack
    Ice Bite SupportHit, Attack
    Hypothermia SupportHit, Attack, DamageOverTime
    Innervate SupportHit, Attack
    Critical Strike Affliction SupportHit, Attack
    Void Manipulation SupportHit, Attack, DamageOverTime
    Controlled Destruction SupportHit, Attack, Type59
    Swift Affliction SupportDuration, Type55, Hit, Attack
    Elemental Focus SupportHit, Attack, CausesBurning, NonHitChill
    Cast while Channelling SupportChannelled
    Ignite Proliferation SupportHit, Attack
    Chance to Bleed SupportAttack
    Chance to Poison SupportHit, Attack
    Deadly Ailments SupportHit, Attack
    Decay SupportHit, Attack
    Efficacy SupportHit, Attack, Type59, Duration, Type55, DamageOverTime
    Vile Toxins SupportHit, Attack
    Maim SupportAttack, Maims
    Immolate SupportHit, Attack
    Unbound Ailments SupportHit, Attack, CauseElementalStatus
    Brutality SupportHit, Attack, DamageOverTime
    Onslaught SupportHit, Attack
    Infused Channelling SupportChannelled
    Volley SupportSkillCanVolley
    Summon Phantasm SupportAttack, Hit, CreatesMinion
    Mirage Archer SupportSkillCanMirageArcher
    Withering Touch SupportAttack
    Bonechill SupportAttack, Hit, NonHitChill, ChillingArea
    Energy Leech SupportHit, Attack
    Impale SupportAttack
    Nightblade SupportAttack
    Awakened Added Fire Damage SupportHit, Attack
    Awakened Brutality SupportHit, Attack, DamageOverTime
    Awakened Burning Damage SupportHit, Attack, CausesBurning
    Awakened Elemental Damage with Attacks SupportAttack, AnimateWeapon
    Awakened Fire Penetration SupportHit, Attack
    Awakened Added Cold Damage SupportAttack, Hit
    Awakened Cast On Critical Strike SupportAttack
    Awakened Chain SupportChaining, Projectile, MinionProjectile, AnimateWeapon, Type97
    Awakened Cold Penetration SupportHit, Attack
    Awakened Deadly Ailments SupportHit, Attack
    Awakened Fork SupportProjectile, MinionProjectile, AnimateWeapon
    Awakened Greater Multiple Projectiles SupportProjectile, MinionProjectile, AnimateWeapon, Type73
    Awakened Swift Affliction SupportDuration, Type55, Hit, Attack
    Awakened Void Manipulation SupportHit, Attack, DamageOverTime
    Awakened Vicious Projectiles SupportProjectileAttack, AnimateWeapon
    Awakened Added Chaos Damage SupportHit, Attack
    Awakened Added Lightning Damage SupportAttack, Hit
    Awakened Cast While Channelling SupportChannelled
    Awakened Controlled Destruction SupportHit, Attack, Type59
    Awakened Hextouch SupportAttack, Hit
    Awakened Elemental Focus SupportHit, Attack, CausesBurning, NonHitChill
    Awakened Lightning Penetration SupportHit, Attack
    Awakened Unbound Ailments SupportHit, Attack, CauseElementalStatus
    Trinity SupportHit, Attack
    Bloodthirst SupportAttack
    Cruelty SupportHit, Attack

    Community Wiki

    Wiki Edit

    Scourge Arrow


    Scourge Arrow is a channelling bow attack skill. Channelling the skill charges up an arrow that creates spore pods as the arrow travels when released. The pods explode to fire thorn arrows around them. The arrow and pods deal physical damage converted to chaos damage.



    Skill functions and interactions

    Additional arrows (from support gems and items like DeathsharpDeath's Harp) apply to the primary arrow, instead of the thorn arrows. Additional arrows cause spore pods to distribute evenly among each primary arrow, rather than in a line from player. Having more arrows than pods will not cause additional pods to spawn. Therefore at 5 stages Scourge Arrow will spawn 5 pods — if the player has 6 total arrows (5 additional) one of the arrows will not spawn a pod.

    The distance between each spore pod can be increased by releasing the channel while mouse cursor is near the edge of your screen. With 4 additional arrows, the spore pods spawn in a cluster near your mouse cursor.

    When used with RangedAttackTotemBallista Totem Support, the totem will fully charge then shoot once, then follow it up with a low or uncharged shot, before attempting a full charge again, possibly based on its total attack speed.

    Primary arrow collision: If a primary arrow disappears (e.g. because of collision with wall/obstacle) before all pods for that primary arrow are spawned, the rest of the pods will not spawn.

    Point Blank interaction: The thorn arrows are all continuations of the original arrow from the character to the point the pods were placed. Therefore the distance travelled used for KeystonePointBlankArcherPoint Blank's calculation is the total of how far the original arrow travelled to place the pod, plus how far the thorn arrow travelled after being fired from the pod.

    Shotgunning: From a single attack, multiple thorn arrows from different pods can hit the same target, but multiple thorn arrows from the same pod cannot hit the same target.


    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.