Marca do Atirador
Nível: (1–20)
Custo: (16–33) Mana
Tempo de Conjuração: 0.50 seg
Requer Nível (4–70), (16–155) Des
Amaldiçoa um único inimigo, aumentando o dano que eles sofrem de projéteis e fazendo com que projéteis se partam ao acertá-los, para acertar outros alvos ao seu redor. Você só pode ter uma Marca por vez.
Inimigos Amaldiçoados sofrem Dano aumentado em (10–35)% de Acertos de Projéteis
Projéteis que Acertarem Inimigos Amaldiçoados se Dividem na direção de (2–4) alvos adicionais

Efeitos Adicionais Da Qualidade:
Inimigos Amaldiçoados sofrem Dano aumentado em (0–5)% de Acertos de Projéteis
Coloque o item em um encaixe da cor certa para obter esta habilidade. Clique com o botão direito para remover de um encaixe.
Sniper's Mark
Level Effect /40
NívelRequer NívelDesCustoProjéteis que Acertarem Inimigos Amaldiçoados se Dividem na direção de 2 alvos adicionaisInimigos Amaldiçoados sofrem Dano aumentado em 10% de Acertos de ProjéteisExperiência
141616210841
2620172113,099
3927182127,433
412331921422,895
516412121549,725
620502221695,714
7245823318169,595
8286724319283,759
9327525320453,996
10368326322703,128
114092263231,061,223
1244100273252,065,870
1348109283262,507,110
1452117294282,573,731
1555123294307,611,351
16581303043113,437,908
17611363143225,052,147
18641423143343,869,436
196714832434242,081,178
207015533435
217234536
227434537
237635538
247836539
258036540
268237541
278438542
288639543
298839544
309040545
319140545
329241546
339341546
349442547
359542547
369642548
379743548
389843549
399943549
4010044550
Attribute /10

Marca do Atirador

KeyValue
CostiLvl 1: Normal: 1xPergaminho da Sabedoria
AcronymHit, Kill, Maldição
DropLevel 4
BaseType Marca do Atirador
Class Gemas de Habilidades
TargetTypesGround, Enemy,
TypeSpell, Trappable, Totemable, Mineable, Multicastable, Triggerable, AppliesCurse, CanRapidFire, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Mark
BuffIcon
ItemTypeMetadata/Items/Gems/SkillGemProjectileWeakness
Referencepoe.ninja, Community Wiki
Marca do Atirador
Você está amaldiçoado. Você sofre dano aumentado de projéteis e projéteis que o acertarem se partirão. Você concede cargas de frasco ao inimigo que o amaldiçoou quando acertado.
chance_to_be_knocked_back_%
projectile_damage_taken_+%
projectiles_hitting_self_split_into_x
grant_attacker_x_mana_flask_charges_when_hit_once_per_500ms
grant_attacker_x_life_flask_charges_when_hit_once_per_500ms
Sniper's Mark
Attribute /5

curse_snipers_mark

KeyValue
AcronymProjétil, Chain, Armadura, Evasão
IsSkillBuff1
BuffGroupsID-1
IsBuffDefinition1
BuffMergeModesID6
Codeprojectiles hitting self split into x
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty1
IsVirtual0
IsScalable1
StatSemanticsDiscrete
Codeprojectile damage taken +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codegrant attacker x mana flask charges when hit once per 500ms
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsDiscrete
Codegrant attacker x life flask charges when hit once per 500ms
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsDiscrete
Codechance to be knocked back %
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Marca do Atirador monstro /7 ⍟
NomeModificadoresSpectre
Arqueiro Vexatórioundead description [1]
monster casts projectile vulnerability curse text [1]
Y
Escultor de CarneY
Augustina SolariaY
Augustina SolariaVida máxima aumentada em 100%
Área de Efeito aumentada em 100%
Tamanho do Personagem aumentado em 80%
Y
Augustina SolariaMonstros concedem Experiência aumentada em 100%
monster dropped item rarity +% [15000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Demônio do AltarHabilidades Maldições tem Velociade de Conjuração reduzida em 80%Y
Demônio NêmesisY
Labirinto Encantamento helmet /4 ⍟
NívelNomeModWeight
O Labirinto ImpiedosoEnchantment Projectile Weakness Curse Effect 1Marca do Atirador tem Efeito de Maldição aumentado em 10%100
O Labirinto EternoEnchantment Projectile Weakness Curse Effect 2Marca do Atirador tem Efeito de Maldição aumentado em 15%100
O Labirinto ImpiedosoEnchantment Projectile Weakness Duration 1Marca do Atirador tem Duração aumentada em 30%
O Labirinto EternoEnchantment Projectile Weakness Duration 2Marca do Atirador tem Duração aumentada em 45%

