Deixa 1 Esporo por Estágio
Efeitos Adicionais Da Qualidade:
Missão /2
| Act | Missão | NPC | Personagem |
|---|---|---|---|
| 3 | Corte a Mão Direita | Quest Reward | Caçadora |
| 3 | Corte a Mão Direita | Clarissa | Duelista · Caçadora · Herdeira · Sombra |
Espécie
Level Effect /40
| Implicit |
|---|
| Máximo de 5 Estágios\nDeixa 1 Esporo por Estágio Cada Esporo dispara 9 Flechas de Espinho 60% do Dano Físico Convertido para Dano de Caos 150% mais Dano com Acertos e Afecções por Estágio Flechas Perfuram todos Alvos (Afecções que causam Dano são Sangramento, Incêndio e Veneno) |
| Nível | Requer Nível | Des | Mana | Base Damage | Projéteis de Espinhos causam 60% menos Dano | Experiência |
|---|---|---|---|---|---|---|
| 1 | 28 | 67 | 4 | 48.7%, 48.7% | 60 | 199,345 |
| 2 | 31 | 73 | 4 | 49.5%, 49.5% | 59 | 285,815 |
| 3 | 34 | 79 | 4 | 50.5%, 50.5% | 59 | 401,344 |
| 4 | 37 | 85 | 4 | 51.4%, 51.4% | 58 | 554,379 |
| 5 | 40 | 92 | 4 | 52.1%, 52.1% | 58 | 477,437 |
| 6 | 42 | 96 | 4 | 53%, 53% | 57 | 583,786 |
| 7 | 44 | 100 | 4 | 54%, 54% | 57 | 710,359 |
| 8 | 46 | 104 | 4 | 54.7%, 54.7% | 56 | 1,355,511 |
| 9 | 48 | 109 | 5 | 55.6%, 55.6% | 56 | 1,138,877 |
| 10 | 50 | 113 | 5 | 56.4%, 56.4% | 55 | 1,368,233 |
| 11 | 52 | 117 | 5 | 57.4%, 57.4% | 55 | 1,638,338 |
| 12 | 54 | 121 | 5 | 58.1%, 58.1% | 54 | 1,956,648 |
| 13 | 56 | 125 | 5 | 59%, 59% | 54 | 3,655,184 |
| 14 | 58 | 130 | 5 | 59.7%, 59.7% | 53 | 3,017,327 |
| 15 | 60 | 134 | 5 | 60.7%, 60.7% | 53 | 7,759,995 |
| 16 | 62 | 138 | 5 | 61.6%, 61.6% | 52 | 15,138,193 |
| 17 | 64 | 142 | 5 | 62.4%, 62.4% | 52 | 26,083,825 |
| 18 | 66 | 146 | 5 | 63.2%, 63.2% | 51 | 62,620,247 |
| 19 | 68 | 151 | 5 | 64.1%, 64.1% | 51 | 211,708,088 |
| 20 | 70 | 155 | 5 | 65%, 65% | 50 | |
| 21 | 72 | 5 | 65.7%, 65.7% | 50 | ||
| 22 | 74 | 5 | 66.7%, 66.7% | 49 | ||
| 23 | 76 | 5 | 67.6%, 67.6% | 49 | ||
| 24 | 78 | 6 | 68.4%, 68.4% | 48 | ||
| 25 | 80 | 6 | 69.2%, 69.2% | 48 | ||
| 26 | 82 | 6 | 70.2%, 70.2% | 47 | ||
| 27 | 84 | 6 | 71%, 71% | 47 | ||
| 28 | 86 | 6 | 71.9%, 71.9% | 46 | ||
| 29 | 88 | 6 | 72.6%, 72.6% | 46 | ||
| 30 | 90 | 6 | 73.6%, 73.6% | 45 | ||
| 31 | 91 | 6 | 73.9%, 73.9% | 45 | ||
| 32 | 92 | 6 | 74.4%, 74.4% | 44 | ||
| 33 | 93 | 6 | 74.9%, 74.9% | 44 | ||
| 34 | 94 | 6 | 75.2%, 75.2% | 43 | ||
| 35 | 95 | 6 | 75.7%, 75.7% | 43 | ||
| 36 | 96 | 6 | 76%, 76% | 42 | ||
| 37 | 97 | 6 | 76.5%, 76.5% | 42 | ||
| 38 | 98 | 6 | 77%, 77% | 41 | ||
| 39 | 99 | 6 | 77.4%, 77.4% | 41 | ||
| 40 | 100 | 6 | 77.9%, 77.9% | 40 |
Attribute /12
Flecha Virulenta
| Nome | Exibir Descrições Completas |
|---|---|
| Cost | iLvl 1: Normal: 1x |
| Acronym | Hit, Pierce, Afecção |
| DropLevel | 28 |
| BaseType | Flecha Virulenta |
| Class | Gemas de Habilidades |
| Arma | Arcos |
| TargetTypes | , ROTATE_TO_TARGET, |
| Type | Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Totemable, Damage, Channel, Chaos |
| BuffIcon | |
