+(0–1) metro de raio
Inimigos Amaldiçoados têm (-30–-15)% de Resistência a Caos
Efeitos Adicionais Da Qualidade:
Missão /2
Act | Missão | NPC | Personagem |
---|---|---|---|
3 | Perdidamente Apaixonados | Quest Reward | Bruxa · Caçadora · Sombra |
3 | Perdidamente Apaixonados | Clarissa | Caçadora · Herdeira · Sombra · Bruxa |
Espécie
Level Effect /40
Nível | Requer Nível | Int | Des | Custo | Duração base é de 8 segundos | # metros de raio | -15% de Resistência a Caos | Experiência |
---|---|---|---|---|---|---|---|---|
1 | 24 | 37 | 25 | 16 | 8 | 0 | -15 | 118,383 |
2 | 27 | 41 | 28 | 17 | 8.2 | 0.1 | -16 | 175,816 |
3 | 30 | 45 | 31 | 18 | 8.4 | 0.1 | -17 | 254,061 |
4 | 33 | 49 | 34 | 19 | 8.6 | 0.2 | -18 | 359,090 |
5 | 36 | 53 | 36 | 21 | 8.8 | 0.2 | -18 | 498,508 |
6 | 39 | 56 | 39 | 22 | 9 | 0.3 | -19 | 682,057 |
7 | 42 | 60 | 42 | 23 | 9.2 | 0.3 | -20 | 921,777 |
8 | 45 | 64 | 45 | 24 | 9.4 | 0.4 | -21 | 1,727,879 |
9 | 48 | 68 | 48 | 25 | 9.6 | 0.4 | -21 | 1,138,877 |
10 | 50 | 71 | 49 | 26 | 9.8 | 0.5 | -22 | 1,368,233 |
11 | 52 | 74 | 51 | 26 | 10 | 0.5 | -23 | 1,638,338 |
12 | 54 | 76 | 53 | 27 | 10.2 | 0.6 | -24 | 1,956,648 |
13 | 56 | 79 | 55 | 28 | 10.4 | 0.6 | -24 | 3,655,184 |
14 | 58 | 82 | 57 | 29 | 10.6 | 0.7 | -25 | 3,017,327 |
15 | 60 | 84 | 59 | 29 | 10.8 | 0.7 | -26 | 7,793,914 |
16 | 62 | 87 | 60 | 30 | 11 | 0.8 | -27 | 15,206,031 |
17 | 64 | 90 | 62 | 31 | 11.2 | 0.8 | -27 | 26,185,582 |
18 | 66 | 92 | 64 | 31 | 11.4 | 0.9 | -28 | 62,755,923 |
19 | 68 | 95 | 66 | 32 | 11.6 | 0.9 | -29 | 211,877,683 |
20 | 70 | 98 | 68 | 33 | 11.8 | 1 | -30 | |
21 | 72 | 34 | 12 | 1 | -30 | |||
22 | 74 | 34 | 12.2 | 1.1 | -31 | |||
23 | 76 | 35 | 12.4 | 1.1 | -32 | |||
24 | 78 | 36 | 12.6 | 1.2 | -33 | |||
25 | 80 | 36 | 12.8 | 1.2 | -33 | |||
26 | 82 | 37 | 13 | 1.3 | -34 | |||
27 | 84 | 38 | 13.2 | 1.3 | -35 | |||
28 | 86 | 39 | 13.4 | 1.4 | -36 | |||
29 | 88 | 39 | 13.6 | 1.4 | -36 | |||
30 | 90 | 40 | 13.8 | 1.5 | -37 | |||
31 | 91 | 40 | 13.9 | 1.5 | -37 | |||
32 | 92 | 41 | 14 | 1.5 | -38 | |||
33 | 93 | 41 | 14.1 | 1.5 | -38 | |||
34 | 94 | 42 | 14.2 | 1.6 | -39 | |||
35 | 95 | 42 | 14.3 | 1.6 | -39 | |||
36 | 96 | 42 | 14.4 | 1.6 | -39 | |||
37 | 97 | 43 | 14.5 | 1.6 | -40 | |||
38 | 98 | 43 | 14.6 | 1.7 | -40 | |||
39 | 99 | 43 | 14.7 | 1.7 | -40 | |||
40 | 100 | 44 | 14.8 | 1.7 | -41 |
Attribute /10
Desespero
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xOrbe da Alteração |
Acronym | Resistência, Maldição |
DropLevel | 24 |
BaseType | Desespero |
Class | Gemas de Habilidades |
TargetTypes | Ground, Enemy, |
Type | Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, Chaos, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex |
BuffIcon | |
ItemType | Metadata/Items/Gems/SkillGemVulnerability |
Reference | poe.ninja, Community Wiki |
+(0–1) metro de raio
Inimigos Amaldiçoados têm (-30–-15)% de Resistência a Caos
base deal no damage [1]
Efeitos Adicionais Da Qualidade:
Supported By /29
Desespero Único /1
degen_effect_+%
minimum_added_chaos_damage_taken
maximum_added_chaos_damage_taken
chance_to_be_hindered_when_hit_by_spells_%
Attribute /5
curse_chaos_weakness
Key | Value |
---|---|
Acronym | Ignite |
IsSkillBuff | 1 |
BuffGroupsID | -1 |
IsBuffDefinition | 1 |
BuffMergeModesID | 6 |
Base Chaos Damage Resistance %
Code | base chaos damage resistance % |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | degen effect +% |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 1 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | minimum added chaos damage taken |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Discrete |
Code | maximum added chaos damage taken |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Discrete |
Code | chance to be hindered when hit by spells % |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Desespero monstro /5
Nome | Modificadores | Spectre |
---|---|---|
Rama, O Assassino de Parentes | Monstros concedem Experiência aumentada em 100% Raridade dos Itens Derrubados aumentada em 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Kalria, A Erguida | Armadilhas de Habilidades são arremessadas aleatoriamente ao redor do local alvo | Y |
Kalria, A Erguida | Armadilhas de Habilidades são arremessadas aleatoriamente ao redor do local alvo Monstros concedem Experiência aumentada em 100% Raridade dos Itens Derrubados aumentada em 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Arranca-costelas | Y | |
Treme-ossos | corpse cannot be destroyed [1] | Y |
Community Wiki
Despair
Despair is a spell that curses all targets in an area, making them take increased chaos damage, damage over time, and chaos damage on hit.
Skill functions and interactions
Cursed enemies take increased Damage from Damage Over Time effects: Because these stats are an increase to the target's damage taken, they are multiplicative with attacker's damage dealt and additive with any other effects to damage taken on the defender.
Adds Chaos Damage to Hits against Cursed Enemies: Skills, passives, and items that grant Increased effect of your Curses will increase the added chaos damage granted by this curse (Note: These increases are not reflected in the tooltip, they only display base values). This added damage is identical in function to other sources of added damage, such as Added Chaos Damage Support, and thus can be further increased by any of the applicable increases to the attacker's damage.
Cursed enemies have -x% to Chaos Resistance: The reduction to Chaos Resistance granted by this curse (after modifiers) stacks additively with the Occultist's Void Beacon Ascendancy passive and other similar effects.
Despair can be turned into an aura by linking it with either Blasphemy Support or Awakened Blasphemy Support.
Version history
Version | Changes |
---|---|
3.20.0 |
|
3.12.0 |
''All curse skills have been reworked and are now divided into two categories: Hexes and Marks.''
|
3.6.0 |
|
3.1.2 |
|
3.1.0 |
|
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