Armadilha Conversora
Nível: (1–20)
Custo: (6–23) Mana
Recarga: 8.00 seg (3 Times)
Tempo de Conjuração: 1.00 seg
Requer Nível (4–70), (7–68) Des, (10–98) Int
Arremessa uma armadilha que, ao ser ativada por um inimigo, converte aquele inimigo para seu lado por um curto período. Não afeta monstros únicos ou jogadores.
Armadilhas não são Ativadas no fim de sua Duração
Armadilha dura 4 segundo
Duração base é de (5.3–10) segundos

Efeitos Adicionais Da Qualidade:
Duração base é de (0–4) segundos
Coloque o item em um encaixe da cor certa para obter esta habilidade. Clique com o botão direito para remover de um encaixe.
Conversion Trap
Missão /1
ActMissãoNPCPersonagem
1Quebrando Alguns OvosNessaCaçadora · Herdeira · Sombra · Bruxa
Level Effect /40
Implicit
Armadilha dura 4 segundo
Armadilhas não são Ativadas no fim de sua Duração
NívelRequer NívelIntDesCustoDuração base é de 5.3 segundosExperiência
1410765.3841
2613975.53,099
39171275.87,433
41221148622,895
516261896.349,725
6203122116.595,714
7243725126.8169,595
8284229137283,759
9324733147.3453,996
10365336167.5703,128
11405840177.81,061,223
124463441982,065,870
13486848208.32,507,110
14527451208.52,573,731
15557854218.87,611,351
1658825722913,437,908
17618660239.325,052,147
18649062239.543,869,436
19679465239.8242,081,178
207098682310
21722410.3
22742510.5
23762510.8
24782511
25802511.3
26822611.5
27842711.8
28862712
29882712.3
30902812.5
31912912.65
32922912.8
33932912.9
34942913
35953013.15
36963113.3
37973113.4
38983113.5
39993213.65
401003313.8
Attribute /9

Armadilha Conversora

KeyValue
CostiLvl 1: Normal: 1xPergaminho da Sabedoria
AcronymHit, Mina, Projétil
DropLevel 4
BaseType Armadilha Conversora
Class Gemas de Habilidades
TargetTypesEnemy
TypeSpell, Duration, Mineable, Trapped, Cooldown
ItemTypeMetadata/Items/Gems/SkillGemConversionTrap
Referencepoe.ninja, Community Wiki
Labirinto Encantamento helmet /4 ⍟
NívelNomeModWeight
O Labirinto ImpiedosoEnchantment Conversion Trap Damage 1Dano de Inimigos Convertidos aumentado em 25%100
O Labirinto EternoEnchantment Conversion Trap Damage 2Dano de Inimigos Convertidos aumentado em 40%100
O Labirinto ImpiedosoEnchantment Conversion Trap Cooldown Speed 1Armadilha Conversora tem Recuperação da Recarga aumentada em 20%100
O Labirinto EternoEnchantment Conversion Trap Cooldown Speed 2Armadilha Conversora tem Recuperação da Recarga aumentada em 30%100

Community Wiki

Edit

Conversion Trap

Conversion Trap throws a trap that causes the enemy that triggered it to temporarily ally with the user.

Skill Functions and Interactions

Normal (white named), magical (blue named) and rare (yellow named) Monsters can be made into allies using this skill, but unique and boss (orange named) monsters cannot. Magical and rare monsters that are dominated will keep all special attributes, including Auras which will be applied to the player and all allies.

Hostile Totems can be turned into allies using Conversion Trap. Auras from the totem will affect the player and a Shockwave Totem will attack the player's enemies.

Duration: Buff/Debuff duration passives will not affect the lifespan of dominated monsters, but Skill Duration passives and the Increased Duration Support gem will.

Temporary Allies: Monsters turned by Conversion Trap are not counted as minions for the purposes of minion-specific passives and support gems. Affected monsters also keep all debuffs and effects that were present before conversion.

In PvP or duels Conversion Trap can not affect players, however minions can be converted.

Version history

VersionChanges
3.3.0
  • Trap duration lowered to 4 seconds (from 8).
  • Mana cost has been lowered at all levels. Now costs 6 mana at gem level 1 (down from 16), up to 23 mana at gem level 20 (down from 37)
  • 3.2.0
  • Base duration lowered to 8 seconds (from 16).
  • 2.0.0
  • Now grants 1% increased skill duration per 1% quality (was 0.75% per 1% quality).
  • 1.2.0
  • In 1v1 duels and 3v3 PvP, Conversion Trap no longer affects players.
  • 0.11.0
  • Fixed a bug with Conversion Trap - anything killed by the converted enemy had the kill assigned to
    the trap rather than the player who placed it.
  • 0.9.13
  • Fixed a bug where an enemy would retain the green ally highlighting after a conversion trap expires.
  • Fixed a bug where a monster could continue walking up to you after triggering a Conversion Trap.
  • 0.9.11
  • Fixed a bug where Conversion Trap could permanently convert a monster.
  • 0.9.9
  • Conversion Trap has been added to the game.

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