每層留下 1 黴孢
來自品質的額外效果:
等級效果 /40
| 固定 |
|---|
| 疊層上限 5\n每層留下 1 黴孢 |
| 每個黴孢發射 9 荊棘箭矢 |
| 60% 物理傷害轉化至混沌傷害 |
| 每層造成 150% 更多擊中和異常狀態傷害 |
| 箭矢穿透所有目標 |
| 等級 | 需要等級 | 敏捷 | 魔力 | 基本傷害 | 荊棘箭矢造成 60% 更少傷害 | 經驗值 |
|---|---|---|---|---|---|---|
| 1 | 28 | 67 | 4 | 48.7%, 48.7%, 48.7% | 60 | 199,345 |
| 2 | 31 | 73 | 4 | 49.5%, 49.5%, 49.5% | 59 | 285,815 |
| 3 | 34 | 79 | 4 | 50.5%, 50.5%, 50.5% | 59 | 401,344 |
| 4 | 37 | 85 | 4 | 51.4%, 51.4%, 51.4% | 58 | 554,379 |
| 5 | 40 | 92 | 4 | 52.1%, 52.1%, 52.1% | 58 | 477,437 |
| 6 | 42 | 96 | 4 | 53%, 53%, 53% | 57 | 583,786 |
| 7 | 44 | 100 | 4 | 54%, 54%, 54% | 57 | 710,359 |
| 8 | 46 | 104 | 4 | 54.7%, 54.7%, 54.7% | 56 | 1,355,511 |
| 9 | 48 | 109 | 5 | 55.6%, 55.6%, 55.6% | 56 | 1,138,877 |
| 10 | 50 | 113 | 5 | 56.4%, 56.4%, 56.4% | 55 | 1,368,233 |
| 11 | 52 | 117 | 5 | 57.4%, 57.4%, 57.4% | 55 | 1,638,338 |
| 12 | 54 | 121 | 5 | 58.1%, 58.1%, 58.1% | 54 | 1,956,648 |
| 13 | 56 | 125 | 5 | 59%, 59%, 59% | 54 | 3,655,184 |
| 14 | 58 | 130 | 5 | 59.7%, 59.7%, 59.7% | 53 | 3,017,327 |
| 15 | 60 | 134 | 5 | 60.7%, 60.7%, 60.7% | 53 | 7,759,995 |
| 16 | 62 | 138 | 5 | 61.6%, 61.6%, 61.6% | 52 | 15,138,193 |
| 17 | 64 | 142 | 5 | 62.4%, 62.4%, 62.4% | 52 | 26,083,825 |
| 18 | 66 | 146 | 5 | 63.2%, 63.2%, 63.2% | 51 | 62,620,247 |
| 19 | 68 | 151 | 5 | 64.1%, 64.1%, 64.1% | 51 | 211,708,088 |
| 20 | 70 | 155 | 5 | 65%, 65%, 65% | 50 | |
| 21 | 72 | 5 | 65.7%, 65.7%, 65.7% | 50 | ||
| 22 | 74 | 5 | 66.7%, 66.7%, 66.7% | 49 | ||
| 23 | 76 | 5 | 67.6%, 67.6%, 67.6% | 49 | ||
| 24 | 78 | 6 | 68.4%, 68.4%, 68.4% | 48 | ||
| 25 | 80 | 6 | 69.2%, 69.2%, 69.2% | 48 | ||
| 26 | 82 | 6 | 70.2%, 70.2%, 70.2% | 47 | ||
| 27 | 84 | 6 | 71%, 71%, 71% | 47 | ||
| 28 | 86 | 6 | 71.9%, 71.9%, 71.9% | 46 | ||
| 29 | 88 | 6 | 72.6%, 72.6%, 72.6% | 46 | ||
| 30 | 90 | 6 | 73.6%, 73.6%, 73.6% | 45 | ||
| 31 | 91 | 6 | 73.9%, 73.9%, 73.9% | 45 | ||
| 32 | 92 | 6 | 74.4%, 74.4%, 74.4% | 44 | ||
| 33 | 93 | 6 | 74.9%, 74.9%, 74.9% | 44 | ||
| 34 | 94 | 6 | 75.2%, 75.2%, 75.2% | 43 | ||
| 35 | 95 | 6 | 75.7%, 75.7%, 75.7% | 43 | ||
| 36 | 96 | 6 | 76%, 76%, 76% | 42 | ||
| 37 | 97 | 6 | 76.5%, 76.5%, 76.5% | 42 | ||
| 38 | 98 | 6 | 77%, 77%, 77% | 41 | ||
| 39 | 99 | 6 | 77.4%, 77.4%, 77.4% | 41 | ||
| 40 | 100 | 6 | 77.9%, 77.9%, 77.9% | 40 |
屬性 /13
天譴之箭
| 名字 | 顯示物品素質 |
|---|---|
| Cost | iLvl 1: 普通: 1x |
| 關鍵字 | 擊中, 穿透, 異常狀態 |
| Id | ScourgeArrow |
| DropLevel | 28 |
| BaseType | 天譴之箭 |
| Class | 技能寶石 |
| 武器 | 弓 |
| TargetTypes | , ROTATE_TO_TARGET, |
| Type | 攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 圖騰技能, 傷害, 引導, 混沌 |
| BuffIcon | |
| ItemType | Metadata/Items/Gems/SkillGemScourgeArrow |
| ActiveSkillsCode | scourge_arrow |
| Reference |
熔火冥獄 武器 /1
| 比重 | Desc |
|---|---|
| 1000 (T5) | 腐蝕箭矢和天譴之箭發射 25% 更多投射物 |
Version history /14
| Version | Changes |
|---|---|
| 3.26.0 | * 天譴之箭:在寶石等級 1-20 時,現在的基礎和附加傷害效果為 48.7-65%(原為 39.3-52%)。 在寶石等級 1-20 時,現在荊棘箭矢造成 60-50% 更少傷害(原為所有寶石等級均為 50%)。 |