Community Wiki

Edit

Sniper's Mark


Sniper's Mark is a spell that marks a single target with a curse. The marked target takes increased damage from projectiles, causes projectiles that hit the marked target to split, and grants life and mana flask charges when hit.

Skill functions and interactions

  • Mark: Only one mark (regardless of source) can be active at all times. Increasing the curse limit will allow you to apply additional hexes on top of a mark, but does not let you apply additional marks on different targets or apply multiple mark on one target.

  • Flask charges are granted no more than once every 0.5 seconds. Charges are only granted to characters that directly hit it (not from minions, totems, etc.).

Version history

VersionChanges
3.19.1
  • Marks applied to you by a monster are now removed if you move a great distance away from the monster.
  • 3.19.0
  • Removed the life and mana flask charge generation from Sniper's Mark.
  • 3.12.0
    '' Enemies afflicted by Sniper's Mark grant charges to Life and Mana flasks when hit, and cause projectiles that hit them to split towards other enemies. ''
  • Renamed from Projectiles Weakness to Sniper's Mark.
  • No longer causes projectiles to pierce or knock back cursed enemies.
  • Cursed enemies now take 16% increased damage from projectile hits at gem level 1, up to 35% at gem level 20.
  • Cursed enemies now grant a Life Flask charge and a Mana Flask charge when you hit them, no more than once every 0.5 seconds at all gem levels. Note that this only applies to hits from the source of the mark (and not, for example, your minions).
  • Projectiles which hit cursed enemies now split towards 3 additional targets at gem level 1, up to 4 additional targets at gem level 20.
  • Cursed enemies now take 1% increased damage from projectile hits per 4% gem quality (from 1% increased damage from projectile hits per 2% gem quality).
  • The Putrid Cloister: No longer applies Projectile Weakness to players. Now applies Despair instead.
  • 3.6.0
  • Mana Cost at gem level 1 is now 16 (was 24).
  • Mana Cost at gem level 20 is now 33 (was 50).
  • 3.0.0
  • Now causes projectiles to pierce cursed enemies (up from 50% chance).
  • 2.6.0
  • Increased Area of Effect mod and its progression per level doubled.{{Citation needed}}
  • 2.2.0
  • Now always causes enemies to have a 50% chance to be pierced. Enemies cursed with Projectile Weakness take a further 5% increased damage from projectiles at all gem levels.
  • 2.0.0
  • Pierce chance is now 50% at all levels. Knockback chance is now 25% at all levels. Mana cost reduced at all levels. Area of effect increases per gem level reduced, but the base area of effect has been increased by 37.5% (from 16 to 22). Normalised the increased duration per gem level. It now grants 0.5% chance to pierce cursed enemies per 1% quality (was 0.75% per 1% quality).
  • 1.2.0
  • No longer reduces the enemy's chance to evade projectile attacks. This ability has been moved to the new skill Poacher's Mark.
  • 1.1.0
  • Undocumented Change: Projectile damage taken changed from "more" to "increased".
  • 0.9.5
  • Now increases damage taken from projectiles.
  • 0.9.2
  • Projectile Weakness has been added to the game.

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