| ItemType | Metadata/Items/Gems/SkillGemScourgeArrow |
| ActiveSkillsCode | scourge_arrow |
| Reference |
Crucible Arma /1
| Weight | Desc |
|---|---|
| 1000 (T5) | Flecha Cáustica e Flecha do Flagelo disparam 25% mais projéteis |
Deixa 1 Esporo por Estágio
Efeitos Adicionais Da Qualidade:
Microtransações /3
Supported By /112
Attribute /6
virulent_arrow_counter
| Nome | Exibir Descrições Completas |
|---|---|
| Cost | iLvl 1: Normal: 1x |
| Acronym | Ignite |
| IsCharged | 1 |
| BuffGroupsID | 31 |
| IsBuffDefinition | 1 |
| BuffMergeModesID | 4 |
| Code | override turn duration ms |
|---|---|
| IsPublic | 1 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 1 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 3 |
Community Wiki
Scourge Arrow
Scourge Arrow is a channelling bow attack skill. Channelling the skill charges up an arrow that creates spore pods as the arrow travels when released. The pods explode to fire thorn arrows around them. The arrow and pods deal physical damage converted to chaos damage.
Skill functions and interactions
Additional arrows (from support gems and items like Death's Harp) apply to the primary arrow, instead of the thorn arrows. Additional arrows cause spore pods to distribute evenly among each primary arrow, rather than in a line from player. Having more arrows than pods will not cause additional pods to spawn. Therefore at 5 stages Scourge Arrow will spawn 5 pods — if the player has 6 total arrows (5 additional) one of the arrows will not spawn a pod.
The distance between each spore pod can be increased by releasing the channel while mouse cursor is near the edge of your screen. With 4 additional arrows, the spore pods spawn in a cluster near your mouse cursor.
When used with Ballista Totem Support, the totem will fully charge then shoot once, then follow it up with a low or uncharged shot, before attempting a full charge again, possibly based on its total attack speed.
Primary arrow collision: If a primary arrow disappears (e.g. because of collision with wall/obstacle) before all pods for that primary arrow are spawned, the rest of the pods will not spawn.
Point Blank interaction: The thorn arrows are all continuations of the original arrow from the character to the point the pods were placed. Therefore the distance travelled used for Point Blank's calculation is the total of how far the original arrow travelled to place the pod, plus how far the thorn arrow travelled after being fired from the pod.
Shotgunning: From a single attack, multiple thorn arrows from different pods can hit the same target, but multiple thorn arrows from the same pod cannot hit the same target.
Version history
| Version | Changes |
|---|---|
| 3.19.0 |
|
| 3.13.0 |
|
| 3.12.0 |
|
| 3.9.0 |
|
| 3.8.0 |
|
| 3.6.0 |
|
| 3.5.1b |
|
| 3.4.2 |
|
| 3.4.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
3.16Scourge
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