| 3.25.0 | * 天譴之箭:不再在所有等級的寶石中附加混沌傷害。現在在寶石1級時有117%的傷害效用(之前是90%),在寶石20級時增加到162%(之前是125%)。 * 天譴之箭.威脅:不再在所有等級的寶石上附加混沌傷害。現在在寶石1級有39%的傷害效用(之前是30%),在寶石20級增加到52%(之前是40%)。現在寶石1級的魔力消耗是9(之前是7),寶石20級的魔力消耗是13(之前是12)。 |
| 3.23.0 | * 天譴之箭:品質不再給予提高 0-20% 投射物傷害,現在給予每個菌包發射 0-1 個額外的投射物。 |
| 3.17.3 | |
| 3.13.0 | |
| 3.9.0 | |
| 3.8.0 | |
| 3.7.1d | |
| 3.6.0 | |
| 3.5.1c | |
| 3.4.3c | |
| 3.4.2 | |
| 3.4.1b | |
| 3.4.0 |
每層留下 1 黴孢
來自品質的額外效果:
被輔助 /130
屬性 /4
virulent_arrow_counter
| 名字 | 顯示物品素質 |
|---|---|
| IsCharged | 1 |
| BuffGroupsID | 36 |
| IsBuffDefinition | 1 |
| BuffMergeModesID | 4 |
| Code | override turn duration ms |
|---|---|
| IsPublic | 1 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 1 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 3 |
Community Wiki
Scourge Arrow
Scourge Arrow is a channelling bow attack skill. Channelling the skill charges up an arrow that creates spore pods as the arrow travels when released. The pods explode to fire thorn arrows around them. The arrow and pods deal physical damage converted to chaos damage.
Skill functions and interactions
Additional arrows (from support gems and items like Death's Harp) apply to the primary arrow, instead of the thorn arrows. Additional arrows cause spore pods to distribute evenly among each primary arrow, rather than in a line from player. Having more arrows than pods will not cause additional pods to spawn. Therefore at 5 stages Scourge Arrow will spawn 5 pods — if the player has 6 total arrows (5 additional) one of the arrows will not spawn a pod.
The distance between each spore pod can be increased by releasing the channel while mouse cursor is near the edge of your screen. With 4 additional arrows, the spore pods spawn in a cluster near your mouse cursor.
When used with Ballista Totem Support, the totem will fully charge then shoot once, then follow it up with a low or uncharged shot, before attempting a full charge again, possibly based on its total attack speed.
Primary arrow collision: If a primary arrow disappears (e.g. because of collision with wall/obstacle) before all pods for that primary arrow are spawned, the rest of the pods will not spawn.
Point Blank interaction: The thorn arrows are all continuations of the original arrow from the character to the point the pods were placed. Therefore the distance travelled used for Point Blank's calculation is the total of how far the original arrow travelled to place the pod, plus how far the thorn arrow travelled after being fired from the pod.
Shotgunning: From a single attack, multiple thorn arrows from different pods can hit the same target, but multiple thorn arrows from the same pod cannot hit the same target.
Version history
| Version | Changes |
|---|---|
| 3.19.0 |
|
| 3.13.0 |
|
| 3.12.0 |
|
| 3.9.0 |
|
| 3.8.0 |
|
| 3.6.0 |
|
| 3.5.1b |
|
| 3.4.2 |
|
| 3.4.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